History VideoGame / MetalGear2SolidSnake

2nd Sep '16 6:24:22 PM TheBuddy26
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Released during the twilight days of the [=MSX2=], ''Metal Gear 2'' was Konami's final MSX release and its low print run ensured that it would become one of the most sought-after games by MSX collectors. A [[http://gtinter.msxnet.org/mgear2us.htm fan-translated version]] was completed in 1998 by the hobbyist group [[http://gtinter.msxnet.org/gtinter.htm G&T Soft]], along with an online version of the [[http://gtinter.msxnet.org/Operate.htm user's manual]] (which includes not only playing instructions, but extensive information on the game's story and setting), just in time for the release of ''Metal Gear Solid''. Konami themselves would later release ''Metal Gear 2'' officially outside of Japan alongside the first [=MSX2=] game in updated versions that were included in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3: Subsistence]]''.

to:

Released during the twilight days of the [=MSX2=], ''Metal Gear 2'' was Konami's final MSX release and its low print run ensured that it would become one of the most sought-after games by MSX collectors. A [[http://gtinter.msxnet.org/mgear2us.htm fan-translated version]] was completed in 1998 by the hobbyist group [[http://gtinter.msxnet.org/gtinter.htm G&T Soft]], along with an online version of the [[http://gtinter.msxnet.org/Operate.htm user's manual]] (which includes not only playing instructions, but extensive information on the game's story and setting), just in time for the release of ''Metal Gear Solid''. Konami themselves would later release ''Metal Gear 2'' officially outside of Japan alongside the first [=MSX2=] game in updated versions that were included in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3: Subsistence]]''.
Subsistence]]'' and later in ''The Legacy Collection''.
13th Aug '16 5:30:14 PM PF
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** Ultimately subverted with [[spoiler:Big Boss, as the "Big Boss" Solid Snake killed at the end of ''Metal Gear'' was none other than Venom Snake, Big Boss's BodyDouble from ''VideoGame/MetalGearSolidVThePhantomPain''. The copy did indeed die at the end of ''Metal Gear'', but it was a diversion for the real Big Boss to build up Outer Heaven from behind the scenes.]]

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** Ultimately subverted with [[spoiler:Big Boss, as the "Big Boss" Solid Snake killed at the end of ''Metal Gear'' was none other than Venom Snake, Big Boss's BodyDouble from ''VideoGame/MetalGearSolidVThePhantomPain''. The copy did indeed die at the end of ''Metal Gear'', but it was a diversion for the real Big Boss to build up Outer Heaven from behind the scenes.]]
13th Aug '16 5:28:06 PM PF
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Released during the twilight days of the [=MSX2=], ''Metal Gear 2'' was Konami's final MSX release and its low print run ensured that it would become one of the most sought-after games by MSX collectors. A [[http://gtinter.msxnet.org/mgear2us.htm fan-translated version]] was completed in 1998 by the hobbyist group [[http://gtinter.msxnet.org/gtinter.htm G&T Soft]], along with an online version of the [[http://gtinter.msxnet.org/Operate.htm user's manual]] (which includes not only playing instructions, but extensive information on the game's story and setting), just in time for the release of ''Metal Gear Solid''. Konami themselves would later release ''Metal Gear 2'' officially outside of Japan alongside the first [=MSX2=] game in updated versions that were included in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3:]] Subsistence''.

to:

Released during the twilight days of the [=MSX2=], ''Metal Gear 2'' was Konami's final MSX release and its low print run ensured that it would become one of the most sought-after games by MSX collectors. A [[http://gtinter.msxnet.org/mgear2us.htm fan-translated version]] was completed in 1998 by the hobbyist group [[http://gtinter.msxnet.org/gtinter.htm G&T Soft]], along with an online version of the [[http://gtinter.msxnet.org/Operate.htm user's manual]] (which includes not only playing instructions, but extensive information on the game's story and setting), just in time for the release of ''Metal Gear Solid''. Konami themselves would later release ''Metal Gear 2'' officially outside of Japan alongside the first [=MSX2=] game in updated versions that were included in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3:]] Subsistence''.
3: Subsistence]]''.
13th Aug '16 5:25:24 PM PF
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%%* AnAssKickingChristmas

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%%* AnAssKickingChristmas* AnAssKickingChristmas: [[AllThereInTheManual According to the manual]], Operation Intrude F014 takes place on Christmas Eve 1999, thus explaining the Christmas references throughout the game.
13th Aug '16 12:51:54 PM maxwellsilver
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* YouAllLookFamiliar: Despite the fact that Black Ninja impersonates Dr. Marv in the lab, his in-game sprite is actually the same as Dr. Madnar.
13th Aug '16 12:51:27 PM maxwellsilver
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* AnAssKickingChristmas

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* %%* AnAssKickingChristmas
13th Aug '16 12:51:00 PM maxwellsilver
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[[caption-width-right:350: [[AnAssKickingChristmas Seasons greetings from Zanzibar Land!]]]]

