Follow TV Tropes

Following

History VideoGame / LetsGoJungle

Go To

OR

Is there an issue? Send a MessageReason:
None


* PrettyButterflies: The FinalBoss, of all things. But don't let that fool you, it ''will'' put the hurt on you with its ludicrous amount of hp, swarms of butterflies, cut you with its wings, and blow you off the damn helicopter!

to:

* PrettyButterflies: The FinalBoss, of all things. But don't let that fool you, it ''will'' put the hurt on you with its ludicrous amount of hp, hp and swarms of butterflies, butterflies. It can cut you with its wings, wings unless you hit ''several'' targets in little time, and will definitely blow you off the damn helicopter! helicopter, giving you only one chance to kill it afterwards!

Added: 418

Changed: 167

Is there an issue? Send a MessageReason:
None


* AttackItsWeakPoint: To damage bosses, players are required to shoot multiple targets on their body within a time limit. Failing to do so results in the players taking a ''lot'' of damage.

to:

* AttackItsWeakPoint: AttackItsWeakPoint:
**
To damage bosses, players are required to shoot multiple targets on their body within a time limit. Failing to do so results in the players taking a ''lot'' of damage.damage.
** You ''can'' deal additional damage to the giant tarantula in the second fight by shooting off the mushrooms on its back. They will regrow and you don't have to reaload, so you can end the fight a little faster than if you just shoot the targets.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HateSink: In the Special edition, the guide with the Mexican hat. He is annoying, not very brave and [[spoiler:accidentally creates the Man-Eating Plant that is the final boss in this version. Even worse, after the adventure is over and Ben and Norah have risked their lives several times over, the guide charges them a lot of extra money. You have to [[PostFinalBoss punch him]] if you want to save your relationship and get the GoldenEnding.]]
Is there an issue? Send a MessageReason:
None


* GiantSpider: Pretty much what you'll be fighting about 50% of the time.
* GoldenEnding: Ben and Nora's relationship is saved, and the couple escape the island.

to:

* GiantSpider: Pretty much what you'll be fighting about 50% of the time.
time, both as the most recurring foe and as a RecurringBoss.
* GoldenEnding: Ben and Nora's relationship is saved, and the couple escape the island.island, if you kill the final boss.



* ManEatingPlant: The boss of Stage 3. It's also ThatOneBoss.

to:

* ManEatingPlant: The true boss of Stage 3. It's also ThatOneBoss.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* LastChanceHitPoint: Failing a quick-time event decreases your life level, but because [[MortonsFork QTE sequences must continue regardless of whether or not you succeed]], any failure of a QTE that would have dropped your life bar to zero instead pegs it to only one percent, leaving you one blow away from a game over.


Added DiffLines:

* MortonsFork: Every QTE sequence must continue uninterrupted regardless of whether you succeed or fail at each prompted action. Your health gets pegged to one percent if you do very badly so as to run out of life during one.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


See also ''VideoGame/MonsterEye'', another arcade shooter game with a similar premise where a vacationing couple runs amok of giant monsters.
Is there an issue? Send a MessageReason:
Trope has been cut by TRS


* SeldomSeenSpecies: Giant pillbugs and diving beetles are two of the enemies you face.
Is there an issue? Send a MessageReason:
None



to:

----
Tabs MOD

Changed: 19

Is there an issue? Send a MessageReason:
None


* LifeMeter: [[CaptainObvious How health is measured]]. Can sometimes feel pointless when successful boss attacks can deplete more than half of both players' health.

to:

* LifeMeter: [[CaptainObvious How health is measured]].measured. Can sometimes feel pointless when successful boss attacks can deplete more than half of both players' health.
Is there an issue? Send a MessageReason:
None


Enter Ben and Norah, a floundering couple on a vacation to restore their relationship. Sure enough, a series of [[AttackOfTheFiftyFootWhatever mutated and deadly wild bugs]] attack their tour, killing their tour-guides and leaving them to fend for themselves. Their only chance of escape is a helicopter on the other side of the island.

to:

Enter Ben and Norah, a floundering couple on a vacation to restore their relationship. Sure enough, a series of [[AttackOfTheFiftyFootWhatever [[AttackOfThe50FootWhatever mutated and deadly wild bugs]] attack their tour, killing their tour-guides and leaving them to fend for themselves. Their only chance of escape is a helicopter on the other side of the island.



