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** The boss of Paranormal Productions is a basic mook wearing a cheap {{Notzilla}} costume that only covers half of it’s body.

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** The boss of Paranormal Productions is a basic mook wearing a cheap {{Notzilla}} costume that only covers half of it’s its body.
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''Luigi's Mansion 3'' is a third-person adventure game developed by Creator/NextLevelGames for UsefulNotes/NintendoSwitch. The third entry in the ''VideoGame/LuigisMansion'' series, the game released on October 31, 2019, on Halloween.

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''Luigi's Mansion 3'' is a third-person adventure game developed by Creator/NextLevelGames for UsefulNotes/NintendoSwitch. The third entry in the ''VideoGame/LuigisMansion'' ''[[VideoGame/LuigisMansionSeries Luigi's Mansion]]'' series, the game released on October 31, 2019, on Halloween.
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Natter.


* BatmanGambit: King Boo pulls an implied one. [[spoiler:The reason he chooses to guard Peach's painting over Mario's was because he expected Hellen to fail and let Mario get freed, since he had lost confidence in her at that point. However, as long as he had Peach, both Mario brothers would come after him anyway (like they always do with Bowser), allowing him to set up another trap at the roof.]][[note]] arguably unnecessary though since Luigi would've gone after Boo if he had Mario's portrait anyway, but he might've attempted to be sneaky while Mario sort of lead him to directly face King Boo.

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* BatmanGambit: King Boo pulls an implied one. [[spoiler:The reason he chooses to guard Peach's painting over Mario's was because he expected Hellen to fail and let Mario get freed, since he had lost confidence in her at that point. However, as long as he had Peach, both Mario brothers would come after him anyway (like they always do with Bowser), allowing him to set up another trap at the roof.]][[note]] arguably unnecessary though since Luigi would've gone after Boo if he had Mario's portrait anyway, but he might've attempted to be sneaky while Mario sort of lead him to directly face King Boo. ]]
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* BatmanGambit: King Boo pulls an implied one. [[spoiler:The reason he chooses to guard Peach's painting over Mario's was because he expected Hellen to fail and let Mario get freed, since he had lost confidence in her at that point. However, as long as he had Peach, both Mario brothers would come after him anyway (like they always do with Bowser), allowing him to set up another trap at the roof.]]

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* BatmanGambit: King Boo pulls an implied one. [[spoiler:The reason he chooses to guard Peach's painting over Mario's was because he expected Hellen to fail and let Mario get freed, since he had lost confidence in her at that point. However, as long as he had Peach, both Mario brothers would come after him anyway (like they always do with Bowser), allowing him to set up another trap at the roof.]]]][[note]] arguably unnecessary though since Luigi would've gone after Boo if he had Mario's portrait anyway, but he might've attempted to be sneaky while Mario sort of lead him to directly face King Boo.
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* TheGlomp: [[spoiler:Mario when Luigi frees him.]]

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* TheGlomp: [[spoiler:Mario jumps in Luigi's arms and gives him a big hug when Luigi frees him.]]

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** During the Gooigi tutorial, if you decide to have Gooigi move around the puddle of water before you're supposed to learn he'll melt upon getting wet, Gadd will ask you to just move him into the puddle to humor him.
** The cutscene after beating Kruller is different depending on if the game is in single player or co-op, with Luigi and Gooigi's reactions being adjusted to match.



** Morty will have unique dialogue if you talk to him with certain items, such as the flaming sconce and a clapper board.



** Morty will have unique dialogue if you talk to him with certain items, such as the flaming sconce and a clapper board.
** During the Gooigi tutorial, if you decide to have Gooigi move around the puddle of water before you're supposed to learn he'll melt upon getting wet, Gadd will ask you to just move him into the puddle to humor him.

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More crosswicking. Finished at last. Phew!


* BigBadDuumvirate: King Boo is the primary threat as normal, but this time he is being aided by the hotel owner, Hellen Gravely.

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* BigBadDuumvirate: King Boo is the [[BigBad primary threat threat]] as normal, but this time he is being aided by the hotel owner, Hellen Gravely.