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[[caption-width-right:350: [[AnAssKickingChristmas Seasons greetings from Zanzibar Land!]]]]Land!]]



-->-- '''Solid Snake''', [[ParrotExposition beginning a grand tradition.]]

The official sequel to the original ''VideoGame/{{Metal Gear|1}}'', '''''Metal Gear 2: Solid Snake''''' was released for the UsefulNotes/{{MSX}}2 home computer in 1990 exclusively in Japan. Following the huge overseas success of the UsefulNotes/NintendoEntertainmentSystem version of ''Metal Gear'' (It had sold 1 million copies in the U.S. alone), Konami commissioned the development of a sequel titled ''VideoGame/SnakesRevenge'' for the Western markets without the involvement of Creator/HideoKojima. After learning that Creator/{{Konami}} has developed a sequel without his consent from another employee who was working on ''Snake's Revenge'', Kojima immediately began working on his own sequel, resulting in one of the most critically acclaimed 8-bit games of all time.

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-->-- '''Solid Snake''', [[ParrotExposition beginning a grand tradition.]]

tradition.

The official sequel to the original ''VideoGame/{{Metal Gear|1}}'', '''''Metal Gear 2: Solid Snake''''' was released for the UsefulNotes/{{MSX}}2 home computer in 1990 exclusively in Japan. Following the huge overseas success of the UsefulNotes/NintendoEntertainmentSystem version of ''Metal Gear'' (It had sold 1 million copies in the U.S. alone), Konami commissioned the development of a sequel titled ''VideoGame/SnakesRevenge'' for the Western markets without the involvement of Creator/HideoKojima. After learning that Creator/{{Konami}} has developed a sequel without his consent from another employee who was working on ''Snake's Revenge'', Kojima immediately began working on his own sequel, resulting in one of the most critically acclaimed 8-bit games of all time.



Released during the twilight days of the [=MSX2=], ''Metal Gear 2'' was Konami's final MSX release and its low print run ensured that it would become one of the most sought-after games by MSX collectors. A [[http://gtinter.msxnet.org/mgear2us.htm fan-translated version]] was completed in 1998 by the hobbyist group [[http://gtinter.msxnet.org/gtinter.htm G&T Soft]], along with an online version of the [[http://gtinter.msxnet.org/Operate.htm user's manual]] (which includes not only playing instructions, but extensive information on the game's story and setting), just in time for the release of ''Metal Gear Solid''. Konami themselves would later release ''Metal Gear 2'' officially outside of Japan alongside the first [=MSX2=] game [[EmbeddedPrecursor in updated versions]] that were included in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3:]] [[UpdatedRerelease Subsistence]]''.

to:

Released during the twilight days of the [=MSX2=], ''Metal Gear 2'' was Konami's final MSX release and its low print run ensured that it would become one of the most sought-after games by MSX collectors. A [[http://gtinter.msxnet.org/mgear2us.htm fan-translated version]] was completed in 1998 by the hobbyist group [[http://gtinter.msxnet.org/gtinter.htm G&T Soft]], along with an online version of the [[http://gtinter.msxnet.org/Operate.htm user's manual]] (which includes not only playing instructions, but extensive information on the game's story and setting), just in time for the release of ''Metal Gear Solid''. Konami themselves would later release ''Metal Gear 2'' officially outside of Japan alongside the first [=MSX2=] game [[EmbeddedPrecursor in updated versions]] versions that were included in ''[[VideoGame/MetalGearSolid3SnakeEater Metal Gear Solid 3:]] [[UpdatedRerelease Subsistence]]''.
Subsistence''.



* BottomlessMagazines: Subverted with the pistol Holly gives to Snake after he defeats Big Boss. Snake will have infinite ammo for it until all the enemies are pursuing them have been dealt with. Pressing the fire button again will cause Snake to state that he's out of ammo and for three more soldiers to surround Snake and Holly [[spoiler: until Charlie [[GunshipRescue turns]] [[BigDamnHeroes up.]]]]

to:

* BottomlessMagazines: Subverted with the Present and averted. The pistol Holly gives to Snake after he defeats Big Boss. Snake Boss will have infinite ammo for it until all the enemies are pursuing them have been dealt with. Pressing the fire button again will cause Snake to state that he's out of ammo and for three more soldiers to surround Snake and Holly [[spoiler: until Charlie [[GunshipRescue turns]] [[BigDamnHeroes turns up.]]]]]]