* BottomlessMagazines: Your rapid-fire rifles will NEVER run out of ammo. A good thing, because you'll be [[IncrediblyLamePun swarmed]] with lots of Big Creepy Crawlies.

to:

* BottomlessMagazines: Your rapid-fire rifles will NEVER run out of ammo. A good thing, because you'll be [[IncrediblyLamePun [[{{Pun}} swarmed]] with lots of Big Creepy Crawlies.



* PressXToNotDie: [[RuleOfThree Three kinds]]:
** [[SmashingSurvival A button-mashing sequence where both players need to fill up a bar before time runs out]].
** A QuickTimeEvent where players must turn their light gun in the direction indicated.

to:

* PressXToNotDie: [[RuleOfThree Three kinds]]:
kinds:]]
** [[SmashingSurvival A button-mashing sequence where both players need to fill up a bar before time runs out]].
out.]]
** A QuickTimeEvent PressXToNotDie event where players must turn their light gun in the direction indicated.



* ShoutOut: The Man-Eating Plant boss is based off a [[Literature/TheDayOfTheTriffids triffid]], what with the CombatTentacles and yellow flower.

to:

* ShoutOut: The Man-Eating Plant boss is based off a [[Literature/TheDayOfTheTriffids triffid]], Literature/{{t|heDayOfTheTriffids}}riffid, what with the CombatTentacles and yellow flower.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:303:http://static.tvtropes.org/pmwiki/pub/images/sega_lets_go_jungle_standard.jpg]]
[[caption-width-right:303: Standard and Deluxe Cabinets]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* GoneHorriblyRight: The Nature Conservation group, Green Leaves, brought in chemicals to help the flora and fauna of the island grow back after it was devastated by war. It brought them back, but as giant mutants.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SlayingMantis: The boss of the Temple stage is a gigantic mantis.

Removed: 155

Is there an issue? Send a MessageReason:
None


* FrogsAndToads: The River Cruise stage ends with Ben and Norah fending off a large number of oversized frogs, as well as their leader, an even bigger one.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* IslandOfMystery : The Island Of Spice itself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ShootTheFuelTank: How you're required to defeat the giant frog and the ManEatingPlant.

Changed: 3121

Removed: 808

Is there an issue? Send a MessageReason:
General grammar and natter fixes.


''Let's Go Jungle!: Lost on the Island of Spice'' is a rail-shooter, in which BigCreepyCrawlies attack from the front and players are required to shoot them with a gun. At some points of the game, the player must [[PressXToNotDie perform special tasks such as moving the gun in a certain direction, tapping buttons quickly, or tapping the buttons at the right time]].

Ben and Norah, whose relationship is floundering, tour an island in Asia. However, they find that [[AttackOfThe50FootWhatever mutant giant animals]] are wreaking havoc, and they are desperate to escape.

In the course of their adventure, Ben and Norah learn the story behind the island. According to a local boy of the island and a helicopter pilot, an environmental NGO called "Green Leaves" came to the island after it was devastated by war. Following the motto of "bring back the green", scientists of Green Leaves discovered a species of mushroom that possessed extraordinary biological regenerative properties. The scientists extracted and refined the mushrooms' essence, creating a powerful chemical extract that could accelerate biological growth. In cooperation with the island's natives, Green Leaves used the chemical extract to restore the island's fauna and flora within five years. However, it was later discovered that the extract's properties were too powerful, resulting in giant-sized animals, insects, and plants that have the capacity to harm humans. Green Leaves and many of the island's natives evacuated the island when events grew uncontrollable, although a number of natives decided to remain behind.

Gained a sequel called ''VideoGame/LetsGoIsland'' set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her bumbling tour guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.
----
!!'''This game provides examples of:'''

* AttackItsWeakPoint: In order to damage the bosses effectively, you will need to shoot multiple targets on their body in a limited time. Failing to do so results in a ''lot'' of damage.

to:

''Let's Go Jungle!: Lost on the Island of Spice'' is a rail-shooter, first-person rail-shooter game, in which BigCreepyCrawlies attack from the front and players are required to shoot them mow down BigCreepyCrawlies with a real-world light gun. At some points of the game, the player must [[PressXToNotDie perform special tasks such as moving the gun in a certain direction, tapping buttons quickly, or tapping the buttons at the right time]].