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* BlackComedy: After rescuing [[spoiler:E. Gadd, who was sealed in a portrait shortly before the events of the game]], E. Gadd tries to suggest to Luigi that [[ScrewThisImOuttaHere they escape the hotel immediately]], only for Luigi to point out that the rest of his friends are still trapped inside. He responds with visible annoyance that Luigi wants to stay behind and rescue his friends and treats [[AndIMustScream Luigi's friends' potential fates of being stuck in paintings to be hung on King Boo's wall for the rest of eternity]] as just another inconvenience blocking their escape.


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* DeathGlare: The normally PerpetualSmiler King Boo does this quite a few times in this game, just to show how absolutely ''fed up'' he is with Luigi's continued resistance.


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* FunWithAcronyms: The bosses of the Twisted Suites are the sisters '''N'''ikki, '''L'''indsey, and '''G'''inny. The initials of their respective names match those of the game's developers, Creator/NextLevelGames.


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* GottaCatchThemAll: The game's main objective is capturing all boss ghosts (equivalent to the Portrait Ghosts in the first game) in order to retrieve the elevator's buttons, each taking you to a new floor. Each floor also has six hidden gemstones and one hidden Boo, the latter of which you can only find after beating the floor's boss. As before, you can also collect a ton of money. You don't buy upgrades to the Poltergust G-00 in this game, but you can buy extra lives as well as location devices for the Boos and gems until you've collected them all.


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* LostFoodGrievance: Chef Soulfflé is introduced cooking a very smoky fish meal in a pan. Luigi vacuums up the smoke so he can see through the kitchen; a startled Chef Soulfflé accidentally drops the fish from the pan and angrily attacks Luigi in response.


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* MundaneSolution: Most horror games taking place in a haunted building use some kind of supernatural force to impede or outright remove the exit and keep the hero trapped inside. In this game, however, the entrance to the hotel is simply boarded up and the garage door breaks if you try to open it, ensuring Luigi has no way out.


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* OminousPipeOrgan: Ominous organ music plays whenever you enter a room where a Boo is hiding.

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Massive example crosswicking


* AlienKudzu: The Garden Suites has a tree that grew and extended to the point of turning the whole floor into an indoors forest. The overgrow is caused by a ghost, Dr. Potter, never ceasing to feed the tree with water.



* BadWithTheBone: Ug's third phase involves him swinging around a T-Rex bone like a club. He also uses it to block Luigi's Strobulb flashes.



* BigBoosHaunt: Goes pretty much without saying, including once again the {{Trope Namer}}s...

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* BigBoosHaunt: Goes pretty much without saying, Like ''Dark Moon'' and unlike the first game, ''3'' plays with it. The game takes place in a haunted hotel which has several themed floors (of which the fifth one, which is actually the first that is playable, showcases the trope in a straight form), once more allowing crossovers into other tropes, even including once again the {{Trope Namer}}s...GangplankGalleon and BuildLikeAnEgyptian.



* BitingTheHandHumor: Across the series, Professor E. Gadd creates a new Creator/{{Nintendo}} console-based device to contact Luigi. In [[VideoGame/LuigisMansion the first game]], it's the [[UsefulNotes/GameBoy Game Boy Horror]], and in [[VideoGame/LuigisMansionDarkMoon the sequel]], it's the [[UsefulNotes/NintendoDS Dual Scream]]. Those following the pattern would likely be expecting something like a DSI or UsefulNotes/Nintendo3DS, or maybe a jump to consoles with a UsefulNotes/WiiU gamepad. But in the third game, Professor E. Gadd's newest communication device is the "[[UsefulNotes/VirtualBoy Virtual Boo]]"! He plans on selling this on the market, predicting that [[ThisIsGoingToBeHuge it'll be a huge success]]. Anyone who knows their Nintendo history will no doubt be in hysterics over [[SelfDeprecation this little nod]] to one of Nintendo's most infamous failures.



* BlobMonster: Gooigi (who previously made a retroactive appearance in the 3DS remake of the first game, justified via TimeTravel) was created by [[MadScientist Professor E. Gadd]] after an accident involving ectoplasm and coffee. While vulnerable to water and fire, he's immune to sharp objects and can squeeze through grates and pipes that Luigi cannot.



* BossOnlyLevel: Some floors are much smaller and have unbarred paths to the bosses. There are still side rooms and gems to find, but they're optional like in any other.

