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* NeverSmileAtACrocodile: A new challenge in the 3D remake, the "Pond of a Million Crocodiles" have you crossing a cross-crossing maze of stone platforms and bridges, but crocodiles will periodically crawl out and block your way. Thankfully, despite the name, you ''don't'' fight a million of them (maybe around twenty).

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* NeverSmileAtACrocodile: A new challenge in the 3D remake, the "Pond of a Million Crocodiles" have you crossing traversing a cross-crossing criss-crossing maze of stone platforms and bridges, but crocodiles will periodically crawl out and block your way.try chomping you down. Thankfully, despite the name, you ''don't'' fight a million of them (maybe around twenty).
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** The sequel even throws in Zhou Bo-tong from ''Literature/TheLegendOfTheCondorHeroes'', Guo from ''Literature/TheReturnOfTheCondorHeroes'' and Wei Xiaobao from ''Literature/TheDeerAndTheCauldron'', the latter being from ''another later dynasty''.

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** The sequel even throws in Zhou Bo-tong from ''Literature/TheLegendOfTheCondorHeroes'', Yang Guo from ''Literature/TheReturnOfTheCondorHeroes'' and Wei Xiaobao from ''Literature/TheDeerAndTheCauldron'', the latter being from ''another later dynasty''.
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--> "Thirty years ago, a strange young man with a peculiar behavior appeared in the world of Wulin. He looks... just like you."

''Heroes of Jin Yong'' is a TurnBasedStrategy [[StrategyRPG RPG]] developed by Chinese company Heluo Studios for the UsefulNotes/DOSBox, loosely based on the works of esteemed Chinese author Creator/JinYong. Released in 1996, it's widely known as one of China's first forays into the RPG genre.

A long, long time ago... in the 90s, the game's protagonist, Hsu Xiao-hsia, unexpectedly wakes up after a night-long video game binge and finds himself in ancient China, having been transported into the works of Jin Yong without any explaination. To find a way out, players in control of Hsu will exploring the world of {{wuxia}}, interacting with various characters from Jin Yong's works, collect allies and [=NPCs=] to form his own team of heroes, and choose to form alliances with various factions of different martial arts clans, may they be lawful or evil, with Hsu's decisions impacting the game's outcomes.

''Heroes'' is a moderate success upon release, spawning two sequels - ''Wulin Legend'' (2001) and ''Heroes of the Three Kingdoms'' (2002), both made by Heluo, with players referring to the series as the "Heluo Trilogy". Both sequels more or less follows the same plot as the original - an unassuming modern-day protagonist waking up in ancient China, realizing himself to be trapped in the world of Chinese literature (respectively, back into the world of Jin Yong's novel and ''Literature/RomanceOfTheThreeKingdoms'') and must figure a way to leave.

