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* {{Illuminati}}: [[spoiler: Whisperman reveals that the secret society of the Brotherhood of Darkness, who crafted Liquiddark and subsequently Darksheer, are the Illuminati in the universe of Noctropolis. Furthermore, Flux in the game's climax reveals that they are still active both monitoring and influence his activities as Darksheer]]

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* {{Illuminati}}: [[spoiler: Whisperman reveals Late in the game, when players meet Whisperman, it is revealed that the secret society of the Brotherhood of Darkness, who crafted Liquiddark and subsequently Darksheer, are the Illuminati in the universe of Noctropolis. Furthermore, Flux Flex in the game's climax reveals that they are still active both monitoring and influence his activities as while he was Darksheer]]
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* {{Illuminati}}: [[spoiler: Whisperman reveals to Peter that the secret society of the Brotherhood of Darkness who crafted Liquiddark and subsequently the name of Darksheer, were known as the Illuminati in the universe of Noctropolis.]]

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* {{Illuminati}}: [[spoiler: Whisperman reveals to Peter that the secret society of the Brotherhood of Darkness Darkness, who crafted Liquiddark and subsequently the name of Darksheer, were known as are the Illuminati in the universe of Noctropolis.]]Noctropolis. Furthermore, Flux in the game's climax reveals that they are still active both monitoring and influence his activities as Darksheer]]
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* {{Illuminati}}: [[spoiler: Whisperman reveals to Peter that the secret society of the Brotherhood of Darkness who were crafted Liquiddark and subsequently Darksheer, distinguished were known as the Illuminati in the universe of Noctropolis.]]

to:

* {{Illuminati}}: [[spoiler: Whisperman reveals to Peter that the secret society of the Brotherhood of Darkness who were crafted Liquiddark and subsequently the name of Darksheer, distinguished were known as the Illuminati in the universe of Noctropolis.]]
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Added DiffLines:

* {{Illuminati}}: [[spoiler: Whisperman reveals to Peter that the secret society of the Brotherhood of Darkness who were crafted Liquiddark and subsequently Darksheer, distinguished were known as the Illuminati in the universe of Noctropolis.]]
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* [[spoiler: DownerEnding: The game ends on the triumphant note of no less than primordial beings telling Peter he's a worthy inheritor of the Darksheer name. It totally ignores how the previous Darksheer went evil from a soul-destroying addiction to liquidark, and that by warring on the forces of evil with the same tools there's no reason the same won't eventually happen to Peter.]]

to:

* [[spoiler: DownerEnding: [[spoiler: The game ends on the triumphant note of no less than primordial beings telling Peter he's a worthy inheritor of the Darksheer name. It totally ignores how the previous Darksheer went evil from a soul-destroying addiction to liquidark, and that by warring on the forces of evil with the same tools there's no reason the same won't eventually happen to Peter.Peter even if he does turn out to be a worthy successor.]]
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Do not spoiler tag trope names on work pages or the names of works on trope pages; please see Handling Spoilers for more information.


* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually hinges on Peter completely failing at catching villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]

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* [[spoiler: NonActionGuy: [[spoiler: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually hinges on Peter completely failing at catching villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]
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** True of most of the villains, actually: they'll show up, beat Peter within an inch of his life, then just kind of wander away never to be seen again.

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* CaptainErsatz: This game seems to take a lot of inspiration from Franchise/{{Batman}}.



* {{Expy}}: This game seems to take a lot of inspiration from Franchise/{{Batman}}.

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* [[spoiler: NonActionGuy:]]
** [[spoiler: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually hinges on Peter completely failing at catching villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]
** [[spoiler: Even in the final confrontation with the BigBad Peter does nothing; Lumisheer's defeated when the elmentals decide his plans have proceeded far enough to override their vows of non-interference and send an elemental samurai to take him out. At most the one thing he does is what allows someone who's actually powerful and competent to show up to beat the villain for him.]]

to:

* [[spoiler: NonActionGuy:]]
** [[spoiler:
NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually hinges on Peter completely failing at catching villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]
** [[spoiler: Even in the final confrontation with the BigBad Peter does nothing; Lumisheer's defeated when the elmentals decide his plans have proceeded far enough to override their vows of non-interference and send an elemental samurai to take him out. At most the one thing he does is what allows someone who's actually powerful and competent to show up to beat the villain for him.
]]
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** [[spoiler: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually hinges on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]

to:

