History VideoGame / NightStriker

17th Mar '16 10:51:12 PM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

->''"Stand by -- Ready? Good luck."''
4th Feb '16 3:22:55 AM GrammarNavi
Is there an issue? Send a Message


''Night Striker'' is a 1989 [[ArcadeGame arcade]] ShootEmUp by Creator/{{Taito}}. The player controls Inter Gray, a FlyingCar to shoot down a terrorist organisation that have taken over the city. It was ported over to the UsefulNotes/SegaCD, UsefulNotes/{{Playstation}} and UsefulNotes/SegaSaturn in 1993, 1995 and 1996 respectively.

to:

''Night Striker'' is a 1989 [[ArcadeGame [[UsefulNotes/ArcadeGame arcade]] ShootEmUp by Creator/{{Taito}}. The player controls Inter Gray, a FlyingCar to shoot down a terrorist organisation that have taken over the city. It was ported over to the UsefulNotes/SegaCD, UsefulNotes/{{Playstation}} and UsefulNotes/SegaSaturn in 1993, 1995 and 1996 respectively.
28th Nov '15 11:36:51 PM nombretomado
Is there an issue? Send a Message


''Night Striker'' is a 1989 [[ArcadeGame arcade]] ShootEmUp by Creator/{{Taito}}. The player controls Inter Gray, a FlyingCar to shoot down a terrorist organisation that have taken over the city. It was ported over to the SegaCD, {{Playstation}} and SegaSaturn in 1993, 1995 and 1996 respectively.

to:

''Night Striker'' is a 1989 [[ArcadeGame arcade]] ShootEmUp by Creator/{{Taito}}. The player controls Inter Gray, a FlyingCar to shoot down a terrorist organisation that have taken over the city. It was ported over to the SegaCD, {{Playstation}} UsefulNotes/SegaCD, UsefulNotes/{{Playstation}} and SegaSaturn UsefulNotes/SegaSaturn in 1993, 1995 and 1996 respectively.
13th Feb '14 7:14:45 AM Catbert
Is there an issue? Send a Message


* EverythingsWorseWithWolves: The boss of the Tunnel stages is a pack of robot wolves that keep coming until you kill all 20+ of them or the timer runs out. Thankfully, they're one of the easier bosses as they take one hit to die and cannot fire at you.


Added DiffLines:

* SavageWolves: The boss of the Tunnel stages is a pack of robot wolves that keep coming until you kill all 20+ of them or the timer runs out. Thankfully, they're one of the easier bosses as they take one hit to die and cannot fire at you.
4th Dec '12 10:57:25 PM nombretomado
Is there an issue? Send a Message


* MultipleEndings: Like the ''{{Darius}}'' series by Taito, you get the option to choose between two routes at the end of a level. Depending on which final stage you play, you get a different ending.

to:

* MultipleEndings: Like the ''{{Darius}}'' ''VideoGame/{{Darius}}'' series by Taito, you get the option to choose between two routes at the end of a level. Depending on which final stage you play, you get a different ending.
7th Nov '12 9:55:21 AM Skyknight
Is there an issue? Send a Message


* DeadlyWalls: Gets ''really annoying'' in the tunnel stages. And then there's stage O, a factory stage with them all over the place...

to:

* DeadlyWalls: Gets ''really annoying'' in the tunnel stages. And then there's stage O, N, a factory stage with them all over the place...place. The tunnel stages are slalom courses of a sort. Stage N? '''''A maze.'''''



* DeflectorShields: You have five shield points per credit. Every time you get hit, you lose one point of shielding, and if you are hit without any shield, you die (read: GameOver). You only get one point of shielding every time you complete a level -- naturally, you don't want to take any chances.

to:

* DeflectorShields: You have five shield points per credit. Every time you get hit, you lose one point of shielding, and if you are hit without any shield, you die (read: GameOver). You only get one point or two points of shielding shielding, depending on how the [=DIP=] switches are set, every time you complete a level -- naturally, you don't want to take any chances.



