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->''"Let's go to a place where everything is made of blocks, and the only limit is your imagination. Let's go wherever you want to go. Climb the tallest mountains, venture down to the darkest caves. Build whatever you want; day or night, rain or shine, because this is the most significant sandbox you'll ever set foot in. Build a majestic castle, invent a new machine, or take a ride on a roller coaster. Play with friends, build your own little community. Protect yourself with the strongest armor that you can craft, and protect yourself against the creatures of the night. No one can tell you what you can or can not do. With no rules to follow, this adventure is up to you."''

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\n\n->''"Let's go to a place where everything is made of blocks, and the only limit is your imagination. Let's go wherever you want to go. Climb the tallest mountains, venture down to the darkest caves. Build whatever you want; day or night, rain or shine, because this is the most significant sandbox you'll ever set foot in. Build a majestic castle, invent a new machine, or take a ride on a roller coaster. Play with friends, build your own little community. Protect yourself with the strongest armor that you can craft, and protect yourself against the creatures of the night. No one can tell you what you can or can not do. With no rules to follow, this adventure is up to you."''






The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing the previous record-holder ''VideoGame/{{Tetris}}''. The game's popularity is so high and its fanbase so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there is no fixed or structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world, as well as make their own adventures within the game.

to:

The game's popularity cannot be overstated. With over 200 238 million copies sold, it is the number one best-selling game of all time, surpassing the previous record-holder ''VideoGame/{{Tetris}}''. The game's popularity is so high and its fanbase so large that [[Creator/XboxGameStudios Microsoft ]]bought Microsoft]] bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there is no fixed or structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world, as well as make their own adventures within the game.






* ''Minecraft Earth'' (2019-2021): A free-to-play AugmentedReality game for mobile devices. Will be defunct in June 2021.

to:

* ''Minecraft Earth'' (2019-2021): A free-to-play AugmentedReality game for mobile devices. Will be defunct in Defunct as of June 2021.















* ''ComicBook/{{Minecraft}}'' (2019-): A GraphicNovel series published by Creator/DarkHorseComics about a kid called Tyler who grows closer to his buddies on ''Minecraft'' after he moves to a new town.%%the page may be created as ComicBook/MinecraftDarkHorse or ComicBook/MinecraftDarkHorseComics so that it has its own subpages

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* ''ComicBook/{{Minecraft}}'' (2019-): A GraphicNovel series published by Creator/DarkHorseComics about a kid called Tyler who grows closer to his buddies on ''Minecraft'' after he moves to a new town.%%the page may be created as ComicBook/MinecraftDarkHorse or ComicBook/MinecraftDarkHorseComics so that it has its own subpages












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removed potholes


[[caption-width-right:350:[[{{Tagline}} Less]] [[TVTropesWillRuinYourLife addictive than TV Tropes!]]]]


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[[caption-width-right:350:[[{{Tagline}} Less]] [[TVTropesWillRuinYourLife [[caption-width-right:350:Less addictive than TV Tropes!]]]]

Tropes!]]

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* ''Minecraft: Woodsword Chronicles'' (2019-): A series of children's books written by Nick Eliopulos and illustrated by Luke Flowers and Alan Batson.

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** ''Minecraft: The Haven Trials'' (2021)
* ''Minecraft: Woodsword Chronicles'' (2019-): (2019-2021): A series of children's books written by Nick Eliopulos and illustrated by Luke Flowers and Alan Batson.
* ''Minecraft: Stonesword Saga'' (2021-)



* ''ComicBook/MinecraftWitherWithoutYou'' (2020): A three-volume GraphicNovel series about twin monster hunters, Cahira and Orion.

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* ''ComicBook/MinecraftWitherWithoutYou'' (2020): (2020-): A three-volume GraphicNovel series about twin monster hunters, Cahira and Orion.
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** ''Minecraft: The Mountain'' (2021)
** ''Minecraft: The Dragon'' (2021)
** ''Minecraft: Mob Squad'' (2021)
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** ''ComicBook/MinecraftStoriesFromTheOverworld'' (2019): An {{Anthology}} collection.
** ''ComicBook/MinecraftWitherWithoutYou'' (2020): The first GraphicNovel of a three-volume series about twin monster hunters, Cahira and Orion.

