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* MeaningfulName: Vito Brevis sounds like "Vita Brevis", Latin for "Life is short".

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* MeaningfulName: Vito Brevis sounds like "Vita Brevis", Latin for "Life is short". That phrase is also part of the aphorism "Art longa, vita brevis", which translates as "Art is long, life is short".
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* TheyCalledMeMad: One of Vito's quotes on the Mode Machine is yet another play on the "M-O-D-E" letters. "They called me odd! ME! ODD!"
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*AddedAlliterativeAppeal: One of the screens on the mode terminal features Rial giving many alliterative quotes.
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* HighPriest: Vito claims to be the high priest of Odme, the dark god of techno-fetishism.

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* HighPriest: Vito claims to be the high priest of Odme, the dark god of techno-fetishism. With how sarcastic he is, it's incredibly hard to tell whether he's being serious.
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* HighPriest: Vito claims to be the high priest of Odme, the dark god of techno-fetishism.
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* SignificantAnagram: The game is LOADED with anagrams of the word "Mode". "Dome" is the most mentioned, but there are also mentions of "Demo", "Odme", "Medo"...
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* {{Bouncer}}: The player can indeed be thrown out of the party by Tuba, the bouncer, if a character discovers that the player doesn't possess a dome.

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* {{Bouncer}}: The player can indeed be thrown out of the party by Tuba, the bouncer, if a character discovers certain characters discover that the player doesn't possess a dome.
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* UndercoverCopReveal: [[spoiler: The first man that the player can interact with reveals himself to be an undercover cop if the player responds positively to him. He was attending the party to find out whether Vito was involved in a cult.]]

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* UndercoverCopReveal: [[spoiler: The Jack, the first man that the player can interact with reveals himself to be an undercover cop if the player responds positively to him. He was attending the party to find out whether Vito was involved in a cult.]]
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''[MODE]'' is a 1995 [[FullMotionVideo FMV]] [[ChooseYourOwnAdventure adventure]] developed by multimedia artist Jeff Green and the Animatics Multimedia Corporation and published by Corel (yes, THAT Corel).

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''[MODE]'' is a 1995 [[FullMotionVideo FMV]] [[ChooseYourOwnAdventure adventure]] developed by multimedia artist Jeff Green and the Animatics Multimedia Corporation and published by Corel (yes, THAT Corel).
as in [=CorelDRAW=]).
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* {{Bouncer}}: The player can indeed be thrown out of the party by Tuba, the bouncer, if someone discovers that they don't have a dome.

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* {{Bouncer}}: The player can indeed be thrown out of the party by Tuba, the bouncer, if someone a character discovers that they don't have the player doesn't possess a dome.
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* SadClown: One of the recurring performers on the main stage is a clown dressed a bit like The Joker who tells bad jokes. As the night wears on, he gets drunk and the jokes aren't really even jokes anymore.
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* ObviousTrap: Mia shares some of her poetry and writing with the player and asks what they think of it. It's terrible.
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* PlayingHardToGet: One of the girls the player can romance sends out a lot of mixed signals and misleading questions before she'll let them get close.

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* PlayingHardToGet: One of the girls the player can romance romance, Mia, sends out a lot of mixed signals and misleading questions before she'll let them get close.



* YouGotSpunk: Rial's attitude takes a 180° turn regarding you if you remain persistent in your conversation with him. For your efforts, [[spoiler: he rewards the player with the dome they were looking for.]]

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* YouGotSpunk: Rial's attitude takes a 180° turn regarding you if you remain persistent in your conversation with him. For your efforts, [[spoiler: he rewards the player with the dome they were looking for.]]
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* UndercoverCopReveal: [[spoiler: The first man that the player can interact with reveals himself to be an undercover cop if the player responds positively to him. He was attending the party to find out whether Vito was involved in a cult.]]

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* UndercoverCopReveal: [[spoiler: The first man that the player can interact with reveals himself to be an undercover cop if the player responds positively to him. He was attending the party to find out whether Vito was involved in a cult.]]
* YouGotSpunk: Rial's attitude takes a 180° turn regarding you if you remain persistent in your conversation with him. For your efforts, [[spoiler: he rewards the player with the dome they were looking for.
]]
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* TheReasonYouSuckSpeech: Rial gives you one of these no matter how the rest of your interaction goes. He doesn't seem to like party crashers very much.

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* TheReasonYouSuckSpeech: Rial gives you one of these no matter how the rest of your interaction goes. He doesn't seem to like party crashers very much.
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* TheReasonYouSuckSpeech: Rial gives you one of these no matter how the rest of your interaction goes.

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* TheReasonYouSuckSpeech: Rial gives you one of these no matter how the rest of your interaction goes. He doesn't seem to like party crashers very much.
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* TheReasonYouSuckSpeech: Rial gives you one of these no matter how the rest of your interaction goes.

