Follow TV Tropes

Following

History VideoGame / KnightsOfTheRound

Go To

OR

Is there an issue? Send a MessageReason:
None


* PeltsOfTheBarbarian: [[AddedAlliterativeAppeal The barbaric boss Balbars]] wears an enorumous pelt of what appears to be a bear-like creature as a coat.

to:

* PeltsOfTheBarbarian: [[AddedAlliterativeAppeal The barbaric boss Balbars]] wears an enorumous arm wrappings, boot coverings, a coat, and a hood made from the pelt of what appears to be a large bear-like creature as a coat. creature.



** ''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowdlerise possibly due to violence related issues]].)

to:

** ''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowdlerise possibly due to violence related issues]].issues due to the use of the word "blood".)
Is there an issue? Send a MessageReason:
None


** ''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowdlerize possibly due to violence related issues]].)

to:

** ''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowdlerize [[Bowdlerise possibly due to violence related issues]].)

Changed: 216

Removed: 120

Is there an issue? Send a MessageReason:
None


** ''Balbars,The Hammer'': An enormous, heavily armored barbarian wielding an equally massive hammer, and even when he doesn't attack with the hammer he seems to prefer crushing and smashing attacks.
** ''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowlderize possibly due to violence related issues]].)


* RedShirtArmy: Plenty of soldiers loyal to Arthur pop up throughout the game, usually to get killed almost immediately.

to:

** ''Balbars,The Hammer'': An enormous, heavily armored barbarian wielding [[DropTheHammer an equally massive hammer, hammer]], and even when he doesn't attack with the hammer he seems to prefer crushing and smashing attacks.
** ''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowlderize [[Bowdlerize possibly due to violence related issues]].)
\n\n**''Garibaldi,The Final Conflict'':The BigBad of the game and the FinalBoss.
* RedShirtArmy: Plenty of soldiers loyal to Arthur pop up throughout the game, usually to get killed almost immediately.

Added: 871

Changed: 282

Is there an issue? Send a MessageReason:
None


* RedBaron: Every boss (except The Iron Golem, which is [[JustifiedTrope Justified]] as it's essentially treated as an extension of [[MarionetteMaster Phantom]]) has gets introduced with nickname that relates to their theming in some way:

to:

* RedBaron: Every boss (except The Iron Golem, which is [[JustifiedTrope Justified]] as it's essentially treated as an extension of [[MarionetteMaster Phantom]]) has gets introduced with nickname that relates to their theming in some way:
** ''Scorn,The First Challenge'': He is the first boss you fight, and his WorfEffect introduction where he defeats three heavily armored knights (one in the SNES version) with one strike shows that he ''will'' be a challenge compared to the generic {{Mooks}} you fought earlier.
**''Braford,The Sword Master'': [[DualWield Dual wields]] two different kinds of swords (a shortsword and an arming sword) with great skill, showing that he is a master swordsman.
**''Arlon,The Silver Emperor'': A TinTyrant wannabe monarch wearing fancy silver armor.
**''Phantom,The Nightshade'' : A Trickster fighter who uses mysterious and dark tactics and techniques in his fights, and is heavily associated with night and darkness,
**''Balbars,The Hammer'': An enormous, heavily armored barbarian wielding an equally massive hammer, and even when he doesn't attack with the hammer he seems to prefer crushing and smashing attacks.
**''Muramasa,Blood Armor'': A samurai wearing blood red armor, and is heavily associated with fire and the color red in general (this was changed to "Dark Armor" in the SNES version, [[Bowlderize possibly due to violence related issues]].)

Added: 238

Changed: 1

Is there an issue? Send a MessageReason:
None


* PeltsOfTheBarbarian: [[AddedAlliterativeAppeal The barbaric boss Balbars]] wears a enorumous pelt of what appears to be a bear-like creature as a coat.

to:

* PeltsOfTheBarbarian: [[AddedAlliterativeAppeal The barbaric boss Balbars]] wears a an enorumous pelt of what appears to be a bear-like creature as a coat.


Added DiffLines:

* RedBaron: Every boss (except The Iron Golem, which is [[JustifiedTrope Justified]] as it's essentially treated as an extension of [[MarionetteMaster Phantom]]) has gets introduced with nickname that relates to their theming in some way:
Is there an issue? Send a MessageReason:
None


* PeltsOfTheBarbarian: [[AddedAliterativeAppeal The barbaric boss Balbars]] wears a enorumous pelt of what appears to be a bear-like creature as a coat.

to:

* PeltsOfTheBarbarian: [[AddedAliterativeAppeal [[AddedAlliterativeAppeal The barbaric boss Balbars]] wears a enorumous pelt of what appears to be a bear-like creature as a coat.

Added: 152

Changed: 19

Is there an issue? Send a MessageReason:
None


* CarryABigStick: Arlon and Garibaldi use Morning Stars in tandem with [[PowerFist spiked gauntlets.]]

to:

* CarryABigStick: Arlon and Garibaldi use Morning Stars spiked maces in tandem with [[PowerFist spiked gauntlets.]]



