History VideoGame / LuigisMansionDarkMoon

19th May '17 8:13:30 PM IndirectActiveTransport
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* ChargedAttack: The Poltergust 5000 can charge up Luigi's flashlight for a strobe like pulse, meaning you don't have to spend quite as much time making more light tolerant ghosts, which is nearly all of them in this game, vulnerable. The Poltergust 5000 will also build up meter the longer you attempt to suck in an object with it, allowing for a temporary extra strength pull. This allows it to save of the fight points of struggling ghosts more quickly and is necessary when dealing with some ghosts which have unlimited fight points, so they'll never tire out and get sucked in with out a forceful charge.

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* ChargedAttack: The Poltergust 5000 can charge up Luigi's flashlight for a strobe like pulse, meaning you don't have to spend quite as much time making more light tolerant ghosts, which is nearly all of them in this game, vulnerable. The Poltergust 5000 will also build up meter the longer you attempt to suck in an object with it, allowing for a temporary extra strength pull. This allows it to save of shave off the fight points of struggling ghosts more quickly and is necessary when dealing with some ghosts which have unlimited fight points, so they'll never tire out and get sucked in with out a forceful charge.
30th Apr '17 2:40:02 PM IndirectActiveTransport
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* RidiculouslyCuteCritter: The Toads, even more so than in other games. They're prone to hugging Luigi upon rescue and high-fiving him after solving a puzzle, make a squeaky noise like a soft toy when walking around, get scared easily and cry if they're separated from Luigi for too long, and yell "Wheeee!" if you send them flying with your vacuum.

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* RidiculouslyCuteCritter: RidiculouslyCuteCritter
**
The Toads, even more so than in other games. They're prone to hugging Luigi upon rescue and high-fiving him after solving a puzzle, make a squeaky noise like a soft toy when walking around, get scared easily and cry if they're separated from Luigi for too long, and yell "Wheeee!" if you send them flying with your vacuum.vacuum.
** Secret Mine has a couple of fuzzballs in it that are only interested in sleeping and playing with Luigi.
29th Apr '17 10:40:37 PM IndirectActiveTransport
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* TrueNeutral: The Polterpup is as much of a hassle for the hostile ghosts as it is for E. Gadd and Luigi.
29th Apr '17 9:44:30 PM IndirectActiveTransport
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* BagOfSpilling: The water, fire and ice medals that allowed the Poltergust 3000 to suck in elemental spirits and expel the substance they represented are not brought back, nor is the Boo radar of the Gameboy Horror, although the latter was built into that machine specifically and the Poltergust 5000 gets an upgrade that works equally well.



* ChargedAttack: The Poltergust 5000 can charge up Luigi's flashlight for a strobe like pulse, meaning you don't have to spend quite as much time making more light tolerant ghosts, which is nearly all of them in this game, vulnerable. The Poltergust 5000 will also build up meter the longer you attempt to suck in an object with it, allowing for a temporary extra strength pull. This allows it to save of the fight points of struggling ghosts more quickly and is necessary when dealing with some ghosts which have unlimited fight points, so they'll never tire out and get sucked in with out a forceful charge.



* KillItWithFire: Luigi can't turn the Poltergust 5000 into a flamethrower like he did with the previous model, but he makes use of torches, candles, and combustable fuel often, mostly in places where there are a lot of spider webs or ice.

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* KillItWithFire: The fire medal that let Luigi can't turn the Poltergust 5000 3000 into a flamethrower like he did with the previous model, doesn't show up in this game, but he makes can still make use of torches, candles, and combustable fuel often, mostly in places where there are a lot of spider webs or ice.



* ObliviouslyEvil: The Polterpup Luigi encounters throughout the story. It's simply lonesome and wants someone to play with, but its antics still cause trouble for Luigi.

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* ObliviouslyEvil: The Unlike the other Evershade Valley ghosts, the loss of the Dark Moon hasn't made the Polterpup Luigi encounters throughout the story.story hostile. It's simply lonesome and wants someone to play with, but its antics still cause trouble for Luigi.



* {{Overheating}}: The Poltergust 5000 can be modified to let Luigi's flashlight shine "dark light", which reveals what ghosts have made invisible and makes solid what they have rendered intangible. The dark light feature only lasts a few seconds before it has to cool off, however.



** The Boos in general are much tougher than last time. In the first game, about half of them couldn't attack Luigi at all, and even the ones who could (other than Boolossus and King Boo) usually chose to run from him anyway. In ''this'' game, the Boos hide while invisible, and attack Luigi using dangerous ambushes from the shadows (having said that, once you get used to their MO, fighting them isn't all ''too'' hard).

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** The Boos in general are much tougher than last time. In the first game, about half of them couldn't attack Luigi at all, and even the ones who could (other than Boolossus and King Boo) usually chose to run from him anyway. In ''this'' game, the Boos hide while invisible, and attack Luigi using dangerous ambushes from the shadows (having said that, once you get used to their MO, fighting them isn't all ''too'' hard).
29th Apr '17 4:07:32 PM Luigifan
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* PinballGag: Capturing the Boos essentially boils down to this -- you use the Poltergust to pull on their tongues, then let go and watch them bounce all over the room.
17th Apr '17 7:02:39 PM Luigifan
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* AbsentMindedProfessor: Gadd has even worse bouts of this than he did in the first game. In one scene, he can't even remember how many Toad assistants he has (made all the more serious by [[spoiler:the fact that King Boo is holding them hostage.]]) It almost enters MadScientist territory, as E. Gadd is seemingly even more erratic and scatter-brained than usual while sending Luigi out to once again capture hundreds of spirits if not thousands in his name. Although he's so old that Gadd may simply be going senile, if he wasn't already.

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* AbsentMindedProfessor: Gadd has even worse bouts of this than he did in the first game. In one scene, he can't even remember how many Toad assistants he has (made all the more serious by [[spoiler:the fact that King Boo is holding them hostage.]]) hostage]]). It almost enters MadScientist territory, as E. Gadd is seemingly even more erratic and scatter-brained than usual while sending Luigi out to once again capture hundreds of spirits if not thousands in his name. Although he's so old that Gadd may simply be going senile, if he wasn't already.



** [[spoiler:This is what King Boo experienced while trapped in his portrait. [[BestServedCold He now wants to return the favor to Luigi, E. Gadd and all of their friends.]]]]

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** [[spoiler:This is what King Boo experienced while trapped in his portrait. [[BestServedCold He now wants to return the favor to Luigi, E. Gadd Gadd, and all of their friends.]]]]



* BadassInDistress: [[spoiler: Mario... again.]]
%% E. Gadd is not an example of Bad Boss; a Bad Boss is someone who mistreats their henchmen on purpose.

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* BadassInDistress: [[spoiler: Mario...[[spoiler:Mario... again.]]
%% E. Gadd is not an example of Bad Boss; BadBoss; a Bad Boss is someone who mistreats their henchmen on purpose.



* BestServedCold: [[spoiler: The whole plot is King Boo's revenge plot against Luigi and friends. Note that this time the ''villains'' are putting the ''protagonists'' in paintings (he only mentions Luigi, Mario, the Toads, and Gadd as targets. Whether he has plans to do this to anyone else is uncertain.)]]

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* BestServedCold: [[spoiler: The [[spoiler:The whole plot is King Boo's revenge plot against Luigi and friends. Note that this time the ''villains'' are putting the ''protagonists'' in paintings (he only mentions Luigi, Mario, the Toads, and Gadd as targets. Whether he has plans to do this to anyone else is uncertain.)]]



** Earlier in the game, [[spoiler:a Strong Sneaker acts as a miniboss that holds the last piece of a giant clock mechanism in Old Clockworks. Unlike a normal BossInMookClothing, this Strong Sneaker is weaker than the ones found later in the game (Barring D-2 and E-5), but it sits in the sidelines while it sends regular ghosts at the player once it's cornered (it does have one clever tactic; this is the EscortMission, and it can grab hold of Toad and use him like a shield, making itself impervious to Luigi's flashlight for a few seconds.)]]

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** Earlier in the game, [[spoiler:a Strong Sneaker acts as a miniboss that holds the last piece of a giant clock mechanism in Old Clockworks. Unlike a normal BossInMookClothing, this Strong Sneaker is weaker than the ones found later in the game (Barring D-2 and E-5), but it sits in the sidelines while it sends regular ghosts at the player once it's cornered (it does have one clever tactic; this is the EscortMission, and it can grab hold of Toad and use him like a shield, making itself impervious to Luigi's flashlight for a few seconds.)]]seconds).]]



* CerebusSyndrome: [[KnightOfCerebus With regard to the enemies]] - the Boos at first are amusing and punny, but later on they actually become quite sinister by the fourth and fifth mansions. A key scene is [[spoiler:in D-2 in the crystal mine where they are experimenting to make the other ghosts tougher and more vicious, and said other ghosts are visibly scared of them.]] King Boo is also far more evil in this game than he was in the first.

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* CerebusSyndrome: [[KnightOfCerebus With regard to the enemies]] - -- the Boos at first are amusing and punny, but later on they actually become quite sinister by the fourth and fifth mansions. A key scene is [[spoiler:in D-2 in the crystal mine mine, where they are experimenting to make the other ghosts tougher and more vicious, and said other ghosts are visibly scared of them.]] them]]. King Boo is also far more evil in this game than he was in the first.



* TheChessmaster: [[spoiler: King Boo.]] The opening of E-3 makes it plain that he knew the whole time you were spying on him and was spying right back at you, and then lures Luigi into the train exhibit to make him fight the Big Boo. On top of shattering the Dark Moon so that he would have an army of minions and would keep Luigi busy.

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* TheChessmaster: [[spoiler: King [[spoiler:King Boo.]] The opening of E-3 makes it plain that he knew the whole time you were spying on him and was spying right back at you, and then lures Luigi into the train exhibit to make him fight the Big Boo. On This is on top of shattering the Dark Moon so that he would have an army of minions and would keep Luigi busy.



** Luigi actually ''lives'' in the rebuilt mansion from the first game. Apparently the Rank D mansion is the canonical one[[note]]not quite as bad as it sounds; the lowest was Rank H, which was a tent.[[/note]].

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** Luigi actually ''lives'' in the rebuilt mansion from the first game. Apparently the Rank D mansion is the canonical one[[note]]not quite as bad as it sounds; the lowest was Rank H, which was a tent.[[/note]].tent[[/note]].



* DoesNotLikeSpam: The [[ManEatingPlant Man Eating Plants]] aren't ghosts, and are thus immune to the Strobulb and Poltergeist 5000, but Luigi can defeat them by tricking them into eating a spikey fruit that often grows nearby.

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* DoesNotLikeSpam: The [[ManEatingPlant Man Eating Plants]] aren't ghosts, and are thus immune to the Strobulb and Poltergeist Poltergust 5000, but Luigi can defeat them by tricking them into eating a spikey fruit that often grows nearby.



* EasterEgg: If Luigi stands under running water for a few seconds he will [[ShowerScene take a shower]] and [[SingingInTheShower whistle]].

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* EasterEgg: If Luigi stands under running water for a few seconds seconds, he will [[ShowerScene take a shower]] and [[SingingInTheShower whistle]].



* EscortMission: Luigi has to rescue Toads in several missions. They [[GameplayAllyImmortality can't be harmed]], so it's more a matter of navigating them past obstacles. If Toad is too scared to follow Luigi, and he often is (each one seems very afraid of something that is common in the mansion he's in), Luigi can carry him using the Poltergust 5000 and even [[EquippableAlly use him like a projectile.]] [[spoiler:In the rescue mission at the Treacherous Mansion (the hardest mansion), Luigi has to escort ''two'' Toads.]]

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* EscortMission: Luigi has to rescue Toads in several missions. They [[GameplayAllyImmortality can't be harmed]], so it's more a matter of navigating them past obstacles. If Toad is too scared to follow Luigi, and he often is (each one seems very afraid of something that is common in the mansion he's in), Luigi can carry him using the Poltergust 5000 and even [[EquippableAlly use him like a projectile.]] projectile]]. [[spoiler:In the rescue mission at the Treacherous Mansion (the hardest mansion), Luigi has to escort ''two'' Toads.]]



* FemalesAreMoreInnocent: After Luigi beats the Three Sisters (the only female ghosts in the game), E. Gadd says that he is kinda shocked to see them behave so violently, what he doesn't even bother to say about any other ghost in the game.

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* FemalesAreMoreInnocent: After Luigi beats the Three Sisters (the only female ghosts in the game), E. Gadd says that he is kinda shocked to see them behave so violently, what which he doesn't even bother to say about any other ghost in the game.



** The third boss is a 12 wave endurance match against all the ghosts you've faced atop the clock tower, with the Posessor appearing after every fourth wave.

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** The third boss is a 12 wave 12-wave endurance match against all the ghosts you've faced atop the clock tower, with the Posessor Possessor appearing after every fourth wave.



* TheFourthWallWillNotProtectYou: An ''in-universe'' example. When you examine the security image before E-3 you see the identity of the final boss, only for him to turn round ''within the static image'' and laugh terrifyingly before making the shot fade to static.

