History VideoGame / MasterOfMagic

7th Aug '16 9:56:05 AM Morgenthaler
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* XMeetsY: ''VideoGame/{{Civilization}}'' meets ''TabletopGame/MagicTheGathering''.
2nd Jul '16 1:35:04 AM Ramidel
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** Most of the races that can't research effectively get a lot of flak for it from players. Those who swear by such races expect to make up for it by using their race in an early ZergRush and conquering themselves an empire that ''can'' research.

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** Most of the races that can't research effectively get a lot of flak for it from players. Those who swear by such races expect to make up for it by using their race in an early ZergRush and conquering themselves an empire that ''can'' research. (This would also apply to Trolls, but Trolls are simply so powerful that ''anyone'' can use them well.)
2nd Apr '16 10:37:20 AM Enhas
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Added DiffLines:

* EasyModeMockery: Playing the game on the lowest difficulty level (Intro) will force you to pick from one of the default wizards, and not allow you to customize your own.
12th Jan '16 4:10:28 PM wrm5
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* GrandVizierJafar: Here he is an Alchemist Sorcerer with the nasty habit of casting Time Stop.
2nd Jan '16 6:52:36 PM Doug86
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* AllInTheManual: The Prima Guide for ''Master of Magic'' is one of the best computer game guides ever - some people just bought the game after reading the guide.

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* AllInTheManual: AllThereInTheManual: The Prima Guide for ''Master of Magic'' is one of the best computer game guides ever - some people just bought the game after reading the guide.
7th Oct '15 3:54:53 AM Ramidel
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* BugWar: What happens when you get involved in hostilities with the Klackons.

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* BugWar: What happens when you get involved in hostilities with the Klackons. Klackons do ''not'' do well either as rulers of other races or as their vassals, so the usual result of capturing a Klackon city (or vice versa) is to raze it.



* [[LethalJokeCharacter Lethal Joke Race]]: Most of the races that can't research effectively get a lot of flak for it from players. Those who swear by such races expect to make up for it by using their race in an early ZergRush and conquering themselves an empire that ''can'' research.

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* [[LethalJokeCharacter Lethal Joke Race]]: Race]]:
**
Most of the races that can't research effectively get a lot of flak for it from players. Those who swear by such races expect to make up for it by using their race in an early ZergRush and conquering themselves an empire that ''can'' research.research.
** Klackons not only have the research skills of Trolls, but they can't even effectively conquer research cities; Klackon empires simply don't synergize well with having other races in the mix, requiring any non-Klackon cities in the empire to be heavily garrisoned to avoid mass unrest. Playing Klackons requires a completely different mindset from other races, relying on economic and industrial production rather than magical might and accepting that you'll be behind the research curve.
29th Aug '15 8:02:18 PM Ramidel
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** OurDwarvesAreAllTheSame: Their only distinct feature is that one of their units, the hammerhands, have hammers instead of hands. Also, they manage to be a HigherTechSpecies without actually being good researchers or scientists; their knowledge of steam and machinery is a part of their racial tradition, and they disdain science in favor of "practical knowledge."

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** OurDwarvesAreAllTheSame: Their only distinct feature is that one of their units, the hammerhands, have hammers instead of hands. Also, they manage to be a HigherTechSpecies high-tech species without actually being good researchers or scientists; their knowledge of steam and machinery is a part of their racial tradition, and they disdain science in favor of "practical knowledge."
29th Aug '15 8:01:21 PM Ramidel
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** AllTrollsAreDifferent: Tall, regenerating brutes.

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** AllTrollsAreDifferent: Tall, regenerating brutes. Trolls are also descended from corrupted nature spirits, and while stupid, they are suprisingly spiritual beings whose shamans can build great Cathedrals.



** OurDwarvesAreAllTheSame: Their only distinct feature is that one of their units, the hammerhands, have hammers instead of hands.

to:

** OurDwarvesAreAllTheSame: Their only distinct feature is that one of their units, the hammerhands, have hammers instead of hands. Also, they manage to be a HigherTechSpecies without actually being good researchers or scientists; their knowledge of steam and machinery is a part of their racial tradition, and they disdain science in favor of "practical knowledge."



** OurOrcsAreDifferent: Instead of being TheHorde-like, they are basically no different than other civilized races. They are the only race who can build all types of buildings and have no specialty.

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** OurOrcsAreDifferent: Instead of being TheHorde-like, they are basically no different than other a fully civilized races. race with access to engineers, universities and cathedrals (among other things). They are the only race who can build all types of buildings every building in the game and have [[JackOfAllStats no specialty.particular specialty]], and their normal units are the baseline from which other races' units vary.
1st Jun '15 10:14:29 AM Prfnoff
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Another SpiritualSuccessor has been released in May of 2012, this time by Paradox and InoCo, titled ''Warlock: Master of the Arcane'', which uses a hex-grid map and combat system very similar to ''VideoGame/{{Civilization}} V'', while changing the setting to the ''{{Majesty}}'' universe of Ardania.

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Another SpiritualSuccessor has been released in May of 2012, this time by Paradox and InoCo, titled ''Warlock: Master of the Arcane'', which uses a hex-grid map and combat system very similar to ''VideoGame/{{Civilization}} V'', while changing the setting to the ''{{Majesty}}'' ''VideoGame/{{Majesty}}'' universe of Ardania.
18th Apr '15 4:48:34 AM jormis29
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* {{Merlin}}: Here he is a Sage Master (25% bonus to Research) and uses Life and Nature magic.

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* {{Merlin}}: Myth/{{Merlin}}: Here he is a Sage Master (25% bonus to Research) and uses Life and Nature magic.
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