23rd Apr '18 1:12:15 PM MisterVercetti
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Changed line(s) 134,135 (click to see context) from:
** Additionally, in the two GBA ''Advance Wars'' games, if you constantly try to place units on invalid terrain (for example, infantry in the ocean) in the Map Editor, Nell pops in to chastise you.
-->''Nell:'' You must really like doing that over and over again. Keep it up.
-->''Nell:'' You must really like doing that over and over again. Keep it up.
to:
** Additionally, in In the two GBA ''Advance Wars'' games, if you constantly try to place units on invalid terrain (for example, infantry in the ocean) in the Map Editor, Nell pops in to chastise you.
-->''Nell:'' -->'''Nell:''' You must really like doing that over and over again. Keep it up.
23rd Apr '18 1:10:33 PM MisterVercetti
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Added DiffLines:
** In the ''Advance Wars'' tutorial mission "Copter Tactics", you're expected to capture the enemy HQ since their army is vastly superior to your own in terms of raw firepower. However, there's unique victory dialogue if you actually manage to destroy all of the enemy's forces.
23rd Apr '18 1:05:54 PM MisterVercetti
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Added DiffLines:
** Additionally, in the two GBA ''Advance Wars'' games, if you constantly try to place units on invalid terrain (for example, infantry in the ocean) in the Map Editor, Nell pops in to chastise you.
-->''Nell:'' You must really like doing that over and over again. Keep it up.
-->''Nell:'' You must really like doing that over and over again. Keep it up.
17th Apr '18 7:14:59 PM nombretomado
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Changed line(s) 268 (click to see context) from:
** Pipes in ''Black Hole Rising'' and ''Dual Strike''. ''Air units'' can't travel over them (long-range units like Artillery and Rockets can fire over them, however). Particularly [[{{Egregious}} egregious]] in ''Dual Strike'' with the Piperunner unit - not only does it run along pipes, but in the battle animations involving the Piperunner, the pipe looks little more daunting than a steep humpback ridge.
to:
** Pipes in ''Black Hole Rising'' and ''Dual Strike''. ''Air units'' can't travel over them (long-range units like Artillery and Rockets can fire over them, however). Particularly [[{{Egregious}} egregious]] JustForFun/{{Egregious}} in ''Dual Strike'' with the Piperunner unit - not only does it run along pipes, but in the battle animations involving the Piperunner, the pipe looks little more daunting than a steep humpback ridge.
6th Apr '18 3:54:30 PM OrangenChan
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Changed line(s) 79 (click to see context) from:
* BoringButPractical: Infantry spams -- thankfully, not a problem in ''Game Boy Wars 3'' despite the Mech being able to move and blast armored stuff from two spaces away on the same turn.
to:
* BoringButPractical: BoringButPractical:
** Infantryspams -- thankfully, spams. Thankfully, not a problem in ''Game Boy Wars 3'' despite the Mech being able to move and blast armored stuff from two spaces away on the same turn.
** Infantry
Changed line(s) 81 (click to see context) from:
* {{Bowdlerise}}: The North American release of ''Days of Ruin'' replaces the "DAMN!" text bubble when units get ambushed in Fog Of War with "NO!".
to:
* {{Bowdlerise}}: {{Bowdlerise}}:
** The North American release of ''Days of Ruin'' replaces the "DAMN!" text bubble when units get ambushed in Fog Of War with "NO!".
** The North American release of ''Days of Ruin'' replaces the "DAMN!" text bubble when units get ambushed in Fog Of War with "NO!".
Changed line(s) 83 (click to see context) from:
* BraggingRightsReward: ''Dual Strike'' only provides a wallpaper for obtaining all 300 medals; some of those 300 medals have borderline ridiculous conditions to obtain.
to:
* BraggingRightsReward: BraggingRightsReward:
** ''Dual Strike'' only provides a wallpaper for obtaining all 300 medals; some of those 300 medals have borderline ridiculous conditions to obtain.
** ''Dual Strike'' only provides a wallpaper for obtaining all 300 medals; some of those 300 medals have borderline ridiculous conditions to obtain.
Changed line(s) 104 (click to see context) from:
** To clarify, the main characters were all cloned by the enemy in the first 3 games to lead enemy troops, but the issues with that were never discussed.
to:
** To clarify, the main characters were all cloned by the enemy in the first 3 games to lead enemy troops, but the issues with that were never discussed.discussed (unless a very brief moment with ''Dual Strike''[='=]s [[spoiler:Andy clone]] is counted).
Changed line(s) 121,122 (click to see context) from:
* CutsceneIncompetence: Colin in ''Black Hole Rising'' and ''Dual Strike'': Always portrayed as under-confident, put upon by his big sister Sasha — yet in game terms he's one of the most powerful [=COs=], to the point of being a problem in terms of game balance.
** Kanbei as well. His troops are extremely strong, despite being more expensive, and yet, Kanbei is constantly lectured by his daughter Sonja, and in one scene, when Sonja runs in with important news, Kanbei's first response is to ask if she's seen his sock. This could just be CripplingOverspecialization. Kanbei is a master commander who's an airhead with anything that isn't war.
** Kanbei as well. His troops are extremely strong, despite being more expensive, and yet, Kanbei is constantly lectured by his daughter Sonja, and in one scene, when Sonja runs in with important news, Kanbei's first response is to ask if she's seen his sock. This could just be CripplingOverspecialization. Kanbei is a master commander who's an airhead with anything that isn't war.
to:
* CutsceneIncompetence: CutsceneIncompetence:
** Colin in ''Black Hole Rising'' and ''Dual Strike'': Always portrayed as under-confident, put upon by his big sister Sasha — yet in game terms he's one of the most powerful [=COs=], to the point of being a problem in terms of game balance.
** Kanbei as well. His troops are extremely strong, despite being more expensive, and yet, Kanbei is constantly lectured by his daughter Sonja, and in one scene, when Sonja runs in with important news, Kanbei's first response is to ask if she's seen his sock. This could just beCripplingOverspecialization. CripplingOverspecialization or GeniusDitz; Kanbei is a master commander who's an airhead with anything that isn't war.
** Colin in ''Black Hole Rising'' and ''Dual Strike'': Always portrayed as under-confident, put upon by his big sister Sasha — yet in game terms he's one of the most powerful [=COs=], to the point of being a problem in terms of game balance.
** Kanbei as well. His troops are extremely strong, despite being more expensive, and yet, Kanbei is constantly lectured by his daughter Sonja, and in one scene, when Sonja runs in with important news, Kanbei's first response is to ask if she's seen his sock. This could just be
Changed line(s) 131 (click to see context) from:
* DisproportionateRetribution: Rachel and Koal have the worst tagging firepower penalty in the game. Olaf and Lash get a 20% penalty to firepower when tagging because Lash [[DoomedHometown used some weird invention to rearrange and destroy his hometown]]. Eagle and Hawke get a 30% penalty when tagging because Hawke knocked Green Earth around quite a bit. What did Koal do to Rachel for a 35% penalty? He DISSED HER FACE. Sure, she's going to need some lotion for that burn, but it's nothing compared to the previous two penalties mentioned.
to:
* DisproportionateRetribution: Rachel and Koal have the worst tagging firepower penalty in the game. Olaf and Lash get a 20% penalty to firepower when tagging because Lash [[DoomedHometown used some weird invention to rearrange and destroy his hometown]]. Eagle and Hawke get a 30% penalty when tagging because Hawke knocked Green Earth around quite a bit. (Drake and Jess ''also'' get a penalty with Hawke, albeit only 10%, probably for this same reason.) What did Koal do to Rachel for a 35% penalty? He DISSED HER FACE. Sure, she's going to need some lotion for that burn, but it's nothing compared to the previous two penalties mentioned.
Changed line(s) 139 (click to see context) from:
* EarlyInstallmentWeirdness: Pre-Advance Wars games featured a much different combat system where attacking and defending units fired simultaneously, rather than the now much more familiar attacker-first set-up. This gave indirect units a much greater emphasis on the offensive, as their primary function of weakening opposing units prior to direct engagement became utterly necessary to prevent stalemates. One ''could'', conceivably, also do this with [[ZergRush sheer weight of numbers]], but such an advantage was highly unlikely due to the [[CompetitiveBalance balanced]] nature of most maps.
to:
* EarlyInstallmentWeirdness: EarlyInstallmentWeirdness:
** Pre-Advance Wars games featured a much different combat system where attacking and defending units fired simultaneously, rather than the now much more familiar attacker-first set-up. This gave indirect units a much greater emphasis on the offensive, as their primary function of weakening opposing units prior to direct engagement became utterly necessary to prevent stalemates. One ''could'', conceivably, also do this with [[ZergRush sheer weight of numbers]], but such an advantage was highly unlikely due to the [[CompetitiveBalance balanced]] nature of most maps.
** Pre-Advance Wars games featured a much different combat system where attacking and defending units fired simultaneously, rather than the now much more familiar attacker-first set-up. This gave indirect units a much greater emphasis on the offensive, as their primary function of weakening opposing units prior to direct engagement became utterly necessary to prevent stalemates. One ''could'', conceivably, also do this with [[ZergRush sheer weight of numbers]], but such an advantage was highly unlikely due to the [[CompetitiveBalance balanced]] nature of most maps.
