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** The [[spoiler: [[OurVampiresAreDifferent Lord of Illusion's]]]] attack pattern and HauntedCastle are clear references to the [[VideoGame/{{Castlevania}} Castlevania]] franchise. There's even a [[WhipItGood whip]] called the [[HolyBurnsEvil Vampire Killer]] that's especially effective against him.

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** The [[spoiler: [[OurVampiresAreDifferent Lord of Illusion's]]]] attack pattern and HauntedCastle are clear references to the [[VideoGame/{{Castlevania}} Castlevania]] franchise. There's even a [[WhipItGood whip]] whip called the [[HolyBurnsEvil Vampire Killer]] that's especially effective against him.
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* FlunkyBoss: Several. [[spoiler: [[AnIceGuy Ancient Queen Shiva]]]] can summon MechaMooks to assist them. Additionally, after the apparent boss fight against the [[UpgradedBoss Cursed Idol]] [[spoiler: [[BaitAndSwitchBoss is revealed]] to be [[PuzzleBoss just a distraction,]] the [[ExactlyWhatItSaysOnTheTin Sculptor of Idols]] will [[CombinationAttack rely on them]] throughout the fight and spawn several [[DegradedBoss Sculptor Idols]]]] if you manage to kill one. [[ExpansionPack The Shattered Realm]] also has some examples. For instance, the [[spoiler: [[GiantSpaceFleaFromNowhere Demogorgon]] is one, although it [[DownplayedTrope downplays this trope;]] its [[BigCreepyCrawlies literal]] DemonicSpiders will only spawn if [[PuzzleBoss you haven't cleared the Breeding Grounds of spider eggs.]]]] Finally, [[spoiler: [[PreFinalBoss Xande]] can create autonomous [[SelfDuplication clones of himself.]]]]

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* FlunkyBoss: Several. [[spoiler: [[AnIceGuy Ancient Queen Shiva]]]] can summon MechaMooks to assist them. Additionally, after the apparent boss fight against the [[UpgradedBoss Cursed Idol]] [[spoiler: [[BaitAndSwitchBoss is revealed]] to be [[PuzzleBoss just a distraction,]] the [[ExactlyWhatItSaysOnTheTin Sculptor of Idols]] will [[CombinationAttack rely on them]] throughout the fight and spawn several [[DegradedBoss Sculptor Idols]]]] if you manage to kill one. [[ExpansionPack The Shattered Realm]] also has some examples. For instance, the [[spoiler: [[GiantSpaceFleaFromNowhere Demogorgon]] is one, although it [[DownplayedTrope downplays this trope;]] its [[BigCreepyCrawlies literal]] DemonicSpiders Hellspawn]] will only spawn appear if [[PuzzleBoss you haven't cleared the Breeding Grounds of spider eggs.]]]] Finally, [[spoiler: [[PreFinalBoss Xande]] can create autonomous [[SelfDuplication clones of himself.]]]]
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* WakeUpCallBoss: Several:
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** The [[spoiler: [[OurVampiresAreDifferent Lord of Illusion's]]]] attack pattern and HauntedCastle are clear references to the [[VideoGame/{{Castlevania}} Castlevania]] franchise.

to:

** The [[spoiler: [[OurVampiresAreDifferent Lord of Illusion's]]]] attack pattern and HauntedCastle are clear references to the [[VideoGame/{{Castlevania}} Castlevania]] franchise. There's even a [[WhipItGood whip]] called the [[HolyBurnsEvil Vampire Killer]] that's especially effective against him.
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* HealThyself: Although [[NoCureForEvil most enemies can not heal themselves,]] some humanoid ones [[SubvertedTrope can,]] such as [[GladiatorGames Gladiators, the Barbarous Champion,]] ([[SpellMyNameWithAThe The]]) [[KingOfThieves Black Hood,]] and... Kobolds? Additionally, both the [[spoiler: [[MuckMonster Fetid Horror]] and the [[FinalBoss Formless Entity]]]] heal from [[AcidAttack Acid Rain.]]

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* HealThyself: Although [[NoCureForEvil most enemies can not heal themselves,]] some humanoid ones [[SubvertedTrope can,]] such as [[GladiatorGames Gladiators, the Barbarous Champion,]] ([[SpellMyNameWithAThe The]]) [[KingOfThieves Black Hood,]] and... Kobolds? [[UniformityException Kobolds?]] Additionally, both the [[spoiler: [[MuckMonster Fetid Horror]] and the [[FinalBoss Formless Entity]]]] heal from [[AcidAttack Acid Rain.]]
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* HealThyself: [[SubvertedTrope However,]] although [[NoCureForEvil most]] enemies can not heal themselves, some humanoid ones can, such as [[GladiatorGames Gladiators, the Barbarous Champion,]] ([[SpellMyNameWithAThe The]]) [[KingOfThieves Black Hood,]] and... Kobolds? Additionally, both the [[spoiler: [[MuckMonster Fetid Horror]] and the [[FinalBoss Formless Entity]]]] heal from [[AcidAttack Acid Rain.]]

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* HealThyself: [[SubvertedTrope However,]] although Although [[NoCureForEvil most]] most enemies can not heal themselves, themselves,]] some humanoid ones can, [[SubvertedTrope can,]] such as [[GladiatorGames Gladiators, the Barbarous Champion,]] ([[SpellMyNameWithAThe The]]) [[KingOfThieves Black Hood,]] and... Kobolds? Additionally, both the [[spoiler: [[MuckMonster Fetid Horror]] and the [[FinalBoss Formless Entity]]]] heal from [[AcidAttack Acid Rain.]]
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* GrievousHarmWithABody: The [[SinisterScythe Left Claw]] weapon.

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* GrievousHarmWithABody: The [[BladeSpam Right Claw]] and [[SinisterScythe Left Claw]] weapon.weapons.

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* FriendlyNeighborhoodSpider: The [[BigCreepyCrawlies Spider Eggs]] from the Breeding Grounds let you summon friendly spiders, but [[TooAwesomeToUse they are not renewable.]]



* StatusEffects: Five of them in total. Bleed is a PercentDamageAttack when inflicted, Poison is a DamageOverTime effect that does both flat and [[PercentDamageAttack percent damage]] (though very little of the latter), and Slow [[ExactlyWhatItSaysOnTheTin makes enemies attack slower.]] Petrify guarantees a OneHitKill when inflicted but [[UselessUsefulSpell is very rare and hard to inflict.]] Confusion causes enemies to aggro onto [[SetAMookToKillAMook other enemies.]] However, on players, it instead triggers [[InterfaceScrew random actions,]] such as switching to different items and [[LuckBasedMission queueing random inputs.]] The [[BigCreepyCrawlies Spider Eggs]] from the Breeding Grounds let you summon friendly spiders, but they are not renewable.

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* StatusEffects: Five of them in total. Bleed is a PercentDamageAttack when inflicted, Poison is a DamageOverTime effect that does both flat and [[PercentDamageAttack percent damage]] (though very little of the latter), and Slow [[ExactlyWhatItSaysOnTheTin makes enemies attack slower.]] Petrify guarantees a OneHitKill when inflicted but [[UselessUsefulSpell is very rare and hard to inflict.]] Confusion causes enemies to aggro onto [[SetAMookToKillAMook other enemies.]] However, on players, it instead triggers [[InterfaceScrew random actions,]] such as switching to different items and [[LuckBasedMission queueing random inputs.]] The [[BigCreepyCrawlies Spider Eggs]] from the Breeding Grounds let you summon friendly spiders, but they are not renewable.]]
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* AttackAttackAttack: The preferred strategy of a few [[GameplayAndStoryIntegration mindless]] enemies.

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* AttackAttackAttack: The preferred strategy of a few [[GameplayAndStoryIntegration mindless]] enemies.mindless enemies, like [[SuperPersistentPredator animals]] or the undead.
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* GameplayAndStoryIntegration: Defeating the [[DiscOneFinalBoss Howling Phantasm]] will [[spoiler: permanently disable Abyssal Constructs.]]

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* GameplayAndStoryIntegration: Defeating the [[spoiler: [[DiscOneFinalBoss Howling Phantasm]] Phantasm]]]] will [[spoiler: permanently disable Abyssal Constructs.]]

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* GameplayAndStoryIntegration: Defeating the [[DiscOneFinalBoss Howling Phantasm]] will [[spoiler: permanently disable Abyssal Constructs.]]



* ImprobableAimingSkills: For some reason, every single ranged enemy is a crack shot, being guaranteed to hit you so long are you are stationary within their projectiles' effective ranges.

