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"Death of a Showman" was the tutorial at the amusement park.


* AKA47: No sniper rifle in this game uses their real life name or moniker, instead being references. Some are nods to Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references (The Aria Sniper Rifles are a reference to a type of solo voice work done in an opera, which refers to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed by 47 in "Death of a Showman". A method of killing him was timing the gunshot shown onstage with a W2000 sniper shot from up in the viewing box; the W2000 being the same rifle shown here).

to:

* AKA47: No sniper rifle in this game uses their real life name or moniker, instead being references. Some are nods to Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references (The Aria Sniper Rifles are a reference to a type of solo voice work done in an opera, which refers to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed by 47 in "Death of a Showman"."Curtains Down". A method of killing him was timing the gunshot shown onstage with a W2000 sniper shot from up in the viewing box; the W2000 being the same rifle shown here).
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''Hitman: Sniper'' is a 2014 mobile shooting gallery video game set in the Hitman series, made by Square Enix Montreal. As the series' mainstay protagonist; Agent 47, you must use only a sniper rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons, as well as new weapon abilities.

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''Hitman: Sniper'' is a 2014 mobile shooting gallery video game set in the Hitman ''Franchise/{{Hitman}}'' series, made by Square Enix Montreal. As the series' mainstay protagonist; protagonist, Agent 47, you must use only a sniper rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons, as well as new weapon abilities.
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TRS cleanup


* SomethingCompletelyDifferent: Includes a survival horde-mode called "Death Hastens".
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A sequel to this game; ''VideoGame/HitmanSniperTheShadows'', was set to release in late 2021, and was even given an early access release in Brazil and Canada in October 2021. However, full rollout was later delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 The dev team cited that they needed more time to complete the game]]. It prominently features [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other operatives, with Agent 47 in a cameo role.

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A sequel to this game; ''VideoGame/HitmanSniperTheShadows'', was set to release in late 2021, and was even given an early access release in Brazil and Canada in October 2021. However, full rollout was later delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 The dev team cited citing that they needed more time to complete the game]]. It prominently features [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other operatives, with Agent 47 in a cameo role.
''VideoGame/Hitman2''.
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A sequel to this game; ''[[VideoGame/HitmanSniperTheShadows]]'', was set to release in late 2021, and was even given an early access release in Brazil and Canada in October 2021. However, full rollout was later delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 The dev team cited that they needed more time to complete the game]]. It prominently features [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other operatives, with Agent 47 in a cameo role.

to:

A sequel to this game; ''[[VideoGame/HitmanSniperTheShadows]]'', ''VideoGame/HitmanSniperTheShadows'', was set to release in late 2021, and was even given an early access release in Brazil and Canada in October 2021. However, full rollout was later delayed following issues with crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 The dev team cited that they needed more time to complete the game]]. It prominently features [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2'', as well as other operatives, with Agent 47 in a cameo role.
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releases in five days


A sequel to this game; ''[[https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniper2&hl=en_GB&gl=BR Hitman Sniper: The Shadows]]'', was set to release in late 2021, and was even given an early access release in certain countries in October 2021. However, it has been delayed following issues with crashes. [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 The dev team cited that the delay is due to needing more time to complete the game]]. It is set to not only feature Agent 47 in a cameo role, but also [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2''.

to:

A sequel to this game; ''[[https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniper2&hl=en_GB&gl=BR Hitman Sniper: The Shadows]]'', ''[[VideoGame/HitmanSniperTheShadows]]'', was set to release in late 2021, and was even given an early access release in certain countries Brazil and Canada in October 2021. However, it has been full rollout was later delayed following issues with crashes. crashes and [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 The dev team cited that the delay is due to needing they needed more time to complete the game]]. It is set to not only feature Agent 47 in a cameo role, but also prominently features [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2''.
''VideoGame/Hitman2'', as well as other operatives, with Agent 47 in a cameo role.
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A sequel to this game; ''Hitman Sniper: The Shadows'', was set to release in late 2021, and was even given an early access release in certain countries in October 2021. However, it has been delayed following issues with crashes, [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 citing the dev team needs more time to complete the game]]. It is set to not only feature Agent 47, but also [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2''.

to:

A sequel to this game; ''Hitman ''[[https://play.google.com/store/apps/details?id=com.squareenixmontreal.hitmansniper2&hl=en_GB&gl=BR Hitman Sniper: The Shadows'', Shadows]]'', was set to release in late 2021, and was even given an early access release in certain countries in October 2021. However, it has been delayed following issues with crashes, crashes. [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 citing the The dev team needs cited that the delay is due to needing more time to complete the game]]. It is set to not only feature Agent 47, 47 in a cameo role, but also [[AscendedExtra Agents Knight and Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2''.
Is there an issue? Send a MessageReason:
None


A sequel to this game; ''Hitman Sniper: The Shadows'', is set to release in late 2021, featuring not only Agent 47, but also Agents Knight and Stone, first seen in the Sniper Assassin mode in ''VideoGame/Hitman2''.

to:

A sequel to this game; ''Hitman Sniper: The Shadows'', is was set to release in late 2021, featuring and was even given an early access release in certain countries in October 2021. However, it has been delayed following issues with crashes, [[https://twitter.com/HitmanSniperOG/status/1471179455859146752 citing the dev team needs more time to complete the game]]. It is set to not only feature Agent 47, but also [[AscendedExtra Agents Knight and Stone, first Stone]], the characters seen in the Co-Op portion of Sniper Assassin mode in ''VideoGame/Hitman2''.
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None


A sequel to this game: ''Hitman Sniper Assassins'', is set to release in late 2021, featuring not only Agent 47, but also Agents Knight and Stone, first seen in the Sniper Assassin mode in ''VideoGame/Hitman2''.

to:

A sequel to this game: game; ''Hitman Sniper Assassins'', Sniper: The Shadows'', is set to release in late 2021, featuring not only Agent 47, but also Agents Knight and Stone, first seen in the Sniper Assassin mode in ''VideoGame/Hitman2''.
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italicised work title


Hitman: Sniper is a 2014 mobile shooting gallery video game set in the Hitman series, made by Square Enix Montreal. As the series' mainstay protagonist; Agent 47, you must use only a sniper rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons, as well as new weapon abilities.

to:

Hitman: Sniper ''Hitman: Sniper'' is a 2014 mobile shooting gallery video game set in the Hitman series, made by Square Enix Montreal. As the series' mainstay protagonist; Agent 47, you must use only a sniper rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons, as well as new weapon abilities.

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* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references (The Aria Sniper Rifles are a reference to a type of solo voice work done in an opera, which is likely referring to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed by 47 in "Death of a Showman". A method of killing him was timing the gunshot shown onstage with your W2000 sniper shot from up in the viewing box.)

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* AKA47: All No sniper rifles do not use rifle in this game uses their actual names, real life name or moniker, instead being references references. Some are nods to Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references (The Aria Sniper Rifles are a reference to a type of solo voice work done in an opera, which is likely referring refers to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed by 47 in "Death of a Showman". A method of killing him was timing the gunshot shown onstage with your a W2000 sniper shot from up in the viewing box.)box; the W2000 being the same rifle shown here).



* MoonLogicPuzzle: Some of the kill requirements often have you forcibly killing someone in a specific way. Mission 4 of Chapter 2 has you kill Baltasar Cabasso in a way that is worth 55,000XP, but with one bullet. This requires a lot of patience to do if you want to invoke MakeItLookLikeAnAccident, but it can be done even quicker by sniping the cue ball on the pool table and have the optional target nearby take him out for you (The initial shot is 13,000XP, but the kill itself raises the total to 59,300XP).



* SelfPlagiarism: The "X-Ray" ability is just the Instinct ability from ''VideoGame/HitmanAbsolution'', highlighting enemies for a limited time, but also behaves more like a proto-version of the Instinct system later used in ''VideoGame/Hitman2016'' and beyond, by highlighting potential parts of the building (like railings, potential traps). It also adds on a specific perk that lets you shoot through walls while it's active, something the main games never offered.
* SniperRifle: Duh. As you play more of a sniper assassin level, you get new perks for that sniper rifle, such as more bullets that can pierce walls, reduced wind compensation, and more.

