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Trope was cut/disambiguated due to cleanup: due to massive misuse. Context of the example indicates that Unexplained Recovery is the correct change. Hoping that my interpretation of the context is right.


** The third game ends with [[spoiler:Lydia blowing up the mansion and the viral laboratory underneath it, but this doesn't really achieve anything since the damage is already long done. Also, she succumbs to the infection and turns into a zombie, attacking a group of survivors who find her (who may be the other survivors from the second game). A collectible note in the 5th game indicates [[HeGotBetter She Got Better]]... somehow.]]

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** The third game ends with [[spoiler:Lydia blowing up the mansion and the viral laboratory underneath it, but this doesn't really achieve anything since the damage is already long done. Also, she succumbs to the infection and turns into a zombie, attacking a group of survivors who find her (who may be the other survivors from the second game). A collectible note in the 5th game indicates [[HeGotBetter [[UnexplainedRecovery She Got Better]]...recovered]]... somehow.]]
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The fourth game, ''Outbreak: Lost Hope'', changes from the fixed camera third-person perspective of the previous two games to a more modern over-the-shoulder camera. Players take the role of Gwen, a mother searching for her missing daughter Hope after a car crash in the zombie-infested countryside. It was released on April 22nd, 2019.

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The fourth game, ''Outbreak: Lost Hope'', changes from the fixed camera third-person perspective of the previous two games to a more modern over-the-shoulder AlwaysOverTheShoulder camera. Players take the role of Gwen, a mother searching for her missing daughter Hope after a car crash in the zombie-infested countryside. It was released on April 22nd, 2019.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: You can wield a fire axe against the zombies. It doesn't use ammo, but you're almost guaranteed to lose health to zombie hits while killing zombies with it.
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The seventh game in the series, ''Outbreak: Contagious Memories'', is similar to the 3rd and 4th games in that it focuses on a single-player campaign experience, and is also the first game in the series to feature cutscenes and voice acting. Like the previous game, it can be played either over-the-shoulder third person, with classic fixed camera angles, or from a first person perspective. The game follows Lydia as she awakens in a warehouse with two other survivors, and must find a way to escape the zombie infested city. It was released April 6th, 2022.
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** The third game ends with [[spoiler: Lydia blowing up the mansion and the viral laboratory underneath it, but this doesn't really achieve anything since the damage is already long done. Also, she succumbs to the infection and turns into a zombie, attacking a group of survivors who find her (who may be the other survivors from the second game). A collectible note in the 5th game indicates [[HeGotBetter She Got Better]]... somehow.]]
** The fourth game ends with [[spoiler: Gwen realizing her daughter was DeadAllAlong and that she's delusional, and may have even kidnapped someone else's daughter believing her to be her own. However, she comes to terms with what she's done and resolves to try and help other survivors.]]
** The fifth game ends with [[spoiler: the survivors escaping in a helicopter just as a nuke goes off to wipe out the city and the infection with it. However, the blast causes the helicopter's systems to shut down... while it's high in the air.]]

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** The third game ends with [[spoiler: Lydia [[spoiler:Lydia blowing up the mansion and the viral laboratory underneath it, but this doesn't really achieve anything since the damage is already long done. Also, she succumbs to the infection and turns into a zombie, attacking a group of survivors who find her (who may be the other survivors from the second game). A collectible note in the 5th game indicates [[HeGotBetter She Got Better]]... somehow.]]
** The fourth game ends with [[spoiler: Gwen [[spoiler:Gwen realizing her daughter was DeadAllAlong and that she's delusional, and may have even kidnapped someone else's daughter believing her to be her own. However, she comes to terms with what she's done and resolves to try and help other survivors.]]
** The fifth game ends with [[spoiler: the [[spoiler:the survivors escaping in a helicopter just as a nuke goes off to wipe out the city and the infection with it. However, the blast causes the helicopter's systems to shut down... while it's high in the air.]]



* LockedDoor: A lot of the doors are locked, and the hunt to locate keys for them is an important gameplay element. However, one of the playable characters in the first game, Alendra, starts with a lockpick that allows for bypassing simple locks...but this is offset by greater vulnerability to all attacks.

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* LockedDoor: A lot of the doors are locked, and the hunt to locate keys for them is an important gameplay element. However, one of the playable characters in the first game, Alendra, starts with a lockpick that allows for bypassing simple locks... but this is offset by greater vulnerability to all attacks.



* ResourcesManagementGameplay: It is a survival horror game after all. Downplayed in the 2nd and 5th games, though; since the levels are one large continuous map, you ''have'' to kill every enemy you encounter or else they'll just follow you from room to room until you've got a conga line of a dozen zombies chasing you. As a result, rather than deciding which zombies you can evade to save ammo, like in ''Resident Evil'', resources management instead becomes more about remembering where ammo you didn't have enough inventory room to pick up is so you can go back for it later if you start to run low or change your carried weapon. The 3rd game is more of a traditional survival horror experience, with separated rooms and an inventory box in safe rooms, so you're able to save ammo by evading zombies and stockpile it for later use.

