History VideoGame / KingdomHeartsII

20th Feb '17 7:24:17 AM DrakeClawfang
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*** Winner's Proof for Sora. It has the highest magic in the game, but it can only be gotten by beating the twelve Organization Mushroom mini-games. Plus its ability is No Experience, which has limited utility--unless one is playing a low-level game, you'll want to avoid using it until you reach the level cap (and note that while the series as a whole is a fan of AbsurdlyHighLevelCap, the big draw of Final Mix is its BonusBoss parade--and you will need every last level you can get for those broken jerks) and after you reach the cap, it merely becomes a useless ability where there could be a ''useful'' one instead.

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*** Winner's Proof for Sora. It has the highest magic in the game, but it can only be gotten by beating the twelve Organization Mushroom mini-games. Plus its ability is No Experience, which has limited utility--unless one is playing a low-level game, you'll want to avoid using it until you reach the level cap (and note that while the series as a whole is a fan of AbsurdlyHighLevelCap, the big draw of Final Mix ''Final Mix'' is its BonusBoss parade--and you will need every last level you can get for those broken jerks) and after you reach the cap, it merely becomes a useless ability where there could be a ''useful'' one instead.


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* MechanicallyUnusualFighter: Several of the Organization XIII bosses change up the usual boss formula when facing them by adding new, unique mechanics. This is even truer of the ''Chain of Memories'' members added in ''Final Mix''.
** Vexen will send a data circle to track Sora and analyze him. When he's collected enough data, he can create a shadowy copy of Sora. As the fight continues and he continues to collect data, the copies will grow stronger. Further, Vexen is immune to all damage until his shield is broken, and it counts as a separate enemy with its own HP bar.
** Lexaeus has a power meter that will increase as he fights, granting his attacks more power and a wider area of impact.
** Zexion can trap Sora's allies in copies of his lexicon that must be destroyed to break them free. He can also trap Sora himself in one, forcing him to find the real lexicon among an illusory arsenal of them and destroy it to return to the main battle.
** Saïx will charge up a Berserk meter; when it fills, he becomes nearly invulnerable to damage and batters Sora with powerful combo attacks. Sora has to grab his thrown claymores and use them to wallop Saïx back to break him out of it.
** Demyx will summon water clones that Sora has to kill a set number of within a time limit, or else its a NonStandardGameOver.
** Luxord does not have an HP bar, rather he gives himself and Sora time bar that decreases when they take damage, and also fluctuates depending on if the player can successfully win Luxord's minigames he initiates during the battle. The player is thus not only in danger of losing by having their HP depleted, but of their time running out before Luxord's.
** Marluxia will inflict Doom on Sora. Most of his attacks don't actually damage Sora, they just decrease the timer over his head, and when it hits 0, Sora is instantly killed.
14th Feb '17 9:57:22 AM urutapu
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** Some more foreshadowing regarding on how Tron suddenly became all emotional as his story progressed. [[spoiler: ''VideoGame/KingdomHearts3DDreamDropDistance'' confirms that programs are somewhat like Nobodies, in that they don't possess hearts, but the same game confirms that Nobodies can grow new hearts over time, and that it's likely that anything with a mind of it's own will gain a heart in no time. Tron is, thus, the first ''confirmed'' case of this reveal, while Pinocchio is a speculated case. This explains why Sora can detect a heart within him.]]

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** Some more foreshadowing regarding on how Tron suddenly became all emotional as his story progressed. [[spoiler: ''VideoGame/KingdomHearts3DDreamDropDistance'' confirms that programs are somewhat like Nobodies, in that they don't possess hearts, but the same game confirms that Nobodies can grow new hearts over time, and that it's likely that anything with a mind of it's its own will gain eventually generate a heart in no time.heart. Tron is, thus, the first ''confirmed'' case of this reveal, while Pinocchio is a speculated case. This explains why Sora can detect a heart within him.]]
14th Feb '17 7:05:47 AM DrakeClawfang
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** Some more foreshadowing regarding on how Tron suddenly became all emotional. VideoGame/KingdomHearts3DDreamDropDistance confirms that programs are somewhat like Nobodies, in that they don't possess hearts, but the same game confirms that Nobodies can grow new hearts over time, and that it's likely that anything with a mind of it's own will gain a heart in no time. Tron is, thus, the first ''confirmed'' case of this reveal, while Pinocchio is a speculated case. This explains why Sora can detect a heart within him.
** As mentioned with Xigbar, take a look at the Nobodies. Note how Xigbar's eye is yellow, his ears are pointed, and so are Saïx's... Kingdom Hearts Dream Drop Distance reveals that Braig's already half Xehanort, ''roughly 11 years before''. And [[OhCrap those who played Birth by Sleep will notice that Saïx's eyes were originally blue.]] In Dream Drop Distance, Isa is revealed as one of Xehanort's darknesses.