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* ImprobableAimingSkills: For some reason, every [[PerfectPlayAI Every single ranged enemy is a crack shot, shot,]] being guaranteed to hit you so long are you are stationary within their projectiles' effective ranges.
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* KaizoTrap: [[RodAndReelRepurposed Fishermen]] can [[YouWillNotEvadeMe pull you in]] with their unique projectile attack. If you knock them into the Howling Gulch's [[HazardousWater deadly rapids,]] they'll [[HoistByHisOwnPetard reward you with much of the same.]] [[spoiler:In [[HarderThanHard Xande mode,]] the [[FinalBoss Origin of Sin]] will begin displaying its usual "ORIGIN SLAIN" message before [[FiveSecondForeshadowing suddenly flashing to]] "ESSENCE REVIVED". [[OneWingedAngel Cue the hardest fight in the game.]]]]

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* KaizoTrap: [[RodAndReelRepurposed Fishermen]] can [[YouWillNotEvadeMe pull you in]] with their unique projectile attack. If you knock them into the Howling Gulch's [[HazardousWater deadly rapids,]] they'll attempt a TakingYouWithMe and [[HoistByHisOwnPetard reward you with much of the same.]] [[spoiler:In [[HarderThanHard Xande mode,]] the [[FinalBoss Origin of Sin]] will begin displaying its usual "ORIGIN SLAIN" message before [[FiveSecondForeshadowing suddenly flashing to]] "ESSENCE REVIVED". [[OneWingedAngel Cue the hardest fight in the game.]]]]
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* KaizoTrap: [[spoiler:In [[HarderThanHard Xande mode,]] the [[FinalBoss Origin of Sin]] will begin displaying its usual "ORIGIN SLAIN" message before [[FiveSecondForeshadowing suddenly flashing to]] "ESSENCE REVIVED". [[OneWingedAngel Cue the hardest fight in the game.]]]]

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* KaizoTrap: [[RodAndReelRepurposed Fishermen]] can [[YouWillNotEvadeMe pull you in]] with their unique projectile attack. If you knock them into the Howling Gulch's [[HazardousWater deadly rapids,]] they'll [[HoistByHisOwnPetard reward you with much of the same.]] [[spoiler:In [[HarderThanHard Xande mode,]] the [[FinalBoss Origin of Sin]] will begin displaying its usual "ORIGIN SLAIN" message before [[FiveSecondForeshadowing suddenly flashing to]] "ESSENCE REVIVED". [[OneWingedAngel Cue the hardest fight in the game.]]]]
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Trope was cut/disambiguated due to cleanup


* DungeonBypass: Several items [[InvokedTrope invoke this,]] allowing you to skip large portions of dungeons with them equipped. This includes [[spoiler: the [[DropTheHammer Ice Hammer,]] which lets you shatter the ice walls in the [[IcePalace Darkwater Sanctum,]]]] and [[spoiler: the Cat Ring, which allows you to survive [[LeapOfFaith Leaps of Faith]] that would [[FallingDamage otherwise kill you.]]]] On the flip side, anything that requires the latter [[SequenceBreaking can be survived]] with enough [[HitPoints Vitality.]]

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* DungeonBypass: Several items [[InvokedTrope invoke this,]] allowing you to skip large portions of dungeons with them equipped. This includes [[spoiler: the [[DropTheHammer Ice Hammer,]] Hammer, which lets you shatter the ice walls in the [[IcePalace Darkwater Sanctum,]]]] and [[spoiler: the Cat Ring, which allows you to survive [[LeapOfFaith Leaps of Faith]] that would [[FallingDamage otherwise kill you.]]]] On the flip side, anything that requires the latter [[SequenceBreaking can be survived]] with enough [[HitPoints Vitality.]]
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Trope was cut/disambiguated due to cleanup


* HealThyself: [[SubvertedTrope However,]] although [[NoCureForEvil most]] enemies can not heal themselves, some humanoid ones can, such as [[GladiatorGames Gladiators, the Barbarous Champion,]] ([[SpellMyNameWithAThe The]]) [[KingOfThieves Black Hood,]] and... [[TheLastOfTheseIsNotLikeTheOthers Kobolds?]] Additionally, both the [[spoiler: [[MuckMonster Fetid Horror]] and the [[FinalBoss Formless Entity]]]] heal from [[AcidAttack Acid Rain.]]