Changed line(s) 160 (click to see context) from:
* EvilVersusOblivion: [[spoiler:Ultimately what drives Hawke to betray Von Bolt. Hawke has no delusions about the kind of person he is, but he also cares about the people he leads (having one of the few healing CO powers) and the damage he may do. Von Bolt doesn't care about what damage he causes as long as what he's focused on gets achieved, and thus has no problem turning the world into a wasteland to achieve his own goals. Put simply, Hawke is aware that there may be nothing to rule after Von Bolt has his way with things, and even before being betrayed, he had second guesses about the plans that were being made.]] [[spoiler:Also a major reason why he betrayed and killed Sturm at the end of ''Advance Wars 2'', although if Sturm survived, which he did not, encountering Von Bolt would have most likely resulted in the two villains trying to kill each other. Sturm was trying to [[TakingYouWithMe take everyone with him to the grave]] by self-destructing his base at the end of ''Advance Wars 2'', which would have also killed many Black Hole soldiers. By offing his employer, Hawke prevented that from happening.]]
to:
* EvilVersusOblivion: [[spoiler:Ultimately what drives Hawke to betray Von Bolt. Hawke has no delusions about the kind of person he is, but he also cares about the people he leads (having one of the few healing CO powers) and the damage he may do. Von Bolt doesn't care about what damage he causes as long as what he's focused on gets achieved, and thus has no problem turning the world into a wasteland to achieve his own goals. Put simply, Hawke is aware that there may be nothing to rule after Von Bolt has his way with things, and even before being betrayed, he had second guesses about the plans that were being made.]] [[spoiler:Also Also a major reason why he [[spoiler:he betrayed and killed Sturm at the end of ''Advance Wars 2'', although if Sturm survived, which he did not, encountering Von Bolt would have most likely resulted in the two villains trying to kill each other. Sturm was trying to [[TakingYouWithMe take everyone with him to the grave]] by self-destructing his base at the end of ''Advance Wars 2'', which would have also killed many Black Hole soldiers. By offing his employer, Hawke prevented that from happening.]]
Changed line(s) 218 (click to see context) from:
* GlassCannon: In ''VideoGame/AdvanceWars'', Mechs have the attack power of Tanks, but the armor of [[WeHaveReserves Infantry]].
to:
* GlassCannon: GlassCannon:
** In ''VideoGame/AdvanceWars'', Mechs have the attack power of Tanks, but the armor of [[WeHaveReserves Infantry]].
** In ''VideoGame/AdvanceWars'', Mechs have the attack power of Tanks, but the armor of [[WeHaveReserves Infantry]].
Changed line(s) 234 (click to see context) from:
* GoshDangItToHeck: Windsor's "Dash it all" in ''Battalion Wars 2''.
to:
* GoshDangItToHeck: GoshDangItToHeck:
** Windsor's "Dash it all" in ''Battalion Wars 2''.
** Windsor's "Dash it all" in ''Battalion Wars 2''.
Changed line(s) 260 (click to see context) from:
* InsurmountableWaistHeightFence: Pipes in ''Black Hole Rising'' and ''Dual Strike''. ''Air units'' can't travel over them (long-range units like Artillery and Rockets can fire over them, however. Particularly [[{{Egregious}} egregious]] in ''Dual Strike'' with the Piperunner unit - not only does it run along pipes, but in the battle animations involving the Piperunner, the pipe looks little more daunting than a steep humpback ridge.
to:
* InsurmountableWaistHeightFence: InsurmountableWaistHeightFence:
** Pipes in ''Black Hole Rising'' and ''Dual Strike''. ''Air units'' can't travel over them (long-range units like Artillery and Rockets can fire over them,however.however). Particularly [[{{Egregious}} egregious]] in ''Dual Strike'' with the Piperunner unit - not only does it run along pipes, but in the battle animations involving the Piperunner, the pipe looks little more daunting than a steep humpback ridge.
** Pipes in ''Black Hole Rising'' and ''Dual Strike''. ''Air units'' can't travel over them (long-range units like Artillery and Rockets can fire over them,
Changed line(s) 272 (click to see context) from:
* LuckBasedMission: 100% Power in any ''Battalion Wars 2'' mission where the final objective is to capture a facility capable of making units respawn fast.
to:
* LuckBasedMission: LuckBasedMission:
** 100% Power in any ''Battalion Wars 2'' mission where the final objective is to capture a facility capable of making units respawn fast.
** 100% Power in any ''Battalion Wars 2'' mission where the final objective is to capture a facility capable of making units respawn fast.
