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* TouchedByVorlons: The [[CosmicKeystone Disc]] found at the heart of the crystal dome expanded the minds of the tribal orcs and goblins who would later form the Iron Division, bestowing them with knowledge of advanced science and mathmatics. This uplifting, along with easy access to {{Power Crystal}}s in their new home, is what gives the Iron Division their tremendous [[{{Magitek}} technological advantage]].
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* AllThereInTheManual: There exists [[https://hedon.fandom.com/wiki/Hedon_Wiki an official Hedon wiki on Fandom.com]]. Most entries are penned by [=HedonDev=], with additional info that sheds light on much of the setting's background.
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* HubLevel: Two of them over the course of ''Bloodrite'', where the second and third act are centered around batches of interconnected levels. Both hubs include an Iron Division encampment that serves as a safe haven, with NPCs to interact with (who often provide sidequests or will reward the delivery of special items), a replenishing cache of healing pickups, and shops run by a blacksmith and TheScrounger.

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* HubLevel: Two of them over the course of ''Bloodrite'', where the second and third act are centered around batches of interconnected levels. Both hubs include an Iron Division encampment that serves as a safe haven, with NPCs [=NPCs=] to interact with (who often provide sidequests or will reward the delivery of special items), a replenishing cache of healing pickups, and shops run by a blacksmith and TheScrounger.

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* DeadGuyOnDisplay: The demons enjoy doing this, to their own human slaves and cult members. Their bodies can be found hanging in many locations through the demon-controlled sections of the underground and Hell itself.

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* DeadGuyOnDisplay: DeadGuyOnDisplay:
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The demons enjoy doing this, to their own human slaves and cult members. Their bodies can be found hanging in many locations through the demon-controlled sections of the underground and Hell itself.itself.
** The art gallery in Yzbeth's mansion features statues of Iron Division warriors who, as a nearby note reveals, are once-living captives that Yzbeth [[TakenForGranite petrified]] for her own amusement.



* DishonoredDead: [[spoiler:Lith the witch, who served Nithriel as TheMole and conducted nightmarish experiments in her clinic, is said in ''Crystal Heart'''s epilogue to have been cremated rather than given a proper burial.]]

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* DishonoredDead: [[spoiler:Lith the witch, who served Nithriel as TheMole and conducted nightmarish experiments in her clinic, clinic,]] is said in ''Crystal Heart'''s epilogue to have been cremated rather than given a proper burial.]]



* FantasyGunControl: In-universe, the Iron Division produces ''tons'' of sophisticated {{Magitek}} firearms, but the Lancer Council refuses to allow them (or the related {{Power Crystal}}s) to be traded with other nations, preventing their proliferation. When the demon cult invades Valc, several {{Apocalyptic Log}}s express concern that their enemies might try to steal the tech for themselves -- which is exactly what happens partway through the sequel, with the introduction of demonic Hellions armed with [[GatlingGood Painguns]].

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* FantasyGunControl: In-universe, the Iron Division produces ''tons'' of sophisticated {{Magitek}} firearms, but the Lancer Council refuses to allow them (or the related {{Power Crystal}}s) to be traded with other nations, preventing their proliferation. When the demon cult invades Valc, several some {{Apocalyptic Log}}s express concern that their enemies might try to steal the tech for themselves -- which is exactly what happens partway through the sequel, with the introduction of demonic Hellions armed with [[GatlingGood Painguns]].



* HornyDevils: Succubi form the ranks of the Hellion enemy type introduced in ''Bloodrite'', having grown bored with simply seducing people in favor of taking to the battlefield with [[GatlingGood Painguns]]. Off the battlefield, succubi are said to serve the LegionsOfHell as {{Torture Technician}}s.
* HubLevel: Two of them over the course of ''Bloodrite'', where the second and third act are centered around batches of interconnected levels. Both hubs include an Iron Division encampment that serves as a safe haven, with NPCs to interact with (who often provide sidequests or will reward the delivery of special items), a replenishing cache of healing pickups, and shops run by a blacksmith and a shady fixer goblin.

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* HornyDevils: Succubi form the ranks of the Hellion enemy type introduced in ''Bloodrite'', having grown bored with simply seducing people in favor of taking to the battlefield with [[GatlingGood Painguns]]. Off the battlefield, succubi are said to serve the LegionsOfHell as {{Torture Technician}}s.
Technician}}s. You also get to meet a succubus demon lord by the name of Matron Yzbeth, who spends the entire level flirting with Zan [[spoiler:and can be [[OptionalSexualEncounter slept with]] to complete one of the Primarchs' challenges]].
* HubLevel: Two of them over the course of ''Bloodrite'', where the second and third act are centered around batches of interconnected levels. Both hubs include an Iron Division encampment that serves as a safe haven, with NPCs to interact with (who often provide sidequests or will reward the delivery of special items), a replenishing cache of healing pickups, and shops run by a blacksmith and TheScrounger.
* JokeWeapon: The white [[MixAndMatchCritters porcupine-rat]] praaks can be picked up if you punch them. Besides being
a shady fixer goblin.cute EasterEgg and meme reference, praaks can be thrown at enemies to deal DamageOverTime for a few seconds, enough to kill low-level goons.



* MeatMoss: Partway through the game, you'll start coming upon areas coated in a fungus-like purple-black material with pulsating acid pods, which the demon cult uses to sabotage a portal in the Grove. [[spoiler:It originates from the corpses of people killed by a {{Precursor}} bioweapon, which Nithriel tasked [[MadScientist Lith]] with recreating. Ironpeak, whose inhabