History VideoGame / Neptunia

3rd Dec '16 7:50:30 AM Wuz
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* DamnYouMuscleMemory: If you played [[VideoGame/HyperdimensionNeptuniaMk2 mk2]] first, the Square is for Symbol Attack, and Circle is for Searching. If you [[VideoGame/HyperdimensionNeptuniaV then play V]], you'll find out that Square is for searching items, X is for symbol attack, and Circle is for jumping (which wasn't present in ''mk2'').

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* DamnYouMuscleMemory: If you played [[VideoGame/HyperdimensionNeptuniaMk2 mk2]] ''[[VideoGame/HyperdimensionNeptuniaMk2 mk2]]'' first, the Square is for Symbol Attack, and Circle is for Searching. If you [[VideoGame/HyperdimensionNeptuniaV then play V]], you'll find out that Square is for searching items, X is for symbol attack, and Circle is for jumping (which wasn't present in ''mk2'').
3rd Dec '16 7:30:46 AM Wuz
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** Shown some more between ''[=Re;Birth1=]'' and ''2'' with the CPU Candidates. The original game did not have them but ''[=Re;Birth1=]'' adds them in and shows that they have met each other. This is in contrast to ''[=Re;Birth2=] where they know of other CPU Candidates but not who they are. They are both born from the power of the shares though.

to:

** Shown some more between ''[=Re;Birth1=]'' and ''2'' with the CPU Candidates. The original game did not have them but ''[=Re;Birth1=]'' adds them in and shows that they have met each other. This is in contrast to ''[=Re;Birth2=] ''[=Re;Birth2=]'' where they know of other CPU Candidates but not who they are. They are both born from the power of the shares though.
3rd Dec '16 7:30:14 AM Wuz
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* BroadStrokes: The first game (and its remake ''Re;Birth'') to the rest of the franchise. As stated before, the second game rebooted the series and has been in that continuity since (same with ''[=Re;Birth2=]'' going to ''[=Re;Birth3=]'' and then converging back to ''VII''). Neptune still fell from the sky, lost her memories, met Compa and IF, made friends with the other [=CPUs=], met Histoire, and a few other things. However, the ending left no room for a sequel without a complete recast (''[=Re;Birth=]'' also had a pretty definitive ending, though it changed the original's [[BittersweetEnding Bittersweet ending]] to a [[HappyEnding Happy ending]]). Later games would even fill in some of the blanks such as how Nep met IF. In the original, she and Compa met her in a cave while it is explained in ''VII'' it is explained that Neptune fell off a tower on her (not the fall that made her lose her memories, after Compa helped her).
** Shown some more between ''[=Re;Birth=]'' 1 and 2 with the CPU Candidates. The original game did not have them but ''[=Re;Birth=]'' adds them in and shows that they have met each other. This is in contrast to ''[=Re;Birth2=] where they know of other CPU Candidates but not who they are. They are both born from the power of the shares though.

to:

* BroadStrokes: The first game (and its remake ''Re;Birth'') ''[=Re;Birth1=]'') to the rest of the franchise. As stated before, the second game rebooted the series and has been in that continuity since (same with ''[=Re;Birth2=]'' going to ''[=Re;Birth3=]'' and then converging back to ''VII''). Neptune still fell from the sky, lost her memories, met Compa and IF, made friends with the other [=CPUs=], met Histoire, and a few other things. However, the ending left no room for a sequel without a complete recast (''[=Re;Birth=]'' (''[=Re;Birth1=]'' also had a pretty definitive ending, though it changed the original's [[BittersweetEnding Bittersweet ending]] to a [[HappyEnding Happy ending]]). Later games would even fill in some of the blanks such as how Nep met IF. In the original, she and Compa met her in a cave while it is explained in ''VII'' it is explained that Neptune fell off a tower on her (not the fall that made her lose her memories, after Compa helped her).
** Shown some more between ''[=Re;Birth=]'' 1 ''[=Re;Birth1=]'' and 2 ''2'' with the CPU Candidates. The original game did not have them but ''[=Re;Birth=]'' ''[=Re;Birth1=]'' adds them in and shows that they have met each other. This is in contrast to ''[=Re;Birth2=] where they know of other CPU Candidates but not who they are. They are both born from the power of the shares though.
3rd Dec '16 7:27:51 AM Wuz
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* AbsoluteCleavage: Nisa, HDD Uni, and HDD Vert. Vert's is slightly more {{egregious}} in Victory.

to:

* AbsoluteCleavage: Nisa, HDD Uni, and HDD Vert. Vert's is slightly more {{egregious}} in Victory.''Victory''.