Ben and Norah, whose relationship is floundering, tour an island in Asia. However, they find that [[AttackOfThe50FootWhatever mutant giant animals]] are wreaking havoc, and they are desperate
quick time events to escape.

In the course of their adventure, Ben and Norah learn the story behind the island. According to a local boy of the island and a helicopter pilot, an
avoid taking damage]].

An
environmental NGO organization called "Green Leaves" came to the island after it was devastated by war. Following the motto of "bring back the green", scientists of Green Leaves discovered a species of mushroom that possessed extraordinary biological regenerative properties. The scientists extracted war and refined the mushrooms' essence, creating a powerful chemical extract that could accelerate biological growth. In cooperation with the island's natives, Green Leaves used the chemical extract attempted to restore the island's fauna and flora within five years. local ecosystem to it's original state. However, it was later discovered that the extract's properties were chemical [[GoneHorriblyRight worked a little too powerful, resulting in giant-sized animals, insects, well]] and plants that have caused the capacity local wildlife to harm humans. Green Leaves grow both in size and many aggression.

Enter Ben and Norah, a floundering couple on a vacation to restore their relationship. Sure enough, a series of [[AttackOfTheFiftyFootWhatever mutated and deadly wild bugs]] attack their tour, killing their tour-guides and leaving them to fend for themselves. Their only chance of escape is a helicopter on the other side
of the island's natives evacuated the island when events grew uncontrollable, although island.

Later gained
a number of natives decided to remain behind.

Gained a
direct sequel called ''VideoGame/LetsGoIsland'' ''VideoGame/LetsGoIsland'', now set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her bumbling tour guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.
----
!!'''This
tropical island.

!!This
game provides examples of:'''

of:
* AttackItsWeakPoint: In order to To damage the bosses effectively, you will need bosses, players are required to shoot multiple targets on their body in within a limited time. time limit. Failing to do so results in the players taking a ''lot'' of damage.



* BigCreepyCrawlies: ''All'' the villains (save the piranha, frogs and ManEatingPlant) are this.
* BlowYouAway: The Giant Butterfly flaps its wings hard as a DesperationAttack, blowing off Ben and Norah from the helicopter. Cue the final PressXToNotDie Sequence...

to:

* BigCreepyCrawlies: ''All'' the villains enemies (save for the piranha, frogs and ManEatingPlant) are this.
* BlowYouAway: The Giant Butterfly giant butterfly flaps its wings hard as a DesperationAttack, blowing off Ben and Norah from the helicopter. Cue the final PressXToNotDie Sequence...Sequence.



* CoOpMultiplayer: Given that Ben and Norah, the two protagonists, are in a relationship, the game relies on (and, in fact, ''scores'' you) how well you and your friend work together, giving bonuses for shooting something about to attack the other player or both shooting the same target. Naturally, the PressXToNotDie sequences are built to destroy your friendship, as both players must perform well to succeed in them. You will receive a percentage after every stage and at your game's end on how well you worked together; the highest scores DEMAND perfection and synchronized cooperation.
** And to get the good ending? [[GoldenSnitch Yes, it all depends on one of those sequences]].
** Note: A similar coop scoring system was seen in an earlier rail shooter from Sega, ''[[VideoGame/JurassicParkArcade The Lost World: Jurassic Park]]''.

to:

* CoOpMultiplayer: Given that Ben and Norah, the two protagonists, protagonists are in a relationship, the game relies on (and, in fact, (and even ''scores'' you) you on) how well you and your friend work together, giving bonuses for shooting something about to attack the other player or both shooting the same target. Naturally, the PressXToNotDie sequences are built to destroy your friendship, as both players must both perform well to succeed in them. succeed. You will receive a percentage after every stage and at your game's end on how well you worked together; the highest scores DEMAND perfection and synchronized cooperation.
** And to get the good ending? [[GoldenSnitch Yes, it all depends on one of those sequences]].
** Note: A similar coop scoring system was seen in an earlier rail shooter from Sega, ''[[VideoGame/JurassicParkArcade The Lost World: Jurassic Park]]''.
cooperation.