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* BossArenaIdiocy: Some of the bosses in the game also fall into this category:
** Chef Soulfflé has some melons in his kitchen that can be used to knock his frying pan out of his hands, though this is not the only way to make him vulnerable.
** Clem’s arena has spikes around his pool of water, and since he spends his fight dueling in an inflatable tube, Luigi can take advantage of him getting stunned and launch him into the spikes, sending him to the rim of the pool and knocking him out momentarily.
** Johnny Deepend would be untouchable since he’s in a pool, but the pump for the pool is in the area, and thus the pump can be turned off to trap him in the drain.
** But perhaps the biggest ghost who made the mistake of choosing a poor arena is Ug. Ug possesses a T-Rex fossil to attack Luigi, but there are dinosaurs eggs that can be shot into the fossil to destroy it. To Ug’s credit, he does catch wise and smashes one of them after taking the first hit, but there’s another way to damage him that he doesn’t expect.
* BossInMookClothing: The [[SmashMook Hammer]] with boxing gloves is fought in the Fitness Center. It can block Strobulb flashes (your only way to make ghosts vulnerable to your Poltergust) with its gloves and unlike other Hammers, it pursues you throughout the room, giving you only a split second to dodge its punching attacks. To defeat it, you have to bait another Hammer into throwing a weight at it, thus making it dizzy and vulnerable to the Strobulb, but there's not much to indicate that.
* BossOnlyLevel: Some floors are much smaller There's the ninth floor, Unnatural History Museum. It has only two rooms: A small square corridor with some prehistoric exhibits, and have unbarred paths to the bosses. There are still side rooms larger hall where the skeleton of the UsefulNotes/TyrannosaurusRex is shown; this skeleton is possessed by the boss to challenge Luigi right away. The brevity of this area is to make up not only for the longevity of the previous floor (Paranormal Productions), but also for the extra work to retrieve its PlotCoupon after Polterkitty steals it and gems Luigi has to find, but they're optional like chase her through that floor as well as the preceding one. To a lesser extent, this is repeated with the twelfth floor (The Spectral Catch, which has three rooms) to make up for the need to replay an old floor in any other.order to learn a skill that will be called for use here.



* BusmansHoliday: Luigi wins an invitation to a luxury hotel to which he also brings along Mario, Peach and her Toad attendants. Unsurprisingly, the hotel is haunted and is a trap set up by the hotel owner [[BigBadDuumvirate Hellen Gravelly and King Boo]]. Everyone is captured except for Luigi who must once again don a new Poltergust and capture ghosts that [[CowardlyLion he's extremely terrified by]].



* CompanyCameo: Floor 11 of The Last Resort has three ghosts as the boss. In many languages, their names [[FunWithAcronyms start with the same letters]] as the game's developers, Creator/NextLevelGames -- among others, they're Nikki, Lindsey, and Ginny in English and French; Nova, Luz, and Gala in Spanish; and Nina, Loes and Guusje in Dutch.



* DownloadableContent: The game saw the release of extra multiplayer modes.



* FeedItABomb: Captain Fishook is defeated by rolling ignited gunpowder barrels into his mouth as his face slides across the possessed ship's deck.



* FluorescentFootprints: The ghost cat Polterkitty will attempt to steal an elevator button from Luigi twice, and in both cases get away with it. Luigi can find her easily by using the Dark-Light Device to follow her luminous ghostly pawprints.



* GhostlyGlide: Hellen Gravely wears a floor-length dress, and glides smoothly around the hotel. [[spoiler:As if the fact that she has purple skin and a [[NamesToRunAwayFromReallyFast name to run away from really fast]] weren't enough of a hint that she's a ghost!]]



** As noted above, it is possible to slam a ghost five times (seven times once you get the Super Suction) with proper timing, just as the ghost hits the floor, as opposed to just ButtonMashing. Also, most of the achievements are blanked out with little clue on how to unlock them unless you look them up, [[TryEverything interact with pretty much everything]] or stumble into them by chance.

