History VideoGame / MobiusFinalFantasy

17th Jun '18 10:44:48 AM Pinokio
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* TemporaryOnlineContent: Missed an event that ran for about a week? Too bad.
25th May '18 6:49:44 PM Dinjoralo
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** [[spoiler: Garland]], the boss of Chapter 7, uses this at the end of the fight. [[spoiler: He keeps switching to whichever element you attack him with, meaning you can't damage his break bar unless you hit him with something he's currently weak to.]]
17th May '18 1:12:05 PM SonicGamer07
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** The February 2017 update has the world of Gaea come over from ''VideoGame/FinalFantasyVII'' as cross-promotion for [[VideoGame/FinalFantasyVIIRemake the remake]], having you team up with Cloud to shut down Shinra's reactors.

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** The February 2017 update has the world of Gaea come over from ''VideoGame/FinalFantasyVII'' as cross-promotion for [[VideoGame/FinalFantasyVIIRemake the remake]], having you team up with Cloud to shut down Shinra's reactors. A later revival of the event in January 2018 also added a new story arc dealing with Cloud's famous rivalry with Sephiroth.



** January 2018 not only features a rerun of the aforementioned ''Final Fantasy VII'' event, but also adds a new story arc dealing with Cloud's famous rivalry with Sephiroth.
16th May '18 9:30:40 AM Dinjoralo
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* AntiPoopSocking: If you have the game open for two hours straight, a message will pop up when you're next on the area map suggesting that you take regular breaks.
** While the game has a stamina system like many other mobile games of its ilk, instances of the game stopping you are infrequent. Early on, you regularly get refills of stamina from constantly levelling up. Later, your stamina can carry you for a while before it empties, and you can easily amass hundreds of Elixirs that completely refill your stamina.



** Auto Battle works in a basic pattern; Use abilities to weaken break gauge, attack until the enemy breaks, then spam abilities. This doesn't change when playing as a monk, who have more weak abilities that augment their powerful attacks, and thus should attack enemies that are broken.



* DifficultyLevels: You can set the Battle Difficulty to either Normal or Hard in the Options menu. Hard difficulty increases the strength of enemies, but slightly boosts EXP and Skillseed gain.

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** If you start the game with a music app running in the background, it won't load any music so you can play with your own tunes.
* DifficultyLevels: You can set the Battle Difficulty to either Normal or Hard in the Options menu. Hard difficulty increases the strength of enemies, but slightly boosts EXP and Skillseed gain.gain and grants better drops from enemies..
8th May '18 1:02:49 AM zero5889
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** January 2018 not only features a rerun of the aforementioned ''Final Fantasy VII'' event, but also adds a new story arc dealing with Cloud's famous rivalry with Sephiroth.



* GuestFighter: "Ultimate Hero" Job cards function as this, allowing you to play as various characters from Franchise/FinalFantasy as a sort of skin, but with bonus stats and their own powerful Ultimate. Ultimate Heroes include [[VideoGame/FinalFantasyXIII Lightning]], [[VideoGame/FinalFantasyVII Cloud Strife, Sephiroth]], [[VideoGame/FinalFantasyXIV Y'shtola (JP-only)]], and [[VideoGame/FinalFantasyX Tidus (JP-only)]].

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* GuestFighter: "Ultimate Hero" Job cards function as this, allowing you to play as various characters from Franchise/FinalFantasy as a sort of skin, but with bonus stats and their own powerful Ultimate. Ultimate Heroes include [[VideoGame/FinalFantasyXIII Lightning]], [[VideoGame/FinalFantasyVII Cloud Strife, Sephiroth]], [[VideoGame/FinalFantasyXIV Y'shtola (JP-only)]], Rhul]], and [[VideoGame/FinalFantasyX Tidus (JP-only)]].Tidus]] (Japan-only so far).
4th May '18 2:24:17 PM Dinjoralo
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* {{Foreshadowing}}: When you first see Princess Sarah's portrait in chapter 2, Wol mentions it smells of rot, which he brings up again when meeting her in chapter 3. [[spoiler:She isn't human, and is actually as old as the prophecy]].
28th Apr '18 12:04:54 PM Dinjoralo
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** Auto Battle works in a basic pattern; Use abilities to weaken break gauge, attack until the enemy breaks, then spam abilities. This doesn't change when playing as a monk, who have more weak abilities that augment their powerful attacks, and thus should attack enemies that are broken.



* {{Combos}}: You can perform a three-step combo by chaining three normal attacks. The last hit of your combo will hit slightly harder.

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* {{Combos}}: You can perform a three-step combo by chaining three normal attacks. The last hit of your combo will hit slightly harder.harder and give out more element orbs.
21st Apr '18 7:02:35 AM Dinjoralo
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* ArtificialStupidity: Despite the above, it does have its flaws. For example, it's not really efficient; it prioritizes hitting Weakness over using standard attacks, which often leads to moments when it uses an Ability on an enemy that would have died to a normal attack anyways. It's also rather unsavvy with Element Drive; it tends to use it when your Element Orb stock is almost full. While it prioritizes using the Element Drive of the Element that your opponent is of, this can lead to situations where it doesn't really use Element Drive at logical instances.

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* ArtificialStupidity: Despite the above, it does have its flaws. For example, it's not really efficient; it prioritizes hitting Weakness over using standard attacks, most anything else, which often leads to moments when it uses an Ability on an enemy that would have died to a normal attack anyways.anyways, or it spamming a break-focused ability on an enemy that's already broken when anything else would be more effective, simply because of elemental weakness. It's also rather unsavvy with Element Drive; it tends to use it when your Element Orb stock is almost full. While it prioritizes using the Element Drive of the Element that your opponent is of, this can lead to situations where it doesn't really use Element Drive at logical instances.
19th Apr '18 1:56:15 PM Dinjoralo
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* Arc Number: Eight, and multiples thereof. The 8th, 18th, and 28th of each month are Mobius Day, where players get various bonuses. There are eight chapters in Season 1. Special events frequently give out 88,888 of different skillseeds, with varying amounts of 8's.

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* Arc Number: ArcNumber: Eight, and multiples thereof. The 8th, 18th, and 28th of each month are Mobius Day, where players get various bonuses. There are eight chapters in Season 1. Special events frequently give out 88,888 of different skillseeds, with varying amounts of 8's.



* {{Microtransactions}}: You can purchase the premium currency, Magicite, with real money. You can use Magicite to roll on the gacha without spending Tickets.

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* {{Microtransactions}}: You can purchase the premium currency, Magicite, with real money. You can use Magicite to roll on the gacha without spending Tickets.Tickets, alongside many other things.
19th Apr '18 1:40:06 PM Dinjoralo
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* AndYourRewardIsClothes: You can buy Echo variants or new Spirits from the Garden with Spirit Tickets. These have no effect on how Echo functions and is purely cosmetic.

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* AndYourRewardIsClothes: You can buy Echo variants or new Spirits from the Garden with Spirit Tickets. These have no effect on how Echo functions and is are purely cosmetic.


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* Arc Number: Eight, and multiples thereof. The 8th, 18th, and 28th of each month are Mobius Day, where players get various bonuses. There are eight chapters in Season 1. Special events frequently give out 88,888 of different skillseeds, with varying amounts of 8's.
This list shows the last 10 events of 107. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MobiusFinalFantasy