History VideoGame / MegaManZero

15th May '17 1:08:20 PM Prinzenick
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* BossArenaIdiocy: Copy X's first encounter with Zero uses this with a dose of TacticalSuicideBoss; he destroys the majority of the floor with a set of spiked pillars that remain there for you to wall-jump off when he uses the [[OneWingedAngel Seraph Armor]]. Without them, Zero wouldn't be able to hit him and Copy X could just laser-spam him to death.
13th May '17 5:11:47 PM Prinzenick
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* DemotedToExtra: Mega Man X isn't playable in this subseries. While he's still an important character and plays a huge role in the first games plot due to sealing away the Dark Elf in his physical body and thus setting the stage for Copy X to be created, screentime wise, he gets what amounts to a bit player role in the first three games, since he no longer has his physical body to use. He returns to cyberspace for good in the third game, so he doesn't appear at all in the fourth one.
13th May '17 5:07:00 PM Prinzenick
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** And of course, the fact that nobody is called "Mega Man" in this game. It is only included in the title to make it clear that it's related to the whole series.

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** And of course, the fact that nobody is called "Mega Man" in this game.game, you only get to play as Zero, and Mega Man X himself [[DemotedToExtra barely even appears throughout the games]] (and is gone altogether from the fourth game). It is only included in the title to make it clear that it's related to the whole series.
8th May '17 1:19:21 PM Getta
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* TheGovernment: Neo Arcadia, which started out as a peaceful city-state where humans and robots lived in peace until it became fascist and genocidal after the disappearance of its original leader.
* GrandFinale: The first in the series to have one (followed only a few months later by ''VideoGame/MegaManBattleNetwork''). [[spoiler:The fascist government that the heroes are fighting against is finally gone, and the BigBad, desperate, is getting ready to destroy the last hope of healing a [[CrapsackWorld dying Earth]] with a ColonyDrop. The hero confronts the BigBad, [[HeroicSacrifice passing up the chance to escape to safety]] so he can stop the ColonyDrop and the BigBad once and for all. Add the fact that [[SugarWiki/CrowningMomentOfAwesome the hero finally finds his purpose in fighting the war]], a [[HeroicBSOD problem that has plagued him]] since the ''[[VideoGame/MegaManX previous series]]'', and that peace is ''finally'' restored after a very, '''very''' long time]].

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* TheGovernment: Neo Arcadia, which started out as a peaceful city-state where humans and robots lived in peace until it became fascist tyrannical and genocidal after the disappearance of its original leader.
* GrandFinale: The first in the series to have one (followed only a few months later by ''VideoGame/MegaManBattleNetwork''). [[spoiler:The fascist oppressive government that the heroes are fighting against is finally gone, and the BigBad, desperate, is getting ready to destroy the last hope of healing a [[CrapsackWorld dying Earth]] with a ColonyDrop. The hero confronts the BigBad, [[HeroicSacrifice passing up the chance to escape to safety]] so he can stop the ColonyDrop and the BigBad once and for all. Add the fact that [[SugarWiki/CrowningMomentOfAwesome the hero finally finds his purpose in fighting the war]], a [[HeroicBSOD problem that has plagued him]] since the ''[[VideoGame/MegaManX previous series]]'', and that peace is ''finally'' restored after a very, '''very''' long time]].



* HonorBeforeReason: The Guardians and the Neo Arcadian army are all heroic guys, but they are bound to obey the will of Neo Arcadia, even if that "will" is obviously either A) That of a fascist tyrant who goes against everything the city once stood for, or B) A human government who is greedy and uncaring. Touched upon in one of the drama tracks, where the Gentle Judges converse about Master X's increasingly harsh decisions and judgments; Harpuia, while quick to silent them, also has doubts.
** Averted in the 3rd game, where Harpuia finally decides to take a stand against the fascist ruler, knowing full well he'd be considered a traitor to Neo Arcadia for doing so. Fefnir and Leviathan soon follow suit and help Zero in the final battle.

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* HonorBeforeReason: The Guardians and the Neo Arcadian army are all heroic guys, but they are bound to obey the will of Neo Arcadia, even if that "will" is obviously either A) That of a fascist tyrant who goes against everything the city once stood for, or B) A human government who is greedy and uncaring. Touched upon in one of the drama tracks, where the Gentle Judges converse about Master X's increasingly harsh decisions and judgments; Harpuia, while quick to silent them, also has doubts.
** Averted in the 3rd game, where Harpuia finally decides to take a stand against the fascist tyrannical ruler, knowing full well he'd be considered a traitor to Neo Arcadia for doing so. Fefnir and Leviathan soon follow suit and help Zero in the final battle.



