History VideoGame / MechCommander

26th Nov '15 7:20:13 PM Night
Is there an issue? Send a Message


->''You will have a plan. You will be right. You will be wrong. You will attempt the impossible. You will hesitate. You will panic. You will love your troops. You will curse their names. You will respect your enemy. You will pay the price. You will be defeated. You will face your fear. You will ask for a second chance. You will act on instinct. You will be exalted.'' '''You will know what it is to command.'''

to:

->''You will have a plan. You will be right. You will be wrong. You will attempt the impossible. You will pull it off. You will hesitate. You will panic. You will love your troops. You will curse their names. You will respect your enemy. You will pay the price. You will be defeated. You will face your fear. You will ask for a second chance. You will act on instinct. You will be exalted.'' '''You will know what it is to command.'''
6th Nov '15 9:56:24 AM HighCrate
Is there an issue? Send a Message


* MagicTool: Repair vehicles.
* MightyGlacier: Heavy and Assault Mechs in general tend to qualify, but especially prominent with the Inner Sphere ''Atlas'' and Clan ''Turkina''.

to:

* %%* MagicTool: Repair vehicles.
* %%* MightyGlacier: Heavy and Assault Mechs in general tend to qualify, but especially prominent with the Inner Sphere ''Atlas'' and Clan ''Turkina''.
2nd Sep '15 8:52:38 AM HighCrate
Is there an issue? Send a Message


* FogOfWar
* FragileSpeedster: Light Mechs in general, especially the ''Anubis (IS)'', ''Commando'' (IS), ''Stiletto'' (IS), ''Uller/Kit Fox'' (Clan) and ''Cougar'' (Clan).
* GameMod

to:

* %%* FogOfWar
* %%* FragileSpeedster: Light Mechs in general, especially the ''Anubis (IS)'', ''Commando'' (IS), ''Stiletto'' (IS), ''Uller/Kit Fox'' (Clan) and ''Cougar'' (Clan).
* %%* GameMod



* GlassCannon: From ''[=MechCommander=] Gold'', the Inner Sphere ''Hollander II'' and the Clan ''Vulture'' (Mad Dog).

to:

* %%* GlassCannon: From ''[=MechCommander=] Gold'', the Inner Sphere ''Hollander II'' and the Clan ''Vulture'' (Mad Dog).
2nd Sep '15 8:07:49 AM Ecthel
Is there an issue? Send a Message


* AwesomeButImpractical: The Long Tom long-range artillery gun and Heavy Thunderbolt medium-range missile launcher, which can cause significant amounts of damage (and make [[TabletopGame/{{Warhammer 40000}} the loudest of booms]]) but are slow-firing, have low ammunition reserves and take up a lot of room in weapon load-outs.

to:

* AwesomeButImpractical: The Long Tom long-range artillery gun and Heavy Thunderbolt medium-range missile launcher, which can cause significant amounts of damage (and make [[TabletopGame/{{Warhammer 40000}} the loudest of booms]]) but are slow-firing, have low ammunition reserves and take up a lot of room in weapon load-outs.



* TankGoodness: The Steiner Legion tank is a 100 ton monster that can match most 'Mechs in a straight up fight. The smaller but more numerous Storm tanks should not be underestimated either.

to:

* TankGoodness: TankGoodness:
**
The Steiner Legion tank is a 100 ton monster that can match most 'Mechs in a straight up fight. The smaller but more numerous Storm tanks should not be underestimated either.



* YouHaveOutlivedYourUsefulness: When Colonel Renard makes a deal with Jason Cho, he asks that the commander be killed. Cho happily agree's and tries to kill the one commander who accomplishes all their factions success.

to:

* YouHaveOutlivedYourUsefulness: When Colonel Renard makes negotiates a deal peace treaty with Jason Cho, he asks one of the conditions is that [[spoiler: the mercenary commander be killed. must die, which Cho happily agree's and tries to kill the one commander who accomplishes all their factions success.agrees to.]]
2nd Sep '15 7:32:47 AM direguy
Is there an issue? Send a Message


* YouHaveOutlivedYourUsefulness: When Colonel Renard makes a deal with Jason Cho, he asks that the commander be killed. Cho happily agree's and tries to kill the one commander accomplished all their factions needs.

to:

* YouHaveOutlivedYourUsefulness: When Colonel Renard makes a deal with Jason Cho, he asks that the commander be killed. Cho happily agree's and tries to kill the one commander accomplished who accomplishes all their factions needs.success.
2nd Sep '15 7:28:13 AM direguy
Is there an issue? Send a Message

Added DiffLines:

* YouHaveOutlivedYourUsefulness: When Colonel Renard makes a deal with Jason Cho, he asks that the commander be killed. Cho happily agree's and tries to kill the one commander accomplished all their factions needs.
26th Dec '14 10:18:08 AM TheUnsquished
Is there an issue? Send a Message