* AbsurdlyHighLevelCap: With the exception of mk2, the main series have sets of three DLC that allowed the characters to reach ''level 999''. It doesn't serve much purpose in the first game, given [[EmptyLevels levels past 99 only give one point per stat, no AP or HP, and is only useful for item points]].

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* AbsurdlyHighLevelCap: With the exception of mk2, ''mk2'', the main series have sets of three DLC that allowed the characters to reach ''level 999''. It doesn't serve much purpose in the first game, given [[EmptyLevels levels past 99 only give one point per stat, no AP or HP, and is only useful for item points]].



** This can refer to only two things in the entire series, and both are somewhat of a stretch. TheOtherWiki [[http://en.wikipedia.org/wiki/Bifr%C3%B6st states that Bifrost is a burning rainbow bridge in Norse mythology that connects the world of man to the world of the gods]]. In the first game, towards the end [[spoiler:you unlock a path to the world of the goddesses that was previously seen in flashbacks and the opening cutscene to face the final boss]]. In Victory, depending on your ending routes, several characters go through portals between dimensions a few times, with the true ending [[spoiler:creating what appears to be a permanent link between both dimensions that were playable in the game]].

to:

** This can refer to only two things in the entire series, and both are somewhat of a stretch. TheOtherWiki [[http://en.wikipedia.org/wiki/Bifr%C3%B6st states that Bifrost is a burning rainbow bridge in Norse mythology that connects the world of man to the world of the gods]]. In the first game, towards the end [[spoiler:you unlock a path to the world of the goddesses that was previously seen in flashbacks and the opening cutscene to face the final boss]]. In Victory, ''Victory'', depending on your ending routes, several characters go through portals between dimensions a few times, with the true ending [[spoiler:creating what appears to be a permanent link between both dimensions that were playable in the game]].



* BareYourMidriff: 5pb./Lyrica and HDD Vert, who has both midriff and {{Underboobs}}. mk2 has HDD Uni, HDD Nepgear, Falcom and Linda/Underling, and Victory has Noire in her regular form and Plutia as Iris Heart. ''VII'' adds S-Sha.

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* BareYourMidriff: 5pb./Lyrica and HDD Vert, who has both midriff and {{Underboobs}}. mk2 ''mk2'' has HDD Uni, HDD Nepgear, Falcom and Linda/Underling, and Victory ''Victory'' has Noire in her regular form and Plutia as Iris Heart. ''VII'' adds S-Sha.



* BishoujoSeries: ''Every single'' important character is a woman and the guys at best ''get a portrait'' with a silhouette. And mk2 is no exception except for the three male characters that are the villains.

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* BishoujoSeries: ''Every single'' important character is a woman and the guys at best ''get a portrait'' with a silhouette. And mk2 ''mk2'' is no exception except for the three male characters that are the villains.



** Subverted from Victory on, where {{NPC}}s at least get little portraits for themselves, including men, even if over 90% of the major characters are still female.

to:

** Subverted from Victory ''Victory'' on, where {{NPC}}s at least get little portraits for themselves, including men, even if over 90% of the major characters are still female.



** Underling also mentions [[Website/{{YouTube}} YourTube]] in mk2.
** ''VII'' finally established the existence of '''[[FourChan N-chan]]'''.
* BrattyHalfPint: Ram and Rom to Blanc, given that the former two are the latter's younger sisters. Ram is worse though, considering the fact that she antagonizes both Blanc and Nepgear in mk2, even after joining forces with Planeptune's CPU Candidate.

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** Underling also mentions [[Website/{{YouTube}} YourTube]] in mk2.
''mk2''.
** ''VII'' finally established the existence of '''[[FourChan '''[[ImageBoards N-chan]]'''.
* BrattyHalfPint: Ram and Rom to Blanc, given that the former two are the latter's younger sisters. Ram is worse though, considering the fact that she antagonizes both Blanc and Nepgear in mk2, ''mk2'', even after joining forces with Planeptune's CPU Candidate.



