History VideoGame / MondayNightCombat

19th Jun '18 6:17:30 PM TravisTouchdown
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A PC version was released on January 24th, 2011, and wouldn't you know it? [[http://store.steampowered.com/app/63200/ There are tie-in aesthetic items]] for both MNC ''and'' ''VideoGame/TeamFortress2''!

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A PC version was released on January 24th, 2011, and wouldn't you know it? [[http://store.steampowered.com/app/63200/ There are were tie-in aesthetic items]] for both MNC ''and'' ''VideoGame/TeamFortress2''!



A sequel, called "Super Monday Night Combat", was released April 18th, 2012. It features new classes, adding new ones at semi-regular intervals, and has more of a focus on the strategy and leveling of Dota than MNC. It's [[{{Freemium}} free-to-play]], with optional things such as cosmetics that you can pay for. Super MNC had an extended beta period, at first as a closed alpha available to MNC's top players, eventually becoming an Invitational (Read: Closed-beta). To coincide with the intergration of Steam Trading new VideoGame/TeamFortress2 items were released and this time are tied to achievements rather than pre-order.

Super Monday Night Combat currently has three gamemodes, with one more in development:

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A sequel, called "Super Monday Night Combat", was released April 18th, 2012. It features featured new classes, adding added new ones at semi-regular intervals, and has had more of a focus on the strategy and leveling of Dota than MNC. It's It was [[{{Freemium}} free-to-play]], with optional things such as cosmetics that you can could pay for. Super MNC had an extended beta period, at first as a closed alpha available to MNC's top players, eventually becoming an Invitational (Read: Closed-beta). To coincide with the intergration of Steam Trading new VideoGame/TeamFortress2 items were released and this time are were tied to achievements rather than pre-order.

Super Monday Night Combat currently has had three gamemodes, with one more in development:gamemodes:



* '''Danger Zone''': A currently unreleased game-type that UberEnt describes as "Competitive Blitz." Not many specifics are known about how it works, but it is confirmed that both teams are fighting off their own hoards of bots and will have some method of spawning extra bots against the enemy team.

There is also a "Training Camp", a playground in which new players can mess around, get a feel for Pros, and hit various buttons on the map to be given information on specific mechanics of the game and what role they play (In regards to Super Crossfire). Super MNC is updated every Thursday (Pacific Standard Time), which changes the Pros available for free that week and adds new balance tweaks, cosmetics, polish, Pros or maps.

Super Monday Night Combat can be downloaded for free [[http://store.steampowered.com/app/104700/ here]].

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* '''Danger Zone''': A currently unreleased game-type that UberEnt describes as "Competitive Blitz." Not many specifics are known about how it works, but it is confirmed that both teams are fighting off their own hoards of bots and will have some method of spawning extra bots against the enemy team.


There is was also a "Training Camp", a playground in which new players can could mess around, get a feel for Pros, and hit various buttons on the map to be given information on specific mechanics of the game and what role they play (In regards to Super Crossfire). Super MNC is updated every Thursday (Pacific Standard Time), which changes the Pros available for free that week and adds new balance tweaks, cosmetics, polish, Pros or maps.

Crossfire).

Super Monday Night Combat can be downloaded for free [[http://store.steampowered.com/app/104700/ here]].
received its last update on March 15, 2013. Like Monday Night Combat, it was shut down in May 2018 due to the development costs of becoming compliant with Europe's new privacy laws far outweighing the money that the game was bringing in.
29th Apr '18 6:39:19 PM MG_RAXA
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[[http://www.uberent.com/blog/2010/08/monday-night-combat-title-update-dlc-and-pax/ The developers have announced plans for DLC,]] [[http://www.uberent.com/news/view/spunky_cola_special_free_dlc the first of which was free and released on December 1st, 2010]], adding a new map for Crossfire, a new map for Blitz, a new mode for Blitz, more private match options, more protags, more intros and loading screens, the option to reset your level to get a new icon, and churros. Unfortunately, these plans have now been dropped by the developers.

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[[http://www.uberent.com/blog/2010/08/monday-night-combat-title-update-dlc-and-pax/ The developers have announced plans for DLC,]] [[http://www.uberent.com/news/view/spunky_cola_special_free_dlc the The first wave of which DLC was free and released on December 1st, 2010]], adding a new map for Crossfire, a new map for Blitz, a new mode for Blitz, more private match options, more protags, more intros and loading screens, the option to reset your level to get a new icon, and churros. Unfortunately, these plans have now been the developers dropped by support for the developers.
game, and later shut the game down permanently in response to Europe's new data privacy laws making the game too expensive to be compliant.
12th Feb '18 4:45:31 PM nombretomado
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* {{Cameo}}[=/=]IntercontinuityCrossover: In a moment of LampshadeHanging, the PC release of MNC has ''VideoGame/TeamFortress2'' items and vice-versa. The [=TF2=] items are from a Mann Co. Supply Crate opened by Juicebot[[note]] originally named Fruit Fucker (from PennyArcade), justifiably changed with regards to its appearance in a T-rated game[[/note]].

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* {{Cameo}}[=/=]IntercontinuityCrossover: In a moment of LampshadeHanging, the PC release of MNC has ''VideoGame/TeamFortress2'' items and vice-versa. The [=TF2=] items are from a Mann Co. Supply Crate opened by Juicebot[[note]] originally named Fruit Fucker (from PennyArcade), ''Webcomic/PennyArcade''), justifiably changed with regards to its appearance in a T-rated game[[/note]].



