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Due to Square Enix shutting down developers Studio Onoma, the game was delisted on December 7th, 2022,[[https://twitter.com/StudioOnoma/status/1595185541875748864 alongside Deus ex Go, and will be taken offline on January 12th, 2023.]]

to:

Due to Square Enix shutting down developers Studio Onoma, the game was delisted on December 7th, 2022,[[https://twitter.2022 [[https://twitter.com/StudioOnoma/status/1595185541875748864 alongside Deus ex Go, Go]], and will be later taken offline on January 12th, 2023.]]



* AdReward: You can earn a free crate daily that will give you Blood Money, Blue Diamonds, weapon part [=XP=] and weapon parts for characters.

to:

* AdReward: You can were earn a free crate daily that will give you Blood Money, Blue Diamonds, weapon part [=XP=] and weapon parts for characters.



* AmbiguousTimePeriod: As with ''Hitman: Sniper'', the game doesn't give much indication of when it takes place in Hitmans' continuity, and muddling things further is the inclusion of Agents Knight and Stone, two characters introduced into ''VideoGame/Hitman2'' that play a starring role here, which were introduced in that game as being on the ICA's watchlist for ICA agent induction (which comes to pass in this game).

to:

* AmbiguousTimePeriod: As with ''Hitman: Sniper'', the game doesn't give much indication of when it takes place in Hitmans' continuity, and muddling things further is the inclusion of Agents Knight and Stone, two characters introduced into ''VideoGame/Hitman2'' that play a starring role here, which were introduced in that game as being on the ICA's watchlist for ICA agent induction (which comes came to pass in this game).



* InNameOnly: It's called "Hitman Sniper: The Shadows", which may suggest it's a sequel to the [[VideoGame/HitmanSniper original 2015 game]], but it isn't. While it shares similar weapon upgrade mechanics, as well as an identical mission layout system, it differs in numerous ways. For a start, Instinct is usable with everyone, not just on specific rifles, accident kills are encouraged (and aren't reported as loud kills; the direct inverse of what happens in Hitman: Sniper and ''Hitman 2''), and 47 isn't in this game! It shares a lot more of its gameplay with the ''Hitman 2'' Sniper Assassin mode more than anything.

to:

* InNameOnly: It's called "Hitman Sniper: The Shadows", which may suggest it's a sequel to the [[VideoGame/HitmanSniper original 2015 game]], but it isn't. While it shares similar weapon upgrade mechanics, as well as an identical mission layout system, it differs in numerous ways. For a start, Instinct is usable with everyone, not just on specific rifles, accident kills are were encouraged (and aren't reported as loud kills; the direct inverse of what happens in Hitman: Sniper and ''Hitman 2''), and 47 isn't in this game! It shares a lot more of its gameplay with the ''Hitman 2'' Sniper Assassin mode more than anything.



* LootBox: They are awarded as rewards for progression, and gaining points when completing mission objectives and daily tasks. You can also buy them with Blue Diamonds, and those award you with a Rifle Part. Unlike a lot of other examples of this trope, the game treats them purely as a way to level up, not as a way of getting cosmetics or making the game pay to win.

to:

* LootBox: They are awarded Awarded as rewards for progression, and gaining points when completing mission objectives and daily tasks. You can also buy them with Blue Diamonds, and those award you with a Rifle Part. Unlike a lot of other examples of this trope, the game treats them purely as a way to level up, not as a way of getting cosmetics or making the game pay to win.



** Agent schema's are needed to unlock the agents (Stone at 10, Kolzak at 30, while Espelho, Soji, and Kiya are unlocked at 100). Schema's usually come in lumps of 2 or more, and are found in Lootboxes, Reputation Road, [=PVP mode=], and can be also be bought with Blood money and Blue diamonds. They are also used to level the agents up and gain more power levels to take on later contracts.
* MakeItLookLikeAnAccident: The gameplay loop is based around this. You find accident traps in the level, and kill targets this way to gain a massive amount of points. Specific traps are also highlighted that earn you more points if you kill them with them.

to:

** Agent schema's are were needed to unlock the agents (Stone at 10, Kolzak at 30, while Espelho, Soji, and Kiya are unlocked at 100). Schema's usually come came in lumps of 2 or more, and are were found in Lootboxes, Reputation Road, [=PVP mode=], and can be also be bought with Blood money and Blue diamonds. They are were also used to level the agents up and gain more power levels to take on later contracts.
* MakeItLookLikeAnAccident: The gameplay loop is based around this. You find accident traps in the level, and kill targets this way to gain a massive amount of points. Specific traps are were also highlighted that earn you more points if you kill them with them.