* BroadStrokes: The first game (and its remake Re;Birth) to the rest of the franchise. As stated before, the second game rebooted the series and has been in that continuity since (same with Re;Birth 2 going to Re;Birth 3 and then converging back to ''VII''). Neptune still fell from the sky, lost her memories, met Compa and IF, made friends with the other [=CPUs=], met Histoire, and a few other things. However, the ending left no room for a sequel without a complete recast (Re;Birth also had a pretty definitive ending, though it changed the original's [[BittersweetEnding Bittersweet ending]] to a [[HappyEnding Happy ending]]). Later games would even fill in some of the blanks such as how Nep met IF. In the original, she and Compa met her in a cave while it is explained in ''VII'' it is explained that Neptune fell off a tower on her (not the fall that made her lose her memories, after Compa helped her).
** Shown some more between Re;Birth 1 and 2 with the CPU Candidates. The original game did not have them but Re;Birth adds them in and shows that they have met each other. This is in contrast to Re;Birth 2 where they know of other CPU Candidates but not who they are. They are both born from the power of the shares though.
* BunnyEarsLawyer: Every goddess is this. Strangely, no one complains about it, although in mk2 the party is rather surprised when they see what the goddesses really look and act like.

to:

* BroadStrokes: The first game (and its remake Re;Birth) ''Re;Birth'') to the rest of the franchise. As stated before, the second game rebooted the series and has been in that continuity since (same with Re;Birth 2 ''[=Re;Birth2=]'' going to Re;Birth 3 ''[=Re;Birth3=]'' and then converging back to ''VII''). Neptune still fell from the sky, lost her memories, met Compa and IF, made friends with the other [=CPUs=], met Histoire, and a few other things. However, the ending left no room for a sequel without a complete recast (Re;Birth (''[=Re;Birth=]'' also had a pretty definitive ending, though it changed the original's [[BittersweetEnding Bittersweet ending]] to a [[HappyEnding Happy ending]]). Later games would even fill in some of the blanks such as how Nep met IF. In the original, she and Compa met her in a cave while it is explained in ''VII'' it is explained that Neptune fell off a tower on her (not the fall that made her lose her memories, after Compa helped her).
** Shown some more between Re;Birth ''[=Re;Birth=]'' 1 and 2 with the CPU Candidates. The original game did not have them but Re;Birth ''[=Re;Birth=]'' adds them in and shows that they have met each other. This is in contrast to Re;Birth 2 ''[=Re;Birth2=] where they know of other CPU Candidates but not who they are. They are both born from the power of the shares though.
* BunnyEarsLawyer: Every goddess is this. Strangely, no one complains about it, although in mk2 ''mk2'' the party is rather surprised when they see what the goddesses really look and act like.



** And then there's [[Creator/OsamuTezuka Nepgear's]] CrazyAwesome StatusBuff in Victory.

to:

** And then there's [[Creator/OsamuTezuka Nepgear's]] CrazyAwesome StatusBuff in Victory.''Victory''.



* ContinuityReboot: For mk2, thus the title.

to:

* ContinuityReboot: For mk2, ''mk2'', thus the title.



** Taken UpToEleven in mk2 where before you even have your first fight against CFW Judge, you already get ''three'' trophies.
** ''Then'' they just outright [[PlayedForLaughs play it for laughs]] in Victory when Nepgear gets affinities that do nothing ''while a cutscene happens''. Not helped by the fact that ''a self-aware'' tutorial pops up while this happens the first time.

to:

** Taken UpToEleven in mk2 ''mk2'' where before you even have your first fight against CFW Judge, you already get ''three'' trophies.
** ''Then'' they just outright [[PlayedForLaughs play it for laughs]] in Victory ''Victory'' when Nepgear gets affinities that do nothing ''while a cutscene happens''. Not helped by the fact that ''a self-aware'' tutorial pops up while this happens the first time.



