History VideoGame / KingdomRush

25th Jul '16 8:06:57 AM GeminiSparkSP
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The first two ''Kingdom Rush'' games are free to play and can be found [[http://www.kingdomrush.com/play/ here]] and [[http://www.kingdomrushfrontiers.com/play/ here]]. All three games are available to purchase for iPhone/iPod Touch, iPad, Android, and Amazon Apps. In addition, ''Kingdom Rush'' has also been ported to [[http://store.steampowered.com/app/246420/ Steam]]. You can also visit the developer's website [[http://www.ironhidegames.com/ here]].

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The first two ''Kingdom Rush'' games are free to play and can be found [[http://www.kingdomrush.com/play/ here]] and [[http://www.kingdomrushfrontiers.com/play/ here]]. All three games are available to purchase for iPhone/iPod Touch, iPad, Android, and Amazon Apps. In addition, ''Kingdom Rush'' has and ''Kingdom Rush Frontiers'' have also been ported to [[http://store.Steam ([[http://store.steampowered.com/app/246420/ Steam]].here]] and [[http://store.steampowered.com/app/458710/ here]]). You can also visit the developer's website [[http://www.ironhidegames.com/ here]].
26th Mar '16 3:41:09 PM CritterMaster
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* Alien Blood: Saurians have blue blood (which is one of the many in-game hints about their alien origins), spiders and reapers bleed green hemolymph and the giant Sand Worm's corpse lies in a pool of purple blood.
13th Mar '16 8:42:31 PM NineballCirno
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** Other examples include the Blazefangs, whose PlasmaCannon explodes upon death, and the [[HeroUnit]]s Sha'Tra and Bonehart.

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** Other examples include the Blazefangs, whose PlasmaCannon explodes upon death, and the [[HeroUnit]]s {{HeroUnit}}s Sha'Tra and Bonehart.



** [[HeroUnit Ashbite]] can also do this with his Feast skill, though it's often used on GiantMooks, which, barring Executioners, aren't human. Usually.

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** [[HeroUnit Ashbite]] can also do this with his Feast skill, though it's often used on GiantMooks, {{Giant Mook}}s, which, barring Executioners, aren't human. Usually.
10th Mar '16 2:59:37 AM GeminiSparkSP
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** Hero stats are represented by gauges instead of numbers. The stats themselves are different from the sequels. Respawn time is shown, and Melee attack, ranged attack, and movement speed each has their own gauge instead of the sequels' simple stat list of HP, attack, armor, and attack rate/speed.

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** Hero stats are represented by gauges instead of numbers. The stats themselves are different from the sequels. Respawn time is shown, and Melee attack, ranged attack, and movement speed each has their own gauge instead of the sequels' simple stat list of HP, attack, armor, and attack rate/speed.
10th Mar '16 2:58:10 AM GeminiSparkSP
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** For starters, in the flash version, you need 15 stars to even enable heroes. This means you have to compromise upgrades for heroes.
** The hero select screen contains a short profile of the heroes.

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** For starters, in In the flash version, you need 15 stars to even enable heroes. This means you have to compromise upgrades for heroes.
heroes. In the sequels, you get heroes automatically.
** The hero select screen contains a short profile of the heroes. The sequels don't have this.
10th Mar '16 12:02:20 AM GeminiSparkSP
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* EarlyInstallmentWeirdness: The hero system in this game vastly differs from the sequels. To list:
** For starters, in the flash version, you need 15 stars to even enable heroes. This means you have to compromise upgrades for heroes.
** The hero select screen contains a short profile of the heroes.
** Hero stats are represented by gauges instead of numbers. The stats themselves are different from the sequels. Respawn time is shown, and Melee attack, ranged attack, and movement speed each has their own gauge instead of the sequels' simple stat list of HP, attack, armor, and attack rate/speed.
** The heroes' naming convention goes by [name] followed by [title] (such as Alleria Swiftwind, Magnus Spellbane, etc.) with some exceptions (such as Ignus, King Denas, Hacksaw, Oni, and Thor) instead of the sequels' single name and the hero's class/job being shown under their level.
** The leveling and ability system differs greatly. In this game, experience points don't carry over between stages, so every time you start a new stage, your hero will start at level 1, though they understandably can gain enough exp to get to level 10 in a stage. Heroes also only have two abilities that level up each at different levels. This is contrast to the sequels where exp carries over between stages, so you can grind to level up. There are also 5 hero abilities instead of 2, and you level them up by spending upgrade points that you gain by leveling up.
** There is also no additional heroes that appear on specific stages.
25th Feb '16 1:29:03 PM ironcommando
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* DugTooDeep: The Forgotten Treasures bonus campaign has the Elves seek out the Dwarves who have become unusually silent. Turns out that they had ddug too much in their search for treasure and uncovered a [[Literature/TheLordOfTheRings Balrog]] {{expy}}, who killed them all/corrupted them into his slaves via his [[TheCorruption Dark Blood]].

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* DugTooDeep: The Forgotten Treasures bonus campaign has the Elves seek out the Dwarves who have become unusually silent. Turns out that they had ddug too much in their search for treasure and uncovered a [[Literature/TheLordOfTheRings Balrog]] {{expy}}, {{expy}} in their search for treasure, who killed them all/corrupted them into his slaves via his [[TheCorruption Dark Blood]].
25th Feb '16 1:28:24 PM ironcommando
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* DugTooDeep: The Forgotten Treasures bonus campaign has the Elves seek out the Dwarves who have become unusually silent. Turns out that they had ddug too much in their search for treasure and uncovered a [[Literature/TheLordOfTheRings Balrog]] {{expy}}, who killed them all/corrupted them into his slaves via his [[TheCorruption Dark Blood]].
7th Feb '16 6:16:07 AM GeminiSparkSP
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* CreepyCentipedes: Baj'Nimen the Hateful rides a gigantic one.


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* CreepyCentipedes: Baj'Nimen the Hateful rides a gigantic one.
27th Nov '15 4:48:35 AM GeminiSparkSP
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.KingdomRush