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History VideoGame / MetalGearSolidPortableOps

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* CanonDiscontinuity: The game's events are never referenced in subsequent games in the series.
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* CanonDiscontinuity: The game's events are never referenced in subsequent games in the series.
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** See BroadStrokes above, but the game wound up being on the recieving end of this, more than any other ''Metal Gear'' game.

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** See BroadStrokes above, but the game wound up being on the recieving receiving end of this, more than any other ''Metal Gear'' game.

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