History VideoGame / MetalGearSolidPortableOps

8th Aug '16 4:26:00 AM PF
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* CutSong: When allegations of plagiarism for the "Metal Gear Solid Main Theme" began to surface during the game's production, the game's theme song, "Show Time," which [[http://www.youtube.com/watch?v=RzHhAcD8TS4 originally]] included the "Metal Gear Solid Main Theme", was re-edited so that it didn't. Sadly, this was not a temporary change, and the song has [[ExecutiveMeddling never surfaced again]], even in the 20th anniversary soundtrack collection (also, this is the only game with ''Metal Gear Solid'' in the title that doesn't have ''Metal Gear Solid'''s game over music at all, including ''[[VideoGame/MetalGearGhostBabel Ghost Babel]]'', but this is generally viewed as less significant by fans).
8th Aug '16 4:23:45 AM PF
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** Later in the game, you need to know the location of the Guest House by either stealing a map from the rail bridge, or interrogating the government official at the town. This is the same official interrogated from the airport earlier, so if you recruit him at the airport, he won't appear in the town, and the only way to know the location is from the rail bridge.
*** Consequentially, recruiting him at the town will make you unable to recruit [[spoiler:EVA and Ocelot]] as he plays part in their recruitment.

to:

** Later in the game, you need to know the location of the Guest House by either stealing a map from the rail bridge, or interrogating the government official at the town. This is the same official interrogated from the airport earlier, so if you recruit him at the airport, he won't appear in the town, and the only way to know the location is from the rail bridge.
***
bridge. Consequentially, recruiting him at the town will make you unable to recruit [[spoiler:EVA and Ocelot]] as he plays part in their recruitment.
8th Aug '16 12:44:36 AM mobiuscenturion
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* DevelopersForesight:
** Shoot Campbell with the Mk. 22 in the tutorial and the dialogue will hilariously change.
** Later in the game, you need to know the location of the Guest House by either stealing a map from the rail bridge, or interrogating the government official at the town. This is the same official interrogated from the airport earlier, so if you recruit him at the airport, he won't appear in the town, and the only way to know the location is from the rail bridge.
*** Consequentially, recruiting him at the town will make you unable to recruit [[spoiler:EVA and Ocelot]] as he plays part in their recruitment.



** In-game, if the player decides to unlock Elisa and/or Ursula prior to fighting [=RAXA=] either by busting hard on recruiting medics or simply by code, you'll notice that [[spoiler:you can't recruit them both simultaneously. This foreshadows the fact that Elisa and Ursula aren't physical twins, but two different personalities of a single girl]].



** During subsequent playthroughs, you can start the game with your previous roster. This includes characters who aren't supposed to be on Snake's side at that point of the story and characters that aren't even supposed to be on Snake's side at all.

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** During subsequent playthroughs, you can start the game with your previous roster. This includes characters who aren't supposed to be on Snake's side at that point of the story and characters that those who aren't even supposed to be on Snake's his side at all.



* ImproperlyPlacedFirearms: Soviet soldiers armed with [=M1911A1s=] amongst other weapons. This can be handwaved as being FOX equipment, but it's a bit of a stretch to suggest that they have no Makarovs available. Also, given the time period, the AKM would be used by the Soviets instead of the AK-47.

to:

* ImproperlyPlacedFirearms: Soviet soldiers armed with [=M1911A1s=] amongst and other American weapons. This can be handwaved justified as being FOX equipment, but it's a bit of a stretch to suggest that they have no Makarovs available. Also, given the time period, the AKM would be used by the Soviets instead of the AK-47.available.



* InterfaceSpoiler: If the player decides to unlock Elisa and/or Ursula prior to fighting RAXA either by busting hard on recruiting medics or simply by code, you'll notice that you can't recruit them both simultaneously. [[spoiler: This foreshadows the fact that Elisa and Ursula aren't physical twins, but two different personalities of a single girl.]]



* TheDevTeamThinksOfEverything: Later in the game, you need to know the location of the Guest House by either stealing a map from the rail bridge, or interrogating the government official at the town. This is the same official interrogated from the airport earlier, so if you recruit him at the airport, he won't appear in the town, and the only way to know the location is from the rail bridge.
** Consequentially, recruiting him at the town will make you unable to recruit [[spoiler:EVA and Ocelot]] as he plays part in their recruitment.
1st Mar '16 10:12:14 AM PF
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While initially advertised as the missing link between ''Metal Gear Solid 3'' and the original ''VideoGame/MetalGear'', ''Portable Ops'' is considered more of a sidestory, as it was developed without Creator/HideoKojima's own direction. Kojima would take directorial helm of the next PSP game in the series, ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'', building upon the game design of ''Portable Ops'' and chronicling the further exploits of Big Boss. Kojima [[WordOfGod has since clarified]] that while the game '''is''' part of the ''Metal Gear'' canon, [[BroadStrokes future games may take some liberties with certain elements of the plot]].

