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''My World, My Way'' is a 2008 RolePlayingGame developed by Global A Entertainment and published by Creator/{{Atlus}} for the UsefulNotes/NintendoDS.
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...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory in this 2009 UsefulNotes/NintendoDS game. It goes as far as having menus dedicated to this.
to:
...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory in this 2009 UsefulNotes/NintendoDS game. It goes as far as having menus dedicated to this.
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!!''My World, My Way'' contains examples of:
* AdventureTowns: Every town you pass through is an adventure town.
%%* ActionGirl: Elise
* ButThouMust: Unless thou [[RealityWarper feelst not like it.]]
* AdventureTowns: Every town you pass through is an adventure town.
%%* ActionGirl: Elise
* ButThouMust: Unless thou [[RealityWarper feelst not like it.]]
to:
!!''My World, My Way'' contains examples of:
of the following tropes:
* TwentyBearAsses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can [[RealityWarper make them go away.]]
%%* ActionGirl: Elise.
%%* AdventureTowns: Every town you pass through is an adventuretown.
town. %%In what way?
%%*ActionGirl: Elise
*ButThouMust: Unless thou [[RealityWarper feelst not like it.]]
* TwentyBearAsses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can [[RealityWarper make them go away.]]
%%* ActionGirl: Elise.
%%* AdventureTowns: Every town you pass through is an adventure
%%*
*
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* {{Deconstruction}}: Of the typical RPG, to the point that it's technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. you can make enemies that are impossible for you to fight weaker and more on/less than your level, {{Fetch Quest}}s can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
to:
* {{Deconstruction}}: {{Deconstruction}}:
** Of the typical RPG, to the point that it's technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general.you You can make enemies that are impossible for you to fight weaker and more on/less than your level, {{Fetch Quest}}s can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
** Of the typical RPG, to the point that it's technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general.
* GenreSavvy: Say what you will about the princess' methods, but she certainly knows the conventions of the quest she's on.
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* GenreSavvy: Say what you will about the princess' methods, but she certainly knows the conventions of the quest she's on.
%%* InfinityPlusOneSword: Masamune.
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%%* InfinityPlusOneSword: Masamune.
* MarketBasedTitle: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released ''VideoGame/TheWorldEndsWithYou''. Of course, the TitleDrop sounds slightly awkward in the English because of it...
* MarketBasedTitle: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released ''VideoGame/TheWorldEndsWithYou''. Of course, the TitleDrop sounds slightly awkward in the English because of it...
to:
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* NoFourthWall
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* NoFourthWallNoFourthWall:
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* RealityWarper: The princess. By means of sheer spoiled-bitchiness, through the pout system.
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** The publishing company is Atlus, so that shouldn't surprise anyone too much. [[Literature/AliceInWonderland Oh mister,]] [[BewareTheNiceOnes won't you please]] [[NightmareFuel die for me?]]
** When Elise complains about her quest sounding too much like a [[MediumAwareness lazy RPG script]], Nero responds with a "[[WellExcuseMePrincess Well excuuuuse me, princess.]]"
* SpoiledBrat: The entire premise of the game is spoofing this.
** When Elise complains about her quest sounding too much like a [[MediumAwareness lazy RPG script]], Nero responds with a "[[WellExcuseMePrincess Well excuuuuse me, princess.]]"
* SpoiledBrat: The entire premise of the game is spoofing this.
to:
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* TwentyBearAsses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can [[RealityWarper make them go away.]]
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* YouALLLookFamiliar, [[LampshadeHanging lampshaded frequently]]. Every town has {{NPC}}s who look the same, and they're the ''only'' [=NPCs=] the princess will see in any town at any given time. [[spoiler:It's AllPartOfTheShow, of course, as they're all paid actors running from town to town to [[SecretTestOfCharacter test her worthiness as a hero]].]]
to:
* YouALLLookFamiliar, [[LampshadeHanging lampshaded frequently]].YouAllLookFamiliar: {{Lampshade|Hanging}}d frequently. Every town has {{NPC}}s who look the same, and they're the ''only'' [=NPCs=] the princess will see in any town at any given time. [[spoiler:It's AllPartOfTheShow, of course, as they're all paid actors running from town to town to [[SecretTestOfCharacter test her worthiness as a hero]].]]