* LeaningOnTheFourthWall: An important item is hidden inside an MSX cartridge made by a Japanese company named Konami. [[DoesThisRemindYouOfAnything Hmm...]]
* LongRunnerTechMarchesOn: Understandable if you played the prequels up to this point, since items such as the iDroid don't exists yet. It even extends to the Metal Gears such as ''[[VideoGame/MetalGearSolidVThePhantomPain Sahelanthropus]]'', the first canonical ''Metal Gear'' to stand upright. This is lampshaded by Black Ninja, who mentions the transmiter on Dr. Marv is outdated.
* MadeOfExplodium: Bosses tend to explode when they die. [[{{Narm}} Can be a bit of a level breaker if they've just given a dramatic speech.]]
* MadScientist: [[spoiler: Dr. Madnar.]] What a [[MeaningfulName surprise.]] In fairness, however, his name [[spoiler: was originally Dr. Petrovich, and he was on Snake's side in the first game.]] Plus, according to him, the only reason why he was even labelled as such was because [[spoiler: America's politicians just wanted him to make things like Brain Bombs, as well as make things relating to SDI and NEDW, and he also mentions that the same politicians only abused and showed contempt of him.]]

to:

* LeaningOnTheFourthWall: An important item is hidden inside an MSX cartridge made by a Japanese company named Konami. [[DoesThisRemindYouOfAnything Hmm...]]
Hmm...
* LongRunnerTechMarchesOn: Understandable if you played the prequels up to this point, since items such as the iDroid [=iDroid=] don't exists exist yet. It even extends to the Metal Gears such as ''[[VideoGame/MetalGearSolidVThePhantomPain Sahelanthropus]]'', the first canonical ''Metal Gear'' to stand upright. This is lampshaded by Black Ninja, who mentions the transmiter transmitter on Dr. Marv is outdated.
* MadeOfExplodium: Bosses tend to explode when they die. [[{{Narm}} Can be a bit of a level breaker if they've just given a dramatic speech.]]
speech.
* MadScientist: [[spoiler: Dr. Madnar.]] What a [[MeaningfulName surprise.]] surprise. In fairness, however, his name [[spoiler: was originally Dr. Petrovich, and he was on Snake's side in the first game.]] Plus, according to him, the only reason why he was even labelled as such was because [[spoiler: America's politicians just wanted him to make things like Brain Bombs, as well as make things relating to SDI and NEDW, and he also mentions that the same politicians only abused and showed contempt of him.]]



* MyNaymeIs: The first boss in the [=MSX2=] version is a space ninja called Black Color, named after the Timothy Zahn novel ''The Blackcollar'', while the four-man assassination squad Ultra Box is named after the band Music/{{Ultravox}}. Despite the mistaken assumption that these spellings were [[{{misblamed}} fan translation errors]], that's how they were actually spelled in the [=MSX2=] version (all of the bosses had their names romanized instead of being written in Japanese kana).
* NiceJobBreakingItHero: Snake managed to stop the TX-55 Metal Gear from being completed. Unfortunately, NATO apparently decided to use that opportunity to launch an air raid nuclear strike against Outer Heaven that resulted in both the Outer Heaven personnel and the Outer Heaven Resistance members suffering severe casualties, not to mention people who were war refugees and war orphans. In fact, it was this action that nearly resulted in Schneider's near death, not Outer Heaven as it was earlier implied. Also, his nearly killing [[spoiler:Fox]] and [[spoiler:Big Boss]] (especially the former) would prove to have serious repercussions for him in the [[VideoGame/MetalGearSolid next game]].

to:

* MyNaymeIs: The first boss in the [=MSX2=] version is a space ninja called Black Color, named after the Timothy Zahn novel ''The Blackcollar'', while the four-man assassination squad Ultra Box is named after the band Music/{{Ultravox}}. Despite the mistaken assumption that these spellings were [[{{misblamed}} fan translation errors]], errors, that's how they were actually spelled in the [=MSX2=] version (all of the bosses had their names romanized instead of being written in Japanese kana).
* NiceJobBreakingItHero: Snake managed to stop the TX-55 Metal Gear from being completed. Unfortunately, NATO apparently decided to use that opportunity to launch an air raid nuclear strike against Outer Heaven that resulted in both the Outer Heaven personnel and the Outer Heaven Resistance members suffering severe casualties, not to mention people who were war refugees and war orphans. In fact, it was this action that nearly resulted in Schneider's near death, not Outer Heaven as it was earlier implied. Also, his nearly killing [[spoiler:Fox]] [[spoiler:Fox and [[spoiler:Big Big Boss]] (especially the former) would prove to have serious repercussions for him in the [[VideoGame/MetalGearSolid next game]].



