History VideoGame / NancyDrew

10th Sep '16 8:47:52 AM Sharlee
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** Weaving back and forth or driving on the wrong side of the road is often the only way to avoid potholes or mud in ''Old Clock''.
30th Aug '16 11:38:17 AM dotheroar
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* AmplifiedAnimalAptitude: Iggy the iguana and Isis the white wolf. Most of the named animals in these games (except Bob the horse) fit in this trope, in fact. Casper the squirrel is also a decent example.

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* AmplifiedAnimalAptitude: Iggy the iguana and Isis the white wolf. Most of the non-anthropomorphic named animals in these games (except Bob the horse) fit in this trope, in fact. Casper the squirrel is also a decent example.
15th Aug '16 8:09:01 AM Sharlee
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** A statue of Aeolus, the automaton from ''Blackmoor Manor'', is for sale in Lamont's curio shop from ''Crystal Skull''.
15th Aug '16 7:50:56 AM Sharlee
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* MalevolentMaskedMen: The Jolly Rogers act like this when [[spoiler: Bess spies on their meeting and is captured. Subverted when they let her go unharmed.]]
14th Aug '16 2:24:35 PM Sharlee
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* HardHead: By now, Game-Nancy isn't all that far behind Books-Nancy for the world record on "number of times knocked out per adventure", yet she generally bounces back fine. Subverted with the occasional Game Over when she's clobbered worse than usual, and in ''Kapu Cave'' when Joe Hardy ends up in the hospital for observation.

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* HardHead: By now, Game-Nancy isn't all that far behind Books-Nancy for the world record on "number "average number of times knocked out per adventure", yet she generally bounces back fine. Subverted with the occasional Game Over when she's clobbered worse than usual, and in ''Kapu Cave'' when Joe Hardy ends up in the hospital for observation.
14th Aug '16 2:23:48 PM Sharlee
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* HardHead: By now, Game-Nancy isn't all that far behind Books-Nancy for the world record on "number of times knocked out per adventure", yet she generally bounces back fine. Subverted with the occasional Game Over when she's clobbered worse than usual, and in ''Kapu Cave'' when Joe Hardy ends up in the hospital for observation.
14th Aug '16 2:19:36 PM Sharlee
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** Dangerous animals are a common bridge-breaking obstacle, like the rattlesnake under Zebra Rock in ''Shadow Ranch'' or the eel that blocks a snorkeling Frank Hardy in ''Kapu Cave''.

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** Dangerous animals are a common bridge-breaking obstacle, like the rattlesnake under Zebra Rock in ''Shadow Ranch'' or the eel that blocks a snorkeling Frank Hardy in ''Kapu Cave''. Neither will budge until the game's ready to allow it.
14th Aug '16 2:18:51 PM Sharlee
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** Dangerous animals are a common bridge-breaking obstacle, like the rattlesnake under Zebra Rock in ''Shadow Ranch'' or the eel that blocks a snorkeling Frank Hardy in ''Kapu Cave''.
14th Aug '16 2:13:03 PM Sharlee
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* AmplifiedAnimalAptitude: Iggy the iguana and Isis the white wolf. Most of the animals in these games (except Bob the horse) fit in this trope, in fact. Casper the squirrel is also a decent example.

to:

* AmplifiedAnimalAptitude: Iggy the iguana and Isis the white wolf. Most of the named animals in these games (except Bob the horse) fit in this trope, in fact. Casper the squirrel is also a decent example.
14th Aug '16 2:12:36 PM Sharlee
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* CollectorOfTheStrange: Bruno Bolet's collections of glass eyes, scale models, and exotic pets. [[spoiler: All of which are plot-relevant.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.NancyDrew