History VideoGame / Killzone

21st Apr '16 7:26:31 PM Jake18
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* WarForFunAndProfit: For the Earth megacorporations, the FantasticRacism war between Vektans and Helghast is just a simple and efficient way of making money and power off people's suffering and covering it up in blood and dirt. The Vektans are all but enslaved to their dictator, convinced that they live in perestroika when they're just blindly worshiping their slave leaders. Said dictator is a massive hypocrite who arranges good trade in natural resources (Helghast are a mining people) in exchange for the megacorporations protecting his ass. The war itself ensures that nobody is looking at the megacorporations, while also fueling a demand for advanced military technology, which can easily be used to intimidate the civilian populace (as seen in Shadow Fall). For everyone else, it's death and suffering. So when a lone Vektan cold-shots the dictator of Helghan and the Helghast fanatics start using alien technology that the megacorporations underestimated, shit starts getting REAL.

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* WarForFunAndProfit: For the Earth megacorporations, the FantasticRacism war between Vektans and Helghast is just a simple and efficient way of making money and power off people's suffering and covering it up in blood and dirt. The Vektans Helghast are all but enslaved to their dictator, convinced that they live in perestroika when they're just blindly worshiping their slave leaders. Said dictator is a massive hypocrite who arranges good trade in natural resources (Helghast are a mining people) in exchange for the megacorporations protecting his ass. The war itself ensures that nobody is looking at the megacorporations, while also fueling a demand for advanced military technology, which can easily be used to intimidate the civilian populace (as seen in Shadow Fall). For everyone else, it's death and suffering. So when a lone Vektan cold-shots the dictator of Helghan and the Helghast fanatics start using alien technology that the megacorporations underestimated, shit starts getting REAL.
16th Feb '16 12:13:04 AM t209
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Added DiffLines:

** By ShadowFall, [[spoiler: the planet is still being mined for its Petrusite though in output smaller than previous records due to the dangerous environment, collapsed infrastructure, and bitter underground-dwelling survivors.]]
27th Jan '16 10:35:45 PM t209
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* HalfBreedDiscrimination: New Helghan in Kill Zone: Shadowfall segregated "tainted" individuals and even deported them. Though same could be said to [[NotSoDifferent ISA side of Vekta]], which they were allowed back into New Helghan.

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* HalfBreedDiscrimination: New Helghan in Kill Zone: Shadowfall segregated "tainted" individuals and even deported them. Though same could be said to [[NotSoDifferent ISA side of Vekta]], which they the said-exiled Half Helghans were allowed back into New Helghan.Helghan as a result.
27th Jan '16 6:53:17 PM t209
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Added DiffLines:

* HalfBreedDiscrimination: New Helghan in Kill Zone: Shadowfall segregated "tainted" individuals and even deported them. Though same could be said to [[NotSoDifferent ISA side of Vekta]], which they were allowed back into New Helghan.
3rd Dec '15 10:48:27 AM Nohbody
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** And of course, the Helghast resemble, and are likely inspired by, the Protect Gears from Mamoru Oshii's ''[[Anime/JinRohTheWolfBrigade Kerberos Saga]]''. And the heavies in the second game [[Franchise/{{Bioshock}} seem a little familiar]]. Of course, [[ShrugOfGod Guerrilla Games hasn't commented on this and said nothing to confirm or deny it, considering that a lot of people at forum boards were asking about this.]]

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** And of course, the Helghast resemble, and are likely inspired by, the Protect Gears from Mamoru Oshii's ''[[Anime/JinRohTheWolfBrigade Kerberos Saga]]''. And the heavies in the second game [[Franchise/{{Bioshock}} [[VideoGame/BioShock seem a little familiar]]. Of course, [[ShrugOfGod Guerrilla Games hasn't commented on this and said nothing to confirm or deny it, considering that a lot of people at forum boards were asking about this.]]
1st Dec '15 1:28:24 PM Freetime5689
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** In Shadowfall they are also responcible for forcing Vekta's government into giving the survivors of Helghan half of their capital city without time of the locals to relocate peacefully, instead allowing the Helghast free hand to deport them with any force they like as seen in the intro.

