History VideoGame / MetalGear2SolidSnake

29th Mar '17 9:25:26 PM jameygamer
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* WolfpackBoss: The Ultrabox/Four Horsemen team of mercenaries are fought together in a Tower Building elevator after you've advanced far enough in the game to get a "This elevator will be your coffin" codec message from [[spoiler:Gray Fox]].
12th Jan '17 9:17:41 PM jameygamer
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* PointOfNoReturn: Despite the broken bridge, the player can still travel back and forth between the Detention Camp and the other places in Zanzibar Land by using the cardboard box to transport himself via one of the shipping trucks, which is a necessity if one has forgotten to [[spoiler:change the shape of Gustava's brooch]]. However, once Snake has acquired the [[spoiler:MSX cartridge]], he will fall into a trap door where he is forced to face the final gauntlet of boss challenges.

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* PointOfNoReturn: Despite the broken bridge, the player can still travel back and forth between the Detention Camp and the other places in Zanzibar Land by using the cardboard box to transport himself via one of the shipping trucks, which is a necessity if one has forgotten to [[spoiler:change the shape of Gustava's brooch]].brooch]] (you will need to get the last two keycards, 8 & 9, to be able to enter the room in the Tower Building where you can take the return trip to the Detention Camp). However, once Snake has acquired the [[spoiler:MSX cartridge]], he will fall into a trap door where he is forced to face the final gauntlet of boss challenges.
12th Jan '17 9:10:49 PM jameygamer
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* HoistByHisOwnPetard: You know the stinger missiles Snake has to use to shoot down the Hind D around the heliport area? Well, those Stinger missiles he gained were originally supposed to be installed onto the war machines of Zanzibar Land, including the Goriate tanks and the Hind D gunships. This is also how Red Blaster ended up being defeated; he attempts to "cook you slowly with his grenades" when you enter his wire trap boss room in the Tower Building 30th floor (you enter the room from an elevator) while searching for a carrier pigeon, but all you have to do is throw your own grenades at him on the ceiling (you have to trip his trap and kill him; his room is on the way to the roof of the Tower Building, where you'll find the pigeon with a message you need).

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* HoistByHisOwnPetard: You know the stinger missiles Snake has to use to shoot down the Hind D around the heliport area? Well, those Stinger missiles he gained were originally supposed to be installed onto the war machines of Zanzibar Land, including the Goriate tanks and the Hind D gunships. This is also how Red Blaster ended up being defeated; he attempts to "cook you slowly with his grenades" when you enter his wire trap boss room in the Tower Building 30th floor (you enter the room from an elevator) while searching for a carrier pigeon, but all you have to do is throw your own grenades at him on the ceiling (you have to trip his trap and kill him; his room is on the way to the roof of the Tower Building, where you'll find the pigeon with a message the code you need).need to be able to contact Dr. Marv).
12th Jan '17 9:09:04 PM jameygamer
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* HoistByHisOwnPetard: You know the stinger missiles Snake has to use to shoot down the Hind D around the heliport area? Well, those Stinger missiles he gained were originally supposed to be installed onto the war machines of Zanzibar Land, including the Goriate tanks and the Hind D gunships. This is also how Red Blaster ended up being defeated.

to:

* HoistByHisOwnPetard: You know the stinger missiles Snake has to use to shoot down the Hind D around the heliport area? Well, those Stinger missiles he gained were originally supposed to be installed onto the war machines of Zanzibar Land, including the Goriate tanks and the Hind D gunships. This is also how Red Blaster ended up being defeated.defeated; he attempts to "cook you slowly with his grenades" when you enter his wire trap boss room in the Tower Building 30th floor (you enter the room from an elevator) while searching for a carrier pigeon, but all you have to do is throw your own grenades at him on the ceiling (you have to trip his trap and kill him; his room is on the way to the roof of the Tower Building, where you'll find the pigeon with a message you need).
12th Jan '17 9:04:19 PM jameygamer
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* KillItWithFire: After destroying Metal Gear, [[spoiler:Gray Fox]] jumps out and sets Snake on fire. You MUST get rid of all the items in your inventory that have flames over them to put the fire out before it kills you; this will force you to [[NoGearLevel discard all weapons, all your keys, and a few other now-useless items such as the gas mask and a "National Anthem" cassette.]] Thankfully, it won't burn your rations or the bullet-proof vest (which cuts the damage you take in half).


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* NoGearLevel: You have to confront [[spoiler:Gray Fox on foot]] with just your fists; after you get him out of Metal Gear, he sets you on fire and forces you to drop your weapons, which are burned up. This also applies to [[spoiler:Big Boss until you solve the door puzzle in his room and get the lighter and spray can, which acts as a makeshift flamethrower]], but after defeating the final boss, Holly will give you a replacement pistol with unlimited ammo to confront the final escape.
12th Jan '17 8:56:31 PM jameygamer
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* FisticuffsBoss: Snake is forced to [[NoGearLevel discard his entire inventory]] before fighting [[spoiler:Gray Fox]] in unarmed combat.

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* FisticuffsBoss: Snake is forced to [[NoGearLevel discard his entire inventory]] before fighting [[spoiler:Gray Fox]] in unarmed combat. [[spoiler:Fox]] sets Snake on fire and a good chunk of your inventory, including all weapons/keycards but excluding rations, will be burning and sap your health rapidly until you get rid of all the burning items in your inventory.
12th Jan '17 8:53:46 PM jameygamer
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* BrokenBridge: The bridge to the Detention Camp gets destroyed by Metal Gear when Snake arrives there, forcing him to go to the Tower Building balcony and hang glide across the crevice to continue. You only need to do this once; after you obtain the last keycards, 7, 8 9, and the green card, you can use the cardboard box on a conveyor in both the Detention Camp and a Level 9 room in the Tower Building to travel between the two.

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* BrokenBridge: The bridge to the Detention Camp gets destroyed by Metal Gear when Snake arrives there, forcing him to go to the Tower Building balcony and hang glide across the crevice to continue. You only need to do this once; after you obtain the last keycards, 7, 8 8, 9, and the green card, you can use the cardboard box on a conveyor in both the Detention Camp and a Level 9 room in the Tower Building to travel between the two.
12th Jan '17 8:53:25 PM jameygamer
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* BrokenBridge: The bridge to the Detention Camp gets destroyed by Metal Gear when Snake arrives there, forcing him to go to the Tower Building balcony and hang glide across the crevice to continue.

to:

* BrokenBridge: The bridge to the Detention Camp gets destroyed by Metal Gear when Snake arrives there, forcing him to go to the Tower Building balcony and hang glide across the crevice to continue. You only need to do this once; after you obtain the last keycards, 7, 8 9, and the green card, you can use the cardboard box on a conveyor in both the Detention Camp and a Level 9 room in the Tower Building to travel between the two.
19th Dec '16 10:52:19 PM jameygamer
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* ItsAllUpstairsFromHere: According to the specs, Zanzibar Tower looms 600 meters high with 30 floors above ground and a single basement floor. You can't visit every floor, obviously, though Snake leads the guards on a merry chase up the staircases.

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* ItsAllUpstairsFromHere: According to the specs, Zanzibar Tower looms 600 meters high with 30 floors above ground and a single basement floor. You can't visit every floor, obviously, though Snake leads the guards on a merry chase up the staircases.staircases [[spoiler:once the elevator that stops on the 20th floor is disabled following the Ultrabox team boss fight]].
13th Dec '16 1:45:45 PM jameygamer
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* RefusingParadise: The game takes place in an alternate 1999 where the U.S. and Soviet bloc have agreed to toss out their old nuclear weapons. When the oil reserves run dry, Dr. Marv accidentally invents OILIX. Big Boss takes advantage of the armistice by stealing OILIX and building a new Metal Gear, leaving the now-defenseless planet at his mercy. What makes Big Boss so deplorable here isn't that he is holding the world ransom, but also sabotaging the real possibility of a peaceful 21st century.

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* RefusingParadise: The game takes place in an alternate 1999 where the U.S. and Soviet bloc have agreed to toss out their old nuclear weapons. When the oil reserves run dry, Dr. Marv accidentally invents OILIX. Big Boss [[spoiler:Big Boss]] takes advantage of the armistice by stealing OILIX and building a new Metal Gear, leaving the now-defenseless planet at his mercy. What makes Big Boss [[spoiler:Big Boss]] so deplorable here isn't that he is holding the world ransom, but also sabotaging the real possibility of a peaceful 21st century.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MetalGear2SolidSnake