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''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen. It received a release on the UsefulNotes/NintendoSwitch as well as a PC port on UsefulNotes/{{Steam}} on June 21, 2018.

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''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen. It received a release on the UsefulNotes/NintendoSwitch Platform/NintendoSwitch as well as a PC port on UsefulNotes/{{Steam}} Platform/{{Steam}} on June 21, 2018.
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''[[VideoGame/Road96 Road 96: Mile 0]] continues Kaito's story while being a prequel to the original ''Road 96''.

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''[[VideoGame/Road96 Road 96: Mile 0]] 0]]'' continues Kaito's story while being a prequel to the original ''Road 96''.
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''[[VideoGame/Road96 Road 96: Mile 0]] continues Kaito's story while being a prequel to the original ''Road 96''.
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''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen. It received a release on the UsefulNotes/NintendoSwitch on June 21, 2018.

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''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen. It received a release on the UsefulNotes/NintendoSwitch as well as a PC port on UsefulNotes/{{Steam}} on June 21, 2018.
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The trope's been cut by TRS.


* IllGirl: Aya.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/lost_in_harmony.jpg]]
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* ShoutOut: Quite a few of the game's achievements are music references, including "Cause This is [[MichaelJackson Thriller]]", "Sweet Dream Are Made of This", "[[TheLegendOfZelda Song of Storms]]", and "[[DragonForce Through The Fire and Flames]]", to name a few

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* ShoutOut: Quite a few of the game's achievements are music references, including "Cause This is [[MichaelJackson [[Music/MichaelJackson Thriller]]", "Sweet "[[Music/{{Eurythmics}} Sweet Dream Are Made of This", "[[TheLegendOfZelda This]]", "[[VideoGame/TheLegendOfZeldaOcarinaOfTime Song of Storms]]", and "[[DragonForce "[[Music/DragonForce Through The Fire and Flames]]", to name a few
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* HeadphonesEqualIsolation: Kaito is always wearing headphones as part of his using music to fuel his dreams of taking Aya on adventures they couldn't possibly do in real life due to her illness.

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* HeadphonesEqualIsolation: Kaito is always wearing headphones as part of his using music to fuel his dreams of taking Aya on adventures they couldn't possibly do in real life due to her illness. They also symbolize his escapism during hard or stressful times as, in-game, nearly an entire year passes between levels when Aya is in good health.
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* '''Kaito's Adventure''': This story is about Kaito, whose best friend Aya is suffering from a serious illness. The games levels use music to represent the thoughts and feelings that Kaito is having during this. Soundtrack can be listened to [[https://www.youtube.com/watch?v=--jWIN2WnpA here.]]
* '''M.I.R.A.I. Escape''': This story is about a musical robot who escapes to earth after its creator is ordered to terminate it. Soundtrack can be listened to [[https://www.youtube.com/watch?v=1QEAxYA1MXA here.]]

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* '''Kaito's Adventure''': This story is about Kaito, whose best friend Aya is suffering from a serious illness. The games game levels use music to represent the thoughts and feelings that Kaito is having during this. Soundtrack can be listened to [[https://www.youtube.com/watch?v=--jWIN2WnpA here.]]
* '''M.I.R.A.I. 's Escape''': This story is about a musical robot who escapes to earth after its creator is ordered to terminate it. Soundtrack can be listened to [[https://www.youtube.com/watch?v=1QEAxYA1MXA here.]]



* GreenAesop: M.I.R.A.I Escape involves the earth needing to be evacuated due to pollution. There's also a bit in Kaito's adventure when he muses that Aya might be having trouble breathing due to the pollution.

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* GreenAesop: M.I.R.A.I I.'s Escape involves the earth needing to be evacuated due to pollution. There's also a bit in Kaito's adventure when he muses that Aya might be having trouble breathing due to the pollution.

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* BittersweetEnding: Kaito's Adventure ends with Dream 13, symbolizing him [[spoiler:dealing with his grief of losing Aya, followed by a post-credits bonus level featuring Aya happy and free of pain in the afterlife]].

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* BittersweetEnding: Kaito's Adventure ends with Dream 13, symbolizing him [[spoiler:dealing with his grief of from losing Aya, followed by a post-credits bonus level featuring Aya happy and free of pain in the afterlife]].



* FakeDifficulty:
** M.I.R.A.I.'s overall design makes it much harder to see any incoming obstacles from directly behind him.
** The Switch version has a couple of bugs where the controls in the tapping segments override the jump controls, making it basically impossible to jump over an obstacle if it approaches right as a tap section begins.



* HeadphonesEqualIsolation

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* HeadphonesEqualIsolationHeadphonesEqualIsolation: Kaito is always wearing headphones as part of his using music to fuel his dreams of taking Aya on adventures they couldn't possibly do in real life due to her illness.



* LevelEditor: It's possible to create custom levels for this game.
* NeverSayDie: Later in Kaito's Journey, when Aya's health is really bad, she talks about the possibility of dying without ever using the words 'die' or 'death'.

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* LevelEditor: It's possible to create custom levels for this game.
game in the mobile version.
* NeverSayDie: Later in Kaito's Journey, Adventure, when Aya's health is really bad, she talks about the possibility of dying without ever using the words 'die' or 'death'.



* RockMeAmadeus: Most of the soundtrack of Kaito's Journey is composed of remixes of classical songs.

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* RockMeAmadeus: Most of the soundtrack of Kaito's Journey Adventure is composed of remixes of classical songs.



* SoloSequence: The last two chapters of Kaito's Journey are done with just Kaito and just Aya respectively.

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* SoloSequence: The last two chapters of Kaito's Journey Adventure are done with just Kaito and just Aya respectively.
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-->'''Kaito:''' Aya? Aya, answer me!\\
'''Aya:''' Kaito? [[spoiler:This is Aya's mom. She didn't wake up this morning... Thank you for everything you've done.]]

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-->'''Kaito:''' Aya? [[PleaseWakeUp Aya, answer me!\\
me!]]\\
'''Aya:''' Kaito? [[HopeSpot Kaito?]] [[spoiler:This is Aya's mom. She didn't wake up this morning... Thank you for everything you've done.]]
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* '''Kaito's Adventure''': This story is about Kaito, who's best friend Aya is suffering from a serious illness. The games levels use music to represent the thoughts and feelings that Kaito is having during this. Soundtrack can be listened to [[https://www.youtube.com/watch?v=--jWIN2WnpA here.]]

to:

* '''Kaito's Adventure''': This story is about Kaito, who's whose best friend Aya is suffering from a serious illness. The games levels use music to represent the thoughts and feelings that Kaito is having during this. Soundtrack can be listened to [[https://www.youtube.com/watch?v=--jWIN2WnpA here.]]
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* BittersweetEnding: Kaito's Adventure ends with Dream 13, symbolizing him [[spoiler:dealing with his grief of losing Aya, followed by a post-credits bonus level featuring Aya happy and free of pain in the afterlife]].

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''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen.

to:

''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen. \n It received a release on the UsefulNotes/NintendoSwitch on June 21, 2018.



** Averted on the Nintendo Switch version: The whole game costs $6.



* GoIntoTheLight: The end of Dream 12 in Kaito's Adventure, [[spoiler:Aya steps into it alone. She dies in real life shortly after]].



* TimePassesMontage: The calender on the wall changes months to show the passage of time in Kaito's Adventure.

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* TimePassesMontage: The calender calendar on the wall changes months to show the passage of time in Kaito's Adventure.


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* WhamLine: During the exchange of text messages after Dream 12.
-->'''Kaito:''' Aya? Aya, answer me!\\
'''Aya:''' Kaito? [[spoiler:This is Aya's mom. She didn't wake up this morning... Thank you for everything you've done.]]
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* ShoutOuts: Quite a few of the game's achievements are music references, including "Cause This is [[MichaelJackson Thriller]]", "Sweet Dream Are Made of This", "[[TheLegendOfZelda Song of Storms]]", and "[[DragonForce Through The Fire and Flames]]", to name a few

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* ShoutOuts: ShoutOut: Quite a few of the game's achievements are music references, including "Cause This is [[MichaelJackson Thriller]]", "Sweet Dream Are Made of This", "[[TheLegendOfZelda Song of Storms]]", and "[[DragonForce Through The Fire and Flames]]", to name a few
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None

Added DiffLines:

* ShoutOuts: Quite a few of the game's achievements are music references, including "Cause This is [[MichaelJackson Thriller]]", "Sweet Dream Are Made of This", "[[TheLegendOfZelda Song of Storms]]", and "[[DragonForce Through The Fire and Flames]]", to name a few

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* BatmanCanBreatheInSpace: Some of the backdrops are in outer space, but no one wears special gear for these segments. Justified by M.I.R.A.I. being a robot, and Kaito's dreams not being real.



* NeverSayDie: Later in Kaito's Journey, when Aya's health is really bad, she talks about dying without ever saying it.

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* NeverSayDie: Later in Kaito's Journey, when Aya's health is really bad, she talks about the possibility of dying without ever saying it.using the words 'die' or 'death'.



* SnowMeansDeath: [[spoiler: The second part of the dream after Kaito learns of Aya's death is set in an icy land.]]