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* HealThyself: [[SubvertedTrope However,]] although [[NoCureForEvil most]] enemies can not heal themselves, some humanoid ones can, such as [[GladiatorGames Gladiators, the Barbarous Champion,]] ([[SpellMyNameWithAThe The]]) [[KingOfThieves Black Hood,]] and... [[TheLastOfTheseIsNotLikeTheOthers Kobolds?]] Kobolds? Additionally, both the [[spoiler: [[MuckMonster Fetid Horror]] and the [[FinalBoss Formless Entity]]]] heal from [[AcidAttack Acid Rain.]]
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* GrievousHarmWithABody: The [[SinisterScythe Left Claw]] weapon.
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* HealthDamageAsymmetry: [[AvertedTrope Averted.]] The damage output of bosses and enemies usually matches ([[NintendoHard or even exceeds]]) that of the player. While they have more health, they [[NoCureForEvil generally can't heal themselves,]] unlike you. As a consequence, PlayerVersusPlayer gameplay is very well-balanced.

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* HealthDamageAsymmetry: [[AvertedTrope Averted.]] The damage output of bosses and enemies usually matches ([[NintendoHard or even exceeds]]) that of the player. While they have more health, they [[NoCureForEvil generally can't heal themselves,]] unlike you. As a consequence, PlayerVersusPlayer gameplay is very well-balanced.
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* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely [[DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]] Additionally, many enemies are smart enough to react to spells differently from melee attacks.
* ArtificialStupidity: Certain enemies rely extensively on reacting to player actions, making them susceptible to [[AiBreaker certain choreographed sequences.]] Some [[CentipedesDilemma won't attack at all otherwise.]]

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* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely [[DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]] ability]] while you're immobilized. Additionally, many enemies are smart enough to react to spells differently from melee attacks.
* ArtificialStupidity: Certain enemies rely extensively on reacting to player actions, making them susceptible to [[AiBreaker certain choreographed sequences.]] Some [[CentipedesDilemma won't attack at all otherwise.]]]] Every enemy that can enter a parry stance will react to any melee attack within range, regardless of whether it would actually hit.

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* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely [[DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]]

to:

* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely [[DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]] Additionally, many enemies are smart enough to react to spells differently from melee attacks.
* ArtificialStupidity: Certain enemies rely extensively on reacting to player actions, making them susceptible to [[AiBreaker certain choreographed sequences.]] Some [[CentipedesDilemma won't attack at all otherwise.
]]



* ConfusionFu: The purpose of the [[MeaningfulName Madman's Bauble.]] While uncommon, some enemies use AiRoulette in their attack sequences and timings.

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* ConfusionFu: The purpose of the [[MeaningfulName Madman's Bauble.]] While Furthermore, while uncommon, some enemies use AiRoulette in their attack sequences and timings.


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* TheComputerIsACheatingBastard: Some enemies can react at [[PerfectPlayAi humanly impossible speeds]] to your actions. However, this behavior can [[AiBreaker occasionally be exploited.]]
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* AttackAttackAttack: The preferred strategy of a few [[GameplayAndStoryIntegration mindless]] enemies.


Added DiffLines:

* ConfusionFu: The purpose of the [[MeaningfulName Madman's Bauble.]] While uncommon, some enemies use AiRoulette in their attack sequences and timings.
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* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]]

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* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely DevelopersForesight [[DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]]
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* AndIMustScream: The Bloodrot Knight sealed the [[MysticalPlague Bloodrot Curse]] within himself [[HeroicSacrifice to protect his town.]] He is still there when you reach [[AbandonedMine Ironvale Quarry.]] On a more general note, this is the fate of [[spoiler: [[EvilIsNotAToy everyone involved in summoning]] of the [[EvilGod Origin.]]]]

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* AndIMustScream: The Bloodrot Knight sealed the [[MysticalPlague Bloodrot Curse]] within himself [[HeroicSacrifice to protect his town.]] He is still there when you reach [[AbandonedMine Ironvale Quarry.]] On a more general note, this is the fate of [[spoiler: [[EvilIsNotAToy everyone involved in the summoning]] of the [[EvilGod Origin.]]]]

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* AndIMustScream: The Bloodrot Knight sealed the [[MysticalPlague Bloodrot Curse]] within himself [[HeroicSacrifice to protect his town.]] He is still there when you reach [[AbandonedMine Ironvale Quarry.]]

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* AndIMustScream: The Bloodrot Knight sealed the [[MysticalPlague Bloodrot Curse]] within himself [[HeroicSacrifice to protect his town.]] He is still there when you reach [[AbandonedMine Ironvale Quarry.]]]] On a more general note, this is the fate of [[spoiler: [[EvilIsNotAToy everyone involved in summoning]] of the [[EvilGod Origin.]]]]