* PlayerVersusPlayer: An optional mode is this, where you compete against another player to earn a specific reward (some contracts are even named after what they reward you with). Contracts rotate in and out every few days, and you are rewarded with Blood money, Agent schema's and weapon parts.
* SelfPlagiarism: Several mechanics were ported over from the main games, such as Instinct (which highlights potential accident kills, distractions, and traps), Knight's "Headshot in a radius" mechanic is a direct port of the shockwave bullets from the Hitman 2 ''Sniper Assassin'' mode in terms of functionality.

to:

* PlayerVersusPlayer: An optional mode is was this, where you compete competed against another player to earn a specific reward (some contracts are were even named after what they reward you with). Contracts rotate in and out every few days, and you are were rewarded with Blood money, Agent schema's and weapon parts.
* SelfPlagiarism: Several mechanics were ported over from the main mainline games, such as Instinct (which highlights potential accident kills, distractions, and traps), while Knight's "Headshot in a radius" mechanic is a direct port of the shockwave bullets from the Hitman 2 ''Sniper Assassin'' mode in terms of functionality.



* TheVoiceless: None of the cast have any in-game voice lines, even in [=PVP=] mode when you win or lose. Diana does have voice lines for her briefing of the game itself, but that's it.

to:

* TheVoiceless: None of the cast have any in-game voice lines, even in [=PVP=] mode when you win or lose. Diana does have voice lines for her briefing of briefings in the game itself, game, but that's it.
Is there an issue? Send a MessageReason:
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''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game, set within Creator/IOInteractive's ''Franchise/{{Hitman}}'' franchise, and is made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of IO Interactive. It is an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.

to:

''Hitman Sniper: The Shadows'' is was a 2022 mobile shooting gallery video game, set within Creator/IOInteractive's ''Franchise/{{Hitman}}'' franchise, and is made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of IO Interactive. It is an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.



Due to Square Enix shutting down the developer studio, the game will be delisted alongside Deus ex Go, and will be taken offline on December 7th, 2022.

to:

Due to Square Enix shutting down the developer studio, developers Studio Onoma, the game will be was delisted on December 7th, 2022,[[https://twitter.com/StudioOnoma/status/1595185541875748864 alongside Deus ex Go, and will be taken offline on December 7th, 2022.January 12th, 2023.]]
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None

Added DiffLines:


Due to Square Enix shutting down the developer studio, the game will be delisted alongside Deus ex Go, and will be taken offline on December 7th, 2022.
Is there an issue? Send a MessageReason:
None


''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game, set within [[Creator/IoInteractive Io Interactive's]] ''Franchise/{{Hitman}}'' franchise, and is made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Io Interactive. It is an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.

to:

''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game, set within [[Creator/IoInteractive Io Interactive's]] Creator/IOInteractive's ''Franchise/{{Hitman}}'' franchise, and is made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Io IO Interactive. It is an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.
Is there an issue? Send a MessageReason:
None


''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game, set within ''[[Creator/IoInteractive Io Interactive's]]'' ''Franchise/{{Hitman}}'' franchise, and is made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Io Interactive. It is an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.

to:

''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game, set within ''[[Creator/IoInteractive [[Creator/IoInteractive Io Interactive's]]'' Interactive's]] ''Franchise/{{Hitman}}'' franchise, and is made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Io Interactive. It is an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.

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* EveryCarIsAPinto: Averted, but you can make cars explode if you shoot the gas canisters some of them have attached to the back of them.



** Agent schema's are needed to unlock the agents (Stone at 10, Kolzak at 30, while Espelho, Soji, and Kiya are unlocked at 100). Schema's usually come in lumps of 2 or more, and are found in Lootboxes, Reputation Road, [=PVP mode=], and can be also be bought with Blood money and Blue diamonds.

to:

** Agent schema's are needed to unlock the agents (Stone at 10, Kolzak at 30, while Espelho, Soji, and Kiya are unlocked at 100). Schema's usually come in lumps of 2 or more, and are found in Lootboxes, Reputation Road, [=PVP mode=], and can be also be bought with Blood money and Blue diamonds. They are also used to level the agents up and gain more power levels to take on later contracts.