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* TheFourthWallWillNotProtectYou: An ''in-universe'' example. When you examine the security image before E-3 E-3, you see the identity of the final boss, only for him to turn round ''within the static image'' and laugh terrifyingly before making the shot fade to static.



* GiantFootOfStomping: [[spoiler:Excluding cinematics, all you see of the Tough Possessor's final suit of armor is two of these and a floor-piercing sword]].

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* GiantFootOfStomping: [[spoiler:Excluding cinematics, all you see of the Tough Possessor's final suit of armor is two of these and a floor-piercing sword]].sword.]]



* TheGoomba: Greenies. However, they get much smarter - for Mooks - as the game progresses; as early as the third mission, some of them use garbage can lids as shields, making them harder to stun, and in the fourth mission, some of them wear sunglasses, making them impossible to stun unless you first use the Poltergust 5000 to get rid of the glasses. Even later, they disguise themselves as mummies or haunted suits of armor, making themselves untouchable until you can expose them.

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* TheGoomba: Greenies. However, they get much smarter - -- for Mooks - -- as the game progresses; as early as the third mission, some of them use garbage can lids as shields, making them harder to stun, and in the fourth mission, some of them wear sunglasses, making them impossible to stun unless you first use the Poltergust 5000 to get rid of the glasses. Even later, they disguise themselves as mummies or haunted suits of armor, making themselves untouchable until you can expose them.



* HappilyAdopted: [[spoiler: At the end of the game, the red-collared Polterpup gets adopted by Luigi]].

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* HappilyAdopted: [[spoiler: At [[spoiler:At the end of the game, the red-collared Polterpup gets adopted by Luigi]].Luigi.]]



* HoistByHisOwnPetard: [[spoiler: In order to defeat King Boo in the Final Battle, Luigi has to fool him into hurting himself. If Luigi positions him so that one of his own spiked balls falls on him, he is stunned for a couple of seconds, letting Luigi use the Poltergust 5000 on him.]]

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* HoistByHisOwnPetard: [[spoiler: In [[spoiler:In order to defeat King Boo in the Final Battle, Luigi has to fool him into hurting himself. If Luigi positions him so that one of his own spiked balls falls on him, he is stunned for a couple of seconds, letting Luigi use the Poltergust 5000 on him.]]



* InterchangeableAntimatterKeys: A justified example; they ''disintegrategrate'' after you use them. In an old demo, the keys were eaten by the door instead.
* ItsPersonal: When King Boo finally meets with Luigi face to face it's clear that this time, despite his composure, that he's ''really'' pissed. This combines with some TermsOfEndangerment to create some really quite creepy dialogue.

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* InterchangeableAntimatterKeys: A justified example; they ''disintegrategrate'' ''disintegrate'' after you use them. In an old demo, the keys were eaten by the door instead.
* ItsPersonal: When King Boo finally meets with Luigi face to face face, it's clear that this time, [[TranquilFury despite his composure, composure]], that he's ''really'' pissed. This combines with some TermsOfEndangerment to create some really quite creepy dialogue.



* LostInTranslation: [[spoiler: Big Boo is actually Boolossus from the first game. You can only know this if you're playing the Japanese version of the game due to the Dub Name Change, however.]]

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* LostInTranslation: [[spoiler: Big [[spoiler:Big Boo is actually Boolossus from the first game. You can only know this if you're playing the Japanese version of the game due to the Dub Name Change, DubNameChange, however.]]



* MediumAwareness: Luigi jumps at his own mission complete screen, although since it's serving as a Pixelshift monitor it may be justified.

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* MediumAwareness: Luigi jumps at his own mission complete screen, although since it's serving as a Pixelshift monitor monitor, it may be justified.



** The golden spiders (and bats, rats, crows and so on) that roam the grounds and yield money when defeated.

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** The golden spiders (and bats, rats, crows crows, and so on) that roam the grounds and yield money when defeated.



* ObstructiveBureaucrat: The Boo of mission E-3, [[PunnyName Booreaucrat]], acts like this towards Luigi, stating that the mansion is under the ownership of [[spoiler: King Boo]] and that he would be penalized due to not having an ID and mansion-roaming licenses on him. He attacks just like any other Boo in the game.

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* ObstructiveBureaucrat: The Boo of mission E-3, [[PunnyName Booreaucrat]], acts like this towards Luigi, stating that the mansion is under the ownership of [[spoiler: King [[spoiler:King Boo]] and that he would be penalized due to not having an ID and mansion-roaming licenses on him. He attacks just like any other Boo in the game.



