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1[[quoteright:334:https://static.tvtropes.org/pmwiki/pub/images/myworldmywayds.jpg]]
2
3''My World, My Way'' is a 2008 RolePlayingGame developed by Global A Entertainment and published by Creator/{{Atlus}} for the UsefulNotes/NintendoDS.
4
5For all her life, Princess Elise has had everything she wanted handed to her on a silver platter - a fancy castle, [[PimpedOutDress the finest of dresses]], and [[ScrewTheRulesIHaveMoney lots and lots of money]]. She eventually bumps into a handsome adventurer (whom she describes as "Level 99 in handsome") at [[DancesAndBalls a royal ball]], expecting him to praise her and wait on her hand and foot. It didn't quite work out that way, as the adventurer blows her off for being too spoiled for her own good.
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7Still determined to win him over, Elise sets out on a journey in search of fame, fortune, more fame, and the chance to get him to fall in love with her by growing out of her "me-me-me" ways.
8
9...just kidding. That would be too easy. Since this is ''My World, My Way'' ([[TitleDrop her words]]), fighting, questing, and ''especially'' pouting are the only reasonable paths to victory in this game. It goes as far as having menus dedicated to this.
10----
11!!''My World, My Way'' contains examples of the following tropes:
12* TwentyBearAsses: Half of all quests are "get me 5/10/20 of whatever from some terrain that doesn't exist". However, get your level high enough and you can [[RealityWarper make them go away.]]
13%%* ActionGirl: Elise.
14%%* AdventureTowns: Every town you pass through is an adventure town. %%In what way?
15%%* ButThouMust: Unless thou [[RealityWarper feelst not like it.]]
16* {{Crossover}}: The two dungeon diggers commissioned by [[spoiler:Nero]] are Owen and Kate, main characters of ''VideoGame/MasterOfTheMonsterLair'', an Atlus/Global A dungeon crawler released months before ''MWMW''.
17* DeathIsASlapOnTheWrist: Revival costs a reduction in either XP or gold gain, [[RealityWarper or neither, because both options stink.]]
18* {{Deconstruction}}:
19** Of the typical RPG, to the point that it's technically a mechanic. Most of what can be changed relates to common complaints people can have about RPG systems in general. You can make enemies that are impossible for you to fight weaker and more on/less than your level, {{Fetch Quest}}s can be bypassed entirely, and annoying penalties for dying can be rendered null and void.
20** It's also sort of one for the typical journey plot, as Elise does it for fairly selfish reasons and [[spoiler: the victories Elise gets over the course of the game were set ups by Nero more than they are actual exploits.]]
21* DittoFighter: Pinky the pink slime can mimic an enemy's body parts and gain their stats (the head determines MP and wisdom, body covers HP and constitution, arms determine strength, and feet determine agility).
22* FirstTown: Subverted. The princess' hometown is actually named First Town, but the first actual town she visits on her adventure is Grass Town.
23* GenreSavvy: Say what you will about the princess' methods, but she certainly knows the conventions of the quest she's on.
24* GeoEffects: Different sets of terrain attract different monsters.
25%%* GirlyRun
26* HPToOne: The "Weaken" spell. Tends to be more reliable when the enemies use it.
27%%* InfinityPlusOneSword: Masamune.
28* ItsAllAboutMe: The plot hinges on Elise trying to avert this by going on an adventure and growing as a person.
29* MarketBasedTitle: Originally called ''The World Revolves Around Me'' in Japan, it was renamed to avoid confusion with the recently released ''VideoGame/TheWorldEndsWithYou''. Of course, the TitleDrop sounds slightly awkward in the English because of it...
30%%* MoneySpider
31* NoFourthWall:
32-->'''Elise:''' Whoever wrote the script must've forgotten that [=NPCs=] are supposed to be here for the sake of my adventure!
33* PowerCopying:
34** In order to learn new spells, the princess must first [[DieOrFly be hit by them]] (and survive the blow, of course). Her parrot Paro will be able to use these spells after she levels up.
35** And just like Gloop from ''VideoGame/MasterOfTheMonsterLair'', Pinky the pink slime can copy enemy body parts and use their abilities against them.
36* PrinceCharmless: After rejecting her a few times for increasingly unreasonable reasons, you can't help but feel the princess' would-be suitor is this.
37* PrincessesPreferPink: Nero remarks that if Pinky ''weren't'' pink, Elise would simply ignore it and wouldn't bring Pinky along. And a pink slime monster is really hard to find, too. Then there's the pink dress she reluctantly throws away at the beginning of her adventure.
38%%* RealityWarper: The princess. By means of sheer spoiled-bitchiness, through the pout system.
39* ResortToPouting: Pouting to get your way is a game mechanic, complete with "Pout Points" that can be spent to change things like enemy levels, terrain types, quest requirements, loss penalties, and the like.
40* RespawningEnemies: Available upon request, except the bosses.
41* RunningGag: Elise seems to have a fixation with creating areas that dance. Everything from trees in a forest, to the scarecrows at a farm, to even the kindling of a bonfire can start busting moves.
42* ShoutOut:
43** The "Devil Girl" enemy is somewhat reminiscent of another [[Literature/AliceInWonderland mysterious little girl]].
44** When Elise complains about her quest sounding too much like a [[MediumAwareness lazy RPG script]], Nero responds with a "[[WesternAnimation/TheLegendOfZelda1989 Well, excuuuuse me, princess.]]"
45%%* SpoiledBrat: The entire premise of the game is spoofing this.
46%%* StealthMentor: Nero.
47%%* TalkingAnimal: The owl.
48* TitleDrop: Repeatedly, including at least one paraphrase of "Her world, her way".
49%%* TricksterMentor: Nero again.
50* WalkIntoMordor: Chaos Land, the fourth and final area, is just a stone's throw away from the first town.
51* WeBuyAnything: Not only that, but ''any'' of the goods you sell to the merchants will pop up in stores later in the game. Bad news? You only get 25% of the market price for them, as opposed to 50% in most {{RPG}}s.
52* YouAllLookFamiliar: {{Lampshade|Hanging}}d frequently. Every town has {{NPC}}s who look the same, and they're the ''only'' [=NPCs=] the princess will see in any town at any given time. [[spoiler:It's AllPartOfTheShow, of course, as they're all paid actors running from town to town to [[SecretTestOfCharacter test her worthiness as a hero]].]]

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