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** In Shadowfall they are also responcible responsible for forcing Vekta's government into giving the survivors of Helghan half of their capital city without time of the locals to relocate peacefully, instead allowing the Helghast free hand to deport them with any force they like as seen in the intro.
30th Nov '15 5:42:12 AM Jake18
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* AwesomeYetImpractical: The Jetpack in Killzone 3. Though it is obviously useful for flying around, you can't crouch while using it, and using it to fly leaves you open to enemy fire. The Jetpack does have a machine gun, but it's surprisingly weak, considering that it's supposed to be an LMG.

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* AwesomeYetImpractical: The Jetpack in Killzone 3. Though it is obviously useful for flying around, you can't crouch while using it, and using it to fly leaves you open to enemy fire. The Jetpack does have a machine gun, gun with infinite ammo, but's rather inaccurate.
** The STA-7 from ''Mercenary'' may look like a good stealth weapon with its 48-round magazine and silencer,
but it's surprisingly weak, considering its damage and accuracy is so poor that it's supposed to be an LMG. trying for a headshot will usually just alert the enemy.
13th Nov '15 12:53:50 AM Nuke-Captain
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*** Not even Shadow Fall's [[InGameNovel In-Game Comic Book]] is exempt. After [[spoiler: accidentally slaughtering the men he spent the whole story trying to save]], the protagonist willingly [[spoiler: walks towards the enemy, waiting for them to kill him. They do.]]



* InGameNovel: 35 pages of a comic book called "The Shadow" are scattered around the environments of ''Shadow Fall''. It's actually quite beautifully written and was drawn by Guerrilla Games' senior concept artist Michel Voogt.

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* InGameNovel: 35 pages Pages of a Helghan comic book called "The Shadow" are scattered around the environments of ''Shadow Fall''.Fall'' once the player picks all of them up the whole thing can be read. It's actually quite beautifully written and was drawn by Guerrilla Games' senior concept artist Michel Voogt. In-universe, it was banned for its WarIsHell theme in fear that it would discourage readers from joining the military.
13th Nov '15 12:31:03 AM Nuke-Captain
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*** This could all hint towards Visari not really believing in his ideology. His daughter, which is briefly seen in the KZ3 intro looks completly human, having no Helghast features at all.
**** [[spoiler:Comfirmed in Shadowfall where she is implied to be only half-Helghast.]]
** Rico nearly kills Hakha, a half-Helghan spy in the first game, due to this. While unarmed and left for dead after the Helghast found out he was a mole.

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*** This could all hint towards Visari not really believing in his ideology. His daughter, which who is briefly seen in the KZ3 [=KZ3=] intro looks completly human, having no Helghast features at all.
**** [[spoiler:Comfirmed in Shadowfall Shadow Fall, where she is implied to be only half-Helghast.]]
** Rico nearly kills Hakha, a half-Helghan spy in In the first game, due the protagonists are sent to this. While rescue a spy named Hakha. They find him unarmed and left for dead locked in an empty room after the Helghast found out him out. Upon seeing he was is half-Helghast, Rico nearly kills him and expresses disgust at the idea of a mole.relationship between a Helghast and a human.



* InGameNovel: 35 pages of a comic book called "The Shadow" are scattered around the environments of ''Shadow Fall''. It's actually quite beautifully written and was drawn by Guerrilla Games' senior concept artist Michel Voogt.



** Also in Shadow Fall's [[InGameNovel comic book]], when the protagonist fights a group of soldiers in a cloud of poison gas and then [[spoiler: sees he has slaughtered the men he'd been desperately trying to find and save up until that point]].



* ShutUpHannibal: Colonel Hakha does this to General Lente with a shotgun shell in the first game.

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* ShutUpHannibal: Colonel Hakha does this to [[spoiler: General Lente Lente]] with a shotgun shell in the first game.



** Also Rico to Visari in Killzone 2. Sev later admits he would have done the same with his fist if Visari wouldn't have shut up.
* SkyscraperCity: Vekta City, as shown in Shadowfall, to enough of a degree to make Dubai look like an American Rust Belt city.

