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* ConsoleCameo: E. Gadd gives Luigi a modified first generation UsefulNotes/NintendoDS in the opening cutscene. (He later calls it the "Dual Scream".) It serves as the source of the maps of the mansions and as a means of communication between Luigi and E. Gadd, similar to the [[UsefulNotes/GameBoyColor Game Boy Horror]] from the first game.

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* ConsoleCameo: E. Gadd gives Luigi a modified first generation UsefulNotes/NintendoDS Platform/NintendoDS in the opening cutscene. (He later calls it the "Dual Scream".) It serves as the source of the maps of the mansions and as a means of communication between Luigi and E. Gadd, similar to the [[UsefulNotes/GameBoyColor [[Platform/GameBoyColor Game Boy Horror]] from the first game.
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An HD remaster entitled ''Luigi's Mansion 2 HD'' for Platform/NintendoSwitch is in development for a Summer 2024 release.

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An HD remaster entitled ''Luigi's Mansion 2 HD'' for Platform/NintendoSwitch is in development for a Summer 2024 release.
development, and will release on June 27th, 2024.
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* ArtisticLicencePhysics: The Strobulb functions effectively as [[BlindedByTheLight a flashbang]]. Somehow, one variant of Greenie is able to completely nullify its effects with a simple pair of sunglasses. In reality, a pair of civilian sunglasses wouldn't be strong enough to protect against a flashbang's blind.
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''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the Platform/{{Nintendo 3DS}}, and a sequel to the Platform/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released during March of 2013 with the Korea and Hong Kong[=/=]Taiwan getting it during July of that year. It is the second game in the ''[[VideoGame/LuigisMansionSeries Luigi's Mansion]]'' series.

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''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the Platform/{{Nintendo 3DS}}, and a sequel to the Platform/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, Platform/{{Wii}}, and was released during March of 2013 with the Korea and Hong Kong[=/=]Taiwan getting it during July of that year. It is the second game in the ''[[VideoGame/LuigisMansionSeries Luigi's Mansion]]'' series.



An HD remaster entitled ''Luigi's Mansion 2 HD'' for UsefulNotes/NintendoSwitch is in development for a Summer 2024 release.

to:

An HD remaster entitled ''Luigi's Mansion 2 HD'' for UsefulNotes/NintendoSwitch Platform/NintendoSwitch is in development for a Summer 2024 release.
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''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013. It is the second game in the ''[[VideoGame/LuigisMansionSeries Luigi's Mansion]]'' series.

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''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the UsefulNotes/{{Nintendo Platform/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube the Platform/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on during March 24, 2013.of 2013 with the Korea and Hong Kong[=/=]Taiwan getting it during July of that year. It is the second game in the ''[[VideoGame/LuigisMansionSeries Luigi's Mansion]]'' series.
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An Arcade RailShooter adaptation of this game developed by Capcom, simply called ''Luigi's Mansion Arcade'', was released in 2015 in Japan and 2017 in North America. A [[VideoGame/LuigisMansion3 sequel]] for the Nintendo Switch was released in 2019.

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An Arcade RailShooter adaptation of this game developed by Capcom, Creator/{{Capcom}}, simply called ''Luigi's Mansion Arcade'', was released in 2015 in Japan and 2017 in North America. A [[VideoGame/LuigisMansion3 sequel]] for the Nintendo Switch was released in 2019.
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* MoneyIsExperiencePoints: Collecting enough coins will raise the Poltergust's level. Aside from that, collecting enough coins gives you a higher chance of finding a Gold Bone.
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''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013. It is the second game in the ''[[VideoGame/LuigiMansionSeries Luigi's Mansion]]'' series.

to:

''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013. It is the second game in the ''[[VideoGame/LuigiMansionSeries ''[[VideoGame/LuigisMansionSeries Luigi's Mansion]]'' series.
Is there an issue? Send a MessageReason:
None


''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013.

to:

''Luigi's Mansion: Dark Moon'' (''Luigi's Mansion 2'' in Japanese, Chinese and European language versions and was tentatively titled as such in the American version) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title ''VideoGame/LuigisMansion1''. It was developed by Creator/NextLevelGames, who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013.
2013. It is the second game in the ''[[VideoGame/LuigiMansionSeries Luigi's Mansion]]'' series.
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* FinalBossNewDimension: [[spoiler:Both the Tough Possessor and King Boo in the original.]]

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* FinalBossNewDimension: [[spoiler:Both the Tough Possessor and King Boo fight Luigi in a completely separate dimensional area separated from the original.mansion.]]



* NumberedSequels: In the Japanese, Chinese and European language versions.

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* NumberedSequels: In the Japanese, Chinese and European language versions. The Switch remaster calls it ''Luigi's Mansion 2 HD'' across the globe.



* OddNameOut: The only game in the series that does not have a numerical digit, though it did in the Japanese, Chinese and European language versions.

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* OddNameOut: The only game in the series that does not have a numerical digit, though it did in the Japanese, Chinese and European language versions. This would be rectified with the Switch remaster, where it is titled ''Luigi's Mansion 2 HD'' in all regions.