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** As noted above, it is possible to slam a ghost five times (seven times once you get the Super Suction) with proper timing, just as the ghost hits the floor, as opposed to just ButtonMashing. Also, most of the achievements are blanked out with little clue on how to unlock them unless you look them up, [[TryEverything interact with pretty much everything]] or stumble into them by chance.



* InescapableAmbush: Like in ''Dark Moon'', it's not a door being blocked, but a magical gate popping out of the floor and barricading anything from an opening to a set of stairs until all nearby ghosts are caught. This is also marked by the lights immediately going off whenever an ambush occurs.



* InterchangeableAntimatterKeys: Played with, as the keys instead get ''sucked'' into the keyhole when put in.



* TheKlutz: Luigi inadvertently draws attention to himself from ghosts at least twice by not fully being aware of his surroundings. For example, he accidentally knocks off a piece of glassware in the dining room whilst trying to sneak past a group of ghosts. Later, in the Boilerworks, Luigi comes across a sleeping [[JerkAss Clem]] and whilst trying to back away, stands on a loud rubber duck, which wakes up Clem who then proceeds to cause Luigi ''a lot'' of trouble.
** Luigi has a tendency of dropping the elevator buttons either by being [[CowardlyLion startled out of his wits,]] thus letting the buttons go in the process, or just plain having them snatched out of his hands. If Luigi kept a better grip on them or just put them away immediately, he wouldn't spend as much time getting them back.

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* KillEnemiesToOpen: The game does this rarely, preferring instead to employ scripted ambushes where Luigi has to capture all ghosts in order to dispel the life-force barriers that prevent him from leaving the current room.
* KillItWithWater: [[BlobMonster Gooigi]] melts if he gets wet.
* TheKlutz: Luigi inadvertently draws attention to himself from ghosts at least twice by not fully being aware of his surroundings. For example, he accidentally knocks off a piece of glassware in the dining room whilst trying to sneak past a group of ghosts. Later, in the Boilerworks, Luigi comes across a sleeping [[JerkAss Clem]] and whilst trying to back away, stands on a loud rubber duck, which wakes up Clem who then proceeds to cause Luigi ''a lot'' of trouble.
**
trouble. Luigi has a tendency of dropping the elevator buttons either by being [[CowardlyLion startled out of his wits,]] thus letting the buttons go in the process, or just plain having them snatched out of his hands. If Luigi kept a better grip on them or just put them away immediately, he wouldn't spend as much time getting them back.



* MiniBoss: Polterkitty, who is fought twice over the course of the game. In both cases, instead of guarding an elevator button like the boss ghosts, she ''steals'' the one Luigi just got and does everything in her power to keep it; this forces Luigi to chase and confront her across previously-cleared floors.



* MonsterCompendium: The game brings back E Gadd's vault from ''Dark Moon'', serving once again the purpose of storing the ghosts (both the mooks and the bosses) captured over the course of the adventure.



* MonsterOfTheWeek: Each floor of the hotel is haunted by a major ghost that Luigi encounters as he tries to catch them.



** Mario has been in his hotel room for less than a day and it's already a mess covered in pizza boxes. Luigi has noted his untidy habits [[WesternAnimation/TheSuperMarioBrosSuperShow before]].
*** Additionally, the pizza boxes read "Since 1983", the year in which Luigi debuted in the ''VideoGame/GameAndWatch'' ''Mario Bros.'' game.

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** Mario has been in his hotel room for less than a day and it's already a mess covered in pizza boxes. Luigi has noted his untidy habits [[WesternAnimation/TheSuperMarioBrosSuperShow before]].
***
before]]. Additionally, the pizza boxes read "Since 1983", the year in which Luigi debuted in the ''VideoGame/GameAndWatch'' ''Mario Bros.'' game.



* {{Numbered Sequel|s}}: An interesting case, as [[VideoGame/LuigisMansionDarkMoon the previous game]] didn't make use of this in North America. This was due to the game being released with less of a gap since ''Dark Moon'' than ''Dark Moon'' had since the original, so the number felt more like it was cementing the game as part of an established franchise, rather than it being a surprise sequel over a decade later like ''Dark Moon'' was.
* OneWingedAngel: When you finally corner Polterkitty, she will HulkOut into a [[PantheraAwesome big, teleporting hunting cat]] which promptly attempts to maul Luigi.

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* {{Numbered Sequel|s}}: NumberedSequels: An interesting case, as [[VideoGame/LuigisMansionDarkMoon the previous game]] didn't make use of this in North America. This was due to the game being released with less of a gap since ''Dark Moon'' than ''Dark Moon'' had since the original, so the number felt more like it was cementing the game as part of an established franchise, rather than it being a surprise sequel over a decade later like ''Dark Moon'' was.
* OneWingedAngel: When you finally corner Polterkitty, she will HulkOut into a [[PantheraAwesome big, teleporting hunting cat]] which promptly attempts to maul Luigi. Luigi.
* OutOfControlPopcorn: One of the collectibles is obtained in this way.



* PantheraAwesome: While Polterkitty is usually a ghostly housecat, she will transform into a large, dangerous panther-like monster whenever cornered.



* PhantomZonePicture: Mario, some Toads and Princess Peach get caught in paintings by King Boo. He also manages to capture E. Gadd (though he's rescued fairly quickly) and, if you get a Game Over, [[ItsAWonderfulFailure Luigi himself finally gets caught]]! [[spoiler:The most extreme example, however, happens in the final phase of the FinalBoss, where King Boo gets so fed up with Luigi that he produces a picture frame large enough to ''swallow up the whole hotel'', [[TakingYouWithMe himself included]], [[TimeLimitBoss if you don't beat him in four minutes.]]]]



* PlatformActivatedAbility: The Super Suction, a very powerful ability that allows Luigi to suck nearly everything next to him with an electrified wind vortex created from the Poltergust G-00, can only be activated when the Poltergust itself is plugged via a cord-like electric beam to a special socket which, depending on the case, is either erected from the floor or placed in a wall.



* PreFinalBoss: Hellen Gravely is the owner of [[HellHotel The Last Resort]] and the one who set King Boo free. Luigi faces her on the hotel's top floor. After her defeat, all that remains is an obstacle-free climb to the roof, then the fight with King Boo.



* RageAgainstTheReflection: Used as {{Foreshadowing}}. [[spoiler:Hellen Gravely's bedroom features a vanity mirror with deep cracks. You later find out that the seemingly beautiful Hellen is actually a monstrous hag if she doesn't apply enough of her magic makeup.]]



* RooftopConfrontation: [[spoiler:The final battle against King Boo takes place on the roof of the hotel.]]

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* RooftopConfrontation: [[spoiler:The Since the game has all its boss fights take place on various floors of the Last Resort hotel, of course the final battle against with [[BigBad King Boo Boo]] takes place on the roof rooftop. [[spoiler:Well, that and the reason the battle takes place outside of the hotel.]]hotel is because the final phase has him create a magic picture frame large enough to swallow up the whole building]].
* SandBlaster: The boss ghost [[NephariousPharaoh Serpci]] uses this when battling Luigi, protectively encasing herself in a sandy replica of her head while creating giant sand snakes to attack him.



* ShiftingSandLand: Floor 10, the Tomb Suites. Its starting area is a very wide desert field whose main attraction is the pyramid located at the center. The boss is Serpci, who traps Luigi into the basement of the pyramid and the latter has to make his way back to confront her.



* SongsInTheKeyOfLock: One of the collectible gems is unlocked by using the air from Luigi's [[WeaponsThatSuck Poltergust]] to play the franchise's main melody on a group of bottles.



* SpannerInTheWorks: Polterpup helps out Luigi at various moments but most notably before the final battle when [[spoiler:he pushes Luigi out of the way of the portrait King Boo slammed down on Mario and Peach. King Boo doesn't even seem to notice [[BeneathNotice Polterpup.]]]]

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* SpannerInTheWorks: SpannerInTheWorks:
**
Polterpup helps out Luigi at various moments but most notably before the final battle when [[spoiler:he pushes Luigi out of the way of the portrait King Boo slammed down on Mario and Peach. King Boo doesn't even seem to notice [[BeneathNotice Polterpup.]]]]



* StealthyMook: [[SuspiciouslySimilarSubstitute Slinkers]] act much like Sneakers from ''Dark Moon''. They're prone to approaching Luigi to hound and then grab him, inflicting damage during the time they do so. If a Toad is around, they can sometimes use him as a hostage.