* DamnYouMuscleMemory: If you played [[VideoGame/HyperdimensionNeptuniaMk2 Mk2 first]], the Square is for Symbol Attack, and Circle is for Searching. If you [[VideoGame/HyperdimensionNeptuniaV then play V]], you'll find out that Square is for searching items, X is for symbol attack, and Circle is for jumping (which wasn't present in Mk2).

to:

* DamnYouMuscleMemory: If you played [[VideoGame/HyperdimensionNeptuniaMk2 Mk2 first]], mk2]] first, the Square is for Symbol Attack, and Circle is for Searching. If you [[VideoGame/HyperdimensionNeptuniaV then play V]], you'll find out that Square is for searching items, X is for symbol attack, and Circle is for jumping (which wasn't present in Mk2).''mk2'').



* {{Fanservice}}: Both games have this from the start. The first one starts with Compa wrapping bandages around Neptune's naked body because... because. mk2, overall the raunchier, starts with the [=CPUs=] getting ravaged by cable tentacles because... because. Of course, both games have buttloads of non-sexual fanservice as they are, after all, [[FridgeLogic about the console wars]].

to:

* {{Fanservice}}: Both games have this from the start. The first one starts with Compa wrapping bandages around Neptune's naked body because... because. mk2, ''mk2'', overall the raunchier, starts with the [=CPUs=] getting ravaged by cable tentacles because... because. Of course, both games have buttloads of non-sexual fanservice as they are, after all, [[FridgeLogic about the console wars]].



** Cave from mk2 bounces in her victory pose, which she does whenever she deals the final blow to the enemy.

to:

** Cave from mk2 ''mk2'' bounces in her victory pose, which she does whenever she deals the final blow to the enemy.



** This is actually a gameplay mechanic in the form of shares. More shares translates to more faith and power in a goddess. A certain amount is needed in order to recruit the goddess of each land. In the case of mk2, shares allow you to recruit the [=CPUs=] and affect the ending.

to:

** This is actually a gameplay mechanic in the form of shares. More shares translates to more faith and power in a goddess. A certain amount is needed in order to recruit the goddess of each land. In the case of mk2, ''mk2'', shares allow you to recruit the [=CPUs=] and affect the ending.



** Victory suffers from this quite a lot when it comes to the optional content, especially where Scouts and Risky/Tough Foes are involved.

to:

** Victory ''Victory'' suffers from this quite a lot when it comes to the optional content, especially where Scouts and Risky/Tough Foes are involved.



* IdolSinger: The blue-haired, midriff-baring 5pb. Neptune and Nepgear get featured as Idol Singers as well courtesy of an in-game event in mk2 where the aforementioned Planeptune sisters actually do this, with this [[http://www.youtube.com/watch?v=riYP7K-M0wU video]] being the result.[[note]]That video of them dancing to mk2's ending theme is not actually played in the game itself. Rather, it was produced as part of the original Japanese version's pre-release campaign and could be acquired from the game's site. It is however view-able in-game in mk2's sequel, Victory.[[/note]]

to:

* IdolSinger: The blue-haired, midriff-baring 5pb. Neptune and Nepgear get featured as Idol Singers as well courtesy of an in-game event in mk2 ''mk2'' where the aforementioned Planeptune sisters actually do this, with this [[http://www.youtube.com/watch?v=riYP7K-M0wU video]] being the result.[[note]]That video of them dancing to mk2's ''mk2'''s ending theme is not actually played in the game itself. Rather, it was produced as part of the original Japanese version's pre-release campaign and could be acquired from the game's site. It is however view-able in-game in mk2's ''mk2'''s sequel, Victory.''Victory''.[[/note]]



* JailBait: Linda calls Nepgear's group "jailbait tramps" in mk2.

to:

* JailBait: Linda calls Nepgear's group "jailbait tramps" in mk2.''mk2''.



* MascotVillain: Pirachu ''claims'' to be a mascot and the third most popular one of the mouse world ([[MickeyMouse after who]] [[Franchise/{{Pokemon}} I wonder]]? That said he does work for the villains in mk2 and Victory.

to:

* MascotVillain: Pirachu ''claims'' to be a mascot and the third most popular one of the mouse world ([[MickeyMouse after who]] [[Franchise/{{Pokemon}} I wonder]]? That said he does work for the villains in mk2 ''mk2'' and Victory.''Victory''.