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** Also Rico to Visari [[spoiler: Visari]] in Killzone 2. Sev later admits he would have done the same with his fist if Visari [[spoiler: Visari]] wouldn't have shut up.
* SkyscraperCity: Vekta City, as shown in Shadowfall, Shadow Fall, to enough of a degree to make Dubai look like an American Rust Belt city.



** Debatable, since looking at him while he does it shows him tinkering with it rather than doing what he told Natko to do. It's probably more complex than that, but with the bleeding to death from his neck, he just gave the simplest trick and hoped the door's locks fail.
* ThrowTheDogABone: What Killzone Shadowfall does for the Helghast... from a story perspective, anyway. Granted, some may argue that considering that the Helghast have repeated KickTheDog moments, it doesn't qualify, but oddly enough, that's why it does. It gets rid of said KickTheDog moments, and shows the whole species in a more sympathetic light after years of fans pointing out that the Helghast have a rather tragic backstory. This even happens in the backstory, with the gift of half of Vekta to the Helghast likely being an in-universe reaction of "Oh, shit. We've gone too far."

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** Debatable, since looking at him while he does it shows him tinkering with it rather than doing what he told Natko to do. It's probably more complex than that, but with the [[spoiler: bleeding to death from his neck, neck]], he just gave the simplest trick and hoped the door's locks fail.
* ThrowTheDogABone: What Killzone Shadowfall Shadow Fall does for the Helghast... from a story perspective, anyway. Granted, some may argue that considering that the Helghast have repeated KickTheDog moments, it doesn't qualify, but oddly enough, that's why it does. It gets rid of said KickTheDog moments, and shows the whole species in a more sympathetic light after years of fans pointing out that the Helghast have a rather tragic backstory. This even happens in the backstory, with the gift of half of Vekta to the Helghast likely being an in-universe reaction of "Oh, shit. We've gone too far."



* [[BatmanCanBreatheInSpace Vektans Can Breath on Helghan]]: When the I.S.A. forces counter-attack the Helghast and land forces on Helghan, they wear surprisingly little environmental gear, despite Helghan's well-known harsh atmosphere. Harsh enough that they should find it as difficult to breath there as the Helghasts do on other worlds (hence why they wore the iconic Helghast gas masks in their earlier invasion of Vekta.) The I.S.A. forces also deploy from capital ships hovering high in the Helghan atmosphere in open-topped {{Drop Ship}}s at a level where the air would be thin and windchill a major factor. None of them show discomfort.

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* [[BatmanCanBreatheInSpace Vektans Can Breath Breathe on Helghan]]: When the I.S.A. forces counter-attack the Helghast and land forces on Helghan, they wear surprisingly little environmental gear, despite Helghan's well-known harsh atmosphere. Harsh enough that they should find it as difficult to breath there as the Helghasts do on other worlds (hence why they wore the iconic Helghast gas masks in their earlier invasion of Vekta.) The I.S.A. forces also deploy from capital ships hovering high in the Helghan atmosphere in open-topped {{Drop Ship}}s at a level where the air would be thin and windchill a major factor. None of them show discomfort.
7th Sep '15 10:16:12 PM ACondomFullOfCrisco
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* DoNotGoGentle: In the last part of ''Killzone 2'', [[spoiler: the remaining ISA forces are routed, cut off from any chance of escape]], and have multiple platoons of Helghast forces headed in their direction and out for blood. Their response, which is to launch a direct attack on Visari's palace to capture him ''anyway,'' is best summed up by Sevchenko:
---> "So yeah, Natko's right. We're [[PrecisonFStrike fucked]] either way. ''[[{{Determinator}} But when has that ever stopped us before?]]''"

to:

* DoNotGoGentle: In the last part of ''Killzone 2'', [[spoiler: the remaining ISA forces are routed, cut off from any chance of escape]], and have multiple platoons of Helghast forces headed in their direction and out for blood. Their response, which is to launch a direct attack assault on Visari's palace to capture him ''anyway,'' is best summed up by Sevchenko:
---> "So yeah, Natko's right. We're [[PrecisonFStrike [[PrecisionFStrike fucked]] either way. ''[[{{Determinator}} But when has that ever stopped us before?]]''"
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