** The boss of Paranormal Productions is a basic mook wearing a cheap {{Notzilla}} costume [[SpecialEffectsFailure that only covers half of it’s body]].

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** The boss of Paranormal Productions is a basic mook wearing a cheap {{Notzilla}} costume [[SpecialEffectsFailure that only covers half of it’s body]]. body.



* SuspiciouslySimilarSubstitute: The game has all-new ghost types (excepting Boos), but most of them are extremely similar to ''Dark Moon'''s.

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* SuspiciouslySimilarSubstitute: The game has all-new ghost types (excepting Boos), but most of them are extremely similar to those of ''Dark Moon'''s.Moon''.



* SwallowTheKey:
** Luigi is haunted twice over by Polterkitty, who pops out of the elevator control panel with the button he just tried to install, subsequently swallowing it whole and forcing him to chase after it. It gets away via detachable tails, but it only has so many of those. No need to ask why he doesn't try to use the elevator anyway; even if the hotel wasn't haunted, Luigi's a plumber, not an electrician.
** One of the elevator buttons also repeatedly gets stolen and swallowed by some of the rats around the hotel, though they're considerably easier to deal with compared to Polterkitty.



* TerrifyingTyrannosaur: The boss of the 9th floor, Ug, possesses a ''Tyrannosaurus'' skeleton for the first part of the battle to give Luigi a big fright in the museum.

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* TerrifyingTyrannosaur: The boss of Ug, a ghost caveman who haunts the 9th floor, Ug, possesses a ''Tyrannosaurus'' skeleton for Unnatural History Museum and guards the first part of the battle Blue Toad portrait, decides to give Luigi a big fright real scare by possessing the skeleton of a ''T. rex'' and then eating the portrait just as Luigi is about to save Blue Toad. The ''T. rex'' skeleton breaks free from its display after Luigi damages its ribcage in the museum.first two stages, and goes on a berserk rampage to crush the scared plumber with its footsteps, sonic roars, and tail slaps. When Luigi destroys the rest of the ribcage, the ''T. rex'' falls apart and leaves Ug in the open.



* UndeadFossils: The boss in the Unnatural History Museum is a T-Rex skeleton that is being controlled by Ug the ghost caveman.



* VileVillainSaccharineShow: The majority of the game is cute and funny even when scary, except for King Boo, who's gone even more insane, looks more terrifying than ever, and is doing everything possible to ensure his victory. This includes capturing both Professor E. Gadd and Princess Peach in paintings (capturing the former leaves Luigi on his own in the beginning, while he seems to have captured the latter purely out of spite), and blocking off the entrance/exit so that Luigi is actually trapped in the hotel. Not to mention that unlike the first two games, this one has a Game Over cutscene in which we get to see King Boo admiring his collection of paintings (now including Luigi) before turning to the player with a devilish grin.

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* VileVillainSaccharineShow: The majority of the game is cute and funny even when scary, except for King Boo, who's gone even more insane, looks more terrifying than ever, and is doing everything possible to ensure his victory. This includes capturing both Professor E. Gadd and Princess Peach in paintings (capturing the former leaves Luigi on his own in the beginning, while he seems to have captured the latter purely out of spite), and blocking off the entrance/exit so that Luigi is actually trapped in the hotel. Not to mention that And unlike the first two games, this one has a Game Over cutscene in which we get to see King Boo admiring his collection of paintings (now including Luigi) before turning to the player with a devilish grin.


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* WaterfrontBossBattle: Clem's fight takes place in a pool of water and involves him and Luigi floating around in inner tubes, with Luigi having to avoid the Spikes of Doom around the edges of the pool and the naval mines Clem tosses.


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* WolfpackBoss: Nikki, Lindsey and Ginny. The three magicians challenge Luigi at the same time during their boss battle in the Twisted Suites.
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* PrettyInMink: Hellen Gravely comes down in style with sunglasses and a fur stole. However, she's a RichBitch who is part of a BigBadDuumvirate with KingBoo in capturing everyone and getting revenge on Luigi. Also, she's not really pretty and is using some kind of glamor to look beautiful.