to:

While initially advertised as the missing link between ''Metal Gear Solid 3'' and the original ''VideoGame/MetalGear'', ''{{VideoGame/Metal Gear|1}}'', ''Portable Ops'' is considered more of a sidestory, as it was developed without Creator/HideoKojima's own direction.wasn't directed by Creator/HideoKojima. Kojima would take directorial helm of the next PSP game in the series, ''[[VideoGame/MetalGearSolidPeaceWalker Peace Walker]]'', building upon the game design of ''Portable Ops'' and chronicling the further exploits of Big Boss. Kojima [[WordOfGod has since clarified]] that while the game '''is''' part of the ''Metal Gear'' canon, [[BroadStrokes future games may take some liberties with certain elements of the plot]].



* AFatherToHisMen: Snake plays this straight, and the {{big bad}} does a twisted parody of this.

to:

* AFatherToHisMen: Snake plays this straight, and while the {{big bad}} does a twisted parody of this.
1st Mar '16 10:08:45 AM PF
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'''''Metal Gear Solid: Portable Ops''''' ([[InsistentTerminology officially abbreviated]] ''MPO'') is a ''Franchise/MetalGear'' game released for the {{PlayStation Portable}} in 2006. Following the release of a few ''Metal Gear'' spinoffs for the PSP (both ''VideoGame/MetalGearAcid'' games and ''Metal Gear Solid: Digital Graphic Novel''), Kojima Productions decided to develop a legitimate ''Metal Gear Solid'' game for the handheld system that remained true to the stealth action game design of its console counterparts, with a story that followed the events of ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3]]''.

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'''''Metal Gear Solid: Portable Ops''''' ([[InsistentTerminology officially abbreviated]] ''MPO'') is a ''Franchise/MetalGear'' game released for the {{PlayStation UsefulNotes/{{PlayStation Portable}} in 2006. Following the release of a few ''Metal Gear'' spinoffs for the PSP (both ''VideoGame/MetalGearAcid'' games and ''Metal Gear Solid: Digital Graphic Novel''), Kojima Productions decided to develop a legitimate ''Metal Gear Solid'' game for the handheld system that remained true to the stealth action game design of its console counterparts, with a story that followed the events of ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3]]''.



''Portable Ops'' was followed by a stand-alone expansion titled ''Metal Gear Solid: Portable Ops Plus'' (or ''MPO+'') in 2007. It drops the story mode from the original game with an "Infinity Mission" mode, while introducing new multiplayer modes, maps, units and unique characters based on ''VideoGame/MetalGearSolid'', ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'' and even ''[[VideoGame/MetalGearSolid4GunsOfThePatriots Metal Gear Solid 4]]'', rather than being based strictly on ''Metal Gear Solid 3''.

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''Portable Ops'' was followed by a stand-alone expansion titled ''Metal Gear Solid: Portable Ops Plus'' (or ''MPO+'') (''MPO+'') in 2007. It drops the story mode from the original game with an "Infinity Mission" mode, while introducing new multiplayer modes, maps, units and unique characters based on ''VideoGame/MetalGearSolid'', ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'' and even ''[[VideoGame/MetalGearSolid4GunsOfThePatriots Metal Gear Solid 4]]'', rather than being based strictly on ''Metal Gear Solid 3''.



* AnimalThemeNaming: Snake himself and the generic members of his team. Subverted by the members of FOX: Gene and Cunningham are also known as Viper and Boa respectively, but they're never really addressed by those codenames; Null didn't use the codename "Gray Fox" until years after the events of this game; and Ursula's name (which coincidentally means "little bear") barely counts as a codename since it's a common given name. Only Python uses an animal-themed codename.

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* AnimalThemeNaming: Snake himself and the generic members of his team. Subverted by the members of FOX: Gene and Cunningham are also known as Viper and Boa Boa, respectively, but they're never really addressed by those codenames; Null didn't use the codename "Gray Fox" until years after the events of this game; and Ursula's name (which coincidentally means "little bear") barely counts as a codename since it's a common given name. Only Python uses an animal-themed codename.
15th Nov '15 2:38:12 PM CynicalBastardo
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Added DiffLines:

* {{Nerf}}: CQC, even when used by Snake, is a lot less effective than it was in ''VideoGame/MetalGearSolid3SnakeEater''; It's more difficult to grab an enemy from the front and the CQC knife can't be used to slit throats and, as such is reduced to a WeaponForIntimidation.
15th Oct '15 9:59:00 PM bigbossbalrog
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[[caption-width-right:350:''"[[StartOfDarkness Calling to the Night]]"'']]

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[[caption-width-right:350:''"[[StartOfDarkness Calling to the Night]]"'']]
Night...]]"'']]
9th Oct '15 8:35:27 AM bigbossbalrog
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[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/Metal_Gear_Solid_Portable_Ops_Logo_7265.gif]]