** [[spoiler: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually hinges on having Peter completely fail failing at stopping catching villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]

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* MoonLogicPuzzle: One of the earliest examples consists of: To enter a cathedral guarded by a lethal flying gargoyle, the player must A) locate the couple pixels representative of the only loose bar in the iron-wrought fence, B) open utility panel of a nearby streetlight, C) attach fifty-pounds worth of cable to connect the fence post to an arbitrary lead, and d.) throw the bar, like a spear, some 20 yards so that it lands upon the fountain on which the beast occasionally perches so that it is electrocuted the following time it does. This puzzle was one of the first in the game and significantly simpler that later examples.
** If nothing else the game is slightly more merciful than others in this genre because if you have all the right items to solve the current puzzle and try to use one of them on the correct screen, Peter will just implement whatever solution the designers had in mind no matter how strange. There's no having to combine the three items in some inane way first or click all over the screen trying to find the one spot where the game recognizes you making the correct input.



** [[spoiler: Even in the final confrontation with the BigBad Peter does nothing; Lumisheer's defeated when the elmentals decide his plans have proceeded far enough to override their vows of non-interference and send an elemental samurai to take him out.]]

to:

** [[spoiler: Even in the final confrontation with the BigBad Peter does nothing; Lumisheer's defeated when the elmentals decide his plans have proceeded far enough to override their vows of non-interference and send an elemental samurai to take him out. At most the one thing he does is what allows someone who's actually powerful and competent to show up to beat the villain for him.]]



* SolveTheSoupCans: One of the earliest examples consists of: To enter a cathedral guarded by a lethal flying gargoyle, the player must A) locate the couple pixels representative of the only loose bar in the iron-wrought fence, B) open utility panel of a nearby streetlight, C) attach fifty-pounds worth of cable to connect the fence post to an arbitrary lead, and d.) throw the bar, like a spear, some 20 yards so that it lands upon the fountain on which the beast occasionally perches so that it is electrocuted the following time it does. This puzzle was one of the first in the game and significantly simpler that later examples.

Added: 841

Changed: 605

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* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. Even in the final confrontation with the BigBad, Peter does nothing; Lumisheer's defeated when the elmentals decide his plans have proceeded far enough to override their vows of non-interference and send an elemental samurai to take him out.]]

to:

* [[spoiler: NonActionGuy: NonActionGuy:]]
** [[spoiler:
Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends hinges on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. ]]
** [[spoiler:
Even in the final confrontation with the BigBad, BigBad Peter does nothing; Lumisheer's defeated when the elmentals decide his plans have proceeded far enough to override their vows of non-interference and send an elemental samurai to take him out.]]


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* TimedMission: Every single encounter with a villain ends with Peter mortally wounded and needing to solve some puzzles to escape the area so he can return to Darksheer's lair to heal himself before he dies.
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* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. Even in the final confrontation with the BigBad, Peter does nothing; he's defeated when the elmentals finally decide his plans have proceeded far enough to override their vows of non-interference.]]

to:

* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. Even in the final confrontation with the BigBad, Peter does nothing; he's Lumisheer's defeated when the elmentals finally decide his plans have proceeded far enough to override their vows of non-interference.non-interference and send an elemental samurai to take him out.]]
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None


* IHaveBoobsYouMustObey: Stiletto's main form of aid; talking guys into helping the duo or distracting them by showing off her costume's boob window.

to:

* IHaveBoobsYouMustObey: Stiletto's main form of aid; talking guys into helping the duo or distracting them them, both by showing off her costume's boob window.
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None


* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. Even in the final confrontation with the BigBad you do nothing; he's defeated when the elmentals finally decide his plans have proceeded far enough to override their vows of non-interference.]]

to:

* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. Even in the final confrontation with the BigBad you do BigBad, Peter does nothing; he's defeated when the elmentals finally decide his plans have proceeded far enough to override their vows of non-interference.]]
Is there an issue? Send a MessageReason:
None


* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]

to:

* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, getting his ass handed to him in every encounter and repeatedly having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm. Even in the final confrontation with the BigBad you do nothing; he's defeated when the elmentals finally decide his plans have proceeded far enough to override their vows of non-interference.]]
Is there an issue? Send a MessageReason:
None


* [[spoiler: DownerEnding: The game ends on the triumphant note of no less than primal beings telling Peter he's a worthy inheritor of the Darksheer name. It totally ignores how the previous Darksheer went evil from a soul-destroying addiction to liquidark, though, and that by warring on the forces of evil with the same tools there's no reason the same won't eventually happen to Peter.]]
* {{Expy}}: This game seems to take a lot of inspiration from Franchise/{{Batman}}. Besides the obvious stuff with a black-clad caped BadassNormal hero, Top Hat is basically the Joker if he was a girl and a magician instead of a clown.

to:

* [[spoiler: DownerEnding: The game ends on the triumphant note of no less than primal primordial beings telling Peter he's a worthy inheritor of the Darksheer name. It totally ignores how the previous Darksheer went evil from a soul-destroying addiction to liquidark, though, and that by warring on the forces of evil with the same tools there's no reason the same won't eventually happen to Peter.]]
* {{Expy}}: This game seems to take a lot of inspiration from Franchise/{{Batman}}. Besides the obvious stuff with a black-clad caped BadassNormal hero, Top Hat is basically the Joker if he was a girl and a magician instead of a clown.

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* PixelHunt: And in parts of the game where you're under a strict time limit to escape from the area and get back to your lair or you'll die, too.




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* WhatHappenedToTheMouse: The first of Darksheer's rogues Peter takes on is the Succubus, a nun who is demonically possessed and impregnates herself via Peter after kidnapping him. Even after the nun is saved this is still presumably true, but you never hear about it again.
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Peter Grey's world has come crashing down with the failure of his book store and his wife's infidelity. His only solace is the monthly adventures of Darksheer, the grim avenger of the night who protects an [[AlwaysNight eternally darkened]] city called Noctropolis. But he's about to lose that too, as the latest issue ends with Darksheer capturing the last of Noctropolis's supervillain fraternity and hanging up his cape.

to:

Peter Grey's world has come crashing down with the failure of his book store and his wife's infidelity. His only solace is the monthly adventures of Darksheer, the grim avenger of the night who protects an [[AlwaysNight eternally darkened]] city called Noctropolis. But he's about to lose that too, as the latest issue ends with Darksheer capturing the last of Noctropolis's supervillain fraternity community and hanging up his cape.



* UnusuallyUninterestingSight: So you've taken on the mantle of the resident superhero who for years protected the citizens from a bevy of supervillains. Who disappeared just before another outbreak of superhuman crime, and who everyone's praying will return to save them. And you're going around in full Darksheer regalia at all times. Nobody will react to this fact except the very villains you're trying to stop.

to:

* UnusuallyUninterestingSight: So you've taken on the mantle of the resident superhero who for years protected the citizens from a bevy of supervillains. Who disappeared just before another outbreak of superhuman crime, and who everyone's praying will return to save them. And you're going around in full Darksheer regalia at all times. Nobody will react to this fact except the very villains you're trying to stop.
Is there an issue? Send a MessageReason:
None


* {{Expy}}: This game seems to take a lot of inspiration from Franchise/{{Batman}}.

to:

* {{Expy}}: This game seems to take a lot of inspiration from Franchise/{{Batman}}. Besides the obvious stuff with a black-clad caped BadassNormal hero, Top Hat is basically the Joker if he was a girl and a magician instead of a clown.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[spoiler: DownerEnding: The game ends on the triumphant note of no less than primal beings telling Peter he's a worthy inheritor of the Darksheer name. It totally ignores how the previous Darksheer went evil from a soul-destroying addiction to liquidark, though, and that by warring on the forces of evil with the same tools there's no reason the same won't eventually happen to Peter.]]