The original game receives a 3D VideoGameRemake in 2022.
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!! Heroes of Jin Yong (1996 original, 2022 remake) contains examples of:
* AdaptationExpansion: The 3D remake of ''Heroes'' is at least three times longer than the original, with lots and lots of extra stats for the player to explore, far more locations, and wider range of interactions between the player character and [=NPCs=].
* AllMonksKnowKungFu: There's a Tibetan Monk sect serving as a faction in both the original and remake, and their members are highly-skilled {{warrior monk}}s armed with staves or their fists. Also, the Shaolin monk stage in the remake.
* {{Animesque}}: The remake's character designs are heavily-inspired by anime, compared to the original which are much more pixellated.
* BattleAura: In the remake, the player's sprite will emit a bright, glowing ''chi'' aura when he's about to attack enemies.
*BossBonanza:
** All four brothers of the Plum Mansion challenge are fought as individual bosses, in four different areas, before eventually becoming a WolfpackBoss where you'll need to defeat the quartet together.
** The last stage is essentially one ''long'' Bonanza of Wulin challengers, where you've proven your worth as a fighter and must now challenge the various major wushu experts of different Jin Yong novels, one at a time. You even let out this BadassBoast:
--> "I've rested enough already, who's next?"
* CutAndPasteEnvironments: The amount of unique environments in ''Heroes'' can be counted on one hand, where the same interior design is used for taverns, temples, mansions and all that. There's also the underground cave which is blatantly remodeled into a winter-themed stage, but with the brown parts repainted white and grey. The remake on the other hand does a much ''better'' job with level designs.
* DefeatMeansRespect:
** How the player gains the trust of the Hengshan Temple Clan - by challenging a dozen clansmen to a duel (with the player and two AI-controlled partners in tow) and defeating all of them.
** The Four Brothers of Plum Mansion, initially a BossBonanza and later a WolfpackBoss, who reveals the next location to you after their last defeat.
** [[spoiler:Defeat the last Masters of Wulin, and they'll declare you as their next leader and grant you an exit back to the real world]].
* DemotedToExtra: Various iconic (at least, to ''wuxia'' fans anyways) Jin Yong characters like Lin Hu-Chong, Wei Xiao-bao, Duan Yu, Hu-Fei, Shih Po-tian and the like appears in all the games, but they're merely supporting NPC characters for the player to recruit.
* DistantSequel: ''Wulin'' turns out to be set a century after the events of ''Heroes''. A MemorialStatue of Hsu in honor of his deeds from the first game can be seen as a ContinuityNod.
* FireBreathingWeapon: The Mingjiao Cult have mooks who uses flamethrowers made of BambooTechnology. In ancient China. Somehow. But what's even more baffling is that their flamethrowers can [[VideogameFlamethrowersSuck barely inflict greater damage than swords]] (the maximum damage inflicted by flamethrower enemies are 50 points, while your sword can easily shave between 70 points to triple digits from an enemy's health per swing).
* GiantSpider: Oversized arachnids are another common enemy in the underground caverns.
* TheGreatSerpent: Giant snakes are among the non-human enemies in the underground caves. Their sprites are larger than yours, though they die on just a few hits.
* HealingPotion: Potions can be used as a health boost in all the games.
* HelloInsertNameHere: The player is free to choose their onscreen protagonist's name, though the default option is "Hsu".
* HooksAndCrooks: Mooks from the Shen-Long Cult all uses [[https://en.wikipedia.org/wiki/Hook_sword Tiger-Hook swords]] as their weapons.
* LeaningOnTheFourthWall: There's a few moments in the remake where you do this, though it's justified since you're well aware that you're a character from the ''real'' world, transported into a ''wuxia'' universe.
--> [upon coming across a tavern]\\
"Isn't that the kind of inns that keeps popping up in wuxia novels?"
* MassiveMultiplayerCrossover:
** The first two games amalgamates elements and characters from ''all'' of Jin Yong's works, where you can meet - and recruit as GuestStarPartyMember(s) - characters like Zhang Wuji from ''Literature/HeavenSwordAndDragonSabre'', Shih Po-tien from ''Ode to Gallantry'', Duan-yu from ''Literature/DemiGodsAndSemiDevils'', Chen Jia-lo from ''The Book And The Sword'', Ling Hu-Chong from ''Literature/TheSmilingProudWanderer'', Yuan Cheng-qi from ''The Sword Stained With Royal Blood'', Hu-Fei from ''Flying Fox of the Snowy Mountain'', and even more heroes from several other novels.
** The sequel even throws in Zhou Bo-tong from ''Literature/TheLegendOfTheCondorHeroes'', Guo from ''Literature/TheReturnOfTheCondorHeroes'' and Wei Xiaobao from ''Literature/TheDeerAndTheCauldron'', the latter being from ''another later dynasty''.
* NeverSmileAtACrocodile: A new challenge in the 3D remake, the "Pond of a Million Crocodiles" have you crossing a cross-crossing maze of stone platforms and bridges, but crocodiles will periodically crawl out and block your way. Thankfully, despite the name, you ''don't'' fight a million of them (maybe around twenty).
* NoticeThis: In the remake, some NPC characters are merely extras who either can't be interacted with, or speaks random words that doesn't really help your quest. However, [=NPCs=] who gives out plot-necessary information will be marked by a red aura that twinkles when you're near.
* PaletteSwap: The 1996 original game is a painfully blatant example, where it's obvious the player character, Hsu, have his sprite recycled for a dozen NPC and enemy designs, from heroic swordsmen to random bandits. It's especially obvious in battle scenes where ''all'' their sprites move the same way!
* ShockwaveStomp: One of the most powerful attacks from the original, when your ''chi'' is high enough you can inflict a carpeting shockwave that covers nearly half the whole arena and deals damage to everyone not on your side.
* SleevesAreForWimps: Hsu in the first game wears a brown tunic that forgoes sleeves, and is a well-trained, capable martial artist by the game's conclusion. Partially averted in the remake, where you do have ''short'' sleeves but most of your biceps are still visible.
* StockWushuWeapons: Expect to see ''every'' wuxia-themed weapon showing up throughout the game, from the iconic ''jian'' to several ''qiang'', ''gun'' and ''dao'' users and even some obscure ones like the ''gou'' and ''ji''.
* SwordLines: Inflicting slash attacks with bladed weapons, either from your ''jian'' or onscreen enemies, will result in white curving lines. You executing a special move can even lead to a wave of sword lines capable of hurting a row of mooks.
* TrappedInAnotherWorld: The premise of all three games, where you're trapped in the world of Chinese literature for unknown reasons. You'll need to relive events from the stories and choose a path, either as a hero or villain, to escape.
* WeaponSpecialization: The various clans can be categorized by their weapons (applies for both original and remake);
** Iron Fist Gang specializes in using curved broadswords;
** The Shen-Long Cult uses hook-blades;
** Acolytes of the Five Poison Clans are all whip-users;
** Hengshan Temple acolytes prefers the taoist coin-swords;
** Wudang trainees tends to use short, thin blades;
** Xing-Hsuo members all carries bouncing red projectiles, that explodes on contact;
** Sun Moon Hmong tribesmen tends to use glaives;
** For Hsu / the player protagonist, his only weapon is the iconic ''jian'', a straight sword, and he's the only character who uses one to identify his status as TheHero.
* WinToExit: The very premise of the games: you're trapped in the world of Chinese literature (specifically, the works of Jin Yong) and must re-live the storylines of various novels in order to find an exit.
* WolfpackBoss:
** The Four Brothers of Plum Mansion originally appears as a BossBonanza that the player fights one at a time, in four areas. But when they're about to exit, they meet the four again, this time all of them attacking in tandem and must all be defeated.
** In the remake, at least six martial artists stands in your way as the final challenge, in order for you to unlock the portal to leave Jin Yong's novels.
* {{Wuxia}}: All three of the games, but especially evident in ''Heroes'' and ''Wulin'', since you're exploring the world of the ''great'' wuxia maestro, Jin Yong.
* {{Yeti}}: There are yeti enemies in the ice caves, identified as "Big Snow Monsters". [[AdaptationSpeciesChange The remake however turns them into human warriors wearing furs with a yeti motif]].
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--> Goodbye, to all the Heroes of Jin Yong, I look forward to my next return to the world of Wulin! Farewell!

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