** Notable that the boss fight is in fact completely possible even without the Saber. That just makes it go by faster.

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** Notable that the boss fight is in fact completely possible even without the Saber. That Using it just makes it go by faster.
8th May '17 9:39:59 AM Revolsin
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** Zero's attacks (whether normal ones, EX-skills or those granted by elf/chip modifications) have "priority values" where they can bypass MercyInvincibility of bosses after a different number of previous attacks. For example, in his standard 3 saber combo, the second and third slash can bypass MI after the first slash hits. You can try using a charged saber to trigger the boss' invincibility, then do the 3 slash combo; the first one will not hit but the second and third ones will.

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** Zero's attacks (whether normal ones, EX-skills or those granted by elf/chip modifications) have "priority values" where they can bypass MercyInvincibility of bosses after a different number of previous attacks. For example, in his standard 3 saber combo, the second and third slash can bypass MI after the first slash hits. You can try using a charged saber to trigger the boss' invincibility, then do the 3 slash combo; the first one will not hit but the second and third ones will. Using this mechanic to its full potential using EX-Skills can be near game-breaking, as chaining multiple strong attacks with increasing priority values can be enough to melt a whole health bar off a boss in a single combo.
8th May '17 9:23:37 AM Revolsin
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** Averted in the 3rd game, where Harpuia finally decides to take a stand against the fascist ruler, knowing full well he'd be considered a traitor to Neo Arcadia for doing so. Fefnir and Leviathan soon follow suit and help Zero in the final battle.


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** Notable that the boss fight is in fact completely possible even without the Saber. That just makes it go by faster.
25th Mar '17 12:14:56 PM nombretomado
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** Which is probably why the CompilationRerelease for the NintendoDS comes with an "Easy Scenario", an option to play through all four games in one go with all the weapons, items, and cyber-elves collected and maxxed out.

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** Which is probably why the CompilationRerelease for the NintendoDS UsefulNotes/NintendoDS comes with an "Easy Scenario", an option to play through all four games in one go with all the weapons, items, and cyber-elves collected and maxxed out.



* {{Updated|Rerelease}} CompilationRerelease: The ''Mega Man Zero Collection'' for the NintendoDS, which adds an "Easy Scenario" Mode for beginners, fixed some of the translation errors, brought over the Japanese-only e-Reader Mod Cards from ''Rockman Zero 3'' in the overseas release, the ability to use the DS's X and Y buttons, and a gallery with unlockable images.

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* {{Updated|Rerelease}} CompilationRerelease: The ''Mega Man Zero Collection'' for the NintendoDS, UsefulNotes/NintendoDS, which adds an "Easy Scenario" Mode for beginners, fixed some of the translation errors, brought over the Japanese-only e-Reader Mod Cards from ''Rockman Zero 3'' in the overseas release, the ability to use the DS's X and Y buttons, and a gallery with unlockable images.
11th Mar '17 10:30:45 AM nombretomado
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* PettingZooPeople: the Mutos Reploids, the analogue to the animal Mavericks in the ''MegaManX'' series. They, while still vaguely humanoid, now have more animalistic proportions than those in the ''X'' series.

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* PettingZooPeople: the Mutos Reploids, the analogue to the animal Mavericks in the ''MegaManX'' ''VideoGame/MegaManX'' series. They, while still vaguely humanoid, now have more animalistic proportions than those in the ''X'' series.



** The Valiant Missile enemy in the fourth game has a slight resemblance to Vile from ''MegaManX''.

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** The Valiant Missile enemy in the fourth game has a slight resemblance to Vile from ''MegaManX''.''VideoGame/MegaManX''.
8th Mar '17 4:22:56 PM Getta
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* RescueMission: the first game has three, with one of them also being an EscortMission. The second game has one in Hyleg Ourobockle's stage (rescuing both resistance members and one of the Baby Elves), while the fourth game has it in the "Area Zero invasion" stage (you rescue Caravan guys).



* SlowDoors: In the first game, one mission requires you to sneak into a factory. If you're detected, the Slow Door starts closing. If you're not through it before it closes, Game Over.

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* SlowDoors: In the first game, one mission requires you to sneak into a factory. If you're detected, the Slow Door starts closing. If you're not you fail to through it before it closes, Game Over.