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** * ''ComicBook/MinecraftStoriesFromTheOverworld'' (2019): An {{Anthology}} collection.
** * ''ComicBook/MinecraftWitherWithoutYou'' (2020): The first A three-volume GraphicNovel of a three-volume series about twin monster hunters, Cahira and Orion.
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The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and can fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use and give them a health bar and the possibility of death. It also introduces crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode you'll respawn in Spectator Mode, which cannot interact with the world]].

to:

The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and can fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on On the other hand, survival forces the players to manually collect the blocks they want to use and give them a health bar and the possibility of death. It also introduces crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode you'll respawn in Spectator Mode, which cannot interact with the world]].



''Minecraft'' is notable that despite being largely single-player, it follows an MMO-style support model and receives updates from time to time. The game also began as an indie game and was created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least two more updates have been confirmed, with many more likely in the works.

to:

''Minecraft'' is notable in that despite being largely single-player, it follows an MMO-style support model despite being largely single-player and receives updates from time to time. The game also began as an indie game and was created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At 17. Mojang has confirmed at least two one more updates have been confirmed, with update and likely has many more likely in the works.
development.



* ''ComicBook/{{Minecraft}}'' (2019-): A series of {{Graphic Novel}}s published by Creator/DarkHorseComics about a kid called Tyler who grows closer to his buddies on ''Minecraft'' after he moves to a new town.%%the page may be created as ComicBook/MinecraftDarkHorse or ComicBook/MinecraftDarkHorseComics so that it has its own subpages

to:

* ''ComicBook/{{Minecraft}}'' (2019-): A GraphicNovel series of {{Graphic Novel}}s published by Creator/DarkHorseComics about a kid called Tyler who grows closer to his buddies on ''Minecraft'' after he moves to a new town.%%the page may be created as ComicBook/MinecraftDarkHorse or ComicBook/MinecraftDarkHorseComics so that it has its own subpages
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Misuse, unnecessary sinkhole


''[[ThisLoserIsYou Score: 0]]''

to:

''[[ThisLoserIsYou Score: 0]]''
''Score: 0''
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The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing previous record holder ''VideoGame/{{Tetris}}''. The game's popularity and fanbase is so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there is no fixed or structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world, as well as make their own adventures within the game.

In ''Minecraft'', nearly everything in the game is made up of similarly-sized cubes. From dirt, to rock, to tree trunks. The "world" of ''Minecraft'' is nigh-infinite and constantly generates new and unique landscapes as the player explores. Players can scale blocky mountains, swim across bodies of water, or explore any one of the many caves winding through the ground underneath them. The world is bound by unbreakable "bedrock" at the bottom and a height limit at the top where players can no longer place blocks. There are also two alternate realms players can travel to: the "Nether", a hell-like dimension, and "The End", a barren land where a terrible dragon awaits.

The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode you'll respawn in Spectator Mode, which cannot interact with the world]].

to:

The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing the previous record holder record-holder ''VideoGame/{{Tetris}}''. The game's popularity is so high and its fanbase is so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there is no fixed or structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world, as well as make their own adventures within the game.

In ''Minecraft'', nearly everything in the game is made up of similarly-sized cubes. From dirt, dirt to rock, to tree trunks. The "world" of ''Minecraft'' is nigh-infinite and constantly generates new and unique landscapes as the player explores. Players can scale blocky mountains, swim across bodies of water, or explore any one of the many caves winding through the ground underneath them. The world is bound by unbreakable "bedrock" at the bottom and a height limit at the top where players can no longer place blocks. There are also two alternate realms players can travel to: to the "Nether", a hell-like dimension, and "The End", a barren land where a terrible dragon awaits.

The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to can fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving use and give them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode you'll respawn in Spectator Mode, which cannot interact with the world]].



''Minecraft'' is notable that despite being largely singleplayer, it follows an MMO-style support model and receives updates from time to time. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.

to:

''Minecraft'' is notable that despite being largely singleplayer, single-player, it follows an MMO-style support model and receives updates from time to time. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one two more update has updates have been confirmed, with many more likely in the works.



* ''Super VideoGame/MeatBoy'' (2010): Steve is an unlockable VersionExclusiveContent GuestFighter in the PC version of the game.

to:

* ''Super VideoGame/MeatBoy'' (2010): Steve is an unlockable VersionExclusiveContent GuestFighter in the game's PC version of the game.version.



* ''Untitled Minecraft film'': [[TheMovie A film based on the game]] is in the works, and is set to be released by Creator/WarnerBros.

to:

* ''Untitled Minecraft film'': [[TheMovie A film based on the game]] is in the works, works and is set to be released by Creator/WarnerBros.
Is there an issue? Send a MessageReason:
None


The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing previous record holder ''VideoGame/{{Tetris}}''. The game's popularity and fanbase is so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there is no fixed o structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world, as well as make their own adventures within the game.

to:

The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing previous record holder ''VideoGame/{{Tetris}}''. The game's popularity and fanbase is so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there is no fixed o or structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world, as well as make their own adventures within the game.
Is there an issue? Send a MessageReason:
It's not June yet.


