History VideoGame / MarioParty

25th Dec '16 5:06:33 PM WolfThunder
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->"[[VideoGame/SuperSmashBros Smash Bros.]]'' is how you build friendships.'' Mario Party ''is how you destroy them. Ironic, isn't it?"''

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->"[[VideoGame/SuperSmashBros ->''"[[VideoGame/SuperSmashBros Smash Bros.]]'' ]] is how you build friendships.'' friendships. Mario Party ''is is how you destroy them. Ironic, isn't it?"''
23rd Dec '16 8:16:29 PM Kayube
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* BigOMG: Luigi and Wario in the first game say [[http://www.youtube.com/watch?v=T8o9-U3moRw "Oh my God!"]] when something really bad happens to them in the Japanese version. This was {{Bowdlerised}} to "Ohohohoh!" for Luigi, while Wario gets ''"D'oh I missed!"'' (sounds a bit like ''[[{{Mondegreen}} "So ein Mist!"]]'', German for "What a mess!") in the English version.

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* BigOMG: Luigi and Wario in the first game say [[http://www.youtube.com/watch?v=T8o9-U3moRw "Oh my God!"]] when something really bad happens to them in the Japanese version. This was {{Bowdlerised}} to "Ohohohoh!" for Luigi, while Wario gets ''"D'oh I missed!"'' (sounds a bit like ''[[{{Mondegreen}} "So ''"So ein Mist!"]]'', German Mist"'' (German for "What a mess!") in the English version.
14th Dec '16 10:17:37 PM Nicoaln
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Added DiffLines:

** Wario's "D'oh I MISSED" line is actually "So ein MIST!" which translates to "OhCrap!".
7th Dec '16 10:53:26 AM MissConception
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** In ''Mario Party Island Tour'', when the character reaches the top of Bowser's Tower, [[spoiler:Bowser will reveal that the destroyed Bowser was a decoy and then proceed to knock the character off the tower, saying that they can come back any time]].

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** In ''Mario Party Party: Island Tour'', when the character reaches the top of Bowser's Tower, [[spoiler:Bowser will reveal that the destroyed Bowser was a decoy and then proceed to knock the character off the tower, saying that they can come back any time]].



** Hammer Bro. became playable in ''8'', but then became the Battle Game referee in ''9''.

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** Hammer Bro. Bro became playable in ''8'', but then became the Battle Game referee in ''9''.



* IHaveManyNames: Prior to ''Mario Party 4'', Koopa Kid went by the name of Baby Bowser, and he's called Mini-Bowser in PAL territories.

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* IHaveManyNames: Prior to ''Mario Party 4'', Koopa Kid went by the name of Baby Bowser, and Bowser. In addition, he's called Mini-Bowser Mini Bowser in PAL territories.territories and Mini Koopa in Japan.



** Hammer Bro. and Blooper in ''8''.

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** Hammer Bro. Bro and Blooper in ''8''.



** In ''Mario Party Island Tour'', when the character reaches the top of Bowser's Tower, [[spoiler:Bowser will reveal that the destroyed Bowser was a decoy and then proceed to knock the character off the tower, saying that they can come back any time]].

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** In ''Mario Party Party: Island Tour'', when the character reaches the top of Bowser's Tower, [[spoiler:Bowser will reveal that the destroyed Bowser was a decoy and then proceed to knock the character off the tower, saying that they can come back any time]].
28th Nov '16 7:44:03 PM rjd1922
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->"Smash Bros.'' is how you build friendships.'' Mario Party ''is how you destroy them. Ironic, isn't it?"''
-->-- [[http://www.screwattack.com/news/sakurai-turns-back-towards-smash-bros Random commenter on]] [[ScrewAttack an unrelated page]], whose comparison sums up the series.

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->"Smash ->"[[VideoGame/SuperSmashBros Smash Bros.'' ]]'' is how you build friendships.'' Mario Party ''is how you destroy them. Ironic, isn't it?"''
-->-- [[http://www.screwattack.com/news/sakurai-turns-back-towards-smash-bros Random commenter on]] [[ScrewAttack [[Website/ScrewAttack an unrelated page]], whose comparison sums up the series.
25th Nov '16 7:29:03 AM sally_mustang
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* AlwaysNight: Boo's Haunted Bash, King Boo's Haunted Hideaway, Boo's Horror Castle and Kamek's Carpet Ride. But averted in Horror Land, as it's night only half the time.

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* AlwaysNight: Boo's Haunted Bash, King Boo's Haunted Hideaway, Boo's Horror Castle and Kamek's Carpet Ride. But averted Subverted in Horror Land, as it's night only half the time.



* SequelDifficultySpike: The Minigame Coaster in ''2'' is much more difficult than its predecessor, Minigame Island in ''1''. Firstly, you no longer win extra lives by simply winning a minigame; instead, the amount of coins you earn is multiplied by your consecutive wins. You can't go backwards or replay beaten minigames anymore, meaning you can no longer grind up coins from a game you're good at, or even save your progress until you get to the next save space. There are also no branching paths, meaning you have to win every minigame in order whether you want to or not. Also, if you want to get the rewards from it, you have to beat it on Normal first (which stops after the sixth world) and then beat it on Hard. Also, the final minigame is ''brutal'' compared to the first game -- in the original, you raced Toad in Slot Car Derby, who was simply a really good NPC. On the minigame coaster, you have to face three Koopa Kids on Shell Shocked (normally a free-for-all) where they actively team up against you. Considering the second game axed control stick spinning, it's pretty telling that Minigame Island hardly compares.