* SpiritualAntithesis: To ''VideoGame/MegaManClassic''. The classic is a quirky series about a boy android who shoots up cartoony, googly-eyed robots and copies their powers with obvious Cartoon Physics. His creator, Dr. Light, and his nemesis, Dr. Wily, are also pretty comical in their own ways. Each game ends with the eponymous character saving the day once again. ''MMZ'' is much more anime-like, is about a teenage-looking android fighting a war alongside a group of freedom fighters, and has very little to speak of in the way of humor. Victories always come at a cost. The DarkerAndEdgier progression of the timeline has been so much that this series becomes a 180 degrees opposite of what started this whole timeline.

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* SpiritualAntithesis: To ''VideoGame/MegaManClassic''. The classic is a quirky series about a boy android who shoots up cartoony, googly-eyed robots and copies their powers with obvious Cartoon Physics. His creator, Dr. Light, and his nemesis, Dr. Wily, are also pretty comical in their own ways. Each game ends with the eponymous character saving the day once again. ''MMZ'' is much more anime-like, is about a teenage-looking android fighting a war alongside a group of freedom fighters, and has very little to speak of in the way of humor. Victories always come at a cost. The DarkerAndEdgier progression of the timeline has been so much that this series becomes a 180 degrees opposite of what started this whole timeline. The ''X'' series was somewhere in between.



*** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and [[spoiler:the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[BodyHorror hooking up to the remains of its control system]] and directing it towards Area Zero]]. Then Zero has his WorldOfCardboardSpeech and the absolutely awesome final boss music starts up.

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*** ** Also, the music changes into the foreboding final stage theme after the first form of the final boss is defeated and [[spoiler:the Ragnarok satellite is plummeting toward the planet with Weil making a last bid by [[BodyHorror hooking up to the remains of its control system]] and directing it towards Area Zero]]. Then Zero has his WorldOfCardboardSpeech and the absolutely awesome final boss music starts up.



** Also done when the 4 Guardians are in effect of the Baby Elves' modification in the second game, as well as the same thing happening to a random Pantheon Aqua in the third. The Eight Gentle Judges also have their own sequences of accessing their battle forms.

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** Also done when the 4 Guardians are in effect of the Baby Elves' modification in the second game, as well as the same thing happening to a random Pantheon Aqua in the third. The Eight Gentle Judges also have their own sequences of accessing their battle forms. Copy X Mk II also has one for summoning his Ultimate Armor (in the first game only a small flash of light appears).



* TurnsRed: The enemies' attack patterns are modified once they're down to 1/2 or 1/4th of their hitpoints. Special mention goes to the guardians, who not only change patterns, but gain an attack that makes them invincible until they complete it. Moreover, they are covered in aura which makes it impossible to jump them without climbing a wall, which none of their areas have.

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* TurnsRed: The enemies' attack patterns are modified once they're down to 1/2 or 1/4th of their hitpoints. Special mention goes to the guardians, who not only change patterns, but [[DesperationAttack gain an attack attack]] that [[InvulnerableAttack makes them invincible invincible]] until they complete it. Moreover, they are covered in aura BattleAura which makes it impossible to jump over them without climbing a wall, which none of their areas have.



* UnderTheSea: The third game has the Oceanic Highway Ruins, Childre Inarabitta's stage, while the fourth has Tech Kraken's stage, set around a submarine.



* VillainousLegacy: Wily's greatest creation, Zero, was used by Dr. Weil to create Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the X series. The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.

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* VillainousLegacy: Wily's [[spoiler:Wily's greatest creation, Zero, was used by Dr. Weil to create Omega as a DarkMessiah to exterminate all Reploids. Omega's consciousness inhabits Zero's original body since Zero's mind was extracted after the X series. ]] The Mother Elf, who becomes the Dark Elf, another major antagonist, was created by Ciel's ancestor by studying the Maverick Virus and trying to create an antibody.



* WarpWhistle: First game only, there's the Trans Server that you can use to go to other maps. Once you find a room containing it, you can access the room from other Trans Servers.

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* WarpWhistle: First game only, there's the Trans Server that you can use to go to other maps. Once you find a room containing it, you can access the room from other Trans Servers. This is reused in ''ZX'' series.



* WhiteAndGreyMorality: Deconstructed in the first two games. Barring the psychopaths (the bosses from ''Zero 3''-''4'', Copy X, [[spoiler:Elpizo]], Omega, and Weil), no one in the war was truly a villain in the proper sense. This point is what makes the Guardians (especially encourager Fefnir and civil Harpuia) the most sympathetic antagonists in the franchise.