A pair of RealTimeStrategy games, with a heavy focus on tactical gameplay, set in the BattleTech universe.

to:

A pair of RealTimeStrategy games, with a heavy focus on tactical gameplay, set in the BattleTech TabletopGame/BattleTech universe.
5th Nov '14 10:57:50 PM Ecthel
Is there an issue? Send a Message


''[=MechCommander=]'' was released in 1998 and focused on Operation Bulldog, the Inner Sphere counter-offensive against Clan Smoke Jaguar, specifically the assault on Port Arthur. The player is in charge of Zulu Company of the First Davion Guards, and has to regroup their forces (scattered by a forced landing), fulfill their original objectives by harassing the Jaguars and preventing them from entrenching, and ultimately seize the starport so the main invasion force to land.

An expansion pack, ''Desperate Measures'', continues Zulu Company's story as they hunt down a renegade Smoke Jaguar commander on Cermak, eventually culminating in a race to stop him before he can crack a Star League weapons vault for universally banned weapons of mass destruction.

to:

''[=MechCommander=]'' was released in 1998 and focused on Operation Bulldog, the Inner Sphere counter-offensive against Clan Smoke Jaguar, specifically the assault on the planet of Port Arthur. The player is in charge of Zulu Company of the First Davion Guards, and has to regroup their forces (scattered by a forced landing), fulfill their original objectives by harassing harass the Jaguars and preventing prevent them from entrenching, and ultimately seize the starport so the main invasion force to can land.

An expansion pack, ''Desperate Measures'', continues Zulu Company's story as they hunt down a renegade Smoke Jaguar commander on Cermak, eventually culminating in a race to stop him before he can crack a Star League weapons vault for containing universally banned weapons of mass destruction.



* BoomHeadshot: A viable, if difficult to hit, target location that will immediately disable a Mech if it's destroyed. As this limits the damage to the armor and weapons elsewhere, it's perfect if you plan on salvaging it afterwards.
* BottomlessMagazines: Normally averted for non-energy weapons, but played straight if the Unlimited Ammunition option is enabled.



* EjectionSeat: Used to preserve Mechwarriors in the event that their Mechs are damaged beyond combat effectiveness. This allows them to save themselves and become available for the next mission, as opposed to just [[KilledOffForReal dying]] outright. It is not an ironclad guarantee to save them.

to:

* EjectionSeat: Used to preserve Mechwarriors in the event that their Mechs are damaged beyond combat effectiveness. This allows them to save themselves and become available for the next mission, as opposed to just [[KilledOffForReal dying]] outright. It is is, however, not an ironclad guarantee to save of saving them.



* FragileSpeedster: Light Mechs in general, especially the ''Commando'' (IS), ''Stiletto'' (IS), ''Uller/Kit Fox'' (Clan) and ''Cougar'' (Clan).

to:

* FragileSpeedster: Light Mechs in general, especially the ''Anubis (IS)'', ''Commando'' (IS), ''Stiletto'' (IS), ''Uller/Kit Fox'' (Clan) and ''Cougar'' (Clan).



* PrivateMilitaryContractors: Your unit in the second game.



** [[spoiler:A crappy rookie pilot from the first game, callsign "Rooster", returns near the end of the second game as an elite [=MechWarrior=].]]
*** Several pilots from the original campaign return with improved skills in the ''Desperate Measures'' expansion.

to:

** [[spoiler:A A crappy rookie pilot from the first game, game [[spoiler:, callsign "Rooster", "Rooster",]] returns near the end of the second game as an elite [=MechWarrior=].]]
***
[=MechWarrior=].
**
Several pilots from the original campaign return with improved skills in the ''Desperate Measures'' expansion.
7th Oct '14 1:08:58 PM brianify
Is there an issue? Send a Message

Added DiffLines:

* OhCrap: During the ''[=MechCommander=]'' intro, a ''Raven'' scout Mech pilot is ordered to get a ''Mad Cat's'' attention. He succeeds, and the now-enraged Smoke Jaguar turns his far bigger guns on the ''Raven.'' The ''Raven's'' pilot looks ready to [[BringMyBrownPants soil himself.]]
25th May '14 5:12:31 PM MadCat221
Is there an issue? Send a Message


* EjectionSeat: Used to preserve Mechwarriors in the event that their Mechs are damaged beyond combat effectiveness. This allows them to save themselves and become available for the next mission, as opposed to just [[KilledOffForReal dying]] outright.

to:

* EjectionSeat: Used to preserve Mechwarriors in the event that their Mechs are damaged beyond combat effectiveness. This allows them to save themselves and become available for the next mission, as opposed to just [[KilledOffForReal dying]] outright. It is not an ironclad guarantee to save them.
This list shows the last 10 events of 38. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.MechCommander