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Disambiguated.


* DaylightHorror: While there are apparently no hostile mobs during the day, there's still an unsettling atmosphere and creepy occurrences, such as encounters with giant bugs, a tree suddenly collapsing right next to you, eerie laughter and whispering with no obvious source, and glimpsing a strange figure in a blocked off area who has disappeared by the time you make your way around.
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Moving to YMMV


* SpiritualSuccessor: You play as a poor knight haunted by [[MyGreatestFailure his greatest failure]] and given a chance to set things right in undeath? [[VideoGame/{{Medievil}} Sounds familiar.]]
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* LifeMeter: The flame in the knight's chest serves as his life meter; it changes from blue to red if he's injured (despite being dead, he can still be injured and 'killed', or rather his soul becomes detached from his body).

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* LifeMeter: [[TheFlameOfLife The flame in the knight's chest chest]] serves as his life meter; it changes from blue to yellow, orange and then red if he's continually injured (despite being dead, he can still be injured and 'killed', or rather his soul becomes detached from his body).
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* SpiritualSuccessor: You play as a poor knight haunted by [[MyGreatestFailure his greatest failure]] and given a chance to set things right in undeath? [[VideoGame/{{Medievil}} Sounds familiar.]]
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/of_love_and_eternity.png]]

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* DeadToBeginWith: The player character; he's killed in the opening scene and is undead during the game proper.



* DeadToBeginWith: The player character; he's killed in the opening scene and is undead during the game proper.
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* DemBones: The undead knight's body has rotted to a skeleton, though he can still walk around, interact with the world and feel pain (physical and emotional). He's even still breathing given his breath mists, though he lacks the strength to climb.
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* {{Retraux}}: The demo was released in 2021 and has late era PS1-style graphics and level design.

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* {{Retraux}}: The demo was released in 2021 and has late era PS1-style [=PS1=]-style graphics and level design.
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A demo became available for download on Windows, MacOS and Linux in April 2021. The download and further information on the game's development are available [[https://acornbringer.itch.io/of-love-and-eternity here]].

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A demo became available for download on Windows, MacOS [=MacOS=] and Linux in April 2021. The download and further information on the game's development are available [[https://acornbringer.itch.io/of-love-and-eternity here]].



* {{Retraux}}: The demo was released in 2021 and has late era PS1 style graphics and level design.

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* {{Retraux}}: The demo was released in 2021 and has late era PS1 style PS1-style graphics and level design.
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''Of Love and Eternity'' is an upcoming {{survival horror}} adventure game created by Acorn Bringer with UsefulNotes/{{Unity}}.

The player controls an undead knight, who finds himself in purgatory after he and his lover were murdered. The knight must embark on a perilous journey to find his lost love and free both their souls.

A demo became available for download on Windows, MacOS and Linux in April 2021. The download and further information on the game's development are available [[https://acornbringer.itch.io/of-love-and-eternity here]].

'''Note:''' Due to the game still being in development, some of the content may be subject to change.
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!!Tropes found in the demo include:
* BarredFromTheAfterlife: The player character and his love interest cannot have a peaceful afterlife because they were murdered; the goal is to reunite them so they can be at peace.
* BigCreepyCrawlies: You can encounter some abnormally large beetles in the forest, scuttling around and burrowing into the ground. You can also spot a {{giant spider}} hiding in a crevasse.
* CreepyGood: The giant skeleton creature the knight encounters early on is creepy-looking, but he's benevolent, soft-spoken and offers [[MrExposition helpful information]] and a lantern to the player.
* DarknessEqualsDeath: Travelling through the forest at night leads the player into contact with the more hostile inhabitants.
* DaylightHorror: While there are apparently no hostile mobs during the day, there's still an unsettling atmosphere and creepy occurrences, such as encounters with giant bugs, a tree suddenly collapsing right next to you, eerie laughter and whispering with no obvious source, and glimpsing a strange figure in a blocked off area who has disappeared by the time you make your way around.
* DeadToBeginWith: The player character; he's killed in the opening scene and is undead during the game proper.
* DespairEventHorizon: The moment the knight sees his lover stabbed, he drops his sword and rushes to her side. He doesn't even try to defend himself from the killer.
* DiedInYourArmsTonight: The knight's lover dies his arms in the opening scene; he's still cradling her body when her murderer kills him too.
* DontGoInTheWoods: The majority of the demo takes place in a sinister, foggy maze-like forest littered with skeletons and the occasional half-ruined building.
* DownerBeginning: The opening scene depicts the knight getting there too late to save his lover from being murdered and being killed himself soon after. He then awakens as a living skeleton on a pile of bones, is told he's stuck in limbo and his lover has suffered the same fate.
* LifeMeter: The flame in the knight's chest serves as his life meter; it changes from blue to red if he's injured (despite being dead, he can still be injured and 'killed', or rather his soul becomes detached from his body).
* PleaseDontLeaveMe: The knight begs his dying lover not to leave him; he keeps begging her even after she dies.
* PressXToNotDie: If an enemy grabs you, you have to press the spacebar at the right moment to kick free, or you take damage.
* {{Retraux}}: The demo was released in 2021 and has late era PS1 style graphics and level design.
* WithThisHerring: The only thing the player is given at the start is a lantern they can use to collect fireflies.
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