* SelfPlagiarism: Several mechanics were ported over from the main games, such as Instinct (which highlights potential accident kills, distractions, and traps), Knight's "Headshot in a radius" mechanic is a direct port of the [=AOE=] bullets from the Hitman 2 ''Sniper Assassin'' mode.

to:

* SelfPlagiarism: Several mechanics were ported over from the main games, such as Instinct (which highlights potential accident kills, distractions, and traps), Knight's "Headshot in a radius" mechanic is a direct port of the [=AOE=] shockwave bullets from the Hitman 2 ''Sniper Assassin'' mode.mode in terms of functionality.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheVoiceless: None of the cast have any in-game voice lines, even in [=PVP=] mode when you win or lose. Diana does have voice lines for her briefing of the game itself, but that's it.
Is there an issue? Send a MessageReason:
correcting some of the weapon names.


** Knight's weapon is called a [=Sintac. Inc. S200=], but appears to be a modified Barrett [=M95SP.=]

to:

** Knight's weapon is called a [=Sintac. Inc. S200=], but appears to be a modified Barrett [=M95SP.=][[https://en.wikipedia.org/wiki/Steyr_HS_.50_/_HS_.460 Steyr [=HS .50=]]]



** Kiya's weapon of choice is named the [=Desert Ballistics, VGA-T2=], but is actually a modified Desert Tactical Arms Stealth Recon Scout [=A1=] Covert.

to:

** Kiya's weapon of choice is named the [=Desert Ballistics, VGA-T2=], but is actually a modified [[https://www.militaryfactory.com/smallarms/detail.php?smallarms_id=987 Desert Tactical Arms Stealth Recon Scout [=A1=] Covert.Tech SRSa1]].



* Lootbox: They are awarded reward for progression, and gaining points when completing mission objectives and daily tasks. You can also buy them with Blue Diamonds, and those award you with a Rifle Part. Unlike a lot of other examples of this trope, the game treats them purely as a way to level up, not as a way of getting cosmetics or making the game pay to win.

to:

* Lootbox: LootBox: They are awarded reward as rewards for progression, and gaining points when completing mission objectives and daily tasks. You can also buy them with Blue Diamonds, and those award you with a Rifle Part. Unlike a lot of other examples of this trope, the game treats them purely as a way to level up, not as a way of getting cosmetics or making the game pay to win.



* Microtransactions: Present and accounted for. Blue Diamonds serve as this frontend, which can be used to buy weapon part crates, Blood Money, Agent schema's, and can be bought in larger quantities, instead of being grinded for in the main game's campaign. They can be gotten at a pretty decent rate, given the game expects you to replay the same levels again to get their tiered rewards.

to:

* Microtransactions: {{Microtransactions}}: Present and accounted for. Blue Diamonds serve as this frontend, which can be used to buy weapon part crates, Blood Money, Agent schema's, and can be bought in larger quantities, instead of being grinded for in the main game's campaign. They can be gotten at a pretty decent rate, given the game expects you to replay the same levels again to get their tiered rewards.
Is there an issue? Send a MessageReason:
None


** Espelho's weapon is called the [=YHK TIA, NRF-114N=],

to:

** Espelho's weapon is called the [=YHK TIA, NRF-114N=],NRF-114N=], but appears to be made up from an amalgamation of guns.

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added LOTS more information.


It was set to release in late 2021, and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release on March 3rd, 2022. The E3 2021 Trailer [[https://www.youtube.com/watch?v=maAICwsgwzw can be found here]], while the website that lists the playable characters and abilities [[https://hitmansniper.square-enix-games.com/en_US/ can be found here]].

to:

[[ScheduleSlip It was set to release in late 2021, 2021]], and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release was instead released five months later, on March 3rd, 2022. The E3 2021 Trailer 2022 for [=iOS=] and [=Android=].

Watch the
[[https://www.youtube.com/watch?v=QX_qFq-Jzzc Release trailer here]], while the E3 2021 trailer [[https://www.youtube.com/watch?v=maAICwsgwzw can be found here]], while the website that here]]. The website, which also lists the playable characters and abilities [[https://hitmansniper.square-enix-games.com/en_US/ can be found here]].