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* ResortToPouting: Pouting to get your way is a game mechanic, complete with "Pout Points" that can be spent to change things like enemy levels, terrain types, quest requirements, loss penalties, and the like.
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"Not to be confused with" cleanup
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For all her life, Princess Elise ([[VideoGame/SonicTheHedgehog2006 no, not that one]]) has had everything she wanted handed to her on a silver platter - a fancy castle, [[PimpedOutDress the finest of dresses]], and [[ScrewTheRulesIHaveMoney lots and lots of money]]. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at [[DancesAndBalls a royal ball]], expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.
to:
For all her life, Princess Elise ([[VideoGame/SonicTheHedgehog2006 no, not that one]]) has had everything she wanted handed to her on a silver platter - a fancy castle, [[PimpedOutDress the finest of dresses]], and [[ScrewTheRulesIHaveMoney lots and lots of money]]. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at [[DancesAndBalls a royal ball]], expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.
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** Its also sort of one for the typical journey plot as Elise does it for fairly selfish reasons and [[spoiler: the victories Elise gets over the course of the game were set ups by Nero more than they are actual exploits.]]
to:
** Its It's also sort of one for the typical journey plot plot, as Elise does it for fairly selfish reasons and [[spoiler: the victories Elise gets over the course of the game were set ups by Nero more than they are actual exploits.]]
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* {{Deconstruction}}: of the typical RPG, to the point that its technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. you can make enemies that are impossible for you to fight weaker and more on/less than your level, {{Fetch Quest}}s can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
to:
* {{Deconstruction}}: of Of the typical RPG, to the point that its it's technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. you can make enemies that are impossible for you to fight weaker and more on/less than your level, {{Fetch Quest}}s can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
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None
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* {{Deconstruction}}: of the typical RPG, to the point that its technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. you can make enemies that are impossible for you to fight weaker and more on/less than your level, FetchQuests can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
to:
* {{Deconstruction}}: of the typical RPG, to the point that its technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. you can make enemies that are impossible for you to fight weaker and more on/less than your level, FetchQuests {{Fetch Quest}}s can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
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* PrinceCharmless: After rejecting her a few times for increasingly unreasonable reasons, you can't help but feel the princess' would be suitor is this.
to:
* PrinceCharmless: After rejecting her a few times for increasingly unreasonable reasons, you can't help but feel the princess' would be would-be suitor is this.
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Commenting out examples with insufficient context.
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* ActionGirl: Elise
to:
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* GirlyRun
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* InfinityPlusOneSword: Masamune.
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* MoneySpider
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* StealthMentor: Nero.
* TalkingAnimal: The owl.
* TalkingAnimal: The owl.
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* TricksterMentor: Nero again.
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Everythings Better With Princesses is no longer a trope.
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* EverythingsBetterWithPrincesses
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*** Somewhat? It's literally alice with weird looking eyes.
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For all her life, Princess Elise has had everything she wanted handed to her on a silver platter - a fancy castle, [[PimpedOutDress the finest of dresses]], and [[ScrewTheRulesIHaveMoney lots and lots of money]]. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at [[DancesAndBalls a royal ball]], expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.
to:
For all her life, Princess Elise ([[VideoGame/SonicTheHedgehog2006 no, not that one]]) has had everything she wanted handed to her on a silver platter - a fancy castle, [[PimpedOutDress the finest of dresses]], and [[ScrewTheRulesIHaveMoney lots and lots of money]]. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at [[DancesAndBalls a royal ball]], expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.
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Added release date.