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* SelfPlagiarism: The "X-Ray" ability on the Izanami rifle is just the Instinct ability from ''VideoGame/HitmanAbsolution'', highlighting enemies for a limited time, but also behaves more like a proto-version of the Instinct system later used in ''VideoGame/Hitman2016'' and beyond, by highlighting potential parts of the building (like railings, railings and potential traps). It also adds on a specific perk that lets you shoot through walls while it's active, something the main games never offered.
* SniperRifle: Duh. As you play more of a sniper assassin level, you get new perks for that sniper rifle, such as more bullets that can pierce walls, holding your breath for longer, reduced wind compensation, and more.

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* GrievousHarmWithABody: A kill condition can be to kill a guard by tricking a guard into falling.



* HyperspaceArsenal: Downplayed. You can only equip one sniper rifle for a mission, but you are able to do choose from 18 sniper rifles:

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* HyperspaceArsenal: Downplayed. You can only equip one sniper rifle for a mission, but you are able to do choose from 18 sniper rifles:rifles, some of which require assembling by finding parts in lootboxes:



** The Final Argument (Free, obtained by either watching 3 adverts, adding 1 friend to your friends list, or by reaching Rank 3. Released as a cross-promotional item with ''VideoGame/JustCause3'' of all things.)

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** The Final Argument (Free, obtained by either watching 3 adverts, adding 1 friend to your friends list, or and then by reaching Rank 3. Released as a cross-promotional item with ''VideoGame/JustCause3'' of all things.)
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* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references (The Aria Sniper Rifles are a reference to a type of solo voice work done in an opera, which is likely referring to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed by 47 in "Death of a Showman". A method of killing him was timing the gunshot shown onstage with your W2000 sniper shot from up in the viewing box.

to:

* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references (The Aria Sniper Rifles are a reference to a type of solo voice work done in an opera, which is likely referring to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed by 47 in "Death of a Showman". A method of killing him was timing the gunshot shown onstage with your W2000 sniper shot from up in the viewing box.)
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None


** The "Jaeger" sniper rifle and the "Dragun" sniper rifles are the only two rifles to return in later hitman games, the former beginning from ''VideoGame/Hitman2016'' (being based on the Barrett MRAD, only purple-grey), and the latter appears as part of the ''VideoGame/Hitman3'' Deluxe Edition, called "The Golden Dragon", which trains the style of rifle as well as the inclusion of the shiny dragon head on the snout.

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** The "Jaeger" sniper rifle and the "Dragun" sniper rifles are the only two rifles to return in later hitman games, the former beginning from ''VideoGame/Hitman2016'' (being based on the Barrett MRAD, only purple-grey), and the latter appears as part of the ''VideoGame/Hitman3'' Deluxe Edition, called "The Golden Dragon", which trains retains the style of rifle rifle, as well as the inclusion of the shiny dragon head on the snout.
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None


** The "Jaeger" sniper rifle is the only rifle to retain its PunnyName and visual model in a later game, that being ''VideoGame/Hitman2016'', both rifles in the games being based on the Barrett MRAD, only purple.

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** The "Jaeger" sniper rifle is and the "Dragun" sniper rifles are the only rifle to retain its PunnyName and visual model in a later game, that being ''VideoGame/Hitman2016'', both two rifles to return in later hitman games, the games being former beginning from ''VideoGame/Hitman2016'' (being based on the Barrett MRAD, only purple.purple-grey), and the latter appears as part of the ''VideoGame/Hitman3'' Deluxe Edition, called "The Golden Dragon", which trains the style of rifle as well as the inclusion of the shiny dragon head on the snout.



* HolidayMode: Most calendar holidays have a rifle associated with them you can purchase; Christmas (rifle with a bauble on the end), Halloween (Crossbow) and Chinese New Year (Dragon)

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* HolidayMode: Most calendar holidays have a rifle associated with them you can purchase; Christmas (rifle with a bauble on the end), Halloween (Crossbow) and Chinese New Year (Dragon)(Dragon).
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None


** The "Jaeger" sniper rifle is the only rifle to appear in a later game; that being ''VideoGame/Hitman2016''; in which it retains its PunnyName and the model is accurate to this game; being based on the Barrett MRAD, only purple.

to:

** The "Jaeger" sniper rifle is the only rifle to appear in a later game; that being ''VideoGame/Hitman2016''; in which it retains retain its PunnyName and the visual model is accurate to this game; in a later game, that being ''VideoGame/Hitman2016'', both rifles in the games being based on the Barrett MRAD, only purple.