* DownerEnding: If you fail the PressXToNotDie sequence at the end. Ben and Norah break up.

to:

* DownerEnding: If you fail the PressXToNotDie sequence at the end. end, Ben and Norah break up.up and their helicopter pilot becomes infected with the same mushroom that made the wildlife aggressive.



* GiantSpaceFleaFromNowhere: Pretty much all the bosses. The Final one takes the cake.



* GoldenEnding: To get the good ending where Ben and Norah secure their relationship, all you need is to succeed in the [[PressXToNotDie timed sequence]]. Don't [[DownerEnding miss]].

to:

* GoldenEnding: To get the good ending where Ben and Norah secure their relationship, all you need Nora's relationship is to succeed in saved, and the [[PressXToNotDie timed sequence]]. Don't [[DownerEnding miss]].couple escape the island.



* LifeMeter: [[CaptainObvious How health is measured]]. Can sometimes feel pointless when successful boss attacks can deplete more than half of both players' health. Also, see above GoddamnedBats.

to:

* LifeMeter: [[CaptainObvious How health is measured]]. Can sometimes feel pointless when successful boss attacks can deplete more than half of both players' health. Also, see above GoddamnedBats.



** The third stage's boss also gets blown up, but there aren't exactly any gibs, because it's a ManEatingPlant.



* PressXToNotDie: [[RuleOfThree Three kinds]].
** SmashingSurvival: The first kind is a button-mashing sequence where both players need to fill up a bar before time runs out.
** The second kind shows two arrows on the screen (one for each player), and each player has to point their gun in their direction given before time runs out. Usually, the direction given is the same for both players, ''but not always''.
** The third (and most difficult) kind looks similar to a mechanical clock, with two arrow hands that spin into a lit-up area. You need to press the start button when the arrows go into the area, otherwise you fail.
*** Guess which one the final sequence (that [[GoldenSnitch determines whether you get]] the GoldenEnding or the DownerEnding) is?

to:

* PressXToNotDie: [[RuleOfThree Three kinds]].
kinds]]:
** SmashingSurvival: The first kind is a [[SmashingSurvival A button-mashing sequence where both players need to fill up a bar before time runs out.
out]].
** The second kind shows two arrows on the screen (one for each player), and each player has to point A QuickTimeEvent where players must turn their light gun in their direction given before time runs out. Usually, the direction given is the same for both players, ''but not always''.
indicated.
** The third (and most difficult) kind looks similar to a mechanical clock, with two arrow hands that spin into a lit-up area. You need requires players to press the start button when the arrows go into the area, otherwise you fail.
*** Guess which one the final sequence (that [[GoldenSnitch determines whether you get]] the GoldenEnding or the DownerEnding) is?
their respective needle enters a certain area.



* SuperPersistentPredator: Jeez, that giant spider really doesn't know when to stop. For goodness' sake, it attacks you as the first boss, the third MiniBoss, and right before the third boss.
** And in the sequel, we have that huge octopus.

to:

* SuperPersistentPredator: Jeez, that The giant spider really doesn't know when survives being shot repeatedly at point blank range, only to stop. For goodness' sake, it attacks you as the first boss, the third MiniBoss, and right before the third boss.
** And
return in the sequel, we have that huge octopus.final stage stronger than ever.



* ZergRush: How the regular spider Mooks attack you. And of course, the swarm-based enemies!

to:

* ZergRush: How the regular spider Mooks attack you. And of course, the {{Mooks}} and swarm-based enemies!enemies attack.
Is there an issue? Send a MessageReason:
None


** Note: A similar coop scoring system was seen in an earlier rail shooter from Sega, VideoGames/TheLostWorld.

to:

** Note: A similar coop scoring system was seen in an earlier rail shooter from Sega, VideoGames/TheLostWorld.''[[VideoGame/JurassicParkArcade The Lost World: Jurassic Park]]''.
Is there an issue? Send a MessageReason:
None


* ShoutOut: The Man-Eating Plant boss is based off a [[TheDayOfTheTriffids triffid]], what with the CombatTentacles and yellow flower.

to:

* ShoutOut: The Man-Eating Plant boss is based off a [[TheDayOfTheTriffids [[Literature/TheDayOfTheTriffids triffid]], what with the CombatTentacles and yellow flower.
Is there an issue? Send a MessageReason:
All \'\'Le\'ts Go Island\'\' tropes are now on their own page\'


* MadeOfExplodium: The locusts from the sequel ''explode into flames'' when defeated by co-operative shot.