** Just in time for PAX East 2011, the Assassin can wear the [[PennyArcade Cardboard Tube Samurai's]] clothes which also turns the katana into the aforementioned cardboard tube complete with sounds of cardboard when it hits someone.

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** Just in time for PAX East 2011, the Assassin can wear the [[PennyArcade [[Webcomic/PennyArcade Cardboard Tube Samurai's]] clothes which also turns the katana into the aforementioned cardboard tube complete with sounds of cardboard when it hits someone.



** [[PennyArcade "Juice Bot"]]. [[CaptainObvious Like Bullseye, but he tends to drop more Juice than money]]. He sometimes appears instead of Bullseye and eventually explodes into giant orange slices and a spray of pulp instead of a blast of coins upon death.

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** [[PennyArcade [[Webcomic/PennyArcade "Juice Bot"]]. [[CaptainObvious Like Bullseye, but he tends to drop more Juice than money]]. He sometimes appears instead of Bullseye and eventually explodes into giant orange slices and a spray of pulp instead of a blast of coins upon death.
7th Dec '17 5:52:49 PM nombretomado
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MNC's gameplay itself is a sort of blend of ''VideoGame/TeamFortress2'''s class-based system, traditional TowerDefense games and [[DefenseoftheAncients DOTA's]] "hero versus hordes of enemies to destroy an objective" gameplay. The six classes ([[JackOfAllStats The Assault]], [[TheEngineer The Support]], [[TheBigGuy The Gunner]], [[FragileSpeedster The Assassin]], [[MightyGlacier The Tank]] and [[ExactlyWhatItSaysOnTheTin The Sniper]]) all have their own distinct play-style with unique abilities and equipment with each one filling a particular role during a match. Really, there just aren't any other games like it.

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MNC's gameplay itself is a sort of blend of ''VideoGame/TeamFortress2'''s class-based system, traditional TowerDefense games and [[DefenseoftheAncients [[VideoGame/DefenseoftheAncients DOTA's]] "hero versus hordes of enemies to destroy an objective" gameplay. The six classes ([[JackOfAllStats The Assault]], [[TheEngineer The Support]], [[TheBigGuy The Gunner]], [[FragileSpeedster The Assassin]], [[MightyGlacier The Tank]] and [[ExactlyWhatItSaysOnTheTin The Sniper]]) all have their own distinct play-style with unique abilities and equipment with each one filling a particular role during a match. Really, there just aren't any other games like it.
13th Sep '17 4:23:28 PM WaterBlap
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* BaconAddiction: Picking up Bacon gives you gold level endorsements in all categories until you die in MNC. In Super MNC, Bacon increases your Damage, Speed and Skill Regeneration while also healing you and giving you armor.
2nd Aug '17 5:53:59 PM nombretomado
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* XMeetsY: ''VideoGame/TeamFortress2'''s balanced classes with personality meets [[DefenseOfTheAncients DOTA's]] hero-based gameplay against hordes of enemies with elements of [[ThirdPersonShooter Third Person Shooters]] and TowerDefense, all revolving around a professional sports theme.
20th Jan '17 2:37:29 PM Xtifr
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'''Monday Night Combat,''' developed by Kirkland, WA based Uber Entertainment is a [[ThirdPersonShooter Third-Person]] HeroShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]

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'''Monday ''Monday Night Combat,''' Combat,'' developed by Kirkland, WA based Uber Entertainment is a [[ThirdPersonShooter Third-Person]] HeroShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]
9th Jan '17 5:30:07 PM nombretomado
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* OldMediaAreEvil: What is the first thing a clone of LeonardoDaVinci does? Get addicted to TV.

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* OldMediaAreEvil: What is the first thing a clone of LeonardoDaVinci Creator/LeonardoDaVinci does? Get addicted to TV.
21st Jun '16 2:51:13 AM FelipeXicao
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'''Monday Night Combat,''' developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]

to:

'''Monday Night Combat,''' developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter [[ThirdPersonShooter Third-Person]] HeroShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL.]]
22nd Apr '16 1:53:36 AM aye_amber
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'''Monday Night Combat''', developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade"; it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL]].

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'''Monday Night Combat''', Combat,''' developed by Kirkland, WA based Uber Entertainment is a class based ThirdPersonShooter released on Xbox LIVE Arcade during the second annual "Summer of Arcade"; Arcade;" it was later released on PC via Steam. Taking place TwentyMinutesIntoTheFuture MNC revolves around a futuristic BloodSport of [[CloningBlues Clones]] versus [[KillerRobot Bots]] with the same popularity, syndication, [[CashCowFranchise marketing potential]] and overblown spectacle of the [[UsefulNotes/AmericanFootball NFL]].
NFL.]]



* TronLines: Lights up every 5 seconds or so on your pro when they have enough juice to activate it. The normal FridgeLogic of it is justified because MondayNightCombat ''is'' a crowd-pleasing professional sport, and TronLines do look [[RuleOfCool cool]].

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* TronLines: Lights up every 5 seconds or so on your pro when they have enough juice to activate it. The normal FridgeLogic of it is justified because MondayNightCombat ''Monday Night Combat'' ''is'' a crowd-pleasing crowd pleasing professional sport, and TronLines do look [[RuleOfCool cool]].cool.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MondayNightCombat