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''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/{{Midway|Games}} in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''.
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''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/{{Midway|Games}} in 1999, using the same UsefulNotes/PolygonalGraphics MediaNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''.
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Entirely American game.
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The Earth is under attack by [[AlienInvasion aliens]], and has no defense against their technological superiority. Earth's landmarks and buildings are being [[MonumentalTheft stolen]] and taken to their mothership. The aliens are reinforced by humans captured and swiftly [[TheVirus transformed]] into [[WasOnceAMan bloodthirsty mutants.]] Out of options, Earth sends out a distress call, willing to pay a reward to anybody who can remove the alien threat. Enter the player, a PunchClockHero mercenary who hears the distress call and takes the job, looking for a sweet paycheque.
to:
The Earth is under attack by [[AlienInvasion aliens]], and has no defense against their technological superiority. Earth's landmarks and buildings are being [[MonumentalTheft stolen]] and taken to their mothership. The aliens are reinforced by humans captured and swiftly [[TheVirus transformed]] into [[WasOnceAMan bloodthirsty mutants.]] Out of options, Earth sends out a distress call, willing to pay a reward to anybody who can remove the alien threat. Enter the player, a PunchClockHero mercenary who hears the distress call and takes the job, looking for a sweet paycheque.
paycheck.
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Changed line(s) 5,6 (click to see context) from:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/{{Midway|Games}} in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/{{Midway|Games}} in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, ''VideoGame/MortalKombat4''.
The Earth is under attack by [[AlienInvasion aliens]], and has no defense against their technological superiority. Earth's landmarks and buildings are being [[MonumentalTheft stolen]] and taken to their mothership. The aliens are reinforced by humans captured and swiftly [[TheVirus transformed]] into [[WasOnceAMan bloodthirsty mutants.]] Out of options, Earth sends out a distress call, willing to pay a reward to anybody who can remove the alien threat. Enter the player, a PunchClockHerofrom space discovers mercenary who hears the Earth being under attack from aliens. So he decides save it, but like distress call and takes the quote says above, job, looking for something in return.
a sweet paycheque.
The Earth is under attack by [[AlienInvasion aliens]], and has no defense against their technological superiority. Earth's landmarks and buildings are being [[MonumentalTheft stolen]] and taken to their mothership. The aliens are reinforced by humans captured and swiftly [[TheVirus transformed]] into [[WasOnceAMan bloodthirsty mutants.]] Out of options, Earth sends out a distress call, willing to pay a reward to anybody who can remove the alien threat. Enter the player, a PunchClockHero
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* AlienAbduction: Well, duh.
* AntiHero: The player. He's willing to fight the aliens, but wants something in return.
* AntiHero: The player. He's willing to fight the aliens, but wants something in return.
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* AlienAbduction: Well, duh.
Both taking women to the mothership, and also abducting humans to mutate into monsters.
* AlienInvasion: It's not made clear why the aliens are so interested in Earth, though it does seem they want to loot the planet's landmarks.
* AntiHero: The player. He's a mercenary willing to fight the aliens, butwants something in return.isn't doing it for free.
* AlienInvasion: It's not made clear why the aliens are so interested in Earth, though it does seem they want to loot the planet's landmarks.
* AntiHero: The player. He's a mercenary willing to fight the aliens, but
* BoomHeadshot: Mutants and Alien Troopers can take significant punishment if shot in the body, but are killed instantly when shot in the head.
* HostageSpiritLink: Accidentally shooting humans will deduct some health as expected, but rescuing humans from imminent attack will regain health.
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* MonumentalTheft: Along with abducting people and turning them into mutants, the aliens are also attempting to steal landmarks. You prevent the theft of the Statue of Liberty in stage 2, the Hollywood letters in stage 3, and recover other famous landmarks already taken to the Mothership in stage 4.
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* MonumentalDamage: Even if you rescue a building from the aliens, it usually takes significant damage when they drop it to the ground.
* MonumentalTheft: Along with abducting people and turning them into mutants, the aliens are also attempting to steal landmarks. You prevent the theft of the Chicago Water Tower in stage 1, the Statue of Liberty in stage 2, the Hollywood letters in stage 3, and recover other famous landmarks already taken to the Mothership in stage 4.
* MonumentalTheft: Along with abducting people and turning them into mutants, the aliens are also attempting to steal landmarks. You prevent the theft of the Chicago Water Tower in stage 1, the Statue of Liberty in stage 2, the Hollywood letters in stage 3, and recover other famous landmarks already taken to the Mothership in stage 4.
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* OnlyInItForTheMoney: The player character. Just check the page quote.
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* OnlyInItForTheMoney: The player character. Just check character is an alien mercenary. As the page quote.quote shows, he's only saving Earth for the sweet reward promised. (What exactly Earth is willing to offer that an alien would find valuable isn't made clear.)