* ''Minecraft Earth'' (2019-2021): A free-to-play AugmentedReality game for mobile devices. Defunct as of June 2021.

to:

* ''Minecraft Earth'' (2019-2021): A free-to-play AugmentedReality game for mobile devices. Defunct as of Will be defunct in June 2021.
Is there an issue? Send a MessageReason:
None


The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing previous record holder ''VideoGame/{{Tetris}}''. The game's popularity and fanbase is so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there's no set "story" or narrative, and players are given utter freedom to decide how they want to interact with the world.

to:

The game's popularity cannot be overstated. With over 200 million copies sold, it is the number one best-selling game of all time, surpassing previous record holder ''VideoGame/{{Tetris}}''. The game's popularity and fanbase is so large that [[Creator/XboxGameStudios Microsoft ]]bought ''Minecraft'' for over two billion dollars in 2014. Part of the game's success can be credited to its deep and open-ended gameplay that encourages creativity and exploration: there's there is no set "story" fixed o structured storyline or narrative, and players are given utter freedom to decide how they want to interact with the world.
world, as well as make their own adventures within the game.
Is there an issue? Send a MessageReason:
None


* ''Untitled Minecraft film'': [[TheMovie A film based on the game]] is in the works, and is set to be released by Creator/WarnerBros on March 4th, 2022.

to:

* ''Untitled Minecraft film'': [[TheMovie A film based on the game]] is in the works, and is set to be released by Creator/WarnerBros on March 4th, 2022.Creator/WarnerBros.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MinecraftEarth'' (2019[[labelnote:*]]early access[[/labelnote]]): A free-to-play AugmentedReality game for mobile devices.

to:

* ''VideoGame/MinecraftEarth'' (2019[[labelnote:*]]early access[[/labelnote]]): ''Minecraft Earth'' (2019-2021): A free-to-play AugmentedReality game for mobile devices.devices. Defunct as of June 2021.
Is there an issue? Send a MessageReason:
It stopped being 'frequent' for like, 8 years.


The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.

to:

The game ''Minecraft'' is notable for its frequent updates.that despite being largely singleplayer, it follows an MMO-style support model and receives updates from time to time. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.
Is there an issue? Send a MessageReason:
Hardcore mode no longer force player to delete world.


The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode your world gets deleted]].

to:

The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], and if you die [[FinalDeathMode your world gets deleted]].
you'll respawn in Spectator Mode, which cannot interact with the world]].
Is there an issue? Send a MessageReason:
None


The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 2010, it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2021, the game is on version 1.16.5. At least one more update has been confirmed, with many more likely in the works.
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The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2021, the game is on version 1.16.5.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.

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The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2021, the game is on version 1.16.5.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At At least one more update has been confirmed, with many more likely in the works.
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1.16.5 is now the latest stable update for Minecraft Java Edition.


The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, 2021, the game is on version 1.16.4.5.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.
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The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.

to:

The game is notable for its frequent updates. The game also began as an indie game and was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]At least one more update has been confirmed, with many more likely in the works.
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''[[https://www.minecraft.net/en-us/ Minecraft]]'' is a block-based [[WideOpenSandbox sandbox-style]] game. The game drops players into a wide-open [[ProceduralGeneration procedurally generated world]] where everything is made of blocks that the players can break down and place elsewhere, rearranging things as they see fit. The game is noted for its creative appeal, often described as "Digital [[BuiltWithLego Lego]]".[[note]]Incidentally, LEGO [[http://www.brickset.com/news/article/?ID=1982 currently offers ''Minecraft''-themed sets by popular demand.]][[/note]] ''Massively'' popular, the game was originally released on PC by developer Creator/{{Mojang}} but has since moved to every major video game console and mobile platform.

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''[[https://www.minecraft.net/en-us/ Minecraft]]'' is a block-based [[WideOpenSandbox sandbox-style]] sandbox]] [[SurvivalSandbox survival]] game. The game drops players into a wide-open [[ProceduralGeneration procedurally generated world]] where everything is made of blocks that the players can break down and place elsewhere, rearranging things as they see fit. The game is noted for its creative appeal, often described as "Digital [[BuiltWithLego Lego]]".[[note]]Incidentally, LEGO [[http://www.brickset.com/news/article/?ID=1982 currently offers ''Minecraft''-themed sets by popular demand.]][[/note]] ''Massively'' popular, the game was originally released on PC by developer Creator/{{Mojang}} but has since moved to every major video game console and mobile platform.
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The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]]
[[/note]]At least one more update has been confirmed, with many more likely in the works.
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None


The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]].