* AdReward: You can earn a free crate daily that will give you Blood Money, Blue Diamonds, weapon part [=XP=] and weapon parts for characters.
* AKA47: None of the sniper rifles are called the same thing as their real life counterparts, but a few do share corrupted names based on their originals:
** Knight's weapon is called a [=Sintac. Inc. S200=], but appears to be a modified Barrett [=M95SP.=]
** Stone's weapon is named the "Precision Global, [=MCAX=]", but is actually a Remington MSR [=Mk 21=] Precision Sniper Rifle.
** Kolzak's weapon of choice is named the Marincorp, Parragon [=SVD=], which a corruption of the [=SVD Dragunov=]'s name.
** Espelho's weapon is called the [=YHK TIA, NRF-114N=],
** Soji's sniper file is named the Raifuru, K65 Tactician, a corruption of the [=Blaser R93 Tactical 2=] moniker.
** Kiya's weapon of choice is named the [=Desert Ballistics, VGA-T2=], but is actually a modified Desert Tactical Arms Stealth Recon Scout [=A1=] Covert.



* ArtEvolution: The returning characters have their textures updated to be more stylised and cartoonish instead of the realistic look the main games aim for, which was done to better fit the games' other unique characters.
* AuraVision: The entire cast has Instinct, with primary targets being highlighted in red, secondary targets (like guards), as well as interactable objects (such as electrocution traps and accident kill opportunities) being marked in orange.



* AKA47: Judging by the website and early beta, no weapon shares their name with their real life counterparts. Stone's weapon, for example, is named "Precision Global Max", but appears to be a Desert Tactical Arms Stealth Recon Scout A1 Covert.
* InNameOnly: While it uses the title of "Hitman Sniper: The Shadows" as its name, which may suggest it's a sequel to that game, it isn't. Asides from being in the same franchise, it has no connection to it, other than controlling a sniper. In fact, [[TheGhost 47 isn't even in this game]]!

to:

* AKA47: Judging by the website and early beta, no weapon shares their name with their real life counterparts. Stone's weapon, for example, is named "Precision Global Max", but appears to be a Desert Tactical Arms Stealth Recon Scout A1 Covert.
* InNameOnly: While it uses the title of It's called "Hitman Sniper: The Shadows" as its name, Shadows", which may suggest it's a sequel to that game, the [[VideoGame/HitmanSniper original 2015 game]], but it isn't. Asides from being While it shares similar weapon upgrade mechanics, as well as an identical mission layout system, it differs in numerous ways. For a start, Instinct is usable with everyone, not just on specific rifles, accident kills are encouraged (and aren't reported as loud kills; the same franchise, it has no connection to it, other than controlling a sniper. In fact, [[TheGhost direct inverse of what happens in Hitman: Sniper and ''Hitman 2''), and 47 isn't even in this game]]!game! It shares a lot more of its gameplay with the ''Hitman 2'' Sniper Assassin mode more than anything.
* Lootbox: They are awarded reward for progression, and gaining points when completing mission objectives and daily tasks. You can also buy them with Blue Diamonds, and those award you with a Rifle Part. Unlike a lot of other examples of this trope, the game treats them purely as a way to level up, not as a way of getting cosmetics or making the game pay to win.
* LevelGrinding: The game is primarily based around this:
** In order to take on contracts, you need to earn "Power", which can be gotten by playing in the PVP mode, or spending Blood Money on agent upgrades.
** Weapon and Agent upgrades, the former of which has you find parts for your weapons via Lootboxes, and as the name suggests, lets you earn more points for doing kills in specific ways (like headshots or killing the primary target). Upgrading agents and weapons also earns you more power, and increases the point scores you get in a contract, making it easier to take on even more contracts.
** There's also a Reputation Road, which is one long track of rewards filled with weapon part crates, agent schema's, and Blood money that unlock every time you gain reputation in the PVP mode, and caps at 40,000.
** Agent schema's are needed to unlock the agents (Stone at 10, Kolzak at 30, while Espelho, Soji, and Kiya are unlocked at 100). Schema's usually come in lumps of 2 or more, and are found in Lootboxes, Reputation Road, [=PVP mode=], and can be also be bought with Blood money and Blue diamonds.
* MakeItLookLikeAnAccident: The gameplay loop is based around this. You find accident traps in the level, and kill targets this way to gain a massive amount of points. Specific traps are also highlighted that earn you more points if you kill them with them.
* Microtransactions: Present and accounted for. Blue Diamonds serve as this frontend, which can be used to buy weapon part crates, Blood Money, Agent schema's, and can be bought in larger quantities, instead of being grinded for in the main game's campaign. They can be gotten at a pretty decent rate, given the game expects you to replay the same levels again to get their tiered rewards.
* PlayerVersusPlayer: An optional mode is this, where you compete against another player to earn a specific reward (some contracts are even named after what they reward you with). Contracts rotate in and out every few days, and you are rewarded with Blood money, Agent schema's and weapon parts.
* SelfPlagiarism: Several mechanics were ported over from the main games, such as Instinct (which highlights potential accident kills, distractions, and traps), Knight's "Headshot in a radius" mechanic is a direct port of the [=AOE=] bullets from the Hitman 2 ''Sniper Assassin'' mode.