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* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology, ancient texts or past Hitman games via cryptic references. The Aria Sniper Rifle (and its golden variant) are clearly just based on the W2000, but instead, it's a reference to a type of solo voice work done in an opera, which is likely referring to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'' (who was doing this exact thing when he was killed, and a method of killing him was timing the gunshot shown onstage with your sniper shot from up in the viewing box).

to:

* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology, ancient texts Mythology or History (The "Brutus" rifle is named after Roman senator [[https://en.wikipedia.org/wiki/Marcus_Junius_Brutus Marcus Junius Brutus]]), puns (the "Jaeger" rifle means "huntsman" in German) or simply past Hitman games via cryptic references. The references (The Aria Sniper Rifle (and its golden variant) Rifles are clearly just based on the W2000, but instead, it's a reference to a type of solo voice work done in an opera, which is likely referring to Alvaro D'alvade from ''VideoGame/HitmanBloodMoney'' (who ''VideoGame/HitmanBloodMoney'', who was doing this exact thing when he was killed, and killed by 47 in "Death of a Showman". A method of killing him was timing the gunshot shown onstage with your W2000 sniper shot from up in the viewing box).box.



* EarlyBirdCameo: Diana is voiced by Jane Perry, who would later play Diana starting from ''VideoGame/Hitman2016''.

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* EarlyBirdCameo: EarlyBirdCameo:
**
Diana is voiced by Jane Perry, who would later play Diana starting from ''VideoGame/Hitman2016''.''VideoGame/Hitman2016''.
** The "Jaeger" sniper rifle is the only rifle to appear in a later game; that being ''VideoGame/Hitman2016''; in which it retains its PunnyName and the model is accurate to this game; being based on the Barrett MRAD, only purple.



* MeaningfulName: The sniper rifles are mostly named after gods or goddesses. the Izanami rifle is named after [[https://en.wikipedia.org/wiki/Izanami the goddess of creation and death from Japanese mythology]], Narcissus is named after [[https://en.wikipedia.org/wiki/Narcissus_(mythology) the hunter of the same name from Greek mythology]], while Furia is likely named after the high-ranking ancient Roman [[https://en.wikipedia.org/wiki/Furia_gens gens Furia family]]. There are ''loads more'', but that gives you a taste of the mythology references in the game.

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* MeaningfulName: The sniper rifles are mostly named after puns, hitman references, gods or goddesses. goddesses, mythology or history. For a few examples, the Izanami "Izanami" rifle is named after [[https://en.wikipedia.org/wiki/Izanami the goddess of creation and death from Japanese mythology]], Narcissus the "Narcissus" rifle is named after [[https://en.wikipedia.org/wiki/Narcissus_(mythology) the hunter of the same name from Greek mythology]], while Furia is likely named after the high-ranking ancient Roman [[https://en.wikipedia.org/wiki/Furia_gens gens Furia family]]. There are ''loads more'', but that gives you a taste of the mythology references in the game.
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* Lootbox: These can only be gotten from missions, and not purchased, unlike other contemporary examples. They often include gun parts, Blood Money, tokens, and rank tiers to aid in levelling up, but are, of course, randomised.

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* Lootbox: {{Lootbox}}: These can only be gotten from missions, and not purchased, unlike other contemporary examples. They often include gun parts, Blood Money, tokens, and rank tiers to aid in levelling up, but are, of course, randomised.
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None


The game went Free to Play in 2017, where prior to that point it required spending ~50p to buy it.

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The game went Free to Play in 2017, where prior to that point it required spending ~50p to buy it.
on app stores.



** [[GoldColoredSuperiority Aria - Gold]] (Paid, unlocks all targets and is also fully upgraded, approx £28.99)

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** [[GoldColoredSuperiority Aria - Gold]] (Paid, unlocks all targets and is also fully upgraded, approx £28.99)



** Jaeger (Paid, 50% off all Death Valley upgrades, approx £23.99)

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** Jaeger (Paid, 50% off all Death Valley upgrades, approx £23.99)

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The game went Free to Play in 2017, where prior to that point it required spending ~50p to buy it.



* BoomHeadshot: Headshots always kill, so it's best to control 47's breathing to aim for the head.



