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** As you progress into the story, 2 of the 3 Parentage Members in Camena eventually become possessed by the Sunken. Freeing them from the possession, and being kind to them in dialogue options before and after, result in them standing up to [[spoiler: Oliva in the community center, buying you valuable time to get to the radio before she can]].

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** As you progress into the story, 2 of the 3 Parentage Members in Camena eventually become possessed by the Sunken. Freeing them from the possession, and being kind to them in dialogue options before and after, result in them standing up to [[spoiler: Oliva Olivia in the community center, buying you valuable time to get to the radio before she can]].
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* HardTruthAesop: Some people aren't well-suited to be parents simply because they're doomed to repeat their own parents' mistakes. Riley had a difficult relationship with her father, who never got over her mother's departure. [[spoiler:She's also two months pregnant with a son named Rex, and she dreads that she'll mess things up with him the same way her dad did with her. At the end of the game, Alex reveals to her that things indeed end poorly with Rex no matter what she does. The best Riley can do is remain stuck between dimensions to prevent Rex from ever being born, perpetually repeating a happy would-be moment with him in his childhood.]]

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* AllLoveIsUnrequited: Maria has a crush on Charlie, who unsurprisingly doesn't return her feelings. Charlie, meanwhile, seems to be in Parentage because he's interested in Olivia who is oblivious-at-best to his feelings. And [[spoiler:Riley dumped Rex's unseen father before the events of the game]].



* SuddenSequelHeelSyndrome: [[spoiler: Alex reveals that she attempted many times to do to Riley what the Sunken attempted to do to her and her friends after they became stuck in the Sunkens world in the original games ending, which was swapping bodies so that she and her friends could escape being trapped in a time loop on Edwards Island for all eternity. However, toward the end of the game, Alex reveals that she’s remorseful for her actions and that the Sunken are the real enemies. She even tries to stop Olivia from helping them]].

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* SuddenSequelHeelSyndrome: [[spoiler: Alex reveals that she attempted many times to do to Riley what the Sunken attempted to do to her and her friends after they became stuck in the Sunkens Sunken's world in the original games ending, which was swapping bodies so that she and her friends could escape being trapped in a time loop on Edwards Island for all eternity. However, toward the end of the game, Alex reveals that she’s remorseful for her actions and that the Sunken are the real enemies. She even tries to stop Olivia from helping them]].them]].
* SurprisePregnancy: Multiple characters.
** Maria speculates that Charlie wasn't planned by his parents, especially since his only other sibling is a grown adult.
** One Adler letter reveals that [[spoiler:Olivia was this for her parents]].
** Seems to be the case with [[spoiler:Riley and her future son Rex; regardless of her feelings about the whole thing she's seemingly decided to keep it]].

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* AmbiguousSituation: [[spoiler: The players never see Jacob and Olivia's respective LotusEaterMachine if they choose to have Riley sacrifice one of them, leaving it ambiguous what moment they'll be forced to live out for eternity]].

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* AmbiguousSituation: AmbiguousSituation:
** When you encounter Violet at the transmitter site past the caves, [[spoiler:she gets possessed by the Sunken and begins recursively acting out a past argument with her mother. Other than it being a dispute over money and responsibilities, no other details are given and the player never sees more of Violet's past after saving her]].
**
[[spoiler: The players never see Jacob and Olivia's respective LotusEaterMachine if they choose to have Riley sacrifice one of them, leaving it ambiguous what moment they'll be forced to live out for eternity]].



* FreudianExcuse: The reason why Olivia is so desperate to open the portals and free the Sunken is because [[spoiler:she lost her parents in a plane crash a few years ago, and she believes that the portals allow her a chance to either bring them back or at least remain with them forever]].



* GrowingUpSucks: Nick the sailor is regretful about the adventurous life he yearned in his youth, but never got to live. He bitterly remarks that the curse of growing older is the loss of opportunities and possibilities which seem endless when you're young. [[spoiler:Riley can remedy this at the end of his quest arc by instructing him on how to open a portal to waters unknown, which he'll disappear into forever.]]



* TookALevelInBadass: The Sunken. Thanks to the work of parentage, they’ve managed to extend their influence past Maggie Adler’s precautions, allowing them to reach the landmass of Camena. In this, they’ve also grown tremendously in strength. While the previous game had them unable to possess people until near the very end, they demonstrate this skill from the ''prologue''. They’ve also managed to upgrade their ability to shift reality and demonstrate this skill in order to [[spoiler: Prevent Riley from taking the radio from Oliva]] when they reach the Community Center.

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* ThisIsUnforgivable: Riley has the option to [[spoiler:smash Olivia's radio]] to prevent her from opening more portals. The others specifically note that if she does this, Olivia will never forgive her for it.
--> '''Olivia:''' No one will care when you die.
* TookALevelInBadass: The Sunken. Thanks to the work of parentage, Olivia's portal, they’ve managed to extend their influence past Maggie Adler’s precautions, allowing them to reach the landmass of Camena. In this, they’ve also grown tremendously in strength. While the previous game had them unable to possess people until near the very end, they demonstrate this skill from the ''prologue''. They’ve also managed to upgrade their ability to shift reality and demonstrate this skill in order to [[spoiler: Prevent Riley from taking the radio from Oliva]] when they reach the Community Center.
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i keep making typos why


* CoolMask: All of the Parentage kids wear these, as seem to be the cult custom.

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* CoolMask: All of the Parentage kids wear these, as seem seems to be the cult custom.



* VictoryGuidedAmnesia: [[spoiler:After being freed at the end of the game, Alex is the only one of her group of friends who remembers anything at all from both games -- the trip to Edwards Island, getting stuck, spending an uncountable amount of time as ghosts looking for a way out, and helping Riley. The rest are oblivious, seemingly thinking[[MissingTime no time has passed at all]] between six years ago and now]].

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* VictoryGuidedAmnesia: [[spoiler:After being freed at the end of the game, Alex is the only one of her group of friends who remembers anything at all from both games -- the trip to Edwards Island, getting stuck, spending an uncountable amount of time as ghosts looking for a way out, and helping Riley. The rest are oblivious, seemingly thinking[[MissingTime thinking [[MissingTime no time has passed at all]] between six years ago and now]].
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* CoolMask: All of the Parentage kids wear these, as seem to be the cult custom.


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* MysteryCult: Parentage has this reputation; they're ultra-secretive and their rituals and customs seem strange to outsiders, giving them a local reputation as a bunch of kooks who dance naked in the forest. As it turns out, [[spoiler:they're not much more than a harmless group of hippy-dippies obsessed with astrology and yoga. Interestingly, their practices were much more violent in the past but mellowed out over the centuries.]]
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ymmv trope, never mind


* PlayerPunch: If you were rude and distant with Jacob throughout the story, at the end of the game he'll [[spoiler:volunteer to step through the portal, trapping himself in [[PlaceBeyondTime dimensional limbo]] so the others can escape. When questioned, he simply says that he doesn't have much to live for and that he doesn't like his life enough to stick around for it. A very melancholy epilogue follows if you let him go.]]

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