* PreFinalBoss: Luigi face the Tough Possessor to retrieve the final shard of the eponymous Dark Moon, and then King Boo who aims to turn him into a painting like he did with Mario before.

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* PreFinalBoss: Luigi face faces the Tough Possessor to retrieve the final shard of the eponymous Dark Moon, and then King Boo who aims to turn him into a painting like he did with Mario before.



** The final story mission, “A Nightmare to Remember”, shares its name with a Music/DreamTheater song.

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** The final story mission, “A "A Nightmare to Remember”, Remember", shares its name with a Music/DreamTheater song.



** Continuing the previous Ghostbusters shout-outs, there is now a ghost containment machine.

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** Continuing the previous Ghostbusters ''Ghostbusters'' shout-outs, there is now a ghost containment machine.
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An HD remaster for UsefulNotes/NintendoSwitch is in development.

to:

An HD remaster entitled ''Luigi's Mansion 2 HD'' for UsefulNotes/NintendoSwitch is in development.
development for a Summer 2024 release.

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* TookALevelInJerkass: E. Gadd spends a disproportionate amount of time making backhanded comments about Luigi's fearful nature and skill as a ghost hunter. One time, he even compliments Luigi and says that he "may yet" become as famous as his brother... which he punctuates with a small chuckle, indicating that he was being sarcastic.

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* TookALevelInJerkass: TookALevelInJerkass:
**
E. Gadd spends a disproportionate amount of time making backhanded comments about Luigi's fearful nature and skill as a ghost hunter. One time, he even compliments Luigi and says that he "may yet" become as famous as his brother... which he punctuates with a small chuckle, indicating that he was being sarcastic.sarcastic.
** [[spoiler:King Boo has become noticeably more ruthless and sociopathic since the last game, now being willing to experiment on or use his fellow ghosts as bait and attempting to destroy the entire universe when his plans go awry. One of his lines before the FinalBoss shows just how much more dangerous he's become:]]
---> [[spoiler:'''King Boo''']]''':''' And now I'm [[PaintTheTownRed painting the town]] '''[[PaintTheTownRed RED!]]'''
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** The game will auto-save between the Tough Possessor boss fight and the [[spoiler:final battle with King Boo]], despite them technically being part of the same mission.
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* MarathonLevel: Secret Mine only has three missions compared to the other mansions' five, but said missions are among the longest in the game.
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** In A-Boss, Luigi needs to take the elevator to the basement, which he starts the level right in front of. If Luigi instead attempts to exit the room out of one of the doors, E-Gadd will prevent him from leaving and point him towards the elevator. If Luigi continues to do this, E-Gadd will get increasingly frustrated, ending with him yelling at Luigi to take the elevator and face the boss.
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* DarkerAndEdgier: The game starts out as following [[VideoGame/LuigisMansion1 the first game]]'s lead in being a parody of the survival horror genre. At that point, however, it's shown that King Boo went from a WellIntentionedExtremist to an [[TheUnfettered unfettered]] [[TheSociopath sociopath]].

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* DarkerAndEdgier: The Not for the most part, as the game starts out as following [[VideoGame/LuigisMansion1 is largely more [[LighterAndSofter cartoony and comedic]] than the first game]]'s lead original, but specifically in being a parody of the survival horror genre. At that point, however, it's shown that how [[spoiler:[[VileVillainSaccharineShow King Boo went Boo]] is represented, going from a WellIntentionedExtremist fairly standard nasty by the series' standards to an [[TheUnfettered unfettered]] [[TheSociopath sociopath]].sociopath]] with a [[ItsPersonal personal vendetta]] against Luigi.]]

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* NoOSHACompliance: You'd be hard pressed to find ''any'' security feature in the Old Clockworks, which are filled to the brim with moving and dangerous gears. Luigi can even walk freely on the conveyor belts and gears.
** The original version of the Old Clockworks implied that the reason they were abandoned was because one of the workers was pulled into the gears and crushed to death. Said version even contained articles of clothing visibly caught in the gears.

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* NoOSHACompliance: You'd be hard pressed to find ''any'' security feature in the Old Clockworks, which are filled to the brim with moving and dangerous gears. Luigi can even walk freely on the conveyor belts and gears.
**
gears. The original version of the Old Clockworks implied that the reason they were abandoned was because one of the workers was pulled into the gears and crushed to death. Said version even contained articles of clothing visibly caught in the gears.
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** The original version of the Old Clockworks implied that the reason they were abandoned was because one of the workers was pulled into the gears and crushed to death. Said version even contained articles of clothing visibly caught in the gears.
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Added DiffLines:

An HD remaster for UsefulNotes/NintendoSwitch is in development.
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Seriously? There's not even a redirect like this? Actually, why is it even lacking the F in favor of an apostrophe?


* MadeOfGold: There is a gold bone you can obtain, which serves as a OneUp should Luigi die. Upon his HP going to zero when he's carrying one, the polterpup, a ghost dog, will run up, eat the bone, and lick him to restore his health.

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* MadeOfGold: MadeOGold: There is a gold bone you can obtain, which serves as a OneUp should Luigi die. Upon his HP going to zero when he's carrying one, the polterpup, a ghost dog, will run up, eat the bone, and lick him to restore his health.

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