Changed line(s) 279 (click to see context) from:
* MasterOfNone: Playing without a CO in ''Days of Ruin''.
to:
* MasterOfNone: MasterOfNone:
** Playing without a CO in ''Days of Ruin''.
** Playing without a CO in ''Days of Ruin''.
Changed line(s) 283 (click to see context) from:
* MightyGlacier: [[TankGoodness MD Tanks, Mega Tanks, War Tanks]], Anti Tanks, Battleships, Carriers, and [[BlobMonster Oozium]]. [[CoolPlane Stealth Planes and Seaplanes]] also fit, not because they move slow, but because [[CoolButInefficient they constantly have to head back to be resupplied]].
to:
* MightyGlacier: MightyGlacier:
** [[TankGoodness MD Tanks, Mega Tanks, War Tanks]], Anti Tanks, Battleships, Carriers, and [[BlobMonster Oozium]]. [[CoolPlane Stealth Planes and Seaplanes]] also fit, not because they move slow, but because [[CoolButInefficient they constantly have to head back to be resupplied]].
** [[TankGoodness MD Tanks, Mega Tanks, War Tanks]], Anti Tanks, Battleships, Carriers, and [[BlobMonster Oozium]]. [[CoolPlane Stealth Planes and Seaplanes]] also fit, not because they move slow, but because [[CoolButInefficient they constantly have to head back to be resupplied]].
** Grit is also something of a variation, as his indirect units are very powerful (and get increased range), but, since he has to keep his units out of the enemy's line of fire and indirects can't move ''and'' attack at the same time, he has to progress more slowly than everyone else.
Changed line(s) 316,319 (click to see context) from:
* PollutedWasteland: Xylvania in ''Battalion Wars'' is revealed to be like this, due to Vlad's abuse of the environment for military resources. In fact, one of his primary reasons for expansion is to gain more resources.
** Although, oddly enough, Old Xylvania looks just about the same in Battalion Wars 2, except that everything's on fire instead of poisonous and green.
** Bizarrely, it looks like this 200 years before Vlad's stuff, and had steampunk orcs.
** Similarly, the [[MacGuffin Black Crystals]] in ''Dual Strike'' turn all of the land around them into desert.
** Although, oddly enough, Old Xylvania looks just about the same in Battalion Wars 2, except that everything's on fire instead of poisonous and green.
** Bizarrely, it looks like this 200 years before Vlad's stuff, and had steampunk orcs.
** Similarly, the [[MacGuffin Black Crystals]] in ''Dual Strike'' turn all of the land around them into desert.
to:
* PollutedWasteland: PollutedWasteland:
** Xylvania in ''Battalion Wars'' is revealed to be like this, due to Vlad's abuse of the environment for military resources. In fact, one of his primary reasons for expansion is to gain more resources.
** *** Although, oddly enough, Old Xylvania looks just about the same in Battalion Wars 2, except that everything's on fire instead of poisonous and green.
** *** Bizarrely, it looks like this 200 years before Vlad's stuff, and had steampunk orcs.
** Similarly, the [[MacGuffin Black Crystals]] and Black Obelisk in ''Dual Strike'' turn all of the land around them into desert.
** Xylvania in ''Battalion Wars'' is revealed to be like this, due to Vlad's abuse of the environment for military resources. In fact, one of his primary reasons for expansion is to gain more resources.
** Similarly, the [[MacGuffin Black Crystals]] and Black Obelisk in ''Dual Strike'' turn all of the land around them into desert.
Changed line(s) 353 (click to see context) from:
* RandomizedDamageAttack: Flak's CO power randomly makes his units do a lot more more damage or a lot less.
to:
* RandomizedDamageAttack: Flak's CO power randomly makes his units do a lot more more damage or a lot less. Jugger's does this as well. Nell is a more positive example, with her powers enabling her to sometimes to a lot more, but without the "sometimes doing much less" part.
Changed line(s) 363 (click to see context) from:
* ScrewTheRulesIHaveMoney!: Sasha, who uses her vast wealth to... get even MORE wealth.
to:
* ScrewTheRulesIHaveMoney!: ScrewTheRulesIHaveMoney:
** Sasha, who uses her vast wealth to... get even MORE wealth.
** Sasha, who uses her vast wealth to... get even MORE wealth.
Changed line(s) 367 (click to see context) from:
* ShoutOut: A possibly inadvertant one to the Doom Patrol: Dr. Caulder. It's hardly a common name...
to:
* ShoutOut: ShoutOut:
** A possibly inadvertant one to the Doom Patrol: Dr. Caulder. It's hardly a common name...
** A possibly inadvertant one to the Doom Patrol: Dr. Caulder. It's hardly a common name...
Changed line(s) 370 (click to see context) from:
* ShipTease: What primarily inspires Andy to lead the Orange Star Charge against Lord Sturm in Advance Wars? [[spoiler: "Sonja's in danger!"]]
to:
* ShipTease: ShipTease:
** What primarily inspires Andy to lead the Orange Star Charge against Lord Sturm in Advance Wars? [[spoiler: "Sonja's in danger!"]]