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated.[[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4[[note]]This 4.[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]].
[[/note]]
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The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2020, the game is on version 1.16.4.

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. [[note]]1.8.9 was the last update released before this gap and was the end of what the fandom considers "classic full-release" Minecraft; 1.9 and onwards was a new era entirely.[[/note]] As of 2020, the game is on version 1.16.4.
4[[note]]This general 1.16 update is what, to most players, ended the 1.9 and onwards era.[[/note]].
Is there an issue? Send a MessageReason:
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The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development.

to:

The game is notable for its frequent updates. The game was originally created by Swedish programmer Markus "Notch" Persson as a SpiritualAdaptation of a [[FreewareGames freeware]] game from Creator/ZachtronicsIndustries called ''Infiniminer''. First released in 2009, ''Minecraft'' started out very basic and only had the equivalent of Creative mode. Various other modes, such as Survival Test, Indev Indev, and Infdev were slowly added in and refined/renamed, as well as many of the now-standard features (like the day/night cycle). In the summer of 2010 it was updated to [[UsefulNotes/BetaTest Alpha]] status and moved to Beta status later that year. Despite the game being "officially" released in 2011, many new features have continued to be added. As previously mentioned, in 2014, Microsoft bought Mojang (and thus ''Minecraft'') but assured fans they planned to continue the game's ongoing development.
development, which they have by releasing one to two updates per year, save for 2015 where it was not updated. As of 2020, the game is on version 1.16.4.
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Removed blatantly false information


The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], monsters are stronger and have more health. and if you die [[FinalDeathMode your world gets deleted]].

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The three main modes in ''Minecraft'' are '''Creative''', '''Survival''' and '''Hardcore'''. In Creative, the players can destroy and place blocks with a single click. They can use any block in the game, cannot die[[note]]Barring using the "/kill" command or falling below Y=-64 in the void[[/note]], and are able to fly. For the most part, it's focused solely on building, and can be used to easily make very large structures or pixel art. Monsters and animals still spawn in the game world, but are passive and will not attack the player. Survival, on the other hand, forces the players to manually collect the blocks they want to use, as well as giving them a health bar and the possibility of death. It also introduces a crafting and [[WizardNeedsFoodBadly hunger systems]], and monsters will be aggressive and attempt to kill players. The players are forced to scrounge for supplies, building up a base to protect themselves from monsters while also mining deep underground for valuable materials. Players must craft various equipment to help them survive, such as pickaxes to make mining blocks quicker, or swords and armor to help fend off the monsters that come each night. Hardcore mode is almost identical to Survival except for the fact that [[HarderThanHard the difficulty is locked on hard]], monsters are stronger and have more health. and if you die [[FinalDeathMode your world gets deleted]].
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* ''VideoGame/MinecraftDungeons'' (2020): A dungeon-crawler HackAndSlash game developed by Mojang and Double Eleven.

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* ''VideoGame/MinecraftDungeons'' (2020): A dungeon-crawler HackAndSlash game developed by Mojang and Double Eleven.Creator/DoubleEleven.
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Added DiffLines:

* ''VideoGame/JoeDanger 2: The Movie'' (2012): As VersionExclusiveContent for the PC and Vita versions of the game, Steve appears as a GuestFighter and the LevelEditor includes usable ''Minecraft'' environments.
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* ''VideoGame/SuperSmashBrosUltimate'' (2018): Steve (with Alex, a zombie, and an Enderman as alternate skins) is set to appear as a [[DownloadableContent DLC]] GuestFighter of the game's ''Fighters Pass Vol 2.'' on October 13, 2020.

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* ''VideoGame/SuperSmashBrosUltimate'' (2018): Steve (with Alex, a zombie, and an Enderman as alternate skins) is set to appear appears as a [[DownloadableContent DLC]] GuestFighter of the game's ''Fighters Pass Vol 2.'' on October 13, 2020.Volume 2''.
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''You died!''[[note]]or if you're playing the classic version, ''Game Over!'']][[/note]]

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''You died!''[[note]]or if you're playing the classic version, ''Game Over!'']][[/note]]
Over!''[[/note]]

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