* GoldColoredSuperiority: The Aria Gold is a golden version of the regular Aria rifle, only you get better perks and bonuses from it.
* HyperspaceArsenal: Downplayed. You can only equip one sniper rifle at a time, but you are able to do choose from 12 sniper rifles:

to:

* GoldColoredSuperiority: The Aria Gold is a golden version of the regular Aria rifle, only you get better perks and bonuses from it.
it (see below).
* HolidayMode: Most calendar holidays have a rifle associated with them you can purchase; Christmas (rifle with a bauble on the end), Halloween (Crossbow) and Chinese New Year (Dragon)
* HyperspaceArsenal: Downplayed. You can only equip one sniper rifle at for a time, mission, but you are able to do choose from 12 18 sniper rifles:



** [[GoldColoredSuperiority Aria - Gold]] (Paid, unlocks all targets and is also fully upgraded, approx £28.99)
** Volante (Free, unlocked by getting to Leaderboard Tier Platinum 3)
** Jaeger (Paid, 50% off all Death Valley upgrades, approx £23.99)
** The Judicator CO-78 (400 tokens)
** Adiago (Free, unlocked by getting to Leaderboard Tier Assassin)



** Averted, as the game encourages finding destructible "accident kills".

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** Averted, as the game encourages finding destructible "accident kills".kills" to kill your targets, and nobody is bulletproof in this game.


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* LevelGrinding: The game is primarily based around this, getting to certain leaderboard ranks nets you better rifles and perks. Account Ranks also award you with free rifles, but require Blood Money to purchase.


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* Lootbox: These can only be gotten from missions, and not purchased, unlike other contemporary examples. They often include gun parts, Blood Money, tokens, and rank tiers to aid in levelling up, but are, of course, randomised.


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* MovingTargetBonus: A kill shot on a moving target scores extra points (some missions enforce this as a kill condition for the guards). A moving target that gets shot in the head is worth even more.
* OnlyAFleshWound. Without the Deadeye perk, no rifle can kill guards instantly, and the guards do not die from you shooting anywhere on their body, unlike the later-released ''VideoGame/Hitman2'' Sniper Assassin levels. Instead, they will enter a panicked state and will attempt to find the culprit. Usually a second hit kills, and headshots ''always'' kill immediately.
* PinkMist: Blood and cartilage shoots out a wound should you kill someone.


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* SniperScopeSway: Played with. When you aim normally, this happens. However, using "focus" mode will slow down the scope sway.


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* [[WhenAllYouHaveIsAHammer When All You Have Is A Sniper Rifle...]]: You can use your sniper shots to set up traps around the map, as well as to bait the targets to secluded locations.
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* SelfPlagiarism: The Instinct ability is based primarily on the same system used in ''VideoGame/HitmanAbsolution'', highlighting enemies for a limited time, but also behaves more like the Instinct system later used in ''VideoGame/Hitman2016'' and beyond, by highlighting potential parts of the building (like railings and traps). It also adds on a specific perk that lets you shoot through walls while it's active, something the main games never offered.

to:

* SelfPlagiarism: The "X-Ray" ability is just the Instinct ability is based primarily on the same system used in from ''VideoGame/HitmanAbsolution'', highlighting enemies for a limited time, but also behaves more like a proto-version of the Instinct system later used in ''VideoGame/Hitman2016'' and beyond, by highlighting potential parts of the building (like railings and railings, potential traps). It also adds on a specific perk that lets you shoot through walls while it's active, something the main games never offered.
Is there an issue? Send a MessageReason:
I'm glad this is starting to get attention


* EarlyBirdCameo: Diana is played by Jane Perry, who would later play Diana starting from ''VideoGame/Hitman2016''.

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* EarlyBirdCameo: Diana is played voiced by Jane Perry, who would later play Diana starting from ''VideoGame/Hitman2016''.

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Hitman: Sniper is a 2015 mobile shooting gallery video game set in the Hitman series, made by Square Enix Montreal. As the series' mainstay protagonist; Agent 47, you must use only a sniper rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons, as well as new weapon abilities.

to:

Hitman: Sniper is a 2015 2014 mobile shooting gallery video game set in the Hitman series, made by Square Enix Montreal. As the series' mainstay protagonist; Agent 47, you must use only a sniper rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons, as well as new weapon abilities.abilities.