** What primarily inspires Andy to lead the Orange Star Charge against Lord Sturm in Advance Wars? [[spoiler: "Sonja's in danger!"]]
Changed line(s) 391 (click to see context) from:
* SoundtrackDissonance: Two examples, both from ''Days of Ruin''
to:
* SoundtrackDissonance: Two examples, both from ''Days of Ruin''Ruin'':
Changed line(s) 420 (click to see context) from:
* TotallyRadical: Due to another {{Woolseyism}} (see below), Jake from ''Dual Strike'' speaks in a somewhat grating 90's slang dialect, using "words" such as "sup?" and "dude" when they're not especially appropriate. His Japanese counterpart, John, is extremely serious and uses his headphones for military communications.
to:
* TotallyRadical: TotallyRadical:
** Due to another {{Woolseyism}} (see below), Jake from ''Dual Strike'' speaks in a somewhat grating 90's slang dialect, using "words" such as "sup?" and "dude" when they're not especially appropriate. His Japanese counterpart, John, is extremely serious and uses his headphones for military communications.
** Due to another {{Woolseyism}} (see below), Jake from ''Dual Strike'' speaks in a somewhat grating 90's slang dialect, using "words" such as "sup?" and "dude" when they're not especially appropriate. His Japanese counterpart, John, is extremely serious and uses his headphones for military communications.
31st Mar '18 8:53:04 AM OrangenChan
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Changed line(s) 205 (click to see context) from:
* ''ForScience'': Caulder/Stolos's motivation. Also Lash's, but she's nowhere ''near'' as awful about it.
to:
* ''ForScience'': ForScience: Caulder/Stolos's motivation. Also Lash's, but she's nowhere ''near'' as awful about it.
Changed line(s) 440 (click to see context) from:
*** In the mission featuring Koal and [[spoiler:clone Kanbei]], Koal tops ''that'' bu having a couple of Black Boats in ''one-square ponds''.
to:
*** In the mission featuring Koal and [[spoiler:clone Kanbei]], Koal tops ''that'' bu by having a couple of Black Boats in ''one-square ponds''.
31st Mar '18 8:47:08 AM OrangenChan
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Changed line(s) 132 (click to see context) from:
* DoomedMoralVictor: [[spoiler:Brenner/O'Brian]] in ''Days of Ruin''.
to:
* DoomedMoralVictor: [[spoiler:Brenner/O'Brian]] in ''Days of Ruin''. Also [[spoiler:Forsythe/Carter]] to a slightly lesser extent.
Changed line(s) 145 (click to see context) from:
* EasyLogistics: While every unit uses up fuel (or rations, for infantry) and ammunition, it is very easy to resupply units. [=APCs=] resupply any units adjacent to them at the beginning of the turn. (Or resupply one unit manually that they drive up to.) Including battleships and aircraft, with no explanation how a ground-based vehicle can refuel a fighter jet. As well, the [=APC=] has infinite supplies, and can rearm and refuel indefinitely all units indefinitely.
to:
* EasyLogistics: EasyLogistics:
** While every unit uses up fuel (or rations, for infantry) and ammunition, it is very easy to resupply units. [=APCs=] resupply any units adjacent to them at the beginning of the turn. (Or resupply one unit manually that they drive up to.) Including battleships and aircraft, with no explanation how a ground-based vehicle can refuel a fighter jet. As well, the [=APC=] has infinite supplies, and can rearm and refuel indefinitely all units indefinitely.
** While every unit uses up fuel (or rations, for infantry) and ammunition, it is very easy to resupply units. [=APCs=] resupply any units adjacent to them at the beginning of the turn. (Or resupply one unit manually that they drive up to.) Including battleships and aircraft, with no explanation how a ground-based vehicle can refuel a fighter jet. As well, the [=APC=] has infinite supplies, and can rearm and refuel indefinitely all units indefinitely.
Changed line(s) 149 (click to see context) from:
* EnemyMine: [[spoiler:Hawke and Lash]] join up with the Allied Nations to take out Von Bolt after [[spoiler:the latter tries to off them for [[YouHaveOutlivedYourUsefulness outliving their usefulness]] (and [[HeKnowsTooMuch discovering him in the first place]])]].
to:
* EnemyMine: EnemyMine:
** [[spoiler:Hawke and Lash]] join up with the Allied Nations to take out Von Bolt after [[spoiler:the latter tries to off them for [[YouHaveOutlivedYourUsefulness outliving their usefulness]] (and [[HeKnowsTooMuch discovering him in the first place]])]].
