History VideoGame / MegaManLegends

10th Oct '17 2:25:42 AM BNSF1995
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* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a UsefulNotes/Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] [[InternetBackdraft The fans were not pleased.]]

to:

* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a UsefulNotes/Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] [[InternetBackdraft The fans were not pleased.]]
pleased]], and with other ''Mega Man'' projects being sacked and no new games on the horizon (aside from appearances in crossover fighters and an [[WesternAnimation/MegaMan2018 animated series premiering on Cartoon Network in 2018]]), the series may have been unceremoniously killed.
9th Oct '17 8:56:21 PM OnoderaTearer
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''Rockman DASH'' in Japan, is a 1997 Playstation game that was Capcom's first attempt to take the franchise into 3D. The storyline revolves around "Mega Man Volnutt" and his friends/surrogate family Roll and Barrel Caskett -- a team of "Diggers" exploring the ruins left by the {{Precursors}} searching for energy-generating refractors that are more precious than gold in their ScavengerWorld. Opposing them are the Bonne Family, a trio of IneffectualSympatheticVillain Pirates. Other foes include Glyde, a pirate who hates Teisel Bonne's guts, Bola and Claymore, two former pirates/bounty hunters who [[BadassGrandpa kick some serious ass, despite being very old]], and others.

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''Rockman DASH'' in Japan, is a 1997 Playstation game that was Capcom's Creator/{{Capcom}}'s first attempt to take the ''VideoGame/MegaMan'' franchise into 3D. The storyline revolves around "Mega Man Volnutt" and his friends/surrogate family Roll and Barrel Caskett -- a team of "Diggers" exploring the ruins left by the {{Precursors}} searching for energy-generating refractors that are more precious than gold in their ScavengerWorld. Opposing them are the Bonne Family, a trio of IneffectualSympatheticVillain Pirates. Other foes include Glyde, a pirate who hates Teisel Bonne's guts, Bola and Claymore, two former pirates/bounty hunters who [[BadassGrandpa kick some serious ass, despite being very old]], and others.
16th Sep '17 2:05:50 PM nombretomado
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* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] [[InternetBackdraft The fans were not pleased.]]

to:

* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a Nintendo3DS UsefulNotes/Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] [[InternetBackdraft The fans were not pleased.]]
26th Aug '17 5:27:40 PM Luigifan
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* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] The fans were not pleased.

to:

* On September 29, 2010, Capcom Europe [[http://www.themmnetwork.com/2010/09/29/mega-man-legends-3-announced-for-nintendo-3ds/ confirmed]] ''Legends 3'' as a Nintendo3DS title almost 10 years after the release of ''Legends 2''... Unfortunately, on July 18, 2011, Capcom announced that, due to the vague reason of not meeting required criteria, the project had been [[http://www.capcom-unity.com/devroom/blog/2011/07/18/a_message_from_capcom cancelled,]] with the SuspiciouslySpecificDenial that it had nothing to do with sacking KeijiInafune. Worse still, Inafune even [[http://t.co/FTqmlOBW offered to help finish the game, only for Capcom to refuse.]] [[InternetBackdraft The fans were not pleased.
pleased.]]



** In ''Legends 1'', Mega Man walks in on Roll while she is in her room changing, and in ''Legends 2'', he enters the bathroom just as Roll is getting out of the bathtub. Both times are completely accidental ([[LampshadeHanging although in her diary Roll wonders if Mega Man is doing it on purpose since it happened twice]]).

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** In ''Legends 1'', Mega Man walks in on Roll while she is in her room changing, and in ''Legends 2'', he enters the bathroom just as Roll is getting out of the bathtub. Both times are completely accidental ([[LampshadeHanging although in her diary diary, Roll wonders if Mega Man is doing it on purpose since it happened twice]]).



* AntiClimax: After collecting the first refractor and having to perform a daring escape afterwards, Mega Man carefully grabs the second one, fully expecting all hell to break loose... only to be surprised that nothing happens. He does the same thing with the third refractor, and once again nothing happens...[[SubvertedTrope until he invokes the wrath of a gigantic Reaverbot on the way out.]]

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* AntiClimax: After collecting the first refractor and having to perform a daring escape afterwards, Mega Man carefully grabs the second one, fully expecting all hell to break loose... only to be surprised that nothing happens. He does the same thing with the third refractor, and once again nothing happens... [[SubvertedTrope until he invokes the wrath of a gigantic Reaverbot on the way out.]]



* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHole damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.
* BoringButPractical: On the other hand, the Powered Buster and Active Buster are relatively cheap and effective. The former is an accurate, long-range energy cannon for single shots - great for bosses and corridors. The latter fires small homing missiles that can be upgraded in just about every category; the highest levels are wildly pricy, but even mid-range upgrades will annihilate most foes. Finally, once you can survive with just your standard Mega Buster, the Vacuum Arm makes cleanup and money-grinding a snap.

to:

* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' ''2'', respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHole damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.
* BoringButPractical: On the other hand, the Powered Buster and Active Buster are relatively cheap and effective. The former is an accurate, long-range energy cannon for single shots - -- great for bosses and corridors. The latter fires small homing missiles that can be upgraded in just about every category; the highest levels are wildly pricy, but even mid-range upgrades will annihilate most foes. Finally, once you can survive with just your standard Mega Buster, the Vacuum Arm makes cleanup and money-grinding a snap.



