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added image and tagline.

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[[quoteright:800:https://static.tvtropes.org/pmwiki/pub/images/net_zone_ost_1.jpg]]
[[caption-width-right:350:Login to NET:Zone. Logout...''if you can!'']]
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* HeroicMime: Newton talks in the intro, but goes silent for the remainder of the game.


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* {{Mouthscreen}}: In the intro, the camera cuts to a closeup of Newton's mouth when he guesses the right password for his dad's laptop.


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* ThePasswordIsAlwaysSwordfish: Played with in the intro when Newton tries to crack Zel's backdoor password. He immediately crosses off Zel's birthday and his dog, knowing the police would have tried that. We don't see what the password is, but Newton's reaction implies it to be his name.
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drill tank

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* DrillTank: The ''Grommet'' is a drill ''rocket'' that leads to the Testing Facility. The drill comes into play when you decrypt a program that sends the ''Grommet'' through a wall into a hidden room.

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Removed: 82

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* {{Cyberspace}}: The Genecys Zone is this, with all of Cycorp existing within it.


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* InsideAComputerSystem: The Genecys Zone is this, with all of Cycorp existing within {{Cyberspace}}.
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* HintSystem: The main menu in your PDA includes hints for some of the puzzles.
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* BreakingTheFourthWall: When run on DOS, the game closes at the end with a message over the DOS prompt reading, "Congratulations! You have successfully disengaged the neural interface connection and logged-out of NET:Zone."

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* BreakingTheFourthWall: When run on DOS, the game closes at the end with a message over the DOS command prompt reading, "Congratulations! You have successfully disengaged the neural interface connection and logged-out of NET:Zone."
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* BreakingTheFourthWall: When run on DOS, the game closes at the end with a message reading, "Congratulations! You have successfully disengaged the neural interface connection and logged-out of NET:Zone."

to:

* BreakingTheFourthWall: When run on DOS, the game closes at the end with a message over the DOS prompt reading, "Congratulations! You have successfully disengaged the neural interface connection and logged-out of NET:Zone."
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* ElectronicSpeechImpediment: When you finally reach the Central Intelligence Core, it speaks to you in a slurred, confused manner due to the Cyberworm currently leeching off its energy.
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* GameOverMan: In the bad ending, the last thing you see is Cycorp's CY-11 spokesperson, saying, "Thank you for choosing Cycorp, where, 'virtually' anything is possible!" before the screen goes black and your PDA warns you of being unable to log you out of the Genecys Zone.

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* GameOverMan: In the bad ending, the last thing you see is Cycorp's CY-11 spokesperson, saying, "Thank "We hope you for choosing enjoyed your visit to Cycorp, where, 'virtually' anything is possible!" before the screen goes black and your PDA warns you of being unable to log you out of the Genecys Zone.

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* AsideGlance: Newton smiles and winks at the camera before he leaves in the good ending.



* BreakingTheFourthWall: When run on DOS, the game closes at the end with a message reading, "Congratulations! You have successfully disconnected from the neural interface and logged out of Net-Zone!"

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* BreakingTheFourthWall: When run on DOS, the game closes at the end with a message reading, "Congratulations! You have successfully disconnected from disengaged the neural interface connection and logged out logged-out of Net-Zone!"NET:Zone."
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* EvilIsHammy: Walter.


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* WhatMeasureIsANonHuman: Walter discusses this with Zel in one cutscene, finding [=CyCorp's=] elimination policy immoral and unnecessary, and reluctant to destroy his creations because of it. This likely formed Walter's motive for the rest of the game.
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* BreakingTheFourthWall: When the game is run on DOS, the game closes at the end with a message reading, "Congratulations! You have successfully disconnected from the neural interface and logged out of Net-Zone!"

to:

* BreakingTheFourthWall: When the game is run on DOS, the game closes at the end with a message reading, "Congratulations! You have successfully disconnected from the neural interface and logged out of Net-Zone!"
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None

Added DiffLines:

* BreakingTheFourthWall: When the game is run on DOS, the game closes at the end with a message reading, "Congratulations! You have successfully disconnected from the neural interface and logged out of Net-Zone!"

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