** [[spoiler:Hawke and Lash]] join up with the Allied Nations to take out Von Bolt after [[spoiler:the latter tries to off them for [[YouHaveOutlivedYourUsefulness outliving their usefulness]] (and [[HeKnowsTooMuch discovering him in the first place]])]].
Changed line(s) 159 (click to see context) from:
* ExperiencePoints: in Super Famicom Wars, Game Boy Wars 3, and Days of Ruin. Also present for the [=COs=] in ''Dual Strike''.
to:
* ExperiencePoints: in In Super Famicom Wars, Game Boy Wars 3, and Days of Ruin. Also present for the [=COs=] in ''Dual Strike''.
Changed line(s) 173 (click to see context) from:
* FakeBalance: plenty of it, listed below.
to:
* FakeBalance: plenty Plenty of it, listed below.
Changed line(s) 195 (click to see context) from:
* FiveManBand in ''Days of Ruin''/''Dark Conflict''
to:
* FiveManBand in FiveManBand: In ''Days of Ruin''/''Dark Conflict''Conflict'':
Changed line(s) 203 (click to see context) from:
* ''ForScience!'': Caulder/Stolos's motivation. Also Lash's, but she's nowhere ''near'' as awful about it.
to:
* ''ForScience!'': ''ForScience'': Caulder/Stolos's motivation. Also Lash's, but she's nowhere ''near'' as awful about it.
Changed line(s) 210,211 (click to see context) from:
* GameplayAndStorySegregation: some cases, but the mission ''Omens and Signs'' in ''Dual Strike'' makes a later story event seriously over the top about it.
** Notably averted at the end of ''Black Hole Rising'', where Hawke uses his CO power outside of a battle.
** Notably averted at the end of ''Black Hole Rising'', where Hawke uses his CO power outside of a battle.
to:
** At the end of ''Black Hole Rising'', Hawke uses his CO power outside of a battle.
* GameplayAndStorySegregation:some Some cases, but the mission ''Omens and Signs'' in ''Dual Strike'' makes a later story event seriously over the top about it.
** Notably averted at the end of ''Black Hole Rising'', where Hawke uses his CO power outside of a battle.it.
* GameplayAndStorySegregation:
** Notably averted at the end of ''Black Hole Rising'', where Hawke uses his CO power outside of a battle.
Changed line(s) 213 (click to see context) from:
%%* GeoEffects
to:
Changed line(s) 235 (click to see context) from:
* GuideDangIt: in ''Battalion Wars'', how to have your other units attack more actively.
to:
* GuideDangIt: in GuideDangIt:
** In ''Battalion Wars'', how to have your other units attack more actively.
** In ''Battalion Wars'', how to have your other units attack more actively.
Changed line(s) 240 (click to see context) from:
* HeKnowsAboutTimedHits: ''Advance Wars'' series
to:
* HeKnowsAboutTimedHits: In the ''Advance Wars'' seriesseries, tutorial explanations tend to be pretty bad about this.
Changed line(s) 242 (click to see context) from:
* HeroicAlbino: Cyrus in ''Days of Ruin''
to:
* HeroicAlbino: Cyrus in ''Days of Ruin''Ruin''.
Changed line(s) 248 (click to see context) from:
* IdiotBall: One sentence: "What's an airport?"
to:
* IdiotBall: IdiotBall:
** One sentence: "What's an airport?"
** One sentence: "What's an airport?"
Changed line(s) 264,265 (click to see context) from:
* LargeHam:
-->'''Javier:''' "Charge into the toothy maw. For now it is time for a glorious hindspanking!".
-->'''Javier:''' "Charge into the toothy maw. For now it is time for a glorious hindspanking!".
to:
* LargeHam:
LargeHam: Just about everything out of Javier's mouth is ''incredibly'' hammy.
-->'''Javier:''' "Charge into the toothy maw. For now it is time for a glorioushindspanking!".hindspanking!"
-->'''Javier:''' "Charge into the toothy maw. For now it is time for a glorious
Changed line(s) 292 (click to see context) from:
** In Days of Ruin, the dissonance is removed. The bad [=COs=] treat soldiers like expendables and toys. The good [=COs=] agonize over the losses, recognizing the sheer pointlessness of several conflicts. Furthermore, it's all but explicitly stated that all units but infantry are remotely controlled unmanned vehicles built in automated factories.
to:
*** Though it's downplayed somewhat by the fact that Lash seems to treat everything as completely expendable [[spoiler:prior to her HeelFaceTurn]], implying that the good [=COs=] care about their units.