* ArtificialBrilliance: When an enemy isn't [[AttackAttackAttack bum-rushing you,]] it'll likely DevelopersForesight account for and counter]] several otherwise sound strategies. For example, some enemies will forgo their usual melee attacks if they see you parry and [[HoistByHisOwnPetard instead prepare a spell or ability.]]



* NintendoHard: Par for the course for a [[SoulslikeRPG Souls-Like RPG.]] Even weaker enemies can and will demolish you if you can't avoid attacks effectively.



* SecretAIMoves: For the most part, [[AvertedTrope this is averted.]] Nearly every enemy skill can be [[SecretArt used with a weapon unlocked]] from the essence of the [[VictorGainsLosersPowers boss that most utilizes it.]] However, certain exceptions exist, such as in the case of the FinalBoss and bosses in [[ExpansionPack The Shattered Realm expansion.]]

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* SecretAIMoves: For the most part, [[AvertedTrope this is averted.]] Nearly every enemy skill can be [[SecretArt used with a weapon unlocked]] from the essence of the [[VictorGainsLosersPowers boss that most utilizes it.]] However, certain exceptions exist, such as in the case of the FinalBoss and bosses in [[ExpansionPack The Shattered Realm expansion.]]exist.
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No potholes in page quotes, also removing spoiler note from page quote


-> '''Adventurer:''' Wait... could you be [[AmnesiacHero another...?]] Hmm... does anything about [[DoorOfDoom that gate over there]] seem off to you?
-> '''Adventurer:''' So you do see it! I was asking around [[FirstTown Leere,]] but [[InvisibleToNormals nobody seemed to think there was a gate here!]] [[note]][[spoiler:[[InvertedTrope Or is there?]]]][[/note]]

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-> '''Adventurer:''' Wait... could you be [[AmnesiacHero another...?]] ? Hmm... does anything about [[DoorOfDoom that gate over there]] there seem off to you?
-> '''Adventurer:''' So you do see it! I was asking around [[FirstTown Leere,]] Leere, but [[InvisibleToNormals nobody seemed to think there was a gate here!]] [[note]][[spoiler:[[InvertedTrope Or is there?]]]][[/note]]
here!
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* WolverineClaws: Presumably how the [[AbsurdlySharpClaws Right Claw and Left Claw]] work for you as weapons.
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* ProngsOfPoseidon: The aptly-named Trident of the Depths, a reward for defeating the [[SeaMonster Creature of the Depths.]] Curiously, it can [[ShockAndAwe summon lightning bolts.]]

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* ProngsOfPoseidon: The aptly-named Trident of the Depths, Deep, a reward for defeating the [[SeaMonster Creature of the Depths.]] Curiously, it can [[ShockAndAwe summon lightning bolts.]]
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* ProngsOfPoseidon: The aptly-named Trident of the Depths, a reward for defeating the [[SeaMonster Creature of the Depths.]] Curiously, it can [[ShockAndAwe summon lightning bolts.]]
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* AnnoyingArrows: While [[DownplayedTrope arrows still do damage]] and can inflict all sorts of [[StandardStatusEffect ailments,]] [[LuckilyMyShieldWillProtectMe shields of any kind]] can NoSell them (including the [[JokeItem shattered Mirror Shield]]).

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* AnnoyingArrows: While [[DownplayedTrope arrows still do damage]] and can inflict all sorts of [[StandardStatusEffect ailments,]] [[LuckilyMyShieldWillProtectMe shields of any kind]] can will NoSell them (including the [[JokeItem shattered Mirror Shield]]).

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* AndIMustScream: The Bloodrot Knight sealed the [[MysticalPlague Bloodrot Curse]] within himself [[HeroicSacrifice to protect his town.]] He is still alive when you reach [[AbandonedMine Ironvale Quarry.]]

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* AndIMustScream: The Bloodrot Knight sealed the [[MysticalPlague Bloodrot Curse]] within himself [[HeroicSacrifice to protect his town.]] He is still alive there when you reach [[AbandonedMine Ironvale Quarry.]]]]
* AnnoyingArrows: While [[DownplayedTrope arrows still do damage]] and can inflict all sorts of [[StandardStatusEffect ailments,]] [[LuckilyMyShieldWillProtectMe shields of any kind]] can NoSell them (including the [[JokeItem shattered Mirror Shield]]).

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