** Gadd has one when [[spoiler:King Boo abducts Luigi in the Pixelator.]]

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** Gadd has one when [[spoiler:King Boo abducts Luigi in the Pixelator.]]Pixelator]].



** Luigi celebrating after defeating each boss only for something to appear and startle him.

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** Luigi celebrating after defeating each boss boss, only for something to appear and startle him.



** [[spoiler: Mario's compliments to Luigi after being saved from being a painting.]]

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** [[spoiler: Mario's [[spoiler:Mario's compliments to Luigi after being saved from being a painting.]]



* SuddenlyVoiced: This is the closest the series has gotten to full voice-acting since ''VideoGame/SuperMarioSunshine''- while the characters don't directly speak their lines, they have some clear English phrases. This is most noticeable in the ending, when [[spoiler:Mario congratulates Luigi]].

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* SuddenlyVoiced: This is the closest the series has gotten to full voice-acting since ''VideoGame/SuperMarioSunshine''- ''VideoGame/SuperMarioSunshine'' -- while the characters don't directly speak their lines, they have some clear English phrases. This is most noticeable in the ending, when [[spoiler:Mario congratulates Luigi]].



* TakeOverTheWorld: [[spoiler:King Boo's ultimate goal, at least what he claims]].

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* TakeOverTheWorld: [[spoiler:King Boo's ultimate goal, at least what he claims]].claims.]]



* ThemeNaming: The Boos once again are all puns with the word "Boo" in them. In addition, the "Possessor" ghosts that serve as the bosses each have an adjective one would often use to describe a college ''professor'', such as "Harsh Possessor", "Tough Possessor", "Grouchy Possessor", etc. In addition, putting the first letter of each of the Possessor's names spells out "GHOST".
* ThisIsGonnaSuck: Nicely summarizes Luigi's demeanor throughout the whole game. Also his reaction to [[spoiler:the fifty-foot living knight armor boss.]]

to:

* ThemeNaming: The Boos once again are all puns with the word "Boo" in them. In addition, the "Possessor" ghosts that serve as the bosses each have an adjective one would often use to describe a college ''professor'', such as "Harsh Possessor", "Tough Possessor", "Grouchy Possessor", etc. In addition, putting the first letter of each of the Possessor's Possessors' names spells out "GHOST".
* ThisIsGonnaSuck: Nicely summarizes Luigi's demeanor throughout the whole game. Also his reaction to [[spoiler:the fifty-foot living knight armor boss.]]boss]].



** The first time Luigi meets Polterpup in Haunted Tower he apparently steps in dog doo it left behind, given the fact that he makes a rather unpleasant face while looking at his shoe.

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** The first time Luigi meets Polterpup in Haunted Tower Tower, he apparently steps in dog doo it left behind, given the fact that he makes a rather unpleasant face while looking at his shoe.



** The Boos in general are much tougher than last time. In the first game, about half of them couldn't attack Luigi at all, and even the ones who could (other than Boolossus and King Boo) usually chose to run from him anyway. In ''this'' game, the Boos hide while invisible, and attack Luigi using dangerous ambushes from the shadows (having said that, once you get used to their MO, fighting them isn't all ''too'' hard.)

to:

** The Boos in general are much tougher than last time. In the first game, about half of them couldn't attack Luigi at all, and even the ones who could (other than Boolossus and King Boo) usually chose to run from him anyway. In ''this'' game, the Boos hide while invisible, and attack Luigi using dangerous ambushes from the shadows (having said that, once you get used to their MO, fighting them isn't all ''too'' hard.)hard).



* TookALevelInJerkass: E. Gadd spends a disproportionate amount of time making backhanded comments about Luigi's fearful nature and skill as a ghost hunter. One time he even compliments Luigi and says that he "may yet" become as famous as his brother... which he punctuates with a small chuckle, indicating that he was being sarcastic.
* UnexpectedGameplayChange: The Scornful/Shrewd Possessor boss has you man a bomb-launching sled to blow up its giant ice face first-person style. You use similar machines twice before in the game- once earlier in the level to shoot burning charcoal, the other back in the second level as an optional way to get money and a Gem- but it can still be jarring (especially since it requires more precision and you only have a limited amount of time before the sled overheats).

to:

* TookALevelInJerkass: E. Gadd spends a disproportionate amount of time making backhanded comments about Luigi's fearful nature and skill as a ghost hunter. One time time, he even compliments Luigi and says that he "may yet" become as famous as his brother... which he punctuates with a small chuckle, indicating that he was being sarcastic.
* UnexpectedGameplayChange: The Scornful/Shrewd Possessor boss has you man a bomb-launching sled to blow up its giant ice face first-person style. You use similar machines twice before in the game- game -- once earlier in the level to shoot burning charcoal, the other back in the second level as an optional way to get money and a Gem- Gem -- but it can still be jarring (especially since it requires more precision and you only have a limited amount of time before the sled overheats).