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* PrettyInMink: Hellen Gravely comes down in style with sunglasses and a fur stole. However, she's a RichBitch who is part of a BigBadDuumvirate with KingBoo King Boo in capturing everyone and getting revenge on Luigi. Also, she's not really pretty and is using some kind of glamor to look beautiful.
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** In the lobby at the beginning of the game, standing near Mario causes the background music to adopt the melody of the ''VideoGame/SuperMarioBros'' overworld theme, and standing near Peach causes it to adopt the melody of the ''VideoGame/SuperMario64'' Peach's Castle theme.

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** In the lobby at the beginning of the game, standing near Mario causes the background music to adopt the melody of the ''VideoGame/SuperMarioBros'' ''VideoGame/SuperMarioBros1'' overworld theme, and standing near Peach causes it to adopt the melody of the ''VideoGame/SuperMario64'' Peach's Castle theme.
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** If you make it to the top of the Scare Scraper with less than three players, Boolossus will spit out a large blue bomb in addition to his regular ones. Firing it at him keeps the boos stunned longer, allowing each player to catch more per opening to make up for the missing team mates.

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** If you make it to the top of the Scare Scraper with less than three players, Boolossus will spit out a large blue bomb (or two if there's only one player) in addition to his regular ones. Firing it at him keeps the boos stunned longer, allowing each player to catch more per opening to make up for the missing team mates.
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** If you make it to the top of the Scare Scraper with less than three players, Boolossus will spit out a large blue bomb in addition to his regular ones. Firing it at him keeps the boos stunned longer, allowing each player to catch mor per opening to make up for the missing team mates.

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** If you make it to the top of the Scare Scraper with less than three players, Boolossus will spit out a large blue bomb in addition to his regular ones. Firing it at him keeps the boos stunned longer, allowing each player to catch mor more per opening to make up for the missing team mates.
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** If you make it to the top of the Scare Scraper with less than three players, Boolossus will spit out a large blue bomb in addition to his regular ones. Firing it at him keeps the boos stunned longer, allowing each player to catch mor per opening to make up for the missing team mates.
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* PickupHierarchy:
** '''Primary''': Elevator buttons.
** '''Secondary''': Keys, [[DemotedToExtra Boos]].
** '''Tertiary''': Cash.
** '''Extra''': Gems (you usually have to go out of your way to obtain those).

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* KingOfTheDinosaurs: The boss of the 9th floor, Ug, possesses a ''Tyrannosaurus'' skeleton for the first part of the battle.


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* TerrifyingTyrannosaur: The boss of the 9th floor, Ug, possesses a ''Tyrannosaurus'' skeleton for the first part of the battle to give Luigi a big fright in the museum.
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-->''"[[ThankingtheViewer Bye, everybody.]]"''
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* InnSecurity: A free stay in a luxury hotel? Every video game veteran should know what usually happens then...
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Examples Are Not Arguable. If you can't tell with full assurance whether or not an example fits, then it's best to err on the side of caution to not add it


** Maybe a bit of a stretch, but the final boss is fought at the very top of an Art Deco skyscraper, with a roof structure similar to the apartment building in {{Film/Ghostbusters1984}}.
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** Maybe a bit of a stretch, but the final boss is fought at the very top of an Art Deco skyscraper, with a roof structure similar to the apartment building in {{Film/Ghostbusters1984}}.
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* GameplayAndStoryIntegration: The [[DemotedToExtra greatly diminished presence]] of Boos in the game is explained away by King Boo deeming them too useless to help him.
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* PrettyInMink: Hellen Gravely comes down in style with sunglasses and a fur stole. [[spoiler:However, she's a RichBitch who is part of a BigBadDuumvirate with KingBoo in capturing everyone and getting revenge on Luigi. Also, she's not really pretty and is using some kind of glamor to look beautiful.]]

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* PrettyInMink: Hellen Gravely comes down in style with sunglasses and a fur stole. [[spoiler:However, However, she's a RichBitch who is part of a BigBadDuumvirate with KingBoo in capturing everyone and getting revenge on Luigi. Also, she's not really pretty and is using some kind of glamor to look beautiful.]]
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* GameplayStoryIntegration: The [[DemotedToExtra greatly diminished presence]] of Boos in the game is explained away by King Boo deeming them too useless to help him.