** The [=MSX2=] version also featured comparisons between Big Boss and William Alexander Morgan (a real life American mercenary who fought for the Cuban revolution) in both, the in-game script and the manual. The references to William Morgan were removed in later versions.

to:

** The [=MSX2=] version also featured comparisons between Big Boss and William Alexander Morgan (a real life American mercenary who fought for the Cuban revolution) in both, both the in-game script and the manual. The references to William Morgan were removed in later versions.



-->'''Website/YouTube commenter:''' Is it just a coincidence that the song sounds like this and that in [[VideoGame/MetalGearSolidPeaceWalker Peace Walker]] it's revealed that [[CrowningMomentOfFunny Big Boss believes in Santa Claus?]]

to:

-->'''Website/YouTube commenter:''' Is it just a coincidence that the song sounds like this and that in [[VideoGame/MetalGearSolidPeaceWalker Peace Walker]] it's revealed that [[CrowningMomentOfFunny Big Boss believes in Santa Claus?]]Claus?



** A few things get muddled if you try to reconcile this game with later games in the series. In particular, it's claimed by Kasler in-game that Big Boss lost his right eye in Outer Heaven (although he was already wearing an eyepatch in the original ''Metal Gear'' and the manual states he lost it during a mission in the [='80s=] prior to becoming the [=FOXHOUND=] commander), and the revelation that [[LukeIAmYourFather Big Boss is Snake's father]] is nowhere to be seen.

to:

** A few things get muddled if you try to reconcile this game with later games in the series. In particular, it's claimed by Kasler in-game that Big Boss lost his right eye in Outer Heaven (although he was already wearing an eyepatch in the original ''Metal Gear'' and the manual states he lost it during a mission in the [='80s=] prior to becoming the [=FOXHOUND=] commander), and the revelation that [[LukeIAmYourFather Big Boss is Snake's father]] father is nowhere to be seen.



** The pre-final boss dialogue between Snake and Big Boss reveals Snake had been tormented with nightmares involving Outer Heaven. Big Boss ''seems'' to share the sentiment ([[VideoGame/MetalGearSolid3SnakeEater if you]] [[VideoGame/MetalGearSolidPeaceWalker understand the]] [[VideoGame/MetalGearSolidVGroundZeroes latter's]] backstory). As of the sequel, Big Boss threw a LukeIAmYourFather reveal, adding this to his nightmares.

to:

** The pre-final boss dialogue between Snake and Big Boss reveals Snake had been tormented with nightmares involving Outer Heaven. Big Boss ''seems'' to share the sentiment ([[VideoGame/MetalGearSolid3SnakeEater if you]] [[VideoGame/MetalGearSolidPeaceWalker (if you understand the]] [[VideoGame/MetalGearSolidVGroundZeroes latter's]] the latter's backstory). As of the sequel, Big Boss threw a LukeIAmYourFather reveal, adding this to his nightmares.



** For Kojima related shout outs, there are two for ''VisualNovel/{{Snatcher}}'', the first was when Kasler informed Snake about the rumors about Big Boss being a cyborg as a result of the Snatcher project (which some have interpreted as a [[TakeThat dig]] at ''Snake's Revenge'' as well). The second was when Campbell mentions Kasler in a radio call, where he warned Snake to avoid discussing anything relating to "whale cuisine." This is a reference of an autopsied murder victim who had whale cuisine inside his stomach tract. It's [[LostInTranslation lost in translation]], though, as the whale cuisine was changed to buffalo meat in the Sega CD localization of ''Snatcher''.

to:

** For Kojima related shout outs, there are two for ''VisualNovel/{{Snatcher}}'', the first was when Kasler informed Snake about the rumors about Big Boss being a cyborg as a result of the Snatcher project (which some have interpreted as a [[TakeThat dig]] dig at ''Snake's Revenge'' as well). The second was when Campbell mentions Kasler in a radio call, where he warned Snake to avoid discussing anything relating to "whale cuisine." This is a reference of an autopsied murder victim who had whale cuisine inside his stomach tract. It's [[LostInTranslation lost in translation]], though, as the whale cuisine was changed to buffalo meat in the Sega CD localization of ''Snatcher''.