A sequel to this game: ''Hitman Sniper Assassins'', is set to release in late 2021, featuring not only Agent 47, but also Agents Knight and Stone, first seen in the Sniper Assassin mode in ''VideoGame/Hitman2''.



* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology, ancient texts or past Hitman games via cryptic references. The Aria Sniper Rifle (and its golden variant) are clearly just based on the W2000, but not named as such. Instead, it's a reference to a solo voice work in an opera, a sly nod to D'alvade in ''VideoGame/HitmanBloodMoney'' (who did this exact thing, and a method of killing him was timing the gunshot onstage with your sniper shot up in the viewing box).

to:

* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology, ancient texts or past Hitman games via cryptic references. The Aria Sniper Rifle (and its golden variant) are clearly just based on the W2000, but not named as such. Instead, instead, it's a reference to a type of solo voice work done in an opera, a sly nod which is likely referring to Alvaro D'alvade in from ''VideoGame/HitmanBloodMoney'' (who did was doing this exact thing, thing when he was killed, and a method of killing him was timing the gunshot shown onstage with your sniper shot from up in the viewing box).

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* AscendedExtra: Of the "Sniper Challenge" Preorder Bonus from ''VideoGame/HitmanAbsolution''; the original Sniper Challenge featured a single level, and existed more as a way to kill time than anything else. Not only does this Sniper Challenge mode have multiple levels, but it also allows co-op multiplayer as well.

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* AchievementSystem: Five of them, all relating to being a specific rank on the in-game leader boards.
* AKA47: All sniper rifles do not use their actual names, instead being references to Mythology, ancient texts or past Hitman games via cryptic references. The Aria Sniper Rifle (and its golden variant) are clearly just based on the W2000, but not named as such. Instead, it's a reference to a solo voice work in an opera, a sly nod to D'alvade in ''VideoGame/HitmanBloodMoney'' (who did this exact thing, and a method of killing him was timing the gunshot onstage with your sniper shot up in the viewing box).
* AscendedExtra: Of the "Sniper Challenge" Preorder Bonus from ''VideoGame/HitmanAbsolution''; the original Sniper Challenge featured ''VideoGame/HitmanAbsolution''. They both have a single level, and both existed more as a way to kill time than anything else. Not only does this Sniper Challenge mode game have multiple levels, sniper rifles to unlock, but it also allows co-op multiplayer multiple targets too.
* EarlyBirdCameo: Diana is played by Jane Perry, who would later play Diana starting from ''VideoGame/Hitman2016''.
* GoldColoredSuperiority: The Aria Gold is a golden version of the regular Aria rifle, only you get better perks and bonuses from it.
* HyperspaceArsenal: Downplayed. You can only equip one sniper rifle at a time, but you are able to do choose from 12 sniper rifles:
** Izanami (Your starting rifle)
** Erebus (Free, but requires finding blueprints by killing targets)
** Narcissus (Free, unlocked at Rank 3)
** Largo (Paid Item, approx £4.99)
** Baroque (Free, unlocks at Rank 7)
** Furia (Free, unlocks at Rank 11)
** Mantis (Free, unlocks at Rank 16)
** Brutus (Paid, approx £9.99)
** Cipher (Free, unlocks at Rank 21)
** Jackal (Free, unlocked by getting to Leaderboard Tier Silver 3)
** Aria (Paid, approx £14.99)
** Griffin (Free, unlocked by getting to Leaderboard Tier Gold 3)
** The Final Argument (Free, obtained by either watching 3 adverts, adding 1 friend to your friends list, or by reaching Rank 3. Released
as well.a cross-promotional item with ''VideoGame/JustCause3'' of all things.)



* MoeGreeneSpecial: You can invoke this by aiming at a targets eye. That's assuming you can account for wind.