** InDays ''Days of Ruin, Ruin'', the dissonance is removed. The bad [=COs=] treat soldiers like expendables and toys. The good [=COs=] agonize over the losses, recognizing the sheer pointlessness of several conflicts. Furthermore, it's all but explicitly stated that all units but infantry are remotely controlled unmanned vehicles built in automated factories.
** In
Changed line(s) 296 (click to see context) from:
* NoCelebritiesWereHarmed: In ''Super Famicom Wars'', two of the [=COs=] are named [[{{Creator/Microsoft}} Billy Gates]] and [[UsefulNotes/AdolfHitler Hetler]].
to:
* NoCelebritiesWereHarmed: In ''Super Famicom Wars'', two of the [=COs=] are named [[{{Creator/Microsoft}} Billy Gates]] Gates and [[UsefulNotes/AdolfHitler Hetler]].
Changed line(s) 408 (click to see context) from:
* TimedMission: all missions in ''Game Boy Wars 3'', and a few in ''Advance Wars'' series; most cases in terms of turns, not actual time.
to:
* TimedMission: all All missions in ''Game Boy Wars 3'', and a few in ''Advance Wars'' series; most cases in terms of turns, not actual time.
Changed line(s) 417 (click to see context) from:
* TrapIsTheOnlyOption: Kanbei believes Sonja's warnings in one mission of ''Black Hole Rising'' that Black Hole's holding several strategically insignificant Yellow Comet cities hostage is a trap. He goes anyway, because as far as he's concerned, ignoring the trap and letting the cities be occupied by Black Hole would be unacceptable. He is a CO, and COs protect their people no matter what.
to:
* TrapIsTheOnlyOption: Kanbei believes Sonja's warnings in one mission of ''Black Hole Rising'' that Black Hole's holding several strategically insignificant Yellow Comet cities hostage is a trap. He goes anyway, because as far as he's concerned, ignoring the trap and letting the cities be occupied by Black Hole would be unacceptable. He is a CO, [=CO=], and COs [=COs=] protect their people no matter what.
Changed line(s) 429 (click to see context) from:
* VillainDecay: Hawke, the same person that marched his troops by an erupting volcano for a strategic advantage, who basically crushed an entire country, and abandoned his army as they fell at the liberation of Green Earth. At the end of Black Hole Rising, just when the allies are about to win, Hawke [[spoiler:kills Sturm personally and basically regards the whole of the game as a 'test of his skills']]. Cut to the start of Dual Strike, and suddenly not only is Hawke NOT in charge of Black Hole, he's barely even an important member whom is [[spoiler:disposed of when he stumbles upon the truth]].
to:
* VillainDecay: Hawke, the same person that marched his troops by an erupting volcano for a strategic advantage, who basically crushed an entire country, and abandoned his army as they fell at the liberation of Green Earth. At the end of Black Hole Rising, just when the allies are about to win, Hawke [[spoiler:kills Sturm personally and basically regards the whole of the game as a 'test of his skills']]. Cut to the start of Dual Strike, and suddenly not only is Hawke NOT in charge of Black Hole, he's barely even an important member whom who is [[spoiler:disposed [[spoiler:nearly disposed of when he stumbles upon the truth]].
Changed line(s) 432,433 (click to see context) from:
* ViolationOfCommonSense: In ''Advance Wars 2'', Flak had a Battleship and a Lander... '''in a tiny, two-square lake.'''
** In ''Advance Wars 3'', Jugger & Clone Drake topped this by having two Battleships that were each inside a tiny, land-locked lake of their own.
** In ''Advance Wars 3'', Jugger & Clone Drake topped this by having two Battleships that were each inside a tiny, land-locked lake of their own.
to:
* ViolationOfCommonSense: ViolationOfCommonSense:
** In ''Advance Wars 2'', Flak had a Battleship and a Lander... '''in a tiny, two-square lake.'''
** In ''Advance Wars 3'', Jugger &Clone Drake [[spoiler:Clone Drake]] topped this by having two Battleships that were each inside a tiny, land-locked lake of their own.own.
*** In the mission featuring Koal and [[spoiler:clone Kanbei]], Koal tops ''that'' bu having a couple of Black Boats in ''one-square ponds''.
** In ''Advance Wars 2'', Flak had a Battleship and a Lander... '''in a tiny, two-square lake.'''
** In ''Advance Wars 3'', Jugger &
*** In the mission featuring Koal and [[spoiler:clone Kanbei]], Koal tops ''that'' bu having a couple of Black Boats in ''one-square ponds''.
Changed line(s) 441 (click to see context) from:
* WeatherOfWar: rain and snow. Drake and Olaf's CO Powers involve those conditions respectively. Penny is immune to the effects.