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* WhiteAndGreyMorality: Deconstructed in the first two games. Barring the psychopaths (the bosses from ''Zero 3''-''4'', Copy X, X [at least in the third game], [[spoiler:Elpizo]], Omega, and Weil), no one in the war was truly a villain in the proper sense. This point is what makes the Guardians (especially encourager Fefnir and civil Harpuia) the most sympathetic antagonists in the franchise.



*** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Reploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.

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*** ** Surprisingly, '''Weil himself''' too. [[AllThereInTheManual The Official Complete Works]] revealed that he started the whole Elf Wars because he thinks that Reploids, [[JustAMachine being just machines]], were getting off too easy for the massive destruction caused in the Maverick Wars, especially once the plan to solve the Maverick problem was to basically install anti-virus software (the Cyber-Elves) and call things even. His stated reason for his Project Elpizo (using the Mother Elf with his "perfect Reploid", Omega, to control Reploids' minds worldwide) was to prevent any Reploid from going Maverick again. So he was more of a WellIntentionedExtremist from the start; but then he went through the MoralEventHorizon by creating the Elf Wars in the first place (and he went nuts even more during his exile). This shows how much this trope is deconstructed in this series.



** Subverted in the first game's EscortMission. That escortee WILL die if he gets hit too much. Also subverted in the second game's Crystal Cave stage where there's some brainwashed Resistance soldiers; light attack from you will take them down momentarily, but after they get up, they'll die if you attack them again. And heavy attack (like ChargedAttack) will make them die instantly. The point is that you can hurt them a bit so you can pass through, but ''don't kill them''.

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** Subverted in the first game's EscortMission. That escortee WILL die if he gets hit too much. Also subverted in the second game's Crystal Cave stage where there's some brainwashed Resistance soldiers; light attack from you will take them down momentarily, but after they get up, they'll die if you attack them again. And heavy attack (like ChargedAttack) will make them die instantly. The point is that you can hurt them a bit so you can pass through, but ''don't kill them''.them'' - gone your mission points if you do.
8th Mar '17 7:02:34 AM Getta
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** The rare Cyber-elf Jackson in the first game has its effect similar to [[InvincibilityPowerup charged Chameleon Sting]] in ''X1''.



* CoolGate: The third game has gates to the Cyberspace appear in between levels, courtesy of Omega's arrival. When you enter it, your certain Cyber Elves will be activated at once, at the cost of you not being able to take any Data Disk during your run in it and taking some precious points off your stage score. You also have to walk out of the Cyberspace with another gate before the end of the level, so don't expect it to help you fight bosses.
* CrapsackWorld: Supposedly set up by the ColonyDrop in the [[VideoGame/MegaManX previous series]]. Ironically, the "cure" to this dying condition is in the ruins of the aforementioned ColonyDrop itself.

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* CoolGate: The third game has gates to the Cyberspace appear in between levels, courtesy of Omega's arrival. When you enter it, your certain Cyber Elves will be activated at once, at the cost of you not being able to take any Data Disk during your run in it and taking some precious points off your stage score. You also have to walk out of the Cyberspace with another gate before the end of the level, so don't expect it to help you fight bosses.
* CrapsackWorld: Supposedly set up by the ColonyDrop in the [[VideoGame/MegaManX previous series]].series]], and the Elf Wars. Ironically, the "cure" to this dying condition is in the ruins of the aforementioned ColonyDrop itself.



* {{Cyberspace}}: Part of the gameplay in ''Zero 3'', supposedly caused by [[spoiler:the arrival of Omega]]. In ''Zero 4'', the storyline requires Zero to enter one.

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* {{Cyberspace}}: {{Cyberspace}}:
**
Part of the gameplay in ''Zero 3'', supposedly caused by [[spoiler:the the arrival of Omega]]. Omega. Entering it will cause some certain Cyber-elves in your possession (marked with "A") to activate at once, making you more powerful; it's AwesomeButImpractical, however, because 1) you can't get Secret Disks in Cyberspace, 2) entering it will cut some precious points off your score, 3) you'll eventually have to exit it before the stage's finish, so don't expect it to be useful on bosses. [[spoiler:Except for Phantom, as you need to enter Cyberspace to even encounter him in the first place. Speaking of Phantom, he implies that cyberspace is a mix of MagicalDatabase and a place where AIs of dead Reploids and cyber-elves go.]]
**
In ''Zero 4'', the storyline requires Zero to enter one.one to disable the network security system of Ragnarok.



* DrillTank: One of the bosses in ''Zero 1''.