Added: 149

Removed: 14

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* BadassNormal


Added DiffLines:

* IHaveBoobsYouMustObey: Stiletto's main form of aid; talking guys into helping the duo or distracting them by showing off her costume's boob window.
Is there an issue? Send a MessageReason:
None


* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, repeatedly getting his ass handed to him and requiring him to repeatedly return to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]

to:

* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, repeatedly getting his ass handed to him in every encounter and requiring him to repeatedly return having to hurry back to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]
Is there an issue? Send a MessageReason:
None


* {{Expy}}: This game seems to take a lot of inspiration from Batman.

to:

* {{Expy}}: This game seems to take a lot of inspiration from Batman.Franchise/{{Batman}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* [[spoiler: NonActionGuy: Despite supposedly being a worthy successor of the Darksheer mantle, it turns out the main villain's plan actually depends on having Peter completely fail at stopping villains, repeatedly getting his ass handed to him and requiring him to repeatedly return to the lair and subject himself to a healing bath in magical liquid darkness. It works like a charm.]]
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None


* DarkIsNotEvil: Darksheer's devices are fueled by a substance that's basically liquid darkness, created by a brotherhood who wished to use the substance for good. Peter would also [[spoiler: frequently use it to heal himself after getting beaten up by supervillains]].

to:

* DarkIsNotEvil: Darksheer's devices are fueled by a substance that's basically liquid darkness, created by a brotherhood who wished to use the substance for good. Nearly every encounter with a villain in the game also ends with Peter would also [[spoiler: frequently grievously wounded and needing to hurry back to the lair and use it to heal himself after getting beaten up by supervillains]].himself.



* LightIsNotGood: [[spoiler: It turns out the BigBad who broke out the other villains is the original Darksheer, who now has a light-motif and is out to grab power for himself]]

to:

* LightIsNotGood: [[spoiler: It turns out the BigBad who broke out the other villains is the original Darksheer, who now has a light-motif and is out to grab power for himself]]light-motif.]]
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* UnusuallyUninterestingSight: So you've taken on the mantle of the resident superhero who for years protected the citizens from a bevy of supervillains. Who disappeared just before another outbreak of superhuman crime, and who everyone's praying will return to save them. Nobody will react to this fact except the very villains you're trying to stop.

to:

* UnusuallyUninterestingSight: So you've taken on the mantle of the resident superhero who for years protected the citizens from a bevy of supervillains. Who disappeared just before another outbreak of superhuman crime, and who everyone's praying will return to save them. And you're going around in full Darksheer regalia at all times. Nobody will react to this fact except the very villains you're trying to stop.
Is there an issue? Send a MessageReason:
None


* TotallyRadical: They seemed to be trying to write a game in the style of a gritty 90's comic book... without having read any gritty 1990's comic books. Or just a few of the worse ones. So a lot of their attempts to write edgy dialogue sounds silly even by 1990's comic standards.

to:

* TotallyRadical: They seemed to be trying to write a game in the style of a gritty 90's comic book... without having read any gritty 1990's 90's comic books. Or just a few of the worse ones. So a lot of their attempts to write edgy dialogue sounds silly even by 1990's 90's comic standards.

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Changed: 296

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Peter Grey's world has come crashing down with the failure of his business and his wife's infidelity. His only solace is the monthly adventures of Darksheer, the grim avenger of the night who protects an [[AlwaysNight eternally darkened]] city called Noctropolis. But he's about to lose that too, as the latest issue ends with Darksheer capturing the last of Noctropolis's supervillain fraternity and hanging up his cape.

to:

Peter Grey's world has come crashing down with the failure of his business book store and his wife's infidelity. His only solace is the monthly adventures of Darksheer, the grim avenger of the night who protects an [[AlwaysNight eternally darkened]] city called Noctropolis. But he's about to lose that too, as the latest issue ends with Darksheer capturing the last of Noctropolis's supervillain fraternity and hanging up his cape.



* SolveTheSoupCans: One of the earliest examples consists of: To enter a cathedral guarded by a lethal flying gargoyle, the player must A) locate the couple pixels representative of the only loose bar in the iron-wrought fence, B) open utility panel of a nearby streetlight, C) attach fifty-pounds worth of cable to connect the fence post to an arbitrary lead, and d.) throw the bar, like a spear, some 20-yards so that it lands upon the fountain on which the beast occasionally perches so that it is electrocuted the following time it does. This puzzle was one of the first in the game and significantly simpler that later examples.

to:

* SolveTheSoupCans: One of the earliest examples consists of: To enter a cathedral guarded by a lethal flying gargoyle, the player must A) locate the couple pixels representative of the only loose bar in the iron-wrought fence, B) open utility panel of a nearby streetlight, C) attach fifty-pounds worth of cable to connect the fence post to an arbitrary lead, and d.) throw the bar, like a spear, some 20-yards 20 yards so that it lands upon the fountain on which the beast occasionally perches so that it is electrocuted the following time it does. This puzzle was one of the first in the game and significantly simpler that later examples.