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* SnowMeansDeath: [[spoiler: The second part of the dream after Kaito learns of Aya's death is mostly set in an icy land.]]



* UnlockableContent: The characters have different outfits that can be unlocked.

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* UnlockableContent: The characters have different outfits and designs that can be unlocked.

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* '''Kaito's Adventure''': This story is about Kaito, who's best friend Aya is suffering from a serious illness. The games levels use music to represent the thoughts and feelings that Kaito is having during this.
* '''M.I.R.A.I. Escape''': This story is about a musical robot who escapes to earth after its creator is ordered to terminate it.

to:

* '''Kaito's Adventure''': This story is about Kaito, who's best friend Aya is suffering from a serious illness. The games levels use music to represent the thoughts and feelings that Kaito is having during this.
this. Soundtrack can be listened to [[https://www.youtube.com/watch?v=--jWIN2WnpA here.]]
* '''M.I.R.A.I. Escape''': This story is about a musical robot who escapes to earth after its creator is ordered to terminate it. \n Soundtrack can be listened to [[https://www.youtube.com/watch?v=1QEAxYA1MXA here.]]


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* EmpathicEnvironment: Particularly in Kaito's Adventure, since the dreams are more symbolic than literal to begin with.


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* HeadphonesEqualIsolation


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* LevelEditor: It's possible to create custom levels for this game.


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* SnowMeansDeath: [[spoiler: The second part of the dream after Kaito learns of Aya's death is set in an icy land.]]
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''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGames rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen.

to:

''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGames [[RhythmGame rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen.
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None


* AnnoyingVideoGameHelper: Aya is constantly vocalizing to alert the player of incoming obstacles, in a music based game.
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Added DiffLines:

''Lost in Harmony'' is a combination of a [[EndlessRunningGame runner]] and a [[RhythmGames rhythm game]]. The player has five different lanes which they can move between, and must dodge or jump over the different obstacles that are spawned to match the music. There are also segments where the player has to tap stars that appear on the screen.

There are two different stories in this game.
* '''Kaito's Adventure''': This story is about Kaito, who's best friend Aya is suffering from a serious illness. The games levels use music to represent the thoughts and feelings that Kaito is having during this.
* '''M.I.R.A.I. Escape''': This story is about a musical robot who escapes to earth after its creator is ordered to terminate it.

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!!This game provides examples of the following:
*AllegedlyFreeGame: The player has a total of five lives that recharge over time, which are spent each time they do a level. Within a level, they have a limited amount a hit points to complete the level. The fact that this game used to be a paid game without any life system has left older players upset with the change to free-to-play.
*AnnoyingVideoGameHelper: Aya is constantly vocalizing to alert the player of incoming obstacles, in a music based game.
*BearsAreBadNews: Dream 3 of Kaito's Adventure has them running from a bear. M.I.R.A.I. is repeatedly attacked by mech bears.
*CuteMachines: M.I.R.A.I. is a cute musical robot.
*TheDiseaseThatShallNotBeNamed: It's never specifically stated what Aya's illness is. It's probably cancer.
*FollowTheMoney: The stardust paths provide points, and often have less obstacles than the lanes around them.
*GameplayAndStorySegregation: Dr. Mute is seen chasing after M.I.R.A.I. and getting closer whenever the player makes a mistake. Even at the end of the story, when he's not after M.I.R.A.I. anymore.
*GenreShift: Kaito's Adventure could be set on the earth we know. M.I.R.A.I Escape involves a musical robot on the run from a bunch of aliens, and is less somber in tone.
*GreenAesop: M.I.R.A.I Escape involves the earth needing to be evacuated due to pollution. There's also a bit in Kaito's adventure when he muses that Aya might be having trouble breathing due to the pollution.
*HopeSpot: Aya's treatment seems to be working at the end of episode 4, which is followed by one of the most calm and happy dreams in the game. But this is less than halfway through the game, so things get worse immediately afterwards.
*IllGirl: Aya.
*NeverSayDie: Later in Kaito's Journey, when Aya's health is really bad, she talks about dying without ever saying it.
*NoDialogueEpisode: Dream 13.
*RobotNames: M.I.R.A.I.'s name is written as if it's an acronym, but is probably named after a Japanese word meaning 'the future'.
*RockMeAmadeus: Most of the soundtrack of Kaito's Journey is composed of remixes of classical songs.
*SoloSequence: The last two chapters of Kaito's Journey are done with just Kaito and just Aya respectively.
*TimePassesMontage: The calender on the wall changes months to show the passage of time in Kaito's Adventure.
*UnlockableContent: The characters have different outfits that can be unlocked.
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