Added DiffLines:

* TimedMission: The PVP mode has a set timer, and the person with the most points from killing targets and guards wins. The clock will run down faster if either player draws attention to themselves after a messy kill.

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None


''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game set in the ''Franchise/Hitman'' series, and is being made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Hitman developer ''Creator/IoInteractive''. It is a sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy''.

It prominently features both [[AscendedExtra Agents Knight and Stone]], the characters from the Co-Op portion of the Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other unlockable operatives made for this game; Kolzak, Espelho, Soji, and Kiya; all with different perks and abilities to differentiate themselves from each another. They are part of a group known as "The Shadows", and are a team of ICA Agents in-training that specialise in being elite snipers, and are sent to fill in for Agent 47 after he disappears. The game consists of 3 sniper maps, and will feature a solo campaign, as well as a [[PlayerVersusPlayer PVP]] mode.

to:

''Hitman Sniper: The Shadows'' is a 2022 mobile shooting gallery video game game, set in the ''Franchise/Hitman'' series, within ''[[Creator/IoInteractive Io Interactive's]]'' ''Franchise/{{Hitman}}'' franchise, and is being made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Hitman developer ''Creator/IoInteractive''. Io Interactive. It is a an InNameOnly sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy''.''VideoGame/WorldOfAssassinationTrilogy'' and ''Hitman'' series as a whole.

It prominently features both [[AscendedExtra Agents Knight and Stone]], the characters from the Co-Op portion of the Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other unlockable operatives made for this game; Kolzak, Espelho, Soji, and Kiya; all with different perks and abilities to differentiate themselves from each another. They are part of a group called "Initiative 426"; otherwise known as "The Shadows", and are a team of ICA Agents in-training that specialise in being an elite snipers, sniper unit, and are sent to fill in for legendary assassin Agent 47 after he disappears. The game consists of 3 several sniper maps, and will feature a solo campaign, as well as a [[PlayerVersusPlayer PVP]] mode.
mode that has players go against one another.



* AKA47: Judging by the website and early beta, no weapon shares their name with their real life counterparts.Stone's weapon, for example, is named "Precision Global Max", but appears to be a Desert Tactical Arms Stealth Recon Scout A1 Covert.
* SniperRifle: The game is centered around using one of these; certain characters have specific perks and abilities to help you.

to:

* AKA47: Judging by the website and early beta, no weapon shares their name with their real life counterparts. Stone's weapon, for example, is named "Precision Global Max", but appears to be a Desert Tactical Arms Stealth Recon Scout A1 Covert.
* InNameOnly: While it uses the title of "Hitman Sniper: The Shadows" as its name, which may suggest it's a sequel to that game, it isn't. Asides from being in the same franchise, it has no connection to it, other than controlling a sniper. In fact, [[TheGhost 47 isn't even in this game]]!
*
SniperRifle: The game is centered cantered around using one of these; certain characters have specific perks and abilities to help you.
Is there an issue? Send a MessageReason:
None


It was set to release in late 2021, and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release on March 3rd, 2022. [[https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniper2&hl=en_GB It can be found on Google Play here]], and the website [[https://hitmansniper.square-enix-games.com/en_US/ can be found here]].

to:

It was set to release in late 2021, and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release on March 3rd, 2022. [[https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniper2&hl=en_GB It The E3 2021 Trailer [[https://www.youtube.com/watch?v=maAICwsgwzw can be found on Google Play here]], and while the website that lists the playable characters and abilities [[https://hitmansniper.square-enix-games.com/en_US/ can be found here]].



