History VideoGame / MetalGear

15th Apr '18 4:05:12 PM nombretomado
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** One of the more {{egregious}} examples occurs in ''Metal Gear Solid''. Upon encountering Sniper Wolf, Snake is told to go find a sniper rifle, which is in a room fairly close to where the player started the game. Snake even [[LampshadeHanging lampshades]] it. ''The Twin Snakes'' alleviates this by placing a non-lethal one much closer to where the player actually needs it.

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** One of the more {{egregious}} JustForFun/{{egregious}} examples occurs in ''Metal Gear Solid''. Upon encountering Sniper Wolf, Snake is told to go find a sniper rifle, which is in a room fairly close to where the player started the game. Snake even [[LampshadeHanging lampshades]] it. ''The Twin Snakes'' alleviates this by placing a non-lethal one much closer to where the player actually needs it.
2nd Mar '18 4:11:14 PM veronchung27
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** [[spoiler: The Lord of Dust]] in ''VideoGame/MetalGearSurvive''.


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** ''[[VideoGame/MetalGearSurvive Metal Gear Survive]]'': [[spoiler: Wanderer Seth]], [[spoiler: The Lord of Dust]].
23rd Feb '18 11:35:43 PM finalsurvivor1
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*** And as if that wasn't enough, [[spoiler:the final battle with Ocelot]] is an arcade-style fighting game.

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*** And as if ** As a rule, games made by Kojima that wasn't enough, [[spoiler:the take place chronologically after the original game have final battles that don't use guns:
*** In ''Metal Gear 2'', defeating Metal Gear D results in an explosion that lights most of Snake's items, weapons included, on fire; all must be discarded. Gray Fox must be fought with fists, and Big Boss requires you to avoid him until you get enough items to light him on fire.
*** In ''Metal Gear Solid'', Liquid engages Snake in a fist fight after the defeat of REX. The second part of the fight is an on-rails shooter.
*** In ''Metal Gear Solid 2'', the
final battle with is a sword duel between Raiden and Solidus.
*** Finally, in ''Metal Gear Solid 4'', [[spoiler:Liquid
Ocelot]] is an arcade-style fighting game.follows the fisticuffs tradition.
22nd Feb '18 2:40:53 PM JackTheHammer
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* ''VideoGame/MetalGearSurvive'' (2017, [=PS4=] / Xbox One / [=PC=])

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* ''VideoGame/MetalGearSurvive'' (2017, (2018, [=PS4=] / Xbox One / [=PC=])
18th Feb '18 3:48:49 PM bigbossbalrog
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Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, ''Metal Gear Solid V: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay.

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Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, ''Metal Gear Solid V: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, was ultimately well written story, great exploration received as the GrandFinale of some very serious themes, and its extremely deep and addictive gameplay.the series, though like the other titles, it is still divisive among fans.
18th Feb '18 3:44:10 PM bigbossbalrog
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Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, ''Metal Gear Solid V: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay. However in recent years the reception of ''Metal Gear Solid V: The Phantom Pain'' has cooled quite a bit [[RuleofCautiousEditingJudgment and that's all we're going to say about that.]]

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Finally, there's ''Metal Gear Solid V'', released in 2014/2015 and, following his departure from Konami, Hideo Kojima's last entry for the series. Acting as the first WideOpenSandbox and (as of yet) the finalé to the ''Metal Gear'' saga, the game is split between a stand-alone prologue and main game, ''Metal Gear Solid V: Ground Zeroes'' and ''Metal Gear Solid V: The Phantom Pain'' respectively. The story chronicles the remaining gaps in the Big Boss story, detailing the final steps that pushed him into GreaterScopeVillain for the main series, and finally bringing the story full circle with a (rather predictable) cliffhanger for ''Metal Gear''. ''The Phantom Pain'' has met universal acclaim for its innovative game engine (dubbed the Fox Engine), gorgeous graphics, well written story, great exploration of some very serious themes, and its extremely deep and addictive gameplay. However in recent years the reception of ''Metal Gear Solid V: The Phantom Pain'' has cooled quite a bit [[RuleofCautiousEditingJudgment and that's all we're going to say about that.]]
13th Feb '18 7:58:30 PM veronchung27
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11th Feb '18 12:27:38 PM CynicalBastardo
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* EliteMooks: The Hi-Tech Soldiers, Arsenal Tengu in ''[=MGS2=]'', the Rocket-men and FROG units in ''[=MGS4=]'', the Skulls Unit in ''[=MGSV=]''.

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* EliteMooks: The Hi-Tech Soldiers, Arsenal Tengu in ''[=MGS2=]'', the Ocelot Unit in ''[=MGS3=]'', the Rocket-men and FROG units in ''[=MGS4=]'', the Skulls Unit in ''[=MGSV=]''.
11th Feb '18 12:17:14 PM CynicalBastardo
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* CrewOfOne: Metal Gears and the Shagohod are designed to be piloted and operated by one person. Some models, such as Peace Walker and the later [=RAYs=] don't even need a pilot.
11th Feb '18 12:12:31 PM CynicalBastardo
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** Revolver Ocelot is a rare villain example. He's so skilled with the revolver that he can take out six assault rifle-armed men with a single shot each, taking out the last guy hiding behind cover by ricocheting a shot around the corner. Plus his incredible reflexes and ''spectacular'' MagnificentBastard streak.

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** [[TheGunslinger Revolver Ocelot Ocelot]] is a rare villain example. He's so skilled with the revolver that he can take out six assault rifle-armed men with a single shot each, taking out the last guy hiding behind cover by ricocheting a shot around the corner. Plus his incredible reflexes and ''spectacular'' MagnificentBastard streak.
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