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* MeaningfulName: The sniper rifles are mostly named after gods or goddesses. the Izanami rifle is named after [[https://en.wikipedia.org/wiki/Izanami the goddess of creation and death from Japanese mythology]], Narcissus is named after [[https://en.wikipedia.org/wiki/Narcissus_(mythology) the hunter of the same name from Greek mythology]], while Furia is likely named after the high-ranking ancient Roman [[https://en.wikipedia.org/wiki/Furia_gens gens Furia family]]. There are ''loads more'', but that gives you a taste of the mythology references in the game.
* MoeGreeneSpecial: You can invoke this by aiming at a targets eye. That's assuming you can account for wind.the scope sway.
* SelfPlagiarism: The Instinct ability is based primarily on the same system used in ''VideoGame/HitmanAbsolution'', highlighting enemies for a limited time, but also behaves more like the Instinct system later used in ''VideoGame/Hitman2016'' and beyond, by highlighting potential parts of the building (like railings and traps). It also adds on a specific perk that lets you shoot through walls while it's active, something the main games never offered.



* SomethingCompletelyDifferent: Includes a survival horde-mode, of all things.

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* SomethingCompletelyDifferent: Includes a survival horde-mode, of all things.horde-mode called "Death Hastens".
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added tropes.


* SniperRifle: Duh. As you play more of a sniper assassin level, you get new perks for that levels-specific sniper rifle, such as more bullets that can pierce walls, reduced wind compensation, and more.

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* SniperRifle: Duh. As you play more of a sniper assassin level, you get new perks for that levels-specific sniper rifle, such as more bullets that can pierce walls, reduced wind compensation, and more.

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Hitman: Sniper is a 2015 mobile shooting gallery video game in the Hitman series by Square Enix Montreal. As the series' mainstay protagonist Agent 47, the player looks through a first-person sniper scope vision on their touchscreen device to assassinate several powerful figures who have assembled at a lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons and new weapon abilities.

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[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/hitman_sniper_mobile.jpg]]
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Hitman: Sniper is a 2015 mobile shooting gallery video game set in the Hitman series series, made by Square Enix Montreal. As the series' mainstay protagonist protagonist; Agent 47, the player looks through you must use only a first-person sniper scope vision on their touchscreen device rifle to assassinate several powerful figures who have assembled at a snowy lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons and weapons, as well as new weapon abilities.abilities.
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!! ''Hitman: Sniper'' provides examples of the following tropes:
* AscendedExtra: Of the "Sniper Challenge" Preorder Bonus from ''VideoGame/HitmanAbsolution''; the original Sniper Challenge featured a single level, and existed more as a way to kill time than anything else. Not only does this Sniper Challenge mode have multiple levels, but it also allows co-op multiplayer as well.
* ImmuneToBullets:
** Averted, as the game encourages finding destructible "accident kills".
** Literally the case should an evacuation start, as guards can't kill you due to how far away you are.
* LimitedLoadout: You can only choose one sniper rifle for the mission. There are, however, multiple sniper rifles to unlock or purchase.
* MoeGreeneSpecial: You can invoke this by aiming at a targets eye. That's assuming you can account for wind.
* SniperRifle: Duh. As you play more of a sniper assassin level, you get new perks for that levels-specific sniper rifle, such as more bullets that can pierce walls, reduced wind compensation, and more.
* SomethingCompletelyDifferent: Includes a survival horde-mode, of all things.
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Hitman: Sniper is a 2015 mobile shooting gallery video game in the Hitman series by Square Enix Montreal. As the series' mainstay protagonist Agent 47, the player looks through a first-person sniper scope vision on their touchscreen device to assassinate several powerful figures who have assembled at a lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons and new weapon abilities.

https://en.wikipedia.org/wiki/File:Hitman_Sniper.png

to:

Hitman: Sniper is a 2015 mobile shooting gallery video game in the Hitman series by Square Enix Montreal. As the series' mainstay protagonist Agent 47, the player looks through a first-person sniper scope vision on their touchscreen device to assassinate several powerful figures who have assembled at a lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons and new weapon abilities.

https://en.wikipedia.org/wiki/File:Hitman_Sniper.png
abilities.
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Added DiffLines:

Hitman: Sniper is a 2015 mobile shooting gallery video game in the Hitman series by Square Enix Montreal. As the series' mainstay protagonist Agent 47, the player looks through a first-person sniper scope vision on their touchscreen device to assassinate several powerful figures who have assembled at a lakeside compound without alerting their associates. The player uses the environment to find creative ways to kill these targets, sometimes prompted by secondary objectives. Through mission progression, the player unlocks more powerful weapons and new weapon abilities.

https://en.wikipedia.org/wiki/File:Hitman_Sniper.png

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