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''Laser Blast'' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}} from 1981, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''.

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''Laser Blast'' is an UsefulNotes/{{Atari Platform/{{Atari 2600}} game by Creator/{{Activision}} from 1981, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''.
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* StupidEvil: The two main aliens. When they kill the person wielding the blaster, they don't take the technology with them, and leave it there for some random person to find.
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* StupidEvil: The two main aliens. When they kill the person wielding the blaster, they don't take the technology with them, and leave it there for some random person to find.

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Added image, release date, etc.


''Laser Blast'' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire. At first the player's saucer has a wide range of mobility to evade the enemy laser fire, but as the waves progress, the mobility range gets smaller and smaller until the player can only move left or right near the top of the screen.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/laser_blast.png]]
''Laser Blast'' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, Creator/{{Activision}} from 1981, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''. ''VideoGame/{{Pitfall}}''.

In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire. At first the player's saucer has a wide range of mobility to evade the enemy laser fire, but as the waves progress, the mobility range gets smaller and smaller until the player can only move left or right near the top of the screen.
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* VideoGameLives: Four ships, with an extra one awarded every 1,000 points, though no more than six can be held in reserve at any time.

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* VideoGameLives: Four ships, with an extra one awarded every 1,000 points, though no more than six can be held in reserve at any time.time.
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* ShootEmUp: Some people refer to it as "''VideoGame/SpaceInvaders'' in reverse."

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* ShootEmUp: Some people refer to it as "''VideoGame/SpaceInvaders'' [[PerspectiveFlip in reverse.reverse]]."
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* TheGoldenAgeOfVideoGames
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'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire. At first the player's saucer has a wide range of mobility to evade the enemy laser fire, but as the waves progress, the mobility range gets smaller and smaller until the player can only move left or right near the top of the screen.

to:

'''Laser Blast''' ''Laser Blast'' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire. At first the player's saucer has a wide range of mobility to evade the enemy laser fire, but as the waves progress, the mobility range gets smaller and smaller until the player can only move left or right near the top of the screen.
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'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire.

to:

'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/{{Pitfall}}''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire. At first the player's saucer has a wide range of mobility to evade the enemy laser fire, but as the waves progress, the mobility range gets smaller and smaller until the player can only move left or right near the top of the screen.
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* DifficultyLevels: Four.

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* DifficultyLevels: Four. The first three levels gradually adjust the speed of the laser cannon fire within the first several waves, while the fourth level just jumps right to the fastest speed after the first wave.
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* NoPlotNoProblem
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* ShootEmUp: Some people refer to it as ''VideoGame/SpaceInvaders'' in reverse.

to:

* ShootEmUp: Some people refer to it as ''VideoGame/SpaceInvaders'' "''VideoGame/SpaceInvaders'' in reverse."
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* ShootEmUp

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* ShootEmUpShootEmUp: Some people refer to it as ''VideoGame/SpaceInvaders'' in reverse.
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'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/Pitfall''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire.

to:

'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/Pitfall''.''VideoGame/{{Pitfall}}''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire.
Is there an issue? Send a MessageReason:
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'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire.

to:

'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}.Creator/{{Activision}}, which was programmed by David Crane, the developer of ''VideoGame/Pitfall''. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire.
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None

Added DiffLines:

* ShootEmUp
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'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}. In the game, you play an attack saucer craft that must groups of three laser cannons on the planet's surface while evading their fire.

to:

'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}. In the game, you play an attack saucer craft that must destroy groups of three laser cannons on the planet's surface while evading their fire.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Laser Blast''' is an UsefulNotes/{{Atari 2600}} game by Creator/{{Activision}}. In the game, you play an attack saucer craft that must groups of three laser cannons on the planet's surface while evading their fire.
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!!This game provides examples of
* DifficultyLevels: Four.
* GameOver: The game ends when you run out of ships or your score exceeds 999,990 points.
* TheGoldenAgeOfVideoGames
* ScoringPoints: For every laser cannon you destroy.
* TakingYouWithMe: If your ship is hit by an enemy laser, you can steer it right on top of a laser cannon as it falls down to destroy it.
* VideoGameLives: Four ships, with an extra one awarded every 1,000 points, though no more than six can be held in reserve at any time.

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