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* GameplayStoryIntegration: GameplayAndStoryIntegration: The [[DemotedToExtra greatly diminished presence]] of Boos in the game is explained away by King Boo deeming them too useless to help him.
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* GameplayStoryIntegration: The [[DemotedToExtra greatly diminished presence]] of Boos in the game is explained away by King Boo deeming them too useless to help him.
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Disambiguation
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Disambiguation


* TakingYouWithMe: [[spoiler:Attempted during the final boss. After Luigi and Gooigi wail on King Boo twice, he angrily initiates a LastDitchMove where he enlarges the painting that Mario and co. are trapped in to building size and tries to ''bring it down on the entire hotel'' to finally seal Luigi inside, except while sealing himself inside in the process. The player only has four minutes to vacuum King Boo before it [[KillEmAll plummets down on the building,]] [[VideoGame/TheLegendOfZeldaMajorasMask ''Majora's Mask'' style]].]]

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* TakingYouWithMe: [[spoiler:Attempted during the final boss. After Luigi and Gooigi wail on King Boo twice, he angrily initiates a LastDitchMove where he enlarges the painting that Mario and co. are trapped in to building size and tries to ''bring it down on the entire hotel'' to finally seal Luigi inside, except while sealing himself inside in the process. The player only has four minutes to vacuum King Boo before it [[KillEmAll plummets down on the building,]] building, [[VideoGame/TheLegendOfZeldaMajorasMask ''Majora's Mask'' style]].]]

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* CutsceneIncompetence: Luigi gets taunted multiple times by the Boss Ghosts in cutscenes, yet doesn't try to capture them, even when they're vulnerable.

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* CutsceneIncompetence: CutsceneIncompetence:
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Luigi gets taunted multiple times by the Boss Ghosts in cutscenes, yet doesn't try to capture them, even when they're vulnerable.vulnerable.
** Did Luigi launch an elevator button out of his vacuum in any direction ''except'' the center of the room? If yes, expect something to go wrong with the retrieval.
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* StockDinosaurs: Dinosaur fossils seen in the Unnatural History Museum are ''Triceratops'', ''Stegosaurus'', raptors, and ''UsefulNotes/TyrannosaurusRex''. On the other hand, the token pterosaur is ''Ludodactylus''.
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Luigi has received an invitation to go on vacation in the Last Resort, a luxurious hotel. Naturally, he jumps at the opportunity and brings along his brother Mario, Princess Peach, and 3 Toads, with the Polterpup from [[VideoGame/LuigisMansionDarkMoon the previous game]] tagging along as well. Unsurprisingly, it turns out to be a haunted hotel and a trap set by King Boo and the owner of the hotel, Hellen Gravely, to capture Mario and company. With the help of E. Gadd, the new Poltergust G-00, and even Gooigi, Luigi must once again conquer his fears and rescue everyone. But it won't be easy...

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Luigi has received an invitation to go on vacation in the Last Resort, a luxurious hotel. Naturally, he jumps at the opportunity and brings along his brother Mario, Princess Peach, and 3 Toads, with the Polterpup from [[VideoGame/LuigisMansionDarkMoon the previous game]] tagging along as well. Unsurprisingly, it turns out to be a haunted hotel and a trap set by King Boo and the owner of the hotel, Hellen Gravely, to capture Mario and company. With the help of E. Gadd, the new Poltergust G-00, and even a slimy clone of him known as Gooigi, Luigi must once again conquer his fears and rescue everyone. But it won't be easy...
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* TheArtifact: Like previous installments, the game features a gallery in which you can contain and view ghosts you’ve captured, except that it doesn’t determine your rank like in the first game, nor does it give hints on how to capture ghosts like in the second game. You aren’t even required to drop off captured ghosts there in between areas. It’s only there as an option if players want to keep track of their collection, and nothing else.
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* DamselInDistress: Princess Peach chooses to accompany the Mario brothers to the hotel. To no one's surprise, she winds up being put in a painting and abducted. At least Bowser didn’t do it this time.

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* DamselInDistress: Princess Peach chooses to accompany the Mario brothers to the hotel. To no one's surprise, she winds up being put in a painting and abducted. At least Bowser didn’t didn't do it this time.

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