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* ResourcesManagementGameplay: It is It's a survival horror game after all. Downplayed in the 2nd and 5th games, though; since the levels are one large continuous map, you ''have'' to kill every enemy you encounter or else they'll just follow you from room to room until you've got a conga line of a dozen zombies chasing you. As a result, rather than deciding which zombies you can evade to save ammo, like in ''Resident Evil'', resources management instead becomes more about remembering where ammo you didn't have enough inventory room to pick up is so you can go back for it later if you start to run low or change your carried weapon. The 3rd game is more of a traditional survival horror experience, with separated rooms and an inventory box in safe rooms, so you're able to save ammo by evading zombies and stockpile it for later use.
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* AdultFear: In the fourth game, Gwen has been separated from her daughter, Hope. The goal of the game is to find her.


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* MissingChild: In the fourth game, Gwen has been separated from her daughter, Hope. The goal of the game is to find her.
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The ''Outbreak'' series is a series of low-budget indie SurvivalHorror games by Dead Drop Studios [=LLC=] (a single-person operation) heavily inspired by the ''Franchise/ResidentEvil'' series and made on the UsefulNotes/{{Unity}} engine. The series is available on UsefulNotes/{{Steam}} and the Playstation store.

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The ''Outbreak'' series is a series of low-budget indie SurvivalHorror games by Dead Drop Studios [=LLC=] (a single-person operation) heavily inspired by the ''Franchise/ResidentEvil'' series and made on the UsefulNotes/{{Unity}} engine. The series is available on UsefulNotes/{{Steam}} and UsefulNotes/{{Steam}}, the Playstation store.
store and on UsefulNotes/NintendoSwitch.
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The ''Outbreak'' series is a series of low-budget indie SurvivalHorror games by Dead Drop Studios [=LLC=] (a single-person operation) heavily inspired by the ''Franchise/ResidentEvil'' series. The series is available on UsefulNotes/{{Steam}} and the Playstation store.

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The ''Outbreak'' series is a series of low-budget indie SurvivalHorror games by Dead Drop Studios [=LLC=] (a single-person operation) heavily inspired by the ''Franchise/ResidentEvil'' series.series and made on the UsefulNotes/{{Unity}} engine. The series is available on UsefulNotes/{{Steam}} and the Playstation store.
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The third game, ''Outbreak: The Nightmare Chronicles'', is more single-player focused than the previous games. It has fixed static camera angles and takes place in a series of seperate independent rooms, unlike the 2nd game where each location was a single continuous map. Players take the role of Lydia, an off-duty cop and one of the survivors from the second game, who finds herself seperated from her group and taking shelter in an old mansion in the countryside, which seems to have ties to the origins of the outbreak. It was released on April 2nd, 2018.

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The third game, ''Outbreak: The Nightmare Chronicles'', is more single-player focused than the previous games. It has fixed static camera angles and takes place in a series of seperate independent rooms, rooms (similar to the early ''Resident Evil'' games), unlike the 2nd game where each location was a single continuous map. Players take the role of Lydia, an off-duty cop and one of the survivors from the second game, who finds herself seperated from her group and taking shelter in an old mansion in the countryside, which seems to have ties to the origins of the outbreak. It was released on April 2nd, 2018.
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The sixth game, ''Outbreak: Endless Nightmares'' is set immediately after the events of ''The Nightmare Chronicles'', and follows Lydia and several other survivors (including a number of returning characters from the other ''Outbreak'' games) who seem to have found themselves trapped in some sort of spacetime anomaly. The game features [[{{Roguelike}} rogue-like/rogue-lite]] elements, with players operating out of a hub area to explore procedurally generated areas. It can be played with classic fixed camera angles, over-the-shoulder third-person camera, or in first person mode. It was released May 19th, 2021.

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The sixth game, ''Outbreak: Endless Nightmares'' is set immediately after the events of ''The Nightmare Chronicles'', and follows Lydia and several other survivors (including a number of returning characters her 5 companions from the other ''Outbreak'' games) 2nd game who seem to have found themselves trapped in some sort of spacetime anomaly.anomaly or DyingDream. The game features [[{{Roguelike}} rogue-like/rogue-lite]] elements, with players operating out of a hub area to explore procedurally generated areas. It can be played with classic fixed camera angles, over-the-shoulder third-person camera, or in first person mode. It was released May 19th, 2021.
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* TheBigGuy: Renault in the 5th game is a ''massive'' firefighter, who's easily as big and brawny as the game's Tyrant {{Expy}}. He specializes in shotguns and two-handed melee weapons, and depending on class he either has a massive inventory size, or regains health by doing melee attacks at the cost of a smaller inventory.


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* WomenAreWiser: The two male player characters in the 5th game are unable to combine healing items, but have more specialized combat stats as a trade-off.

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