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[[quoteright:250:http://static.[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/Metal_Gear_Solid_Portable_Ops_Logo_7265.gif]]
org/pmwiki/pub/images/nakedsnakebb.JPG]]
[[caption-width-right:350:''"[[StartOfDarkness Calling to the Night]]"'']]
24th Sep '15 1:36:44 PM PF
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Set in 1970 (six years after Operation Snake Eater), Naked Snake (a.k.a. Big Boss) finds himself abducted by members of his former unit (FOX) and imprisoned in a base somewhere in the San Hieronymo Peninsula in Colombia. After escaping from prison, Snake finds out that FOX has allied themselves with members of the Red Army and have taken over a secret Soviet missile base. They're now threatening both the US and Russia, and the US government thinks Snake is leading the FOX revolt. Unable to take down the FOX unit by himself, Snake joins forces with a Green Beret soldier named Roy Campbell, forming the core of a soon-to-be-much-larger team dedicated to saving the day.

to:

Set in 1970 (six years after Operation Snake Eater), Naked Snake (a.k.a. Big Boss) finds himself abducted by members of his former unit (FOX) and imprisoned in a base somewhere in the San Hieronymo Peninsula in Colombia. After escaping from prison, Snake finds out that FOX has allied themselves with members of the Red Army and have taken over a secret Soviet missile base. They're now threatening both the US and Russia, and the US U.S. government thinks Snake is leading the FOX revolt. Unable to take down the FOX unit by himself, Snake joins forces with a Green Beret soldier named Roy Campbell, forming the core of a soon-to-be-much-larger team dedicated to saving the day.



** Sigint and his UMA Club is referenced by Snake and Sigint

to:

** Sigint and his UMA Finders Club is referenced by Snake and SigintSigint.



** Most of the characters and areas in the original ''Portable Ops'' were recycled from ''Metal Gear Solid 3'', right down to using the same textures. This especially noticeable with all the returning characters from ''Metal Gear Solid 3'' (aside for Snake himself, Para-Medic and Sigint) who look and dress exactly like they did during Operation Snake Eater six years ago. Ocelot, Raikov and [[spoiler:Sokolov]] in particular were playable characters in the original incarnation of ''Metal Gear Online'' included with ''Metal Gear Solid 3: Subsistence'' (released two years prior), so their abilities were carried over from that game intact.

to:

** Most of the characters and areas in the original ''Portable Ops'' were recycled from ''Metal Gear Solid 3'', right down to using the same textures. This especially noticeable with all the returning characters from ''Metal Gear Solid 3'' (aside for Snake himself, Para-Medic and Sigint) who look and dress exactly like they did during Operation Snake Eater six years ago. earlier. Ocelot, Raikov Raikov, and [[spoiler:Sokolov]] in particular were playable characters in the original incarnation of ''Metal Gear Online'' included with ''Metal Gear Solid 3: Subsistence'' (released two years prior), Subsistence'', so their abilities were carried over from that game intact.



* PlotTwist: Although it has several twists left and right, arguably the biggest one to deserve a mention on here is [[spoiler:that the American branch of the Philosophers were not the founders of the Patriots, as previously stated in the scrolling timeline of ''[=MGS3=]'', but rather they were murdered by Ocelot under orders from Zero, who forms the organization alongside Big Boss. This sets up the backstory of ''[=MGS4=]''.]]

to:

* PlotTwist: Although it has several twists left and right, arguably the biggest one to deserve that deserves a mention on here is [[spoiler:that the American branch of the Philosophers were not the founders of the Patriots, as previously stated in the scrolling timeline of ''[=MGS3=]'', but rather they were the CIA Director was murdered by Ocelot under orders from Zero, who forms Zero. Furthermore, the organization alongside Big Boss.was founded by Zero in the aftermath. This sets up the backstory of ''[=MGS4=]''.]]
24th Sep '15 12:42:45 PM Saurubiker
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* PlotTwist: Although it has several twists left and right, arguably the biggest one to deserve a mention on here is [[spoiler:Volgin launching a nuke towards the Sokolov Research Facility being revealed to have been intended all along by a single deviously cunning strategist. In ''Peace Walker'', it is revealed that Hot Coldman was the one responsible.]]

to:

* PlotTwist: Although it has several twists left and right, arguably the biggest one to deserve a mention on here is [[spoiler:Volgin launching a nuke towards [[spoiler:that the Sokolov Research Facility being revealed to have been intended all along by a single deviously cunning strategist. In ''Peace Walker'', it is revealed that Hot Coldman was American branch of the one responsible.Philosophers were not the founders of the Patriots, as previously stated in the scrolling timeline of ''[=MGS3=]'', but rather they were murdered by Ocelot under orders from Zero, who forms the organization alongside Big Boss. This sets up the backstory of ''[=MGS4=]''.]]
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MetalGearSolidPortableOps