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...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory (seriously, there are menus dedicated to this).
----
----
to:
...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory (seriously, there are in this 2009 UsefulNotes/NintendoDS game. It goes as far as having menus dedicated to this).
----this.
----
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[[quoteright:334:https://static.tvtropes.org/pmwiki/pub/images/myworldmywayds.jpg]]
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* {{Deconstruction}}: of the typical RPG, to the point that its technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. you can make enemies that are impossible for you to fight weaker and more on/less than your level, FetchQuests can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
** Its also sort of one for the typical journey plot as Elise does it for fairly selfish reasons and [[spoiler: the victories Elise gets over the course of the game were set ups by Nero more than they are actual exploits.]]
** Its also sort of one for the typical journey plot as Elise does it for fairly selfish reasons and [[spoiler: the victories Elise gets over the course of the game were set ups by Nero more than they are actual exploits.]]
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* ItsAllAboutMe: The plot hinges on Elise trying to avert this.
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* ItsAllAboutMe: The plot hinges on Elise trying to avert this.this by going on an adventure and growing as a person.
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* ButThouMust: Unless thou [[RealityWarper feelst not like it.]]
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* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''VideoGame/MasterOfTheMonsterLair'', an Atlus/Global A dungeon crawler released months before ''My World''.
to:
* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''VideoGame/MasterOfTheMonsterLair'', an Atlus/Global A dungeon crawler released months before ''My World''.''MWMW''.
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* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''{{Master of the Monster Lair}}'', an Atlus/Global A dungeon crawler released months before ''My World''.
to:
* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''{{Master of the Monster Lair}}'', ''VideoGame/MasterOfTheMonsterLair'', an Atlus/Global A dungeon crawler released months before ''My World''.
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None
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* PowerCopying: In order to learn new spells, the princess must first [[DieOrFly be hit by them]] (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
** And just like Gloop from ''MasterOfTheMonsterLair'', Pinky the pink slime can copy enemy body parts and use their abilities against them.
** And just like Gloop from ''MasterOfTheMonsterLair'', Pinky the pink slime can copy enemy body parts and use their abilities against them.
to:
* PowerCopying: PowerCopying:
** In order to learn new spells, the princess must first [[DieOrFly be hit by them]] (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
** And just like Gloop from''MasterOfTheMonsterLair'', ''VideoGame/MasterOfTheMonsterLair'', Pinky the pink slime can copy enemy body parts and use their abilities against them.
** In order to learn new spells, the princess must first [[DieOrFly be hit by them]] (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
** And just like Gloop from
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*** Somewhat? It's literally alice with weird looking eyes.
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* MarketBasedTitle: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released VideoGame/TheWorldEndsWithYou. Of course, the TitleDrop sounds slightly awkward in the English because of it...
to:
* MarketBasedTitle: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released VideoGame/TheWorldEndsWithYou.''VideoGame/TheWorldEndsWithYou''. Of course, the TitleDrop sounds slightly awkward in the English because of it...
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Added an example
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* RunningGag: Elise seems to have a fixation with creating areas that dance. Everything from trees in a forest, to the scarecrows at a farm, to even the kindling of a bonfire can start busting moves.
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* PrincessesPreferPink: Nero remarks that if Pinky ''weren't'' pink, Elise would simply ignore it and wouldn't bring Pinky along. And a pink slime monster is really hard to find, too.
to:
* PrincessesPreferPink: Nero remarks that if Pinky ''weren't'' pink, Elise would simply ignore it and wouldn't bring Pinky along. And a pink slime monster is really hard to find, too. Then there's the pink dress she reluctantly throws away at the beginning of her adventure.
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* NoFourthWall
-->'''Elise:''' Whoever wrote the script must've forgotten that [=NPCs=] are supposed to be here for the sake of my adventure!
-->'''Elise:''' Whoever wrote the script must've forgotten that [=NPCs=] are supposed to be here for the sake of my adventure!
