History VideoGame / JakIIRenegade

3rd Jun '17 6:07:01 AM MikaHaeli8
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** At the end of the game, [[spoiler:Samos remarks on how "Mar may be closer than you think".]] (spoiler for [[VideoGame/Jak3 the third game]]): [[spoiler:At the end of the third game, we discover that Jak's real name is Mar.]]

to:

** At the end of the game, [[spoiler:Samos remarks on how "Mar may be closer than you think".]] (spoiler for [[VideoGame/Jak3 [[VideoGame/Jak3Wastelander the third game]]): [[spoiler:At the end of the third game, we discover that Jak's real name is Mar.]]
3rd Jun '17 6:06:08 AM MikaHaeli8
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** At the end of the game, [[spoiler:Samos remarks on how "Mar may be closer than you think".]] (spoiler for [[Jak3 the third game]]): [[spoiler:At the end of the third game, we discover that Jak's real name is Mar.]]

to:

** At the end of the game, [[spoiler:Samos remarks on how "Mar may be closer than you think".]] (spoiler for [[Jak3 [[VideoGame/Jak3 the third game]]): [[spoiler:At the end of the third game, we discover that Jak's real name is Mar.]]
3rd Jun '17 6:05:13 AM MikaHaeli8
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Added DiffLines:

** At the end of the game, [[spoiler:Samos remarks on how "Mar may be closer than you think".]] (spoiler for [[Jak3 the third game]]): [[spoiler:At the end of the third game, we discover that Jak's real name is Mar.]]
8th Apr '17 12:08:44 AM TheomanZero
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Added DiffLines:

* DoubleUnlock: Collecting Precursor Orbs unlocks bonus features, but some of them don't unlock until after you've beaten the game, even if you have the orbs.
19th Mar '17 7:55:44 PM BaronPraxis
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Added DiffLines:

* GameplayAndStorySegregation: Erol is supposed to be a championship racer but in the Class 1 Race he's no better than the other AI racers.
** In one early mission Sig uses his peacemaker to blow up a water tank. In [[NewGamePlus Hero Mode]] when Jak has all his guns available from the start of the game, the peacemaker does nothing to said tank.
18th Mar '17 11:24:50 PM Ferot_Dreadnaught
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* NotSoWellIntentionedExtremist: Baron Praxis claims his tyrannical rule is necessary to protect against the Metal Heads, only to have it revealed he's bribing them into attacking the city to justify his rule. Even his ultimate plan to backstab them is because [[YouHaveOutlivedYourUsefulness the deal's about to fall apart]].



* WellIntentionedExtremist: Baron Praxis, with emphasis on the extreme part. He's willing to go to any measure to ensure the Metal Heads are defeated, even if it means sacrificing innocent lives.
18th Mar '17 10:45:36 PM BaronPraxis
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%%* GogglesDoNothing

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%%* GogglesDoNothing* GogglesDoNothing: Both Jak and Daxter have goggles but they never wear them.
17th Mar '17 8:04:17 AM BaronPraxis
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%%* BeneathTheEarth: The Sewers, the Dig, and Mar's Tomb.

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%%* * BeneathTheEarth: The Sewers, the Dig, and Sewers are a massive complex big enough to smuggle an enormous statue through. Mar's Tomb.Tomb is also big enough for several grand chambers, a big pool of dark eco, a spider the size of a hellcat cruiser and several jumping puzzles to fit comfortably.



%%* ChainLightning: The Peace Maker gun.

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%%* * ChainLightning: The Peace Maker gun.fires balls of lightning that can arc from enemy to enemy. If the target is a vehicle, anything close will be reduced to burning hunks of metal.



%%* ExplodingBarrels: Exploding ''eco'' barrels, to be exact.

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%%* * ExplodingBarrels: Exploding ''eco'' barrels, In the dig there are stacks of barrels that can be knocked apart and made to be exact.explode. Combined with the Krimzon Guard having miniature grenade launchers instead of the usual blasters, it's almost inevitable that they'll all blow up.
16th Mar '17 2:08:39 PM BaronPraxis
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%%* CardboardPrison: The Fortress in the opening sequence.

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%%* * CardboardPrison: The Fortress in first mission is escaping the opening sequence.Fortress. Once he breaks out of his shackles, Jak is able to escape with surprising ease.
** At the beginning of Act III when [[spoiler: everyone except Jak and Torn are arrested]] Jak is able to open the doors and get everyone out in less than a minute.



%%* EternalEnglish

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%%* EternalEnglish* EternalEnglish: Despite traveling into [[spoiler: the future by at least several hundred years]], everyone is still speaking the exact same language as they were in the first game.
15th Mar '17 6:58:04 PM BaronPraxis
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%%* PropagandaMachine: The Baron has planted these all over Haven City.

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%%* * PropagandaMachine: The Baron has planted these all over Haven City.City, telling the citizens that the CrapsackWorld they live in is the best that can be done, that the Krimzon Guard are out for their best interests, and occasionally to threaten Jak himself.



%%* PsychoSerum: Dark Eco.

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%%* * PsychoSerum: Dark Eco.Eco, as part of the Dark Warrior project. [[GoneHorriblyRight It worked]], now Jak has access to a superpowered evil side with access to claws, horns, small bolts of purple lightning, area of effect attacks, and permanent anger.



%%* PurposelyOverpowered: The Peace-Maker and the Dark Giant.
%%* PuzzleBoss: Almost all of them.
%%* RacingMiniGame: Some parts of the game.

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%%* * PurposelyOverpowered: The Peace-Maker Peace-Maker, which can one-shot any vehicle and can arc from enemy to enemy. Plus the Dark Giant.
%%* PuzzleBoss: Almost
Giant, which increases the size and power of all of them.
%%*
Dark Jaks attacks.
*
RacingMiniGame: Some parts A few story missions and most of the game.side missions involve getting from Point A to Point B as quickly as possible.



%%* SuperpoweredEvilSide: Dark Jak.

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%%* * SuperpoweredEvilSide: Dark Jak.Jak takes less damage, deals more damage and does so faster, can be upgraded with a GroundPound that kills almost anything around him, a spinning attack that automatically zaps any enemies and vehicles nearby destroying most of them instantly, invincibility, and can become a Dark Giant which increases his range and power enough to send mooks flying over buildings.



%%* TacticalSuicideBoss: All of the boss fights.

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%%* * TacticalSuicideBoss: All of The second battle with the boss fights.Baron has him launching little bombs that can be bounced back at him, damaging his mech. There's also [[spoiler:Krew]] who insists on coming closer between waves so you can damage him instead of just staying out of range the entire time.



%%* TempleOfDoom: Mar's Tomb.

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%%* * TempleOfDoom: Mar's Tomb.Tomb features lots of poisonous spiders, one giant spider, spiked platforms, pools of dark eco and platforms that fall into bottomless pits if you step on them in the wrong order. [[JustifiedTrope Justified]], as it's designed as a test for the heir of Mar.



%%* TimedMission: Some parts of the game.

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%%* * TimedMission: Some parts Various missions:
** Most
of the game.side missions involving getting somewhere or flying through rings before time runs out.
** Beat Time to Race Garage, Collect Money For Krew, Shuttle Underground Fighters, Destroy Cargo In Port, all 3 Stadium races and an impromptu race against Errol, all of which are required to progress through the game.



%%* VillainousGlutton: Krew.

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%%* * VillainousGlutton: Krew.Krew is so morbidly obese that he can't even move by himself anymore, [[http://vignette1.wikia.nocookie.net/jakanddaxter/images/7/73/Krew_concept_art.png/revision/latest?cb=20150123224559 requiring a hoverchair]]. He's also the crime lord of the city.



%%* WeakTurretGun: The Krimzon Guard turrets, and the sewer turrets.
%%* WeaponOfPeace: The Peace-Maker.

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%%* * WeakTurretGun: The Krimzon Guard turrets, Automatic turret guns can be found in the slums and industrial section of the city, as well as in the sewers, the palace and the sewer turrets.
%%*
towers leading to the palace. They can be taken out in a single punch, kick or shot.
*
WeaponOfPeace: The Peace-Maker.Peace Maker, which shoots balls of lighting capable of instantly destroying most vehicles, taking out small squads of enemies and even blowing up a giant water tank.



%%* WretchedHive: Haven City.

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%%* * WretchedHive: The water slums in Haven City.City are a wooden patchwork of houses that look as though they could fall down at any minute with the rest of the city not looking much better. The slums are falling apart with great gashes in the roads patched by planks. The industrial section is dark, cramped and oppressive. The KG seem more interested in tormenting and abusing the people than guarding them while the Barons propaganda speakers blast messages at them reminding them that this is as good as it's going to get.
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http://tvtropes.org/pmwiki/article_history.php?article=VideoGame.JakIIRenegade