** And in the sequel Let's Go Island, it's a giant octopus that does the same thing. FridgeBrilliance for the fact that both of them have eight legs...
* RuthlessModernPirates: Lampshaded. One of our heroes in the second game asks if the pirates they're trying to get away from in the first stage are of the romanticized ones of lore. The other explains that they most certainly are not.
Is there an issue? Send a MessageReason:
None


Gained a sequel called ''Let's Go Island: Lost In the Tropics'' set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her bumbling tour guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.

to:

Gained a sequel called ''Let's Go Island: Lost In the Tropics'' ''VideoGame/LetsGoIsland'' set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her bumbling tour guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.
Is there an issue? Send a MessageReason:
None


Gained a sequel called ''Let's Go Island: Lost In the Tropics'' set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her lackluster guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.

to:

Gained a sequel called ''Let's Go Island: Lost In the Tropics'' set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her lackluster bumbling tour guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

''Let's Go Jungle!: Lost on the Island of Spice'' is a rail-shooter, in which BigCreepyCrawlies attack from the front and players are required to shoot them with a gun. At some points of the game, the player must [[PressXToNotDie perform special tasks such as moving the gun in a certain direction, tapping buttons quickly, or tapping the buttons at the right time]].

Ben and Norah, whose relationship is floundering, tour an island in Asia. However, they find that [[AttackOfThe50FootWhatever mutant giant animals]] are wreaking havoc, and they are desperate to escape.

In the course of their adventure, Ben and Norah learn the story behind the island. According to a local boy of the island and a helicopter pilot, an environmental NGO called "Green Leaves" came to the island after it was devastated by war. Following the motto of "bring back the green", scientists of Green Leaves discovered a species of mushroom that possessed extraordinary biological regenerative properties. The scientists extracted and refined the mushrooms' essence, creating a powerful chemical extract that could accelerate biological growth. In cooperation with the island's natives, Green Leaves used the chemical extract to restore the island's fauna and flora within five years. However, it was later discovered that the extract's properties were too powerful, resulting in giant-sized animals, insects, and plants that have the capacity to harm humans. Green Leaves and many of the island's natives evacuated the island when events grew uncontrollable, although a number of natives decided to remain behind.

Gained a sequel called ''Let's Go Island: Lost In the Tropics'' set on an island whose wildlife has gone crazy. You play as a vacationing woman named Beth and her lackluster guide Zack as they get roped into combating them while having to deal with pirates who are only interested in getting treasure.
----
!!'''This game provides examples of:'''