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* PrincessesPreferPink: Nero remarks that if Pinky ''weren't'' pink, Elise would simply ignore it and wouldn't bring Pinky along. And a pink slime monster is really hard to find, too.
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For all her life, Princess Elise has had everything she wanted handed to her on a silver platter - a fancy castle, [[PimpedOutDress the finest of dresses]], and [[ScrewTheRulesIHaveMoney lots and lots of money]]. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at [[DancesAndBalls a royal ball]], expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.
Still determined to win him over, Elise sets out on a journey in search of fame, fortune, more fame, and the chance to get him to fall in love with her by growing out of her "me-me-me" ways.
...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory (seriously, there are menus dedicated to this).
----
!!''My World, My Way'' contains examples of:
* AdventureTowns: Every town you pass through is an adventure town.
* ActionGirl: Elise
* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''{{Master of the Monster Lair}}'', an Atlus/Global A dungeon crawler released months before ''My World''.
* DeathIsASlapOnTheWrist: Revival costs a reduction in either XP or gold gain, [[RealityWarper or neither, because both options stink.]]
* DittoFighter: Pinky the pink slime can mimic an enemy's body parts and gain their stats (the head determines MP and wisdom, body covers HP and constitution, arms determine strength, and feet determine agility).
* EverythingsBetterWithPrincesses
* FirstTown: Subverted. The princess' hometown is actually named First Town, but the first actual town she visits on her adventure is Grass Town.
* GeoEffects: Different sets of terrain attract different monsters.
* GenreSavvy: Say what you will about the princess' methods, but she certainly knows the conventions of the quest she's on.
* GirlyRun
* HPToOne: The "Weaken" spell. Tends to be more reliable when the enemies use it.
* ItsAllAboutMe: The plot hinges on Elise trying to avert this.
* InfinityPlusOneSword: Masamune.
* MarketBasedTitle: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released VideoGame/TheWorldEndsWithYou. Of course, the TitleDrop sounds slightly awkward in the English because of it...
* MoneySpider
* PowerCopying: In order to learn new spells, the princess must first [[DieOrFly be hit by them]] (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
** And just like Gloop from ''MasterOfTheMonsterLair'', Pinky the pink slime can copy enemy body parts and use their abilities against them.
* PrinceCharmless: After rejecting her a few times for increasingly unreasonable reasons, you can't help but feel the princess' would be suitor is this.
* RealityWarper: The princess. By means of sheer spoiled-bitchiness, through the pout system.
* RespawningEnemies: Available upon request, except the bosses.
* ShoutOut:
** The "Devil Girl" enemy is somewhat reminiscent of another [[Literature/AliceInWonderland mysterious little girl]].
** The publishing company is Atlus, so that shouldn't surprise anyone too much. [[Literature/AliceInWonderland Oh mister,]] [[BewareTheNiceOnes won't you please]] [[NightmareFuel die for me?]]
** When Elise complains about her quest sounding too much like a [[MediumAwareness lazy RPG script]], Nero responds with a "[[WellExcuseMePrincess Well excuuuuse me, princess.]]"
* SpoiledBrat: The entire premise of the game is spoofing this.
* StealthMentor: Nero.
* TalkingAnimal: The owl.
* TitleDrop: Repeatedly, including at least one paraphrase of "Her world, her way".
* TricksterMentor: Nero again.
* TwentyBearAsses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can [[RealityWarper make them go away.]]
* WalkIntoMordor: Chaos Land, the fourth and final area, is just a stone's throw away from the first town.
* WeBuyAnything: Not only that, but ''any'' of the goods you sell to the merchants will pop up in stores later in the game. Bad news? You only get 25% of the market price for them, as opposed to 50% in most {{RPG}}s.