* PunchClockHero: The player is willing to take on an entire alien invasion force single-handedly and save all the humans he can... As long as he gets the reward offered by Earth.
* PunchClockHero: The player is willing to take on an entire alien invasion force single-handedly and save all the humans he can... As long as he gets the reward offered by Earth.
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* YouWillBeAssimilated: Captured humans are swiftly turned into hostile mutants.
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* YouWillBeAssimilated: Captured humans are swiftly turned TheVirus: The aliens abduct people and quickly transform them into hostile mutants.bloodthirsty mutant monsters that attack you.
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* WasOnceAMan: The mutants you fight were transformed from normal humans snagged by Abductor vessels.
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* FollowTheLeader: Much like Play Mechanix's later gun game Johnny Nero Action Hero (the 2004 gun game that not being published by Eugene Jarvis' new company Creator/RawThrills but ICE of redemption games) which copies the gameplay of Creator/{{Namco}}'s ''VideoGame/TimeCrisis'', this game literally copies Creator/{{Sega}}'s ''VideoGame/GunbladeNYLAMachineguns''.
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* FollowTheLeader: Much like Play Mechanix's later gun game Johnny Nero Action Hero (the 2004 ComicBook-themed gun game that not being published by Eugene Jarvis' new company Creator/RawThrills Raw Thrills but ICE published by Innovative Concepts in Entertainment (ICE) of ticket redemption games) which copies the gameplay of Creator/{{Namco}}'s ''VideoGame/TimeCrisis'', this game literally copies Creator/{{Sega}}'s ''VideoGame/GunbladeNYLAMachineguns''.
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''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/[MidwayGames Midway] in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/[MidwayGames Midway] Creator/{{Midway|Games}} in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
Alongside ''VideoGame/CarnEvil'', this was the last gun game Midway was ever produced.
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* FollowTheLeader: Much like Play Mechanix's later gun game Johnny Nero Action Hero which copies the gameplay of Creator/{{Namco}}'s ''VideoGame/TimeCrisis'', this game literally copies Creator/{{Sega}}'s ''VideoGame/GunbladeNYLAMachineguns''.
to:
* FollowTheLeader: Much like Play Mechanix's later gun game Johnny Nero Action Hero (the 2004 gun game that not being published by Eugene Jarvis' new company Creator/RawThrills but ICE of redemption games) which copies the gameplay of Creator/{{Namco}}'s ''VideoGame/TimeCrisis'', this game literally copies Creator/{{Sega}}'s ''VideoGame/GunbladeNYLAMachineguns''.
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Changed line(s) 5,6 (click to see context) from:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/[Midway|Games] in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Play Mechanix and and released by Creator/[Midway|Games] Creator/[MidwayGames Midway] in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
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Changed line(s) 5,6 (click to see context) from:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Midway and released in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Midway Play Mechanix and and released by Creator/[Midway|Games] in 1999, using the same UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
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* FollowTheLeader: Much like Play Mechanix's later gun game Johnny Nero Action Hero which copies the gameplay of Creator/{{Namco}}'s ''VideoGame/TimeCrisis'', this game literally copies Creator/{{Sega}}'s ''VideoGame/GunbladeNYLAMachineguns''.
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None
Changed line(s) 5,6 (click to see context) from:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Midway and released in 1999, using the same PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Midway and released in 1999, using the same PolygonalGraphics UsefulNotes/PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
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None
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''Invasion: The Abductors'' is [[LightGunGame light gun]] RailShooter developed by Midway and released in 1999. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
''Invasion: The Abductors'' is an arcade [[LightGunGame light gun]] RailShooter developed by Midway and released in 1999.1999, using the same PolygonalGraphics hardware used in ''VideoGame/MortalKombat4''. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
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* SpiritualSuccessor: To ''VideoGame/Terminator2JudgementDay'' and ''VideoGame/RevolutionX''.
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* SpiritualSuccessor: To ''VideoGame/Terminator2JudgementDay'' and ''VideoGame/RevolutionX''.''VideoGame/Area51''.
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* SpiritualSuccessor: To ''VideoGame/Terminator2JudgementDay'' and ''VideoGame/RevolutionX''.
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* BigRedButton: The switches to detach the cargo pod from the mothership are huge green buttons you shoot to activate. They turn red when activated.
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* SelfDestructMechanism: Near the end of the Mothership level, you hack into the ship's computers, and are given the option to set the self-destruct. Doing so gets you the good ending, but forces a time limit to get out of the ship.
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* TimedMission: If you set the SelfDestructMechanism on the ship, you have 30 seconds to hit the last airlock switch and disengage the cargo pod before the ship blows up.
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* MoreDakka: The Extreme Rapid Fire powerup, which is useful in taking town hordes of enemies and even large ships.
