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* EverythingTryingToKillYou: Let's see... among others, possessed trashcans, cars, bricks, ropes, tombstones, ''shirts'', ''pineapples'', and an evil cuckoo clock. Possessed apples, furniture, suits of armor and portraits in the Master System version.

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* EverythingTryingToKillYou: Let's see... among others, possessed trashcans, cars, bricks, ropes, tombstones, ''shirts'', ''pineapples'', and an evil cuckoo clock. The first boss of the arcade version is a possessed ''cinema marquee''. Possessed apples, furniture, suits of armor and portraits in the Master System version.
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* ShoutOut: The heroes of the game are ''very'' reminiscent of the Franchise/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.

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* ShoutOut: The heroes of the game are ''very'' reminiscent of the Franchise/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.''Film/{{Poltergeist|1982}}''.
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* DuelingGames: The arcade was released the same year as SNK's ''VideoGame/BeastBusters'', a slightly more serious (but still quite weird) shooter where up to three players wander in a town full of bizarre monsters and creatures.
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Largely forgotten arcade game by Creator/{{Sega}}, ''Laser Ghost'' is a 1989 shooter that tells the story of Ghost City, a [[ExactlyWhatItSaysOnTheTin ghost town]] that appears every 13 years and demands sacrifices of young virgins. This time poor little Katherine is kidnapped by a demon, but luckily three young guys (Bill, Max and Carol) are there to save the day and rescue Katherine before she is sacrificed.

The game appeared in the arcades in 1990, it was a first person shooter with an horror theme which could be played by up to three people, well before ''VideoGame/HouseOfTheDead''. In 1991 SEGA ported the game to UsefulNotes/SegaMasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.

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Largely forgotten arcade game by Creator/{{Sega}}, ''Laser Ghost'' is a 1989 shooter that tells the story of Ghost City, a [[ExactlyWhatItSaysOnTheTin ghost town]] that appears every 13 years and demands sacrifices of young virgins. This time poor little Katherine is kidnapped by a demon, but luckily three young guys (Bill, Max and Carol) are there to save the day and rescue Katherine before she is sacrificed.

The game appeared in the arcades in 1990, 1989, it was a first person shooter with an horror theme which could be played by up to three people, well before ''VideoGame/HouseOfTheDead''. In 1991 SEGA ported the game to UsefulNotes/SegaMasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.

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Largely forgotten arcade game by Creator/{{Sega}}, ''Laser Ghost'' is a shooter that tells the story of Ghost City, a [[ExactlyWhatItSaysOnTheTin ghost town]] that appears every 13 years and demands sacrifices of young virgins. This time poor little Katherine is kidnapped by a demon, but luckily three young guys (Bill, Max and Carol) are there to save the day and rescue Katherine before she is sacrificed.

to:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/laser_ghost.png]]
Largely forgotten arcade game by Creator/{{Sega}}, ''Laser Ghost'' is a 1989 shooter that tells the story of Ghost City, a [[ExactlyWhatItSaysOnTheTin ghost town]] that appears every 13 years and demands sacrifices of young virgins. This time poor little Katherine is kidnapped by a demon, but luckily three young guys (Bill, Max and Carol) are there to save the day and rescue Katherine before she is sacrificed.



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* ShoutOut: The heroes of the game are ''very'' reminiscent of the Film/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.

to:

* ShoutOut: The heroes of the game are ''very'' reminiscent of the Film/{{Ghostbusters}}, Franchise/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.
Is there an issue? Send a MessageReason:
None


The game appeared in the arcades in 1990, it was a first person shooter with an horror theme which could be played by up to three people, well before ''VideoGame/HouseOfTheDead''. In 1991 SEGA ported the game to MasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.

to:

The game appeared in the arcades in 1990, it was a first person shooter with an horror theme which could be played by up to three people, well before ''VideoGame/HouseOfTheDead''. In 1991 SEGA ported the game to MasterSystem, UsefulNotes/SegaMasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.
Is there an issue? Send a MessageReason:
None


The game appeared in the arcades in 1990, it was a first person shooter with an horror theme which could be played by up to three people, well before ''HouseOfTheDead''. In 1991 SEGA ported the game to MasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.

to:

The game appeared in the arcades in 1990, it was a first person shooter with an horror theme which could be played by up to three people, well before ''HouseOfTheDead''.''VideoGame/HouseOfTheDead''. In 1991 SEGA ported the game to MasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.
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* AbsurdlySpaciousSewer: level three of the arcade.
* BodyHorror: when you rescue Katherine at the end of the arcade game, she turns out to be a fake and the FinalBoss of the game. She turns into a bloated, ugly version of herself that fights with a SinisterScythe, ''then'' becomes a multi-faced, multi-legged lump of flesh that attacks, among other things, by shooting eyeballs at you.
* DemBones: some enemies.
* EverythingTryingToKillYou: let's see... among others, possessed trashcans, cars, bricks, ropes, tombstones, ''shirts'', ''pineapples'', and an evil cuckoo clock. Possessed apples, furniture, suits of armor and portraits in the Master System version.

to:

* AbsurdlySpaciousSewer: level Level three of the arcade.
* BodyHorror: when When you rescue Katherine at the end of the arcade game, she turns out to be a fake and the FinalBoss of the game. She turns into a bloated, ugly version of herself that fights with a SinisterScythe, ''then'' becomes a multi-faced, multi-legged lump of flesh that attacks, among other things, by shooting eyeballs at you.
* DemBones: some Some enemies.
* EverythingTryingToKillYou: let's Let's see... among others, possessed trashcans, cars, bricks, ropes, tombstones, ''shirts'', ''pineapples'', and an evil cuckoo clock. Possessed apples, furniture, suits of armor and portraits in the Master System version.



* GangplankGalleon: level four of the arcade.
* HellHotel: level 2 in the arcade game, last level in the SMS version.
* RaisingTheSteaks: possessed roast chickens, lobsters and piglets hurl themselves at you in the "haunted hotel" level.
* ShoutOut: the heroes of the game are ''very'' reminiscent of the Film/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.

to:

* GangplankGalleon: level Level four of the arcade.
* HellHotel: level Level 2 in the arcade game, last level in the SMS version.
* RaisingTheSteaks: possessed Possessed roast chickens, lobsters and piglets hurl themselves at you in the "haunted hotel" level.
* ShoutOut: the The heroes of the game are ''very'' reminiscent of the Film/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Largely forgotten arcade game by Creator/{{Sega}}, ''Laser Ghost'' is a shooter that tells the story of Ghost City, a [[ExactlyWhatItSaysOnTheTin ghost town]] that appears every 13 years and demands sacrifices of young virgins. This time poor little Katherine is kidnapped by a demon, but luckily three young guys (Bill, Max and Carol) are there to save the day and rescue Katherine before she is sacrificed.

The game appeared in the arcades in 1990, it was a first person shooter with an horror theme which could be played by up to three people, well before ''HouseOfTheDead''. In 1991 SEGA ported the game to MasterSystem, but it was largely changed: gone were the three heroes, instead the player got to protect young Katherine, which was onscreen at all times, from various possessed stuff that appeared from nowhere and tried to kill her, by shooting them with the light gun of course.

[[http://www.youtube.com/watch?v=HhcLVbrGmzw Here a video of the gameplay.]]

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!!This game provides examples of:
* AbsurdlySpaciousSewer: level three of the arcade.
* BodyHorror: when you rescue Katherine at the end of the arcade game, she turns out to be a fake and the FinalBoss of the game. She turns into a bloated, ugly version of herself that fights with a SinisterScythe, ''then'' becomes a multi-faced, multi-legged lump of flesh that attacks, among other things, by shooting eyeballs at you.
* DemBones: some enemies.
* EverythingTryingToKillYou: let's see... among others, possessed trashcans, cars, bricks, ropes, tombstones, ''shirts'', ''pineapples'', and an evil cuckoo clock. Possessed apples, furniture, suits of armor and portraits in the Master System version.
** And a single teddy bear. In the ''sewers''.
* ExcusePlot
* GangplankGalleon: level four of the arcade.
* HellHotel: level 2 in the arcade game, last level in the SMS version.
* RaisingTheSteaks: possessed roast chickens, lobsters and piglets hurl themselves at you in the "haunted hotel" level.
* ShoutOut: the heroes of the game are ''very'' reminiscent of the Film/{{Ghostbusters}}, and Katharine looks a bit like Carol Anne from ''Film/{{Poltergeist}}''.
** The three floating heads that appear at the end of level 5 in the arcade are similar to Eddie The Head, Music/IronMaiden's mascot.
** In the intro screen of the arcade game there is a tombstone with "Line Of Fire" carved on it. ''Line Of Fire'' was a previous arcade shooter by SEGA.
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