* ShieldedCoreBoss: The Gyrohound helicopter bosses, such as the first stage boss (and the stage R FinalBoss). They are protected by a forcefield which can take some damage, once you destroy the field, you will be able to harm the helicopter. The catch? The helicopter puts up the forcefield again ''as soon as it takes a single hit'', OR if you take too long to hit it. The good news is that said helicopters are [[OneHitPointWonder three hit point wonders]].
* TacticalSuicideBoss: The missile truck. It would be otherwise invulnerable if not for the fact that it opens its weak spot to shoot out a MacrossMissileMassacre.

to:

* ShieldedCoreBoss: The Gyrohound helicopter bosses, such as the first stage boss (and the stage R FinalBoss). They are protected by a forcefield which can take some damage, once you destroy the field, you will be able to harm the helicopter. The catch? The helicopter puts up the forcefield again ''as soon as it takes a single hit'', OR '''or''' if you take too long to hit it. The good news is that said helicopters are [[OneHitPointWonder three hit point wonders]].
* TacticalSuicideBoss: The missile truck.Fire Cracker in the suburbs stages. It would be otherwise invulnerable if not for the fact that it opens its weak spot to shoot out a MacrossMissileMassacre.
21st Jun '12 9:34:49 AM Prfnoff
Is there an issue? Send a Message


''Night Striker'' is a 1989 [[ArcadeGame arcade]] ShootEmUp by {{Taito}}. The player controls Inter Gray, a FlyingCar to shoot down a terrorist organisation that have taken over the city. It was ported over to the SegaCD, {{Playstation}} and SegaSaturn in 1993, 1995 and 1996 respectively.

to:

''Night Striker'' is a 1989 [[ArcadeGame arcade]] ShootEmUp by {{Taito}}.Creator/{{Taito}}. The player controls Inter Gray, a FlyingCar to shoot down a terrorist organisation that have taken over the city. It was ported over to the SegaCD, {{Playstation}} and SegaSaturn in 1993, 1995 and 1996 respectively.
24th Mar '12 4:38:17 AM Zatsuza
Is there an issue? Send a Message


** [[http://www.youtube.com/watch?v=gF9aeHBnPf4 Demonstrated here]], in the first of a two part full PacifistRun. Take note of the text commentary; while most of it is in Japanese, the player still lets out a BigYes after some of the bosses self-destruct.

to:

** [[http://www.youtube.com/watch?v=gF9aeHBnPf4 Demonstrated here]], in the first of a two part full PacifistRun. Take note of the text commentary; while most of it is in Japanese, the player still lets out a BigYes after some of the bosses self-destruct.a particularly tricky boss self-destructs.
24th Mar '12 4:37:26 AM Zatsuza
Is there an issue? Send a Message


** [[http://www.youtube.com/watch?v=gF9aeHBnPf4 Demonstrated here]], in the first of a two part full PacifistRun. Note that while the player's comments are in Japanese, he/she still lets out a BigYes after some of the bosses self-destruct.

to:

** [[http://www.youtube.com/watch?v=gF9aeHBnPf4 Demonstrated here]], in the first of a two part full PacifistRun. Note that Take note of the text commentary; while the player's comments are most of it is in Japanese, he/she the player still lets out a BigYes after some of the bosses self-destruct.
24th Mar '12 4:33:16 AM Zatsuza
Is there an issue? Send a Message


** [[http://www.youtube.com/watch?v=gF9aeHBnPf4 Demonstrated here]], in the first of a two part full PacifistRun. This is clearly tough to pull off, given the BigYes after some of the bosses.

to:

** [[http://www.youtube.com/watch?v=gF9aeHBnPf4 Demonstrated here]], in the first of a two part full PacifistRun. This is clearly tough to pull off, given Note that while the player's comments are in Japanese, he/she still lets out a BigYes after some of the bosses.bosses self-destruct.
This list shows the last 10 events of 16. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NightStriker