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* MarsNeedsWomen: Though males and females alike are turned into mutants, the Alien Lab on board the mothership seems to exclusively be holding women in bikinis.
* MonumentalTheft: Along with abducting people and turning them into mutants, the aliens are also attempting to steal landmarks. You prevent the theft of the Statue of Liberty in stage 2, the Hollywood letters in stage 3, and recover other famous landmarks already taken to the Mothership in stage 4.
* MoreDakka: The Extreme Rapid Fire powerup, which is useful in takingtown down hordes of enemies and even large ships.
* MonumentalTheft: Along with abducting people and turning them into mutants, the aliens are also attempting to steal landmarks. You prevent the theft of the Statue of Liberty in stage 2, the Hollywood letters in stage 3, and recover other famous landmarks already taken to the Mothership in stage 4.
* MoreDakka: The Extreme Rapid Fire powerup, which is useful in taking
* PeopleJars: Women are being kept in tubes throughout the Lab section of the alien mothership.
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* [[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.
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* [[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: Aside from the mothership, all other missions take place in the United States. The only nod towards the rest of the world is completely ignored.are stolen landmarks kept on the mothership that you recover.
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Added image, release date, etc.
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/invasion_the_abductors.png]]
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Known as ''Invasion: The Abductors'', it is a light gun rail shooter developed by Midway. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
to:
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* WallCrawl: Enemy mutants often scale buildings to pounce at the hero.
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* WallCrawl: Enemy mutants often scale buildings to pounce at the hero.hero.
----
----
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It's a fondly-remembered game .
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It's a fondly-remembered game .
game by the few people who were able to play it; it's a rare cabinet, and not enough of a CultClassic to really stick around.
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* ShockAndAwe: The Death Ray powerup is similar to a lightning gun.
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* ShockAndAwe: The Death Ray powerup is similar InterfaceScrew: Taking damage paints the screen with a giant jagged bullet hole for about one second. But unlike ''VideoGame/TimeCrisis'', this doesn't pause the action, [[CycleOfHurting making it hard to a lightning gun.see any follow-up attacks]].
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* ShockAndAwe: The Death Ray powerup is similar to a lightning gun.
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Be advised, though this is considered an epic game, it's very rare and hardly found in even arcades.
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* AlienAbduction: Well, duh.
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* [[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.
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* [[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.ignored.
* YouWillBeAssimilated: Captured humans are swiftly turned into hostile mutants.
* WallCrawl: Enemy mutants often scale buildings to pounce at the hero.
* YouWillBeAssimilated: Captured humans are swiftly turned into hostile mutants.
* WallCrawl: Enemy mutants often scale buildings to pounce at the hero.
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--> ''Nice planet. I think I'll save it...for a price.''
---> - '''The Player'''
---> - '''The Player'''
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--> ''Nice planet. I think I'll save it... for a price.''
price. Easy money!''
---> - '''ThePlayer'''
Player Character'''
---> - '''The
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* PunchClockHero: The player.
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* PunchClockHero: OnlyInItForTheMoney: The player.player character. Just check the page quote.
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[[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.
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* [[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.
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None
Added DiffLines:
--> ''Nice planet. I think I'll save it...for a price.''
---> - '''The Player'''
Known as ''Invasion: The Abductors'', it is a light gun rail shooter developed by Midway. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
The game is divided into four levels: three which are in the United States and the Mothership as the final stage. Each stage has several missions the player must complete, especially in gaining bonuses. There are two different endings depending on how the game is played.
Be advised, though this is considered an epic game, it's very rare and hardly found in even arcades.
!! Tropes include:
* AntiHero: The player. He's willing to fight the aliens, but wants something in return.
* ShockAndAwe: The Death Ray powerup is similar to a lightning gun.
* MoreDakka: The Extreme Rapid Fire powerup, which is useful in taking town hordes of enemies and even large ships.
* PunchClockHero: The player.
[[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.
---> - '''The Player'''
Known as ''Invasion: The Abductors'', it is a light gun rail shooter developed by Midway. Basically, a PunchClockHero from space discovers the Earth being under attack from aliens. So he decides save it, but like the quote says above, for something in return.
The game is divided into four levels: three which are in the United States and the Mothership as the final stage. Each stage has several missions the player must complete, especially in gaining bonuses. There are two different endings depending on how the game is played.
Be advised, though this is considered an epic game, it's very rare and hardly found in even arcades.
!! Tropes include:
* AntiHero: The player. He's willing to fight the aliens, but wants something in return.
* ShockAndAwe: The Death Ray powerup is similar to a lightning gun.
* MoreDakka: The Extreme Rapid Fire powerup, which is useful in taking town hordes of enemies and even large ships.
* PunchClockHero: The player.
[[EarthIsTheCenterOfTheUniverse The United States Is The Center Of The Universe]]: The rest of the world is completely ignored.