Follow TV Tropes

Following

History VideoGame / MedalOfHonorVanguard

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Three medals grant (very slight) bonuses, these are: The Bronze Star, Silver Star and Oakleaf, which award sprint recovery, health recovery and maximum health respectively, the rest of the medals are [[{{Cosmetic Awards}} Cosmetic Awards]].


Added DiffLines:

* CosmeticAward: All of the medals except for three do not grant bonues.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EmptyRoomUntilTheTrap: In 'Requiem', as soon as the player walks into the empty lounge in the Chateau after clearing it out, a Panzer 4 will blow a hole in the wall and [[{{Teleporting Keycard Squad}} several other Panzer 4s supported by infantry will spawn around the Chateau]].
** 'The Crucible' has a variant of this where the snipers in one section of the factory will not spawn until the player is close enough to them, which prevents the player from clearing out this section of the factory from a distance.


Added DiffLines:

* TeleportingKeycardSquad: Happens twice in 'A Shallow Grave'.
** After Anti-Air Gun in the windmill is destroyed, enemies will refill the trench leading back from the windmill to the barn that the player already cleared out to get from the barn to the windmill in the first place.
** When the player collects the German intelligence documents, a half-track full of Germans will arrive at the barn.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FiveSecondForeshadowing: In 'The Crucible', after being asked 'What's the holdup Corporal?', Corporal Garrett responds by saying how the area ahead of them is 'perfect sniper country', exactly three seconds later a soldier (who thinks that area is empty) is killed by a sniper.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LastNameBasis: All named characters are refered to as either 'Rank Surname' or just 'Surname' during gameplay.
Is there an issue? Send a MessageReason:
None


* OncePerEpisode: Every Operation starts with a parachute jump [[spoiler:except Neptune]].

to:

* OncePerEpisode: Every Operation starts with a parachute jump [[spoiler:except Neptune]].Neptune as the glider crashes]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OncePerEpisode: Every Operation starts with a parachute jump [[spoiler:except Neptune]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShellShockSilence: Explosions close enough to the player muffle the sound as well as cause a ringing sound and blurs the player's vision for a few seconds.

Added: 222

Removed: 222

Is there an issue? Send a MessageReason:
None


* TheWarSequence: The Final Battle, which involves [[{{Hold the Line}} Defending a Factory]] against a very large force of German Infantry, supported by Panzer 4s and Tiger 1s, this section is also the longest in the game.



* TheWarSequence: The Final Battle, which involves [[{{Hold the Line}} Defending a Factory]] against a very large force of German Infantry, supported by Panzer 4s and Tiger 1s, this section is also the longest in the game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TitleIn: At the start of first mission of each operation, the date and time is displayed on the top left corner of the screen, in subsequent missions within each operation, the mission name and the time is displayed.
Is there an issue? Send a MessageReason:
None


[[caption-width-right:350:I do not believe in the Airborne Division... - General Dwight D. Eisenhower]]

to:

[[caption-width-right:350:I [[caption-width-right:350:[[{{Epigraph}} I do not believe in the Airborne Division... Division...]] - General Dwight D. Eisenhower]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DoubleMeaningTitle: The 'Vanguard' section of the title refers to the fact that at the start of the game, the 82nd Airborne Division is a completely untested unit in warfare, as well as Paratrooping in general being relatively new in World War 2, and that the 82nd Division is being sent into battle first in each operation, before the rest of the US Army.
Is there an issue? Send a MessageReason:
None


* TitleRequiem: The third and final mission of Operation Neptune is called 'Requiem'.

to:

* TitleRequiem: The third and final mission of Operation Neptune is called 'Requiem'.'Requiem', [[spoiler:it is also the mission where Sergeant Magnusson is killed]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TitleRequiem: The third and final mission of Operation Neptune is called 'Requiem'.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Only one Sherman appears in the game, and when it does, it is immediately destroyed offscreen by the immobilised Tiger in 'The Crucible'.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlatantItemPlacement: The presence of Bazookas lying around on the field is usually explained as being being part of a supply drop by allied planes, however, it does not explain why Bazookas and ammunition for them appear in the interior of a French Chateau and a German Factory, where the roof of the buildings would prevent them from landing inside.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If an enemy is not already behind cover then they will usually run to and then take cover behind the nearest object, sometimes this object wont even cover their entire body, allowing the player to easily kill them.
Is there an issue? Send a MessageReason:
None


* ArtificialStupidity: The enemy A.I is not particularly intelligent and will stay still, behind cover most of the time, even if you throw a grenade directly at them.

to:

* ArtificialStupidity: The enemy A.I is not particularly intelligent and will stay still, behind cover most of the time, sometimes even if you throw a grenade is thrown directly at them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* Instant180DegreeTurn: On the Wii version, quickly tilting the nunchuk left will do this.
Is there an issue? Send a MessageReason:
None


* MarathonLevel: Both of the Operation Varsity missions, 'Endgame' and 'The Crucible', are significantly longer than all of the previous missions as well as containing [[{{CheckpointStarvation}} very few checkpoints that are far between]]..

to:

* MarathonLevel: Both of the Operation Varsity missions, 'Endgame' and 'The Crucible', are significantly longer than all of the previous missions as well as containing [[{{CheckpointStarvation}} very few checkpoints that are far between]]..between]].
Is there an issue? Send a MessageReason:
None


* MarathonLevel: Both of the Operation Varsity missions, 'Endgame' and 'The Crucible', are significantly longer than all of the previous missions, especially 'The Crucible'.

to:

* MarathonLevel: Both of the Operation Varsity missions, 'Endgame' and 'The Crucible', are significantly longer than all of the previous missions, especially 'The Crucible'.missions as well as containing [[{{CheckpointStarvation}} very few checkpoints that are far between]]..
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* MarathonLevel: Both of the Operation Varsity missions, 'Endgame' and 'The Crucible', are significantly longer than all of the previous missions, especially 'The Crucible'.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LimitedLoadout: Unlike in previous ''VideoGame/MedalOfHonor'' games, the player is limited to carrying two guns and ten grenades.
Is there an issue? Send a MessageReason:
None


* InvoluntaryGroupSplit: [[spoiler:Keegan and his squad are split up at the start of Operation Neptune when the plane transporting them crashes.]]
* ItsRainingMen: [[{{The Game}} The Game]]. Medal of Honor: Vanguard focuses on the 82nd and 17th Airborne Divisions and allows the player to control the parachute jump at the start of each Operation [[spoiler:(except for Neptune as the plane crashes)]].

to:

* InvoluntaryGroupSplit: [[spoiler:Keegan and his squad are split up at the start of Operation Neptune when the plane glider transporting them crashes.]]
* ItsRainingMen: [[{{The Game}} The Game]]. Medal of Honor: Vanguard focuses on the 82nd and 17th Airborne Divisions and allows the player to control the parachute jump at the start of each Operation [[spoiler:(except for Neptune as the plane glider crashes)]].



* MadeOfIron: Throughout the game Keegan survives: jumping out of an exploding plane, [[spoiler:a plane crash]], being [[{{Pistol Whip}} Buttstroked]] by a Karabiner 98K, having an explosive charge detonate directly next to him, while a bridge then collapses on top of him, and that is only what happens during cutscenes.

to:

* MadeOfIron: Throughout the game Keegan survives: jumping out of an exploding plane, [[spoiler:a plane glider crash]], being [[{{Pistol Whip}} Buttstroked]] by a Karabiner 98K, having an explosive charge detonate directly next to him, while a bridge then collapses on top of him, and that is only what happens during cutscenes.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** 'Haunted' has a section where the player has to fight their way across a bridge in order to destroy the second Anti-Air Gun, which is on a bunker on the other side of the bridge.
Is there an issue? Send a MessageReason:
None


->'''Corporal Frank Keegan''' They call us the All Americans. The 82nd Division had been around since World War One. That was the first time we went to Europe and kicked the Hun back across the Rhine. But it wasn't until the bombs dropped on Pearl Harbour, and Hitler and the Nazis declared war on the United States that this new conflict got big enough to be thought of as a 'Second World War'. That's the first time someone mentioned that the 82nd Division might become Airborne. They lined us up, asked for volunteers... For an extra 50 bucks a month we'd be a part of a great American experiment in warfare. We'd jump out of aeroplanes into combat. We'd be the first. [[{{Title Drop}} The Vanguard]]. We shipped of for Georgia for training, then England, then Operation Torch in Africa, where we got shot at by a bunch of [[{{Les Collaborateurs}} French who seemed to think working with Hitler was a good idea]]. Then, one day, the brass came out of the briefing tent, and gathered their leaders. Then the Captains and Sergeants got their guys. Within 15 minutes, word had reached every soldier in camp. This was it, Operation Husky. The Americans were fighting Hitler's own, and we were going in first.

to:

->'''Corporal Frank Keegan''' Keegan:''' They call us the All Americans. The 82nd Division had been around since World War One. That was the first time we went to Europe and kicked the Hun back across the Rhine. But it wasn't until the bombs dropped on Pearl Harbour, and Hitler and the Nazis declared war on the United States that this new conflict got big enough to be thought of as a 'Second World War'. That's the first time someone mentioned that the 82nd Division might become Airborne. They lined us up, asked for volunteers... For an extra 50 bucks a month we'd be a part of a great American experiment in warfare. We'd jump out of aeroplanes into combat. We'd be the first. [[{{Title Drop}} The Vanguard]]. We shipped of for Georgia for training, then England, then Operation Torch in Africa, where we got shot at by a bunch of [[{{Les Collaborateurs}} French who seemed to think working with Hitler was a good idea]]. Then, one day, the brass came out of the briefing tent, and gathered their leaders. Then the Captains and Sergeants got their guys. Within 15 minutes, word had reached every soldier in camp. This was it, Operation Husky. The Americans were fighting Hitler's own, and we were going in first.
Is there an issue? Send a MessageReason:
Fixed link.


* AchivementSystem: The game awards medals after the end of each Operation, these include medals for: completing missions without dying, landing in a specific location at the start of the Operation during the parachute jump, getting over a certain number of headshots in a mission, using every type of weapon available in the mission, and obtaining enough of the other medals.

to:

* AchivementSystem: AchievementSystem: The game awards medals after the end of each Operation, these include medals for: completing missions without dying, landing in a specific location at the start of the Operation during the parachute jump, getting over a certain number of headshots in a mission, using every type of weapon available in the mission, and obtaining enough of the other medals.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AchivementSystem: The game awards medals after the end of each Operation, these include medals for: completing missions without dying, landing in a specific location at the start of the Operation during the parachute jump, getting over a certain number of headshots in a mission, using every type of weapon available in the mission, and obtaining enough of the other medals.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TakeItToTheBridge:
** The objective of Operation Neptune is to destroy bridges and crossroads in order to disrupt German logistics during the Battle of Normandy.
** A {{Hold the Line}} section happens on a bridge in 'Requiem', where the path is blocked by a barricade on the bridge, which is defended by two overlooking [=MG42s=] and snipers on both sides of the bridge. The player is required to hold off German infantry trying to reinforce the barricade until a supply drop containing a Bazooka arrives, allowing the player to breach the barricade and proceed with the mission.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* OpeningMonologue: Keegan gives one at the start of every Operation, giving the context to the respective Operation, while {{stock footage}} plays in the background.
Is there an issue? Send a MessageReason:
None


--> - '''[[{{Opening Monologue}} Introduction of ''Operation Husky]]'' '''

to:

--> - '''[[{{Opening Monologue}} Introduction of ''Operation Husky]]'' Husky'']] '''

Top