** One of mk2's Nepedia entries mentions that events that happen in a Hyperdimension filter down into other dimensions, commenting that if ASIC managed to completely take over, the connected dimensions would have piracy overrun and destroy their gaming industry.

to:

** One of mk2's ''mk2'''s Nepedia entries mentions that events that happen in a Hyperdimension filter down into other dimensions, commenting that if ASIC managed to completely take over, the connected dimensions would have piracy overrun and destroy their gaming industry.



* OnlyOneName: None of the characters in the game have a last name until mk2, where the oracles who aren't Histoire each get one. ''VII'' introduces Uzume, the first main character to have a last name.

to:

* OnlyOneName: None of the characters in the game have a last name until mk2, ''mk2'', where the oracles who aren't Histoire each get one. ''VII'' introduces Uzume, the first main character to have a last name.



* StellarName: Besides Neptune and Plutia, a couple of the {{Bonus Boss}}es in mk2 and Victory are named after stars, with a certain one being named for the Dolphin constellation. These bosses are named, Antares, Sirius, Procyon, Deneb (all Killachines), Pollux (PaletteSwap of Trick), Regulus (PaletteSwap of Brave), Alnair, Alkaid, Aldebaran (all use Judge's model), Fomalhaut (CPU Breaker's exact model, not even a PaletteSwap) Phoenix (by coincidence) and Delphinus (A PaletteSwap of Arfoire, and needed for a special trophy in mk2)

to:

* StellarName: Besides Neptune and Plutia, a couple of the {{Bonus Boss}}es in mk2 ''mk2'' and Victory ''Victory'' are named after stars, with a certain one being named for the Dolphin constellation. These bosses are named, Antares, Sirius, Procyon, Deneb (all Killachines), Pollux (PaletteSwap of Trick), Regulus (PaletteSwap of Brave), Alnair, Alkaid, Aldebaran (all use Judge's model), Fomalhaut (CPU Breaker's exact model, not even a PaletteSwap) Phoenix (by coincidence) and Delphinus (A PaletteSwap of Arfoire, and needed for a special trophy in mk2)''mk2'')



* SlidingScaleOfContinuity: The [[Videogame/HyperdimensionNeptuniaMk2 second game]] takes place in an AlternateUniverse from [[Videogame/HyperdimensionNeptunia the first]] and [[Videogame/HyperdimensionNeptuniaVictory Victory]] involves the protagonist and her sister from the second game {{Trapped In Another|World}} AlternateUniverse. Despite having the same characters, the games taking place in AU versions of the same world and with AU versions of the cast make this a level 0 (Non-Linear Installments).

to:

* SlidingScaleOfContinuity: The [[Videogame/HyperdimensionNeptuniaMk2 second game]] takes place in an AlternateUniverse from [[Videogame/HyperdimensionNeptunia the first]] and [[Videogame/HyperdimensionNeptuniaVictory Victory]] ''[[Videogame/HyperdimensionNeptuniaVictory Victory]]'' involves the protagonist and her sister from the second game {{Trapped In Another|World}} AlternateUniverse. Despite having the same characters, the games taking place in AU versions of the same world and with AU versions of the cast make this a level 0 (Non-Linear Installments).



** In Neptunia Victory, HDD Noire reveals slightly more; HDD Neptune doesn't change much, though the abdomen part of her outfit is mostly transparent now. Ultradimension Noire's regular outfit shows off midriff and ZettaiRyouiki compared to the cleavage-sporting dress worn by her Super and Hyperdimension counterparts.

to:

** In Neptunia Victory, ''Neptunia Victory'', HDD Noire reveals slightly more; HDD Neptune doesn't change much, though the abdomen part of her outfit is mostly transparent now. Ultradimension Noire's regular outfit shows off midriff and ZettaiRyouiki compared to the cleavage-sporting dress worn by her Super and Hyperdimension counterparts.