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* SequelDifficultySpike: The Minigame Coaster in ''2'' is much more difficult than its predecessor, Minigame Island in ''1''. Firstly, you no longer win extra lives by simply winning a minigame; instead, the amount of coins you earn is multiplied by your consecutive wins. You can't go backwards or replay beaten minigames anymore, meaning you can no longer grind up coins from a game you're good at, or even save your progress until you get to the next save space. There are also no branching paths, meaning you have to win every minigame in order whether you want to or not. Also, if you want to get the rewards from it, you have to beat it on Normal first (which stops after the sixth world) and then beat it on Hard. Also, the final minigame is ''brutal'' compared to the first game -- in the original, you raced Toad in Slot Car Derby, who was simply a really good NPC. On the minigame coaster, Minigame Coaster, you have to face three Koopa Kids on Shell Shocked (normally a free-for-all) where they actively team up against you. Considering the second game axed control stick spinning, it's pretty telling that Minigame Island hardly compares.
23rd Nov '16 9:59:59 AM Sleeping_Beauty
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!!This game provides examples of:

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!!This game series provides examples of:
23rd Nov '16 8:36:27 AM PeDaRoYs
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This [[VideoGameLongRunners long-running]] series of multiplayer games for UsefulNotes/{{Nintendo 64}}, UsefulNotes/GameCube, UsefulNotes/GameBoyAdvance, UsefulNotes/{{Wii}}, [[UsefulNotes/NintendoDS DS]], [[UsefulNotes/Nintendo3DS 3DS]] and UsefulNotes/WiiU, developed by HudsonSoft but published by Creator/{{Nintendo}} (though since Hudson's acquisition by Konami, ''9'' and later games developed by Nd Cube, developers of ''VideoGame/WiiParty'') combines a [[BoardGames board-game motif]] with various competitive mini-games. Besides Mario, Luigi and their friends, some of the enemies from ''Franchise/SuperMarioBros'' are playable characters in the ''Mario Party'' series. About a dozen ''Mario Party'' games have been released so far: ten on home consoles, one on the UsefulNotes/GameBoyAdvance, one for the e-Reader (actually a non-collectible card game with included minigames), one on the UsefulNotes/NintendoDS, two in arcades, and one on the Nintendo3DS. The basic format of the game has mostly remained the same. Four players (computers filling in if there aren't enough human players) take turns rolling dice to move across one of several themed boards, with the ultimate goal of obtaining Stars, which are classically obtained by a player who reaches a Star Space and buys a star for 20 Coins, after which the Star Space is moved to a random location on the board.

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This [[VideoGameLongRunners long-running]] series of multiplayer games for UsefulNotes/{{Nintendo 64}}, UsefulNotes/GameCube, UsefulNotes/GameBoyAdvance, UsefulNotes/{{Wii}}, [[UsefulNotes/NintendoDS DS]], [[UsefulNotes/Nintendo3DS 3DS]] and UsefulNotes/WiiU, developed by HudsonSoft but published by Creator/{{Nintendo}} (though since Hudson's acquisition by Konami, ''9'' and later games developed by Nd Cube, developers of ''VideoGame/WiiParty'') combines a [[BoardGames board-game motif]] with various competitive mini-games. Besides Mario, Luigi and their friends, some of the enemies from ''Franchise/SuperMarioBros'' are playable characters in the ''Mario Party'' series. About a dozen ''Mario Party'' games have been released so far: ten on home consoles, one on the UsefulNotes/GameBoyAdvance, one for the e-Reader (actually a non-collectible card game with included minigames), one on the UsefulNotes/NintendoDS, two in arcades, and one two on the Nintendo3DS. The basic format of the game has mostly remained the same. Four players (computers filling in if there aren't enough human players) take turns rolling dice to move across one of several themed boards, with the ultimate goal of obtaining Stars, which are classically obtained by a player who reaches a Star Space and buys a star for 20 Coins, after which the Star Space is moved to a random location on the board.
22nd Nov '16 6:03:01 AM Sleeping_Beauty
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* GoldenSnitch: Although the first game's Mini-Game star was probably going to go to someone already in the lead, the randomization of the types of Bonus Stars in the later games makes it more likely that the person in last could win all three of them and take the lead. Especially in Mario Party 8, if the person had been falling behind because they were spending all their coins on Thrice Candy (Roll 3 Dice). Three of the possible Bonus Stars that can be awarded are for spending the most on candy (and Thrice is pretty expensive), using the most candy, and moving the most spaces...

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* GoldenSnitch: Although the first game's Mini-Game star was probably going to go to someone already in the lead, the randomization of the types of Bonus Stars in the later games makes it more likely that the person in last could win all three of them and take the lead. Especially in Mario ''Mario Party 8, 7'' and ''8'', if the person had been falling behind because they were spending all their coins on Golden Mushrooms or Thrice Candy (Roll 3 Dice). Three of the possible Bonus Stars that can be awarded in both games are for spending the most on candy orbs/candy (and Golden Mushrooms and Thrice is Candies are pretty expensive), using the most candy, orbs/candies, and moving the most spaces...


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* GuideDangIt: How to obtain some of the Solo Mode bonuses in ''Mario Party 6'', since you never receive any hints on how to obtain them. There's also [[http://www.neoseeker.com/forums/21203/t529170-last-solo-mode-bonus-minor-spoilers/ one]] specific bonus no one has been able to get, and a music track in the Solo Mode section of the Sound Test is named "Special Gift", implying that you will receive something upon obtaining every bonus in Solo Mode.
12th Nov '16 2:12:53 PM LadyYuki
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** ''3'' takes place within a magical toy box, and the scenery looks like what you might find in a pop-up book.
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