* AttackItsWeakPoint: In order to damage the bosses effectively, you will need to shoot multiple targets on their body in a limited time. Failing to do so results in a ''lot'' of damage.
* AttackOfThe50FootWhatever: You fight against a GiantSpider, Giant Frog, Giant Mantis, Giant ManEatingPlant, and a [[KillerRabbit giant butterfly]].
* BigCreepyCrawlies: ''All'' the villains (save the piranha, frogs and ManEatingPlant) are this.
* BlowYouAway: The Giant Butterfly flaps its wings hard as a DesperationAttack, blowing off Ben and Norah from the helicopter. Cue the final PressXToNotDie Sequence...
* BottomlessMagazines: Your rapid-fire rifles will NEVER run out of ammo. A good thing, because you'll be [[IncrediblyLamePun swarmed]] with lots of Big Creepy Crawlies.
* ChekhovsGun: At the end of the third stage, the little boy gives you his charm, which supposedly wards off the BigCreepyCrawlies. Guess what you're going to have to use to kill off the FinalBoss, a giant [[PrettyButterflies butterfly]]?
* CoOpMultiplayer: Given that Ben and Norah, the two protagonists, are in a relationship, the game relies on (and, in fact, ''scores'' you) how well you and your friend work together, giving bonuses for shooting something about to attack the other player or both shooting the same target. Naturally, the PressXToNotDie sequences are built to destroy your friendship, as both players must perform well to succeed in them. You will receive a percentage after every stage and at your game's end on how well you worked together; the highest scores DEMAND perfection and synchronized cooperation.
** And to get the good ending? [[GoldenSnitch Yes, it all depends on one of those sequences]].
** Note: A similar coop scoring system was seen in an earlier rail shooter from Sega, VideoGames/TheLostWorld.
* CrosshairAware: For bosses, a ringed target will appear on the part that you have to shoot before the timer runs out. Destroying all the targets will cause the boss to flinch (and skip its attack), while taking too long will result in the players getting damaged.
* DeadlyUpgrade: The next time you see the Tarantula boss, it has a lot of glowing fungi growing from it.
* DownerEnding: If you fail the PressXToNotDie sequence at the end. Ben and Norah break up.
* FrogsAndToads: The River Cruise stage ends with Ben and Norah fending off a large number of oversized frogs, as well as their leader, an even bigger one.
* GiantSpaceFleaFromNowhere: Pretty much all the bosses. The Final one takes the cake.
* GiantSpider: Pretty much what you'll be fighting about 50% of the time.
* GoldenEnding: To get the good ending where Ben and Norah secure their relationship, all you need is to succeed in the [[PressXToNotDie timed sequence]]. Don't [[DownerEnding miss]].
* GoldenSnitch: Getting the good ending for the game all boils down to whether you manage to succeed in the final PressXToNotDie timed sequence.
* KillerRabbit: You've been fighting a GiantSpider, a giant frog (or giant mantis), and a Giant ManEatingPlant, all of which are predators in real life. The FinalBoss, however, is a giant ''butterfly''.
* LifeMeter: [[CaptainObvious How health is measured]]. Can sometimes feel pointless when successful boss attacks can deplete more than half of both players' health. Also, see above GoddamnedBats.
* LudicrousGibs: The fate of the giant bullfrog boss when you defeat it? It explodes into a disgusting green goo all over Ben and Norah.
** The third stage's boss also gets blown up, but there aren't exactly any gibs, because it's a ManEatingPlant.
* MadeOfExplodium: The locusts from the sequel ''explode into flames'' when defeated by co-operative shot.
* ManEatingPlant: The boss of Stage 3. It's also ThatOneBoss.
* PiranhaProblem: The River cruise stage has swarms of piranha fish that leap out of the water and try to attack the player.
* PressXToNotDie: [[RuleOfThree Three kinds]].
** SmashingSurvival: The first kind is a button-mashing sequence where both players need to fill up a bar before time runs out.
** The second kind shows two arrows on the screen (one for each player), and each player has to point their gun in their direction given before time runs out. Usually, the direction given is the same for both players, ''but not always''.
** The third (and most difficult) kind looks similar to a mechanical clock, with two arrow hands that spin into a lit-up area. You need to press the start button when the arrows go into the area, otherwise you fail.
*** Guess which one the final sequence (that [[GoldenSnitch determines whether you get]] the GoldenEnding or the DownerEnding) is?
* PrettyButterflies: The FinalBoss, of all things. But don't let that fool you, it ''will'' put the hurt on you with its ludicrous amount of hp, swarms of butterflies, cut you with its wings, and blow you off the damn helicopter!
* RecurringBoss: The [[AttackOfThe50FootWhatever oversized]] [[GiantSpider tarantula]] that attacks Ben and Norah at the start of the game attacks them again, two stages later.
** And in the sequel Let's Go Island, it's a giant octopus that does the same thing. FridgeBrilliance for the fact that both of them have eight legs...
* RuthlessModernPirates: Lampshaded. One of our heroes in the second game asks if the pirates they're trying to get away from in the first stage are of the romanticized ones of lore. The other explains that they most certainly are not.
* SeldomSeenSpecies: Giant pillbugs and diving beetles are two of the enemies you face.
* ShoutOut: The Man-Eating Plant boss is based off a [[TheDayOfTheTriffids triffid]], what with the CombatTentacles and yellow flower.
* SuperPersistentPredator: Jeez, that giant spider really doesn't know when to stop. For goodness' sake, it attacks you as the first boss, the third MiniBoss, and right before the third boss.
** And in the sequel, we have that huge octopus.
* TrickBoss: After reaching the end of the third level, your attacked again by a weakened, mushroom-infested Tarantula that jumps at you. After killing it it lands on the patch of plants... and the toxin spray from its corpse turn the plants into the real boss.
* ZergRush: How the regular spider Mooks attack you. And of course, the swarm-based enemies!
----

Top