* SpellMyNameWithAnS: The actual [=MSX2=] game had different spellings for some of the names than the ones used in later games. In particular, Frank Jaeger was originally "Frank Yeager" and Roy Campbell was "Roy Kyanbel". The fan-translated patch, which was released on the same year as the original ''VideoGame/MetalGearSolid'', switched to the now standardized spellings for them and actually fixed the spelling of Holly's name, which was originally [[{{Engrish}} Horry]] (a mistake which managed slipped by unnoticed in the plot summary featured in the original ''MGS'').

to:

* SpellMyNameWithAnS: The actual [=MSX2=] game had different spellings for some of the names than the ones used in later games. In particular, Frank Jaeger was originally "Frank Yeager" and Roy Campbell was "Roy Kyanbel". The fan-translated patch, which was released on the same year as the original ''VideoGame/MetalGearSolid'', switched to the now standardized spellings for them and actually fixed the spelling of Holly's name, which was originally [[{{Engrish}} Horry]] Horry (a mistake which managed slipped by unnoticed in the plot summary featured in the original ''MGS'').



* WhereTheHellIsSpringfield: Unlike the original ''Metal Gear'', it's averted: The game and [[AllThereInTheManual manual]] state that Zanzibar Land was located between the (former) USSR, Afghanistan, China, and Pakistan, and it's even given something of a map showing the bordered area of Zanzibar Land.[[note]]For anyone curious, it's that slew of lines in the box next to the Zanzibar Land logo.[[/note]] It's basically within the Badakhshan region. It also starts a trend in future installments to show the specific location the game takes place in (assuming that the game doesn't flat out state where it takes place in real life, as was the case in ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'' and ''Peace Walker'').

to:

* WhereTheHellIsSpringfield: Unlike the original ''Metal Gear'', it's averted: The game and [[AllThereInTheManual manual]] manual state that Zanzibar Land was located between the (former) USSR, Afghanistan, China, and Pakistan, and it's even given something of a map showing the bordered area of Zanzibar Land.[[note]]For anyone curious, it's that slew of lines in the box next to the Zanzibar Land logo.[[/note]] It's basically within the Badakhshan region. It also starts a trend in future installments to show the specific location the game takes place in (assuming that the game doesn't flat out state where it takes place in real life, as was the case in ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2]]'' and ''Peace Walker'').
13th Aug '16 12:34:57 PM maxwellsilver
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* CIAEvilFBIGood: Averted. One of Snake's allies, Holly, is an undercover CIA agent with no ulterior motive in helping Snake in his mission, and Snake himself was stated in the manual to have briefly worked for the CIA, although he left after he disagreed with its policies.
13th Aug '16 12:25:56 PM maxwellsilver
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* GuideDangIt:
** The player is required to decipher tap codes to learn at least two frequencies, which can only be done by using a chart in the manual. Additionally, Snake is also told to look at the back of the game's package to learn Campbell's second frequency upon reaching the Tower Building.
** Unfortunately, the North American version of ''Metal Gear Solid 3: Subsistence'' only came with a condensed manual and the online PDF version barely contained any information of the older games. Because of this, some of the solutions were posted online by Konami in an FAQ on their site (no longer online, [[http://replay.waybackmachine.org/20060626032510/http://www.konami.com/gs/mgs3_faq.php but there's a waybacked copy available]]).
** The ''HD Edition'' re-release of ''Metal Gear Solid 3'' fixes both of these issues by having the PDF manual covers both [=MSX2=] games.

to:

* GuideDangIt:
**
GuideDangIt: The player is required to decipher tap codes to learn at least two frequencies, which can only be done by using a chart in the manual. Additionally, Snake is also told to look at the back of the game's package to learn Campbell's second frequency upon reaching the Tower Building.
**
Building. Unfortunately, the North American version of ''Metal Gear Solid 3: Subsistence'' only came with a condensed manual and the online PDF version barely contained any information of the older games. Because of this, some of the solutions were posted online by Konami in an FAQ on their site (no longer online, [[http://replay.waybackmachine.org/20060626032510/http://www.konami.com/gs/mgs3_faq.php but there's a waybacked copy available]]).
**
available]]). The ''HD Edition'' re-release of ''Metal Gear Solid 3'' fixes both of these issues by having the PDF manual covers cover both [=MSX2=] games.
5th Aug '16 12:00:49 PM contrafanxxx
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* TheDragon: [[spoiler:Gray Fox for Big Boss. He's one piloting Metal Gear D.]]

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* TheDragon: [[spoiler:Gray Fox for Big Boss. He's the one piloting Metal Gear D.]]
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