* TheBadGuyWins: ZigZagged. [[spoiler:At the end of the first game, the Bonnes successfully escape with Kattelox Island's treasure like they intended; Mega Man having his hands full keeping Juno from sterilizing the island. Sure, they lost all the gear they actually brought with them and had to escape in one of Tron's patchwork specials, but the giant refractor they scored while Megaman was off fighting the FinalBoss was worth even more than what he blew up. They even stated their plan to use him as a MacGuffinDeliveryService beforehand - and pragmatically turned him loose to save them from Juno's scheme while they ran off with the prize. However, by [=MML2=], Tiesel had blown most of the spoils on an unsuccessful department store - he only stocked it with stuff ''he'' liked and he has '''really''' bad taste - leaving them pretty much in the same condition as when they first attacked the island]].

to:

* TheBadGuyWins: ZigZagged. [[spoiler:At the end of the first game, the Bonnes successfully escape with Kattelox Island's treasure like they intended; Mega Man having his hands full keeping Juno from sterilizing the island. Sure, they lost all the gear they actually brought with them and had to escape in one of Tron's patchwork specials, but the giant refractor they scored while Megaman Mega Man was off fighting the FinalBoss was worth even more than what he blew up. They even stated their plan to use him as a MacGuffinDeliveryService beforehand - -- and pragmatically turned him loose to save them from Juno's scheme while they ran off with the prize. However, by [=MML2=], Tiesel had blown most of the spoils on an unsuccessful department store - -- he only stocked it with stuff ''he'' liked and he has '''really''' bad taste - -- leaving them pretty much in the same condition as when they first attacked the island]].
24th Jun '17 1:33:44 PM Isaac_Heller
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Added DiffLines:

* AlasPoorVillain: Mega Man and Roll's reaction to the Bonnes' apparent death in the middle of the first game. They are naturally relieved when it turns out that they survived.
4th Jun '17 6:44:37 PM nombretomado
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* In 2008, a new game in the series was released on cell phones in Japan, ''Rockman DASH Big 5 Island Adventure''. The game is a midquel, taking place between the first and second games of the series, and rumors claim that the game might see a release on {{WiiWare}} or [=DSiware=] like the formerly-cell-phone only ''[[VideoGame/FinalFantasyIVTheAfterYears Final Fantasy IV: The After Years]]''.

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* In 2008, a new game in the series was released on cell phones in Japan, ''Rockman DASH Big 5 Island Adventure''. The game is a midquel, taking place between the first and second games of the series, and rumors claim that the game might see a release on {{WiiWare}} UsefulNotes/{{WiiWare}} or [=DSiware=] like the formerly-cell-phone only ''[[VideoGame/FinalFantasyIVTheAfterYears Final Fantasy IV: The After Years]]''.
7th Apr '17 5:37:36 PM nombretomado
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* BreakoutCharacter: Tron, who went from being one of the antagonists to having her own spinoff game and being featured in ''VideoGame/MarvelVsCapcom2'', ''[[VideoGame/MarvelvsCapcom3 3: Fate of Two Worlds]]'', ''NamcoXCapcom'', and ''ProjectXZone''. She's made more appearances than ''Trigger'' has.

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* BreakoutCharacter: Tron, who went from being one of the antagonists to having her own spinoff game and being featured in ''VideoGame/MarvelVsCapcom2'', ''[[VideoGame/MarvelvsCapcom3 3: Fate of Two Worlds]]'', ''NamcoXCapcom'', and ''ProjectXZone''.''VideoGame/ProjectXZone''. She's made more appearances than ''Trigger'' has.
31st Mar '17 3:59:09 AM DRCEQ
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* [[MrFixit Ms. Fix It]]: Things don't stay broken around Roll Caskett; vehicles, equipment, and weapons. Roll fixes all of them to help Mega Man while Digging or fighting pirates. Anything broken she can set her hands on at all is her hobby.

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* [[MrFixit Ms. Fix It]]: MrFixit: Things don't stay broken around Roll Caskett; vehicles, equipment, and weapons. Roll fixes all of them to help Mega Man while Digging or fighting pirates. Anything broken she can set her hands on at all is her hobby.
31st Mar '17 12:20:12 AM Kalaong
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* [[MrFixit Ms Fix It]]: Things don't stay broken around Roll Caskett; vehicles, equipment, and weapons. Roll fixes all of them to help Mega Man while Digging or fighting pirates. Anything broken she can set her hands on at all is her hobby.

to:

* [[MrFixit Ms Ms. Fix It]]: Things don't stay broken around Roll Caskett; vehicles, equipment, and weapons. Roll fixes all of them to help Mega Man while Digging or fighting pirates. Anything broken she can set her hands on at all is her hobby.


Added DiffLines:

* OffscreenInertia: Megaman has been [[spoiler:stranded on Elysium while Tron and Roll argue incessantly over the rockets they're designing to rescue him]] since '''''2000.''''' This was actually {{lampshaded}} by Data;
-->Sorry, Megaman, but it looks like you might be stuck up there for a little while more!
14th Feb '17 11:58:57 AM Javer
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* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHoles damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.

to:

* AwesomeButImpractical: The Grand Grenade and Crusher weapons in ''1'' and ''2'' respectively. Both have devastating attack power (the Crusher even produces a small [[UnrealisticBlackHoles [[UnrealisticBlackHole damage field]] that lingers for several seconds) but are exorbitantly expensive to upgrade and have limited ammo capacity.
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