** The Phantom shows up again in the last level with a shorter life bar and minus most of his better tricks from the first battle, but he at least gets the dignity of being a proper miniboos.

to:

** The Phantom shows up again in the last level with a shorter life bar and minus most of his better tricks from the first battle, but he at least gets the dignity of being a proper miniboos.miniboss.


Added DiffLines:

*PeltsOfTheBarbarian: [[AddedAliterativeAppeal The barbaric boss Balbars]] wears a enorumous pelt of what appears to be a bear-like creature as a coat.
Is there an issue? Send a MessageReason:
None


** Buster series enemies carry smaller maces, relatively speaking, along with shields.

to:

** Buster series enemies carry smaller maces, relatively speaking, spiked clubs along with shields.



* {{Ninja}}: Phantom seems to invoke this combined with a stereotypical Swashbuckler.

to:

* {{Ninja}}: Phantom seems to invoke this combined with a stereotypical Swashbuckler.swashbuckler.



* SinisterScimitar: Lancelot, albeit without the "sinister" part since he's one of the heroes.

to:

* SinisterScimitar: Lancelot, albeit without the "sinister" part since he's one of the heroes. Played straight with the "Barbarian" enemies though.
Is there an issue? Send a MessageReason:
None


* BladeOnAStick: Scorn uses a long halberd. Several {{Mooks}} wield pickaxes, spears and the like.

to:

* BladeOnAStick: Scorn uses a long halberd. Several poleaxe. The "Fat Man" {{Mooks}} wield pickaxes, long spears and the like.with axe blades.



* DualWielding: Braford wields a sword-and-longsword combo.

to:

* DualWielding: Braford wields a sword-and-longsword shortsword-and-arming sword combo.



* KnifeNut: Phantom throws these.

to:

* KnifeNut: Phantom throws these.knives as one of his attacks.



* {{Ninja}}: Phantom looks quite like one.

to:

* {{Ninja}}: Phantom looks quite like one.seems to invoke this combined with a stereotypical Swashbuckler.
Is there an issue? Send a MessageReason:
None


* AnachronismStew: Muramasa's weapon and armor would not be developed until several ''centuries'' after the time when the Arthurian legends were supposed to take place. Then again, the same could be said for the kind of tourney that takes up the first part of stage 4 (and more than a few French retellings of the Arthur legends).

to:

* AnachronismStew: Muramasa's weapon Many of the weapons and armor of several characters like the RedShirt knights loyal to Arthur, Scorn, the "Bird Man" enemies, Phantom (and by extension the "Mask Man" and "Sky Walker" enemies),Muramasa, Arlon (and by extension Garibaldi), and Arthur after leveling up, would not be developed until several ''centuries'' after the time when the Arthurian legends were supposed to take place. Then again, the same could be said for the kind of tourney that takes up the first part of stage 4 (and more than a few French retellings of the Arthur legends).
Is there an issue? Send a MessageReason:
None


* '''Braford, the Swordsmaster'''. Cavalry knight [[DualWield Dual Wields]] an arming sword and a shortsword, and is capable of [[SwordBeam shooting energy out of them.]]

to:

* '''Braford, the Swordsmaster'''. Cavalry A mounted knight who [[DualWield Dual Wields]] an arming sword and a shortsword, and is capable of [[SwordBeam shooting energy out of them.]]



* '''Garibaldi, the Golden Emperor'''. The FinalBoss, a PaletteSwap of his brother Arlon, albeit beefed-up considerably. He starts the fight mounted on a horse, and using Braford's energy blasts.

to:

* '''Garibaldi, the Golden Emperor'''. The FinalBoss, a PaletteSwap of his brother Arlon, albeit beefed-up considerably. He starts the fight mounted on a horse, and using Braford's energy blasts. \n In the second phase he removes his helmet and leaps off his horse, fighting like a harder version of Arlon from there.
Is there an issue? Send a MessageReason:
None


* '''Braford, the Swordsmaster'''. Cavalry knight wielding twin swords, and capable of [[SwordBeam shooting energy out of them.]]

to:

* '''Braford, the Swordsmaster'''. Cavalry knight wielding twin swords, [[DualWield Dual Wields]] an arming sword and a shortsword, and is capable of [[SwordBeam shooting energy out of them.]]
Is there an issue? Send a MessageReason:
None


* '''Scorn, the First Challenge'''. A tall and skinny fully armored knight wielding a halberd. He has a tendency to laugh in the middle of the fight.

to:

* '''Scorn, the First Challenge'''. A tall and skinny fully armored knight wielding a halberd.poleaxe. He has a tendency to laugh in the middle of the fight.



* '''Arlon, the Silver Emperor'''. Garibaldi's younger brother, who has taken over Castle Fort. He's a massive man wielding a [[EpicFlail morning star]], and can create shockwaves by jump stomping.

to:

* '''Arlon, the Silver Emperor'''. Garibaldi's younger brother, who has taken over Castle Fort. He's a massive man wielding a [[EpicFlail morning star]], [[CarryABigStick spiked mace]] and [[PowerFist spiked knuckleduster]], and can create shockwaves by jump stomping.
Is there an issue? Send a MessageReason:
Added image.