* AmbiguousTimePeriod: As with ''Hitman: Sniper'', the game doesn't give much indication of when it takes place in Hitmans' continuity, and muddling things further is the inclusion of Agents Knight and Stone, two characters introduced into ''VideoGame/Hitman2'' that play a starring role here that were on the ICA's watchlist for being inducted as agents (which comes to pass in this game).

to:

* AmbiguousTimePeriod: As with ''Hitman: Sniper'', the game doesn't give much indication of when it takes place in Hitmans' continuity, and muddling things further is the inclusion of Agents Knight and Stone, two characters introduced into ''VideoGame/Hitman2'' that play a starring role here here, which were introduced in that were game as being on the ICA's watchlist for being inducted as agents ICA agent induction (which comes to pass in this game).
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AmbiguousTimePeriod: As with ''Hitman: Sniper'', the game doesn't give much indication of when it takes place in Hitmans' continuity, and muddling things further is the inclusion of Agents Knight and Stone, two characters introduced into ''VideoGame/Hitman2'' that play a starring role here that were on the ICA's watchlist for being inducted as agents (which comes to pass in this game).

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Is there an issue? Send a MessageReason:
I'm not happy with the logo, but it's the best I can do until it releases.


Hitman Sniper: The Shadows is a 2022 mobile shooting gallery video game set in the ''Franchise/Hitman'' series, and is being made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Hitman developer ''Creator/IoInteractive''. It is a sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy''.

to:

Hitman [[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/hitman_sniper_the_shadows_tvtropes.png]]
[[caption-width-right:350:Initiative 426; The Shadows [[labelnote:From Left to Right]] Agents Soji, Stone, Knight, Espelho, Kiya, and Kolzak[[/labelnote]]]]

''Hitman
Sniper: The Shadows Shadows'' is a 2022 mobile shooting gallery video game set in the ''Franchise/Hitman'' series, and is being made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Hitman developer ''Creator/IoInteractive''. It is a sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy''.



It was set to release in late 2021, and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release on March 3rd, 2022.

to:

It was set to release in late 2021, and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release on March 3rd, 2022. [[https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniper2&hl=en_GB It can be found on Google Play here]], and the website [[https://hitmansniper.square-enix-games.com/en_US/ can be found here]].


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* AscendedExtra: Both Agents Knight and Stone come from the Co-Op portion of the Sniper Assassin mode in ''VideoGame/Hitman2'', where they were sent on sniping missions as induction tests for the ICA.
* AKA47: Judging by the website and early beta, no weapon shares their name with their real life counterparts.Stone's weapon, for example, is named "Precision Global Max", but appears to be a Desert Tactical Arms Stealth Recon Scout A1 Covert.
* SniperRifle: The game is centered around using one of these; certain characters have specific perks and abilities to help you.
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releases in five days, may as well give it a page.

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Hitman Sniper: The Shadows is a 2022 mobile shooting gallery video game set in the ''Franchise/Hitman'' series, and is being made by [[Creator/SquareEnix Square Enix Montreal]], under the supervision of Hitman developer ''Creator/IoInteractive''. It is a sequel to ''VideoGame/HitmanSniper'', and a side series to the mainline ''VideoGame/WorldOfAssassinationTrilogy''.

It prominently features both [[AscendedExtra Agents Knight and Stone]], the characters from the Co-Op portion of the Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other unlockable operatives made for this game; Kolzak, Espelho, Soji, and Kiya; all with different perks and abilities to differentiate themselves from each another. They are part of a group known as "The Shadows", and are a team of ICA Agents in-training that specialise in being elite snipers, and are sent to fill in for Agent 47 after he disappears. The game consists of 3 sniper maps, and will feature a solo campaign, as well as a [[PlayerVersusPlayer PVP]] mode.

It was set to release in late 2021, and was even given an early access release in Brazil and Canada in October of that year, but full rollout was delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 the dev team cited that they needed more time to complete the game]], and is set to release on March 3rd, 2022.
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!!Following the disappearance of Agent 47, The Shadows have been tasked at collecting the Tropes:
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