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* WeatherOfWar: rain Rain and snow. Drake and Olaf's CO Powers involve those conditions respectively. Penny is immune to the effects.
29th Mar '18 5:43:09 AM OrangenChan
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Changed line(s) 306,307 (click to see context) from:
* PeninsulaOfPowerLeveling: In ''Dual Strike'', leveling up COs is ridiculously easy on the campaign level "Muck Amok". You could gain up to 1000 exp on the normal version and 2400 on the Hard Campaign version thanks to the huge numbers of Oozium. With the game's save system it's fairly easy to repeat the mission until all the COs are level 10.
%%* PerkyGoth: Lash.
%%* PerkyGoth: Lash.
to:
* PeninsulaOfPowerLeveling: In ''Dual Strike'', leveling up COs [=COs=] is ridiculously easy on the campaign level "Muck Amok". You could gain up to 1000 exp on the normal version and 2400 on the Hard Campaign version thanks to the huge numbers of Oozium. With the game's save system system, it's fairly easy to repeat the mission until all the COs [=COs=] are level 10.
%%* * PerkyGoth: Lash.Lash dresses in all black and is a PerkyFemaleMinion.
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* PuttingOnTheReich: The uniforms of the Black Hole COs draw heavily from Nazi Germany. The Black Hole symbol even resembles a swastika.
to:
* PuttingOnTheReich: The uniforms of the Black Hole COs [=COs=] draw heavily from Nazi Germany. The Black Hole symbol even resembles a swastika.
29th Mar '18 5:36:50 AM OrangenChan
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Changed line(s) 364 (click to see context) from:
* ShipSinking: In the very game that introducted the pair, the Jake & Rachel ship is sunk if you choose them in the final mission.
to:
* ShipSinking: In the very game that introducted the pair, the Jake & Rachel ship is sunk if you choose them in the final mission. Rachel seems to view him more [[LikeBrotherAndSister like a brother]] than anything else.
** Jake and Sasha get a dash or two in ''Dual Strike''.
Changed line(s) 378,379 (click to see context) from:
* TheSmurfettePrinciple: Most of the factions in the ''Advance Wars'' series have more male [=COs=] than female ones
** Although this is somewhat [[JustifiedTrope justified]]; real life armies don't have that many female officers either. Also averted in ''Days of Ruin'', where exactly half of the [=COs=] are female.
** Although this is somewhat [[JustifiedTrope justified]]; real life armies don't have that many female officers either. Also averted in ''Days of Ruin'', where exactly half of the [=COs=] are female.
to:
* TheSmurfettePrinciple: Most of the factions in the ''Advance Wars'' series have more male [=COs=] than female ones
ones.
** Although this is somewhat [[JustifiedTrope justified]]; real life armies don't have that many femaleofficers officers, either. Also averted in ''Days of Ruin'', where exactly half of the [=COs=] are female.
** Although this is somewhat [[JustifiedTrope justified]]; real life armies don't have that many female
** Orange Star mostly averts the trope, though, with [[TwoGirlsToATeam Nell and Sami]] in the first two ''Advance Wars'' games later being joined by Rachel, bringing the total up to three. Black Hole also subverts it, with only Lash at first, but then adding Kindle later.
Changed line(s) 436 (click to see context) from:
** Also, ''Lightning Strikes'' in ''Dual Strike''. Two allied factions are essentially wasting lives and resources by "testing each other".
to:
** Also, ''Lightning Strikes'' in ''Dual Strike''. Two allied factions are essentially wasting lives and resources by "testing each other".other."
*** ''Verdant Hills'' operates under a similar premise. Javier and Jess test both the Allied Nations and their new Mega Tank.
*** ''Verdant Hills'' operates under a similar premise. Javier and Jess test both the Allied Nations and their new Mega Tank.
Changed line(s) 444 (click to see context) from:
* ZettaiRyouiki: [[http://i.neoseeker.com/ca/advance_wars_days_of_ruin_conceptart_hTw53.jpg Tasha]] from Day of Ruin.
to:
* ZettaiRyouiki: [[http://i.neoseeker.com/ca/advance_wars_days_of_ruin_conceptart_hTw53.jpg Tasha]] from Day ''Days of Ruin.Ruin'' has the hotpants version.
26th Mar '18 11:12:11 AM Xlsfd
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Added DiffLines:
* RealityEnsues: In ''Days of Ruin'', Greyfield/Sigismundo threatens the soldiers under his command with execution if they contract the Creeper. Unsurprisingly, this results in the men that end up infected not to report their infection and mingling freely with the healthy soldiers, resulting in the Creeper spreading like wildfire through his army.
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