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/knights_of_the_round.png]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** During the game's demo, the heroes' have one move written as "diffense".


Added DiffLines:

* LongSongShortScene: [[https://youtu.be/yfym_YGGRiA This lovely piece of ear candy]] starts once a coin is inserted, but many won't hear it because the Start button is usually pressed immediately afterward.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* EasterEgg: Play close attention the names in the Ranking section, and you'll notice they spell: "Capcom CPS System Knights of the Round. Please challenge this game with friends! From Knights of the Round development staff to players. Thank you".
Is there an issue? Send a MessageReason:
None


''Knights of the Round'' is a BeatEmUp UsefulNotes/ArcadeGame released by Creator/{{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.

to:

''Knights of the Round'' is a BeatEmUp UsefulNotes/ArcadeGame released by Creator/{{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] {{UsefulNotes/SNES}} in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BalanceSpeedStrengthTrio: Arthur is the balance, Lancelot is the speed and Percival is the strength.
Is there an issue? Send a MessageReason:
None


''Knights of the Round'' is a BeatEmUp UsefulNotes/ArcadeGame released by {{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.

to:

''Knights of the Round'' is a BeatEmUp UsefulNotes/ArcadeGame released by {{Capcom}} Creator/{{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.

Added: 152

Changed: 79

Is there an issue? Send a MessageReason:
None


* '''Arthur''', wielding {{Excalibur}}, a broadsword. He's [[JackOfAllStats the most balanced out of the three]], with average strength and speed. He starts out wearing leather armor and a red tunic, and as he level ups he gets more armor pieces, eventually ending in full-body armor. He has the unique ability of performing a slow but powerful slash attack.

to:

* '''Arthur''', wielding {{Excalibur}}, a broadsword.broadsword although one which evolves into more elaborate-looking weapons as he levels up. He's [[JackOfAllStats the most balanced out of the three]], with average strength and speed. He starts out wearing leather armor and a red tunic, and as he level ups he gets more armor pieces, eventually ending in full-body armor. He has the unique ability of performing a slow but powerful slash attack.


Added DiffLines:

* UnderwearOfPower: About halfway through his level-up cycle, at the same time he shaves his head and grows a beard, Perceval starts wearing trunks too.
Is there an issue? Send a MessageReason:
Blond Guys Are Evil and Blondes Are Evil are no longer tropes.


* BlondGuysAreEvil: Phantom. Averted by Lancelot, though.
Is there an issue? Send a MessageReason:
None


''Knights of the Round'' is a BeatEmUp ArcadeGame released by {{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.

to:

''Knights of the Round'' is a BeatEmUp ArcadeGame UsefulNotes/ArcadeGame released by {{Capcom}} in 1991, and later ported to [[SuperNintendo SNES]] in 1994. Much as the name implies, it is loosely inspired in the myths of KingArthur. The game is a rather straightforward BeatEmUp with a [[CharacterLevel level-up system]] which changes the clothing and looks of the characters and weapons, while increasing their strength and speed. Other game mechanics include the typical [[CastFromHitPoints special move which drains life]], a block action that grants a short invincibility after blocking an attack and the ability to mount horses found on certain stages.
Is there an issue? Send a MessageReason:
None


* PublicDomainArtifact: The Holy Grail and {{Excalibur}}.

to:

* PublicDomainArtifact: The Holy Grail HolyGrail and {{Excalibur}}.
Is there an issue? Send a MessageReason:


* MightyGlacier: Perceval as already noted. Balbars, Arlon and Garibaldi as well.

to:

* %%* MightyGlacier: Perceval as already noted. Balbars, Arlon and Garibaldi as well.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The Phantom shows up again in the last level with a shorter life bar and minus most of his better tricks from the first battle, but he at least gets the dignity of being a proper miniboos.
Is there an issue? Send a MessageReason:
None


* FragileSpeedster: Lancelot as already noted, plus Phantom and the {{Mook}}s ''Sky Walker'' and ''Mask Man''.

to:

* FragileSpeedster: Lancelot as already noted, plus Phantom and is the {{Mook}}s ''Sky Walker'' and ''Mask Man''.fastest of the knights, but also has the weakest defense.
Is there an issue? Send a MessageReason:
None


* BlockingStopsAllDamage: Blocking an attack will make you invincible for a few seconds, allowing you to attack safely. However, blocking too early and for too long will make you tired. Bird Man and Metal Buster will be invulnerable if they have their shields up.

to:

* BlockingStopsAllDamage: Blocking an attack will make you invincible for a few seconds, allowing you to attack safely. However, blocking too early and for too long will make you tired. Bird Man and Metal Buster will cannot be invulnerable damaged if they have their shields up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* BlockingStopsAllDamage: Blocking an attack will make you invincible for a few seconds, allowing you to attack safely. However, blocking too early and for too long will make you tired. Bird Man and Metal Buster will be invulnerable if they have their shields up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmazingTechnicolorWildlife: Where did a guy like Braford get a ''Blue Warhorse'' from?
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ItsUpToYou: The ally soldiers that you see and have to rescue actually have an attack animation. The programmers ultimately decided that you should do most, if not all, of the fighting.

Top