History VideoGame / LuigisMansionDarkMoon

1st Aug '16 7:17:29 AM kataangluvr
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* PalatteSwap: The gems all have the same shape in each level, but they have different colors.

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* PalatteSwap: PaletteSwap: The gems all have the same shape in each level, but they have different colors.
1st Aug '16 7:16:24 AM kataangluvr
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* PalateSwap: The gems all have the same shape in each level, but they have different colors.

to:

* PalateSwap: PalatteSwap: The gems all have the same shape in each level, but they have different colors.
1st Aug '16 7:15:38 AM kataangluvr
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Added DiffLines:

* PalateSwap: The gems all have the same shape in each level, but they have different colors.
31st Jul '16 12:31:06 AM ADrago
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* MarketBasedTitle: The game is known as ''Luigi's Mansion: Dark Moon'' in North America and simply ''Luigi's Mansion 2'' elsewhere.
29th Jul '16 10:47:59 PM Jacksoguy
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* BonusLevel: Each Mansion has one, which is unlocked by catching all the Boos in the first five missions. All of them involve clearing out ghosts. The fifth subverts this as the ghost clearing mission is now required and timed.
* BonusStage: A few missions have these, where a door lets Luigi access a special area where a MiniGame is played. A couple of them require him to collect every Red Coin, another requires him to capture all the Gold Greenies in a giant hourglass that is filling with sand, and another requires him to win a snowball fight with three Hiders. All of them have a time limit. The only real tangible rewards are treasure (and in a few cases, Gems).

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* BonusLevel: BonusStage: Each Mansion mansion has one, which is unlocked by catching all the Boos in the first five missions. missions prior to the boss. All of them involve clearing out ghosts. The fifth subverts this as the ghost clearing mission is now required and timed.
* BonusStage:
ghosts from randomly chosen rooms.
**
A few missions have these, these as well, where a door lets Luigi access a special area where a MiniGame is played. A couple played under a time limit. Several of them require him to collect every Red Coin, another requires him to capture all the Gold Greenies in a giant hourglass that is filling with sand, and another requires him to win a snowball fight with three Hiders. All of them have a time limit. The only real tangible rewards are treasure (and in a few cases, Gems).



* CosmeticAward: Getting all the Gems in a Mansion gets you a statue in E. Gadd's Vault; it's kinda cool, but doesn't give you any real benefit.

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* CosmeticAward: Getting all the Gems in a Mansion mansion gets you a statue in E. Gadd's Vault; it's kinda cool, but doesn't give you any real benefit.



* EscortMission: Luigi has to rescue Toads in several missions. They [[GameplayAllyImmortality can't be harmed]], so it's more a matter of navigating them past obstacles. If Toad is too scared to follow Luigi, and he often is (each one seems very afraid of something that is common in the Mansion he's in), Luigi can carry him using the Poltergust 5000 and even [[EquippableAlly use him like a projectile.]] [[spoiler:In the rescue mission at the Treacherous Mansion (the hardest Mansion), Luigi has to escort ''two'' Toads.]]

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* EscortMission: Luigi has to rescue Toads in several missions. They [[GameplayAllyImmortality can't be harmed]], so it's more a matter of navigating them past obstacles. If Toad is too scared to follow Luigi, and he often is (each one seems very afraid of something that is common in the Mansion mansion he's in), Luigi can carry him using the Poltergust 5000 and even [[EquippableAlly use him like a projectile.]] [[spoiler:In the rescue mission at the Treacherous Mansion (the hardest Mansion), mansion), Luigi has to escort ''two'' Toads.]]



** The Polterpup urinates on a garden in Treacherous Mansion.

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** The Polterpup urinates on a garden in Treacherous Mansion.Haunted Towers.
27th Jul '16 9:13:59 PM Ferot_Dreadnaught
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* DangerouslyGenreSavvy: King Boo does ''not'' mess around this time. He pretty much ignores the fact that Luigi has a MacGuffin with him, [[spoiler:abducting him through the Pixelator ''just'' to get a crack at him -- and drop him in his own dimension]]. Pretty much justified as since King Boo [[spoiler:already dealt with Mario]] and knows Luigi is E. Gadd's only other person capable of doing the legwork, [[FridgeBrilliance there would be nothing stopping him from simply breaking the Dark Moon again and making a new army of ghosts without interference.]]
23rd Jul '16 4:21:45 PM Arima
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* AnnoyingVideoGameHelper: Professor Gadd really slows down the game whenever he calls you on the DS and he does it so frequently as to be an almost unbearable chatterbox for even first-time players.
23rd Jul '16 4:21:12 PM Arima
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Added DiffLines:

* AnnoyingVideoGameHelper: Professor Gadd really slows down the game whenever he calls you on the DS and he does it so frequently as to be an almost unbearable chatterbox for even first-time players.
22nd Jul '16 6:51:53 AM MisterApple
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* VileVillainSaccharineShow: [[spoiler: King Boo and his fellow Boos are a lot more serious threat than before, in comparison to the berserk ghosts native to Evertree valley who were just merely causing mischief. In fact, it is when Luigi discovered that King Boo is behind all of this that the story starts to become very serious.]]

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* VileVillainSaccharineShow: [[spoiler: King Boo and his fellow Boos are a lot more serious threat than before, in comparison to the berserk ghosts native to Evertree valley Evershade Valley who were just merely causing mischief. In fact, it is when Luigi discovered that King Boo is behind all of this that the story starts to become very serious.]]
22nd Jul '16 6:29:32 AM MisterApple
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'''''Luigi's Mansion: Dark Moon''''' ('''''Luigi's Mansion 2''''' outside of North America) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title, ''[[VideoGame/LuigisMansion Luigi's Mansion]]''. It was developed by Creator/NextLevelGames, which previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013.

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'''''Luigi's Mansion: Dark Moon''''' ('''''Luigi's Mansion 2''''' outside of North America) is a {{video game}} on the UsefulNotes/{{Nintendo 3DS}}, and a sequel to the UsefulNotes/NintendoGameCube launch title, ''[[VideoGame/LuigisMansion Luigi's Mansion]]''. It was developed by Creator/NextLevelGames, which who previously collaborated with Nintendo on ''VideoGame/PunchOut'' for the UsefulNotes/{{Wii}}, and was released in North America on March 24, 2013.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.LuigisMansionDarkMoon