* VileVillainSaccharineShow: [[spoiler: King Boo and his fellow Boos are a lot more serious threat than before, in comparison to the berserk ghosts native to Evershade Valley who were just merely causing mischief. In fact, it is when Luigi discovered that King Boo is behind all of this that the story starts to become very serious.]]
* WeaksauceWeakness: [[spoiler:During part of the FinalBattle, King Boo has a weakness that Boos tend to have in Mario games: if Luigi looks at him directly in the face, he cannot attack Luigi or even move. This weakness is part of the strategy needed to defeat him]].

to:

* VileVillainSaccharineShow: [[spoiler: King [[spoiler:King Boo and his fellow Boos are a lot much more serious threat than before, in comparison to the berserk ghosts native to Evershade Valley who were just merely causing mischief. In fact, it is when Luigi discovered that King Boo is behind all of this that the story starts to become very serious.]]
* WeaksauceWeakness: [[spoiler:During part of the FinalBattle, King Boo has a weakness that Boos tend to have in Mario games: if Luigi looks at him directly in the face, he cannot attack Luigi or even move. This weakness is part of the strategy needed to defeat him]].him.]]



* WhatHappenedToTheMouse: [[spoiler:King Boo is not seen again after being sucked into the Poltergust 5000. He's not in the vault, there's no cutscene showing him being pumped out, he's not put in a painting... his crown's jewel also gets an unknown fate. Luigi picks it up and pockets it after the battle, but he's never seen take it out nor does it count for any money.]]
* WhenAllYouHaveIsAHammer: Much like the first game, Luigi uses only two weapons to fight monsters the entire game: A flashlight to stun ghosts (which is a lot more effective than the one in the first game) and the Poltergust 5000 (an upgraded version of the model he used in the first game; he does upgrade this several times during the course of this game too).

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* WhatHappenedToTheMouse: [[spoiler:King Boo is not seen again after being sucked into the Poltergust 5000. He's not in the vault, there's no cutscene showing him being pumped out, he's not put in a painting... his crown's jewel also gets an unknown fate. Luigi picks it up and pockets it after the battle, but he's never seen take taking it out out, nor does it count for any money.]]
* WhenAllYouHaveIsAHammer: Much like the first game, Luigi uses only two weapons to fight monsters the entire game: A flashlight to stun ghosts (which is a lot more effective than the one in the first game) and the Poltergust 5000 (an upgraded version of the model he used in the first game; he does upgrade this several times during the course of this game game, too).
25th Mar '17 12:08:03 PM nombretomado
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* ConsoleCameo: E. Gadd gives Luigi a modified first generation NintendoDS in the opening cutscene. (He later calls it the "Dual Scream".) It serves as the source of the maps of the mansions and as a means of communication between Luigi and E. Gadd, similar to the [[GameBoyColor Game Boy Horror]] from the first game.

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* ConsoleCameo: E. Gadd gives Luigi a modified first generation NintendoDS UsefulNotes/NintendoDS in the opening cutscene. (He later calls it the "Dual Scream".) It serves as the source of the maps of the mansions and as a means of communication between Luigi and E. Gadd, similar to the [[GameBoyColor Game Boy Horror]] from the first game.
31st Jan '17 1:42:12 AM HyperEmerson
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An Arcade RailShooter adaptation of this game developed by Capcom, simply called ''Luigi's Mansion Arcade'' was released in 2015.
8th Nov '16 9:07:22 AM Xenothekid
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** Luigi actually ''lives'' in the rebuilt mansion from the first game. Apparently the Rank D mansion is the canonical one[[note]]not quite as bad as it sounds; the lowest was Rank H[[/note]].

to:

** Luigi actually ''lives'' in the rebuilt mansion from the first game. Apparently the Rank D mansion is the canonical one[[note]]not quite as bad as it sounds; the lowest was Rank H[[/note]].H, which was a tent.[[/note]].
7th Nov '16 10:03:12 PM rmctagg09
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* StealthyMook: The Sneakers are ghosts who go behind Luigi while invisible in order to scare him while he's in the middle of sucking up other ghosts.
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