* VictoryPose

to:

* VictoryPoseVictoryPose: Present in every single game.
11th Nov '16 9:06:19 PM AKITN
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* BroadStrokes: The first game (and its remake Re;Birth) to the rest of the franchise. As stated before, the second game rebooted the series and has been in that continuity since (same with Re;Birth 2 going to Re;Birth 3 and then converging back to MegaDimension). Neptune still fell from the sky, lost her memories, met Compa and IF, made friends with the other CPUs, met Histoire, and a few other things. However, the ending left no room for a sequel without a complete recast (Re;Birth also had a pretty definitive ending, though it changed the original's [[BittersweetEnding Bittersweet ending]] to a [[HappyEnding Happy ending]]). Later games would even fill in some of the blanks such as how Nep met IF. In the original, she and Compa met her in a cave while it is explained in MegaDimension it is explained that Neptune fell off a tower on her (not the fall that made her lose her memories, after Compa helped her).

to:

* BroadStrokes: The first game (and its remake Re;Birth) to the rest of the franchise. As stated before, the second game rebooted the series and has been in that continuity since (same with Re;Birth 2 going to Re;Birth 3 and then converging back to MegaDimension). ''VII''). Neptune still fell from the sky, lost her memories, met Compa and IF, made friends with the other CPUs, [=CPUs=], met Histoire, and a few other things. However, the ending left no room for a sequel without a complete recast (Re;Birth also had a pretty definitive ending, though it changed the original's [[BittersweetEnding Bittersweet ending]] to a [[HappyEnding Happy ending]]). Later games would even fill in some of the blanks such as how Nep met IF. In the original, she and Compa met her in a cave while it is explained in MegaDimension ''VII'' it is explained that Neptune fell off a tower on her (not the fall that made her lose her memories, after Compa helped her).
7th Nov '16 9:42:57 AM Hollownerox
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* [[/index]]''Cyber Dimension Online: Four Goddesses Online''[[note]]Action RPG about being trapped in an MMO, featuring an original character as protagonist.[[/note]] [[=PS4=]]

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* [[/index]]''Cyber Dimension Online: Four Goddesses Online''[[note]]Action RPG about being trapped in an MMO, featuring an original character as protagonist.[[/note]] ''VideoGame/FourGoddessesOnlineCyberDimensionNeptune'' [[=PS4=]]
26th Oct '16 11:33:02 AM burnpsy
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* [[/index]]''Cyber Dimension Online: Four Goddesses Online'' [[note]]Action RPG about being trapped in an MMO, featuring an original character as protagonist.[[/note]]

to:

* [[/index]]''Cyber Dimension Online: Four Goddesses Online'' [[note]]Action Online''[[note]]Action RPG about being trapped in an MMO, featuring an original character as protagonist.[[/note]][[/note]] [[=PS4=]]
26th Oct '16 11:32:06 AM burnpsy
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* ''VideoGame/SuperdimensionNeptuneVsSegaHardGirls''[[note]]A crossover RPG with the Characters/SegaHardGirls franchise. [[ADayInTheLimelight Stars Iffy]] and OriginalGeneration character [[VideoGame/HatsuneMikuProjectDiva Hatsumi]] [[Music/{{Vocaloid}} Sega]].[[/note]] [PSV]

to:

* ''VideoGame/SuperdimensionNeptuneVsSegaHardGirls''[[note]]A crossover RPG with the Characters/SegaHardGirls franchise. [[ADayInTheLimelight Stars Iffy]] and OriginalGeneration character [[VideoGame/HatsuneMikuProjectDiva Hatsumi]] [[Music/{{Vocaloid}} Sega]].[[/note]] ''VideoGame/SuperdimensionNeptuneVsSegaHardGirls'' [PSV]
26th Oct '16 11:31:11 AM burnpsy
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26th Oct '16 5:52:23 AM GunarmDyne
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* ''VideoGame/Superdimension Neptune VS Sega Hard Girls''[[note]]A crossover RPG with the Characters/SegaHardGirls franchise. [[ADayInTheLimelight Stars Iffy]] and OriginalGeneration character [[VideoGame/HatsuneMikuProjectDiva Hatsumi]] [[Music/{{Vocaloid}} Sega]].[[/note]] [PSV]

to:

* ''VideoGame/Superdimension Neptune VS Sega Hard Girls''[[note]]A ''VideoGame/SuperdimensionNeptuneVsSegaHardGirls''[[note]]A crossover RPG with the Characters/SegaHardGirls franchise. [[ADayInTheLimelight Stars Iffy]] and OriginalGeneration character [[VideoGame/HatsuneMikuProjectDiva Hatsumi]] [[Music/{{Vocaloid}} Sega]].[[/note]] [PSV]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.Neptunia