* YouALLLookFamiliar, [[LampshadeHanging lampshaded frequently]]. Every town has {{NPC}}s who look the same, and they're the ''only'' [=NPCs=] the princess will see in any town at any given time. [[spoiler:It's AllPartOfTheShow, of course, as they're all paid actors running from town to town to [[SecretTestOfCharacter test her worthiness as a hero]].]]
----
Still determined to win him over, Elise sets out on a journey in search of fame, fortune, more fame, and the chance to get him to fall in love with her by growing out of her "me-me-me" ways.
...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory (seriously, there are menus dedicated to this).
----
!!''My World, My Way'' contains examples of:
* AdventureTowns: Every town you pass through is an adventure town.
* ActionGirl: Elise
* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''{{Master of the Monster Lair}}'', an Atlus/Global A dungeon crawler released months before ''My World''.
* DeathIsASlapOnTheWrist: Revival costs a reduction in either XP or gold gain, [[RealityWarper or neither, because both options stink.]]
* DittoFighter: Pinky the pink slime can mimic an enemy's body parts and gain their stats (the head determines MP and wisdom, body covers HP and constitution, arms determine strength, and feet determine agility).
* EverythingsBetterWithPrincesses
* FirstTown: Subverted. The princess' hometown is actually named First Town, but the first actual town she visits on her adventure is Grass Town.
* GeoEffects: Different sets of terrain attract different monsters.
* GenreSavvy: Say what you will about the princess' methods, but she certainly knows the conventions of the quest she's on.
* GirlyRun
* HPToOne: The "Weaken" spell. Tends to be more reliable when the enemies use it.
* ItsAllAboutMe: The plot hinges on Elise trying to avert this.
* InfinityPlusOneSword: Masamune.
* MarketBasedTitle: Originally called "The World Revolves Around Me" in Japan, it was renamed to avoid confusion with the recently released VideoGame/TheWorldEndsWithYou. Of course, the TitleDrop sounds slightly awkward in the English because of it...
* MoneySpider
* PowerCopying: In order to learn new spells, the princess must first [[DieOrFly be hit by them]] (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
** And just like Gloop from ''MasterOfTheMonsterLair'', Pinky the pink slime can copy enemy body parts and use their abilities against them.
* PrinceCharmless: After rejecting her a few times for increasingly unreasonable reasons, you can't help but feel the princess' would be suitor is this.
* RealityWarper: The princess. By means of sheer spoiled-bitchiness, through the pout system.
* RespawningEnemies: Available upon request, except the bosses.
* ShoutOut:
** The "Devil Girl" enemy is somewhat reminiscent of another [[Literature/AliceInWonderland mysterious little girl]].
** The publishing company is Atlus, so that shouldn't surprise anyone too much. [[Literature/AliceInWonderland Oh mister,]] [[BewareTheNiceOnes won't you please]] [[NightmareFuel die for me?]]
** When Elise complains about her quest sounding too much like a [[MediumAwareness lazy RPG script]], Nero responds with a "[[WellExcuseMePrincess Well excuuuuse me, princess.]]"
* SpoiledBrat: The entire premise of the game is spoofing this.
* StealthMentor: Nero.
* TalkingAnimal: The owl.
* TitleDrop: Repeatedly, including at least one paraphrase of "Her world, her way".
* TricksterMentor: Nero again.
* TwentyBearAsses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can [[RealityWarper make them go away.]]
* WalkIntoMordor: Chaos Land, the fourth and final area, is just a stone's throw away from the first town.
* WeBuyAnything: Not only that, but ''any'' of the goods you sell to the merchants will pop up in stores later in the game. Bad news? You only get 25% of the market price for them, as opposed to 50% in most {{RPG}}s.
* YouALLLookFamiliar, [[LampshadeHanging lampshaded frequently]]. Every town has {{NPC}}s who look the same, and they're the ''only'' [=NPCs=] the princess will see in any town at any given time. [[spoiler:It's AllPartOfTheShow, of course, as they're all paid actors running from town to town to [[SecretTestOfCharacter test her worthiness as a hero]].]]
----