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* DrillTank: One of the bosses in ''Zero 1''. You have to destroy it before it reaches the Resistance Base.



* EliteFour: Copy X has his Four Guardians (literally called Shitennou in Japan), his 4 personal guards as well as generals of their own armies: Harpuia (the air force), Fefnir (the army), Leviathan (the navy) and Phantom (the espionage and intel unit).

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* EliteFour: Copy X has his Four Guardians (literally called Shitennou in Japan), his 4 personal guards as well as generals of their own armies: [[LandSeaSky Harpuia (the air force), Fefnir (the army), Leviathan (the navy) navy)]] and Phantom (the espionage and intel unit).



* EnergyBeing: The Cyber Elves.

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* EnergyBeing: The Cyber Elves.Elves, beings of data with a body of PureEnergy. It's also possible to turn Reploid AI into a cyber-elf; it happens to X [[spoiler:and Elpizo]].



*** DarkChick: Leviathan.

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*** DarkChick: Leviathan.Leviathan, who refers to fighting Zero as "playtime" and is the least responsible of the Guardians.



*** After you defeat Copy X, X appears and tells Zero that "The heart is what's important".



* FunWithAcronyms: The '''C'''onvergent '''I'''gnition by '''E'''nergen '''L'''inkage System.

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* FunWithAcronyms: The '''C'''onvergent '''I'''gnition by '''E'''nergen '''L'''inkage System.System, i.e what Ciel developed for solving the energy crisis.



* GiantEnemyCrab: The [[http://megaman.wikia.com/wiki/Gazamir Gazamir]] miniboss from ''Z2''.

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* GiantEnemyCrab: The [[http://megaman.wikia.com/wiki/Gazamir Gazamir]] miniboss from ''Z2''. ''Zero 2'', and Clabanger NS in ''Zero 4''.



** The time comes when Neo Arcadia and the 4 Guardians join with the good side; Copy-X progressively worsens until in Zero 3 he's become just as evil as Weil and Omega!

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** The time comes when Neo Arcadia and the 4 Guardians join with the good side; Copy-X progressively worsens until in Zero 3 ''Zero 3'' he's become just as evil as Weil and Omega!



* GuiltBasedGaming: In this series, Zero can find powerups to upgrade his abilities and activate some temporary cheats. The problem about it is that the powerups are ''{{Ridiculously Cute Critter}}s'' that you raise and "eat" like a predator. The third game softens this by allowing you to equip some Cyber Elves without sacrificing them while the fourth has just one elf that mimics the abilities of the others.

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* GuiltBasedGaming: In this series, Zero can find powerups to upgrade his abilities and activate some temporary cheats. The problem about it is that the powerups are ''{{Ridiculously Cute Critter}}s'' that you raise and "eat" like a predator.livestock. The third game softens this by allowing you to equip some Cyber Elves without sacrificing them while the fourth has just one elf that mimics the abilities of the others.



* HonorBeforeReason: The Guardians and the Neo Arcadian army are all heroic guys, but they are bound to obey the will of Neo Arcadia, even if that "will" is obviously either A. That of a fascist tyrant who goes against everything the city once stood for, or B. A human government who is greedy and uncaring.

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* HonorBeforeReason: The Guardians and the Neo Arcadian army are all heroic guys, but they are bound to obey the will of Neo Arcadia, even if that "will" is obviously either A. A) That of a fascist tyrant who goes against everything the city once stood for, or B. B) A human government who is greedy and uncaring.uncaring. Touched upon in one of the drama tracks, where the Gentle Judges converse about Master X's increasingly harsh decisions and judgments; Harpuia, while quick to silent them, also has doubts.


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** The same game also points out that what Noble Mandrago did - trying to erode the soil around Area Zero with nanotech plant life - can be used to improve nature life instead.
** In ''X2'', Zero easily destroys a copy of his, claiming that "there's only one Zero". In ''Zero 3'', [[spoiler:Zero is revealed to have inhabited a copy body all along, and Omega is in possession of Zero's real body. Interestingly, Zero appears to have little problem with it and proceeds to defeat Omega all the same.]]
** Zero was made by Dr. Wily as TheAntichrist. 2 ironies come from this: 1) [[spoiler:Omega (Zero), especially after powered with Dark Elf (read: a maverick antivirus that turns into a corrupting agent) is similar to Awakened Zero in ''X5'', i.e what Wily intended Zero to become. Bonus points with Weil having similarities to Wily.]] 2) Zero ends up being the savior of the world, in the end.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MegaManZero