History VideoGame / NintendoWars

30th Jun '17 5:49:05 AM MayIncon
Is there an issue? Send a Message


** The first Advance Wars had you play as a NonEntityGeneral, a "strategic advisor" to Orange Star who you named yourself, much like the Tactician in [[VideoGame/FireEmblemElibe the first internationally-released Fire Emblem game]]. This was dropped from all subsequent games. Additionally, the Campaign was very different to later games. The tutorial was separate from the main campaign rather than integrated into it, most cmaps were pre-deploy (You start with a large number of units, instead of having to build them yourself), only Orange Star was playable, there were branching routes depending on which characters you selected for which missions and Hard Mode (Advanced Mode here) dropped the Power and Technique scores entirely and only ranked you on Speed. (It's also [[NintendoHard MUCH more difficult]] than the Hard Modes of later games)

to:

** The first Advance Wars had you play as a NonEntityGeneral, a "strategic advisor" to Orange Star who you named yourself, much like the Tactician in [[VideoGame/FireEmblemElibe [[VideoGame/FireEmblemTheBlazingBlade the first internationally-released Fire Emblem game]]. This was dropped from all subsequent games. Additionally, the Campaign was very different to later games. The tutorial was separate from the main campaign rather than integrated into it, most cmaps were pre-deploy (You start with a large number of units, instead of having to build them yourself), only Orange Star was playable, there were branching routes depending on which characters you selected for which missions and Hard Mode (Advanced Mode here) dropped the Power and Technique scores entirely and only ranked you on Speed. (It's also [[NintendoHard MUCH more difficult]] than the Hard Modes of later games)
27th May '17 12:58:35 AM BigKlingy
Is there an issue? Send a Message

Added DiffLines:

** The first Advance Wars had you play as a NonEntityGeneral, a "strategic advisor" to Orange Star who you named yourself, much like the Tactician in [[VideoGame/FireEmblemElibe the first internationally-released Fire Emblem game]]. This was dropped from all subsequent games. Additionally, the Campaign was very different to later games. The tutorial was separate from the main campaign rather than integrated into it, most cmaps were pre-deploy (You start with a large number of units, instead of having to build them yourself), only Orange Star was playable, there were branching routes depending on which characters you selected for which missions and Hard Mode (Advanced Mode here) dropped the Power and Technique scores entirely and only ranked you on Speed. (It's also [[NintendoHard MUCH more difficult]] than the Hard Modes of later games)
12th May '17 5:46:58 AM Cryoclaste
Is there an issue? Send a Message


The ''Advance Wars'' series, known in Japan as the ''Famicom Wars'' series, is a series of TurnBasedStrategy video games produced by Creator/{{Nintendo}}. The original ''Famicom Wars'' was developed in-house by Nintendo's R&D1 staff (the same team behind ''{{Metroid}}'' and ''VideoGame/KidIcarus''), while the sequels were all made by Nintendo subsidiary Creator/IntelligentSystems (of ''Franchise/FireEmblem'' fame), with Creator/HudsonSoft behind later parts of the ''Game Boy Wars'' series and Kuju involved with the ''Battalion Wars'' series. The series is composed of the following games, with most of the titles being [[SuperTitle64Advance named after the platform they were released on]]:

to:

The ''Advance Wars'' series, known in Japan as the ''Famicom Wars'' series, is a series of TurnBasedStrategy video games produced by Creator/{{Nintendo}}. The original ''Famicom Wars'' was developed in-house by Nintendo's R&D1 staff (the same team behind ''{{Metroid}}'' ''Franchise/{{Metroid}}'' and ''VideoGame/KidIcarus''), while the sequels were all made by Nintendo subsidiary Creator/IntelligentSystems (of ''Franchise/FireEmblem'' fame), with Creator/HudsonSoft behind later parts of the ''Game Boy Wars'' series and Kuju involved with the ''Battalion Wars'' series. The series is composed of the following games, with most of the titles being [[SuperTitle64Advance named after the platform they were released on]]:
21st Apr '17 6:34:16 PM Ferot_Dreadnaught
Is there an issue? Send a Message


* GenreSavvy: Sami shows Genre Savviness if you team her up with Eagle for the final mission of ''Advance Wars: Dual Strike''.
--> '''Eagle''': "I want you to promise me something, Sami. Promise that if we both return from this battle alive..."
--> '''Sami''': "Oh no you don't! Stop it right there! If two people make a promise like that, one of them is going to end up dead! [[{{Retirony}} You may as well tell me that you're two days away from retirement]]! Save the promises for later, OK? We'll talk when we get back in one piece."
18th Apr '17 3:19:33 PM CybranGeneralSturm
Is there an issue? Send a Message


* GameplayAndStoryIntegration: ''Days of Ruin'' explains why your units from one campaign mission don't carry over to the next (factories are automated, and the units produced by them automatically power down when they leave the area).

to:

* GameplayAndStoryIntegration: ''Days of Ruin'' explains why your units from one campaign mission don't carry over to the next (factories are automated, and the units produced by them automatically power down when they leave the area. For Infantry and Mechs, their weapons don't work if taken out of the area).
19th Feb '17 5:30:00 PM Windrays
Is there an issue? Send a Message


** Could be argued ''Black Hole Rising'' did it as well; the graphic style became less cartoony.

to:

** Could be argued ''Black Hole Rising'' did it as well; the graphic style became less cartoony. And if that doesn't sell the point, ''Dual Strike'' definitely plays this trope straight: the plot is much darker (although nowhere near Days of Ruin's), the music is less whimsical (even the pre-existing themes get remastered), and the animations are much more mature than even Black Hole Rising.
4th Feb '17 5:50:48 PM Sammettik
Is there an issue? Send a Message


* FogOfWar

to:

* %%* FogOfWar



* PerkyGoth: Lash.

to:

* %%* PerkyGoth: Lash.
4th Feb '17 5:44:57 PM Sammettik
Is there an issue? Send a Message


* AnyoneCanDie: The European site for Days of Ruin/Dark Conflict claims that every single CO from the previous games died in the events prior to the game.



* ACommanderIsYou
28th Jan '17 9:09:13 AM Gosicrystal
Is there an issue? Send a Message


* LostForever: the Excellence Medal in ''Game Boy Wars 3'' requires you to clear all 45 maps in 54 battles.



* OnlyFatalToAdults: This is inverted with the early version of Creeping Derangea, which can only infect people under the age of 20. Completely averted with the later version, which works faster and can infect anyone regardless of age.



* PermanentlyMissableContent: The Excellence Medal in ''Game Boy Wars 3'' requires you to clear all 45 maps in 54 battles.



** OnlyFatalToAdults: This is inverted with the early version of Creeping Derangea, which can only infect people under the age of 20. Completely averted with the later version, which works faster and can infect anyone regardless of age.
14th Dec '16 11:09:14 PM TheDisgaean
Is there an issue? Send a Message

Added DiffLines:

* PuttinOnTheReich: The uniforms of the Black Hole COs draw heavily from Nazi Germany. The Black Hole symbol even resembles a swastika!
This list shows the last 10 events of 175. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NintendoWars