* TotallyRadical: They seemed to be trying to write a game in the style of a gritty 90's comic book...without having read any gritty 1990's comic books. Or just a few of the worse ones. So a lot of their attempts to write edgy dialogue sounds silly even by 1990's comic standards.

to:

* ThisLoserIsYou: Peter.
* TotallyRadical: They seemed to be trying to write a game in the style of a gritty 90's comic book... without having read any gritty 1990's comic books. Or just a few of the worse ones. So a lot of their attempts to write edgy dialogue sounds silly even by 1990's comic standards.
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Namespacing

Added DiffLines:

''Noctropolis'' is a 1994 AdventureGame with a twist. Rather than being a daring adventurer in a fantasy kingdom or a clever astronaut in deep space, you play a {{Superhero}}.

Peter Grey's world has come crashing down with the failure of his business and his wife's infidelity. His only solace is the monthly adventures of Darksheer, the grim avenger of the night who protects an [[AlwaysNight eternally darkened]] city called Noctropolis. But he's about to lose that too, as the latest issue ends with Darksheer capturing the last of Noctropolis's supervillain fraternity and hanging up his cape.

But then Peter finds out he's the winner of the "I Want to be Darksheer!" contest and receives a new issue showing a new villain named Flux breaking the worst members of Darksheer's RoguesGallery out of jail, as well as a magical coin that teleports Peter to Noctropolis itself. After bumbling through a beginning adventure he assumes Darksheer's mantle, but is he up to the job of saving the city from the forces of evil?

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!!This Game Provides Examples Of:

* AscendedFanboy / SummonEverymanHero
* BadassNormal
* UsefulNotes/TheDarkAgeOfComicBooks: A rather blatant attempt to cash in on it.
* DarkIsNotEvil: Darksheer's devices are fueled by a substance that's basically liquid darkness, created by a brotherhood who wished to use the substance for good. Peter would also [[spoiler: frequently use it to heal himself after getting beaten up by supervillains]].
* {{Expy}}: This game seems to take a lot of inspiration from Batman.
* FauxActionGirl: Darksheer's sidekick Stiletto doesn't win a single fight in this entire game.
* {{Fingore}}: Stiletto gets one of her fingers chopped off by Master Macabre.
* InstantExpert: Even though no indication whatsoever is given that Peter had any such skills beforehand, he's able to hold his own against Stiletto in a fight when she tests his mettle. Guess [[IKnowMortalKombat reading comic books taught him to kick butt]].
* LightIsNotGood: [[spoiler: It turns out the BigBad who broke out the other villains is the original Darksheer, who now has a light-motif and is out to grab power for himself]]
* SolveTheSoupCans: One of the earliest examples consists of: To enter a cathedral guarded by a lethal flying gargoyle, the player must A) locate the couple pixels representative of the only loose bar in the iron-wrought fence, B) open utility panel of a nearby streetlight, C) attach fifty-pounds worth of cable to connect the fence post to an arbitrary lead, and d.) throw the bar, like a spear, some 20-yards so that it lands upon the fountain on which the beast occasionally perches so that it is electrocuted the following time it does. This puzzle was one of the first in the game and significantly simpler that later examples.
* {{Stripperific}}: Stiletto.
* TotallyRadical: They seemed to be trying to write a game in the style of a gritty 90's comic book...without having read any gritty 1990's comic books. Or just a few of the worse ones. So a lot of their attempts to write edgy dialogue sounds silly even by 1990's comic standards.
* UnusuallyUninterestingSight: So you've taken on the mantle of the resident superhero who for years protected the citizens from a bevy of supervillains. Who disappeared just before another outbreak of superhuman crime, and who everyone's praying will return to save them. Nobody will react to this fact except the very villains you're trying to stop.

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