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* FeaturelessProtagonist

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* FeaturelessProtagonistFeaturelessProtagonist: Although according to the manager, you are attractive enough to be a model.


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* PlayingHardToGet: One of the girls the player can romance sends out a lot of mixed signals and misleading questions before she'll let them get close.
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''[MODE]'' is a 1995 [[FullMotionVideo FMV]] adventure developed by multimedia artist Jeff Green and the Animatics Multimedia Corporation and published by Corel (yes, THAT Corel).

to:

''[MODE]'' is a 1995 [[FullMotionVideo FMV]] adventure [[ChooseYourOwnAdventure adventure]] developed by multimedia artist Jeff Green and the Animatics Multimedia Corporation and published by Corel (yes, THAT Corel).
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* {{Bouncer}}: The player can indeed be thrown out of the party by Tuba, the bouncer, if someone discovers that they don't have a dome.
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* TrueArtIsIncomprehensible: The party itself, but especially the acts that occur on the main stage, such as two women putting a sheet over a third woman.
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* TrueArtIsIncomprehensible: The party itself, but especially the acts that occur on the main stage, such as two women putting a sheet over a third woman.
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* TheStoryTeller: One of the men in the dressing rooms will tell the player an interactive story he developed for children. The player can [[RomanceSidequest romance him]] if they're willing to spend a lot of time with him.
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* MindScrew

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* MindScrewMindScrew
* UndercoverCopReveal: [[spoiler: The first man that the player can interact with reveals himself to be an undercover cop if the player responds positively to him. He was attending the party to find out whether Vito was involved in a cult.]]
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->''Stop me if you've heard this one: a total stranger goes into a private party after midnight looking for some kicks. And he meets the host, a dashing world-famous artist. And the host says to him, "What are you doing here?" And the stranger says...''
-->-- '''Vito Brevis'''
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Blurring the lines between adventure game and interactive art installation, [Mode] is centered around the titular event, a party/art exhibit orchestrated by the eccentric and wealthy performance artist Vito Brevis. Rumors abound that this will be his final public appearance and thus apparently something big is about to go down. The player controls an anonymous FeaturelessProtagonist who decides to crash the party. First priority is acquiring a "Dome pin", which proves that the guest was invited (which the crasher naturally doesn't have).

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Blurring the lines between adventure game and interactive art installation, [Mode] is centered around the titular event, a party/art party/fashion event/art exhibit orchestrated by the eccentric and wealthy performance artist Vito Brevis. Rumors abound that this will be his final public appearance and thus apparently something big is about to go down. The player controls an anonymous FeaturelessProtagonist who decides to crash the party. First priority is acquiring a "Dome pin", which proves that the guest was invited (which the crasher naturally doesn't have).
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* FeaturelessProtagonist
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However, as the crasher talks to the guests and the night goes on, several mysteries come to light: just who ''is'' Vito Brevis? Is it true he has connections to some shadowy groups? And what is the nature of the Dome pins? Are they just decorations? Then why is Vito so adamant in ejecting anyone who isn't wearing one? Is this all somehow connected to Vito's "final performance"?

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However, as the crasher talks to the guests and the night goes on, several mysteries come to light: just who ''is'' Vito Brevis? Is it true he has connections to some shadowy groups? And what is the nature of the Dome pins? Are they just decorations? Then why is Vito so adamant in ejecting anyone who isn't wearing one? Is this all somehow connected to Vito's "final performance"?performance"?

!!This game contains examples of:
*EveryoneIsBi: The protagonist doesn't have any defined gender yet he/she can have sexual encounters with both men and women, even in the same playthrough.
*MeaningfulName: Vito Brevis sounds like "Vita Brevis", Latin for "Life is short".
*MindScrew
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''[MODE]'' is a 1995 [[FullMotionVideo FMV]] adventure developed by multimedia artist Jeff Green and the Animatics Multimedia Corporation and published by Corel (yes, THAT Corel).

Blurring the lines between adventure game and interactive art installation, [Mode] is centered around the titular event, a party/art exhibit orchestrated by the eccentric and wealthy performance artist Vito Brevis. Rumors abound that this will be his final public appearance and thus apparently something big is about to go down. The player controls an anonymous FeaturelessProtagonist who decides to crash the party. First priority is acquiring a "Dome pin", which proves that the guest was invited (which the crasher naturally doesn't have).

However, as the crasher talks to the guests and the night goes on, several mysteries come to light: just who ''is'' Vito Brevis? Is it true he has connections to some shadowy groups? And what is the nature of the Dome pins? Are they just decorations? Then why is Vito so adamant in ejecting anyone who isn't wearing one? Is this all somehow connected to Vito's "final performance"?

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