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** Some more foreshadowing regarding on how Tron suddenly became all emotional. VideoGame/KingdomHearts3DDreamDropDistance emotional as his story progressed. [[spoiler: ''VideoGame/KingdomHearts3DDreamDropDistance'' confirms that programs are somewhat like Nobodies, in that they don't possess hearts, but the same game confirms that Nobodies can grow new hearts over time, and that it's likely that anything with a mind of it's own will gain a heart in no time. Tron is, thus, the first ''confirmed'' case of this reveal, while Pinocchio is a speculated case. This explains why Sora can detect a heart within him.
him.]]
** As mentioned with Xigbar, take Take a close look at Xigbar and Saïx compared to the Nobodies. Note how Xigbar's eye is yellow, other members of Organization XIII sans Xemnas. Notice anything odd about them? [[spoiler:They have yellow eyes, Xigbar has silver streaks in his ears are pointed, hair, and so are Saïx's... Kingdom Hearts Dream Drop Distance reveals that Braig's already half Xehanort, ''roughly 11 years before''. And [[OhCrap those who played Birth by Sleep will notice that Saïx's eyes were originally blue.]] In Dream Drop Distance, Isa hair is revealed as one a more desaturated shade of blue than in ''Birth By Sleep''. ''3D'' reveals that Xemnas was grooming the Organization members to be vessels for Xehanort's darknesses.heart, and that their change of appearance is because it's already started for the two of them.]]
** WordOfGod is that Anti Form was intended to be this, a representation of Sora's vulnerability to the darkness that lurks deep in his heart and what could happen to him if he abuses his Drive powers too much. [[spoiler:Come ''3D'', Xehanort's incarnations lure Sora into darkness in order to corrupt his heart and turn him into another Xehanort vessel to serve his new Organization.]]
14th Feb '17 6:52:12 AM DrakeClawfang
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* CrutchCharacter: Valor Form. Early in the game Valor Form's power is incredible and it is very useful in fights. By the time you unlock Wisdom Form, it's begun to taper off due to the rising power of enemies and the fact Sora can't use magic in the form. In the end game, Valor Form is entirely outclassed by virtually every other Drive Form that Sora has.

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* CrutchCharacter: Valor Form. Early in the game Valor Form's power is incredible and it is very useful in fights. By the time you unlock Wisdom Form, it's begun to taper off due to the rising power of enemies and the fact Sora can't use magic in the form. In the end game, Valor Form is entirely outclassed by virtually every other Drive Form that Sora has.has, and even Sora un-transformed has his numerous combo boosting abilities that let him string together multiple finishers and drastically boost their damage, buffs that he loses upon entering Valor Form and his abilities change.
14th Feb '17 5:43:41 AM DrakeClawfang
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* TheComputerIsACheatingBastard: To prevent the obvious cheese strategy of locking them in an infinite combo, most bosses that can be stunned by hitting them will, after being hit enough times, suddenly become invincible, recover mid-combo and leap away, teleport away, etc. This isn't ''totally'' foolproof, as there are ways to perform an infinite combo they don't interrupt, but the developer intent behind this behavior is obviously to thwart such tactics.
13th Feb '17 6:29:33 AM DrakeClawfang
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* PinataEnemy: No. IV of the Mushroom XIII. Once you know the key to beating it (Wisdom Form and circle-strafe), it's fairly simple to beat even as early as you ''get'' Wisdom Form, allowing the player an easy way to stock up on Tents and Drive Recoveries. Further it's within fairly close reach of save points and is in a small area you can easily leave and re-enter to respawn it.
29th Jan '17 2:13:46 AM DrakeClawfang
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** At the start of the game, Mickey gives Sora the munny pouch with 5,000 munny in it that Roxas and his friends earned. For [[DiscOneNuke obvious reasons]], though, the game doesn't let you actually spend it.
27th Jan '17 7:17:28 PM Karxrida
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* MechanicallyUnusualClass: Wisdom Form replaces Sora's normal attack with the Shoot command, which causes him to [[MagicMissle fire homing magic shots]] and fight at long range. He can also freely move around while magic is being cast when he normally has to stand in one spot.

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* MechanicallyUnusualClass: Wisdom Form replaces Sora's normal attack with the Shoot command, which causes causing him to [[MagicMissle [[MagicMissile fire homing magic shots]] and fight at long range. He can also freely move around about while magic is being cast when he normally has to stand in one spot.
27th Jan '17 7:15:29 PM Karxrida
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* CripplingOverspecialization: Wisdom Form greatly buffs Sora's magic, but his normal Attack command is replaced by the very weak Shoot. The moment he runs out of MP (which can happen very quickly), Wisdom Form becomes largely worthless.

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* CripplingOverspecialization: Wisdom Form greatly buffs Sora's magic, but his normal Attack command is replaced by the very weak Shoot. The moment he runs If he's out of MP (which he can happen very quickly), Wisdom Form becomes largely worthless.barely do anything resembling meaningful damage until it gets refilled.


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* MechanicallyUnusualClass: Wisdom Form replaces Sora's normal attack with the Shoot command, which causes him to [[MagicMissle fire homing magic shots]] and fight at long range. He can also freely move around while magic is being cast when he normally has to stand in one spot.
27th Jan '17 7:08:47 PM Karxrida
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''Kingdom Hearts II'' is, as advertised, the second major game in the ''Franchise/KingdomHearts'' Creator/{{Disney}}[=/=]Creator/SquareEnix franchise.

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''Kingdom Hearts II'' is, as advertised, [[NonIndicativeName is the second major game third game]] in the ''Franchise/KingdomHearts'' Creator/{{Disney}}[=/=]Creator/SquareEnix franchise.
franchise, released on the UsefulNotes/PlayStation2 in 2005.



* BalefulPolymorph: If the player fails a Reaction Command against a Gambler Nobody or Luxord, they will temporarily transform Sora into either a large die or person-sized card. While he can still attack by flailing around, he does very little damage.

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* BalefulPolymorph: If the player fails you fail a Reaction Command against a Gambler Nobody or Luxord, they will temporarily transform Sora into either a large die or person-sized card. While he can still attack by flailing around, he does very little damage.


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* CripplingOverspecialization: Wisdom Form greatly buffs Sora's magic, but his normal Attack command is replaced by the very weak Shoot. The moment he runs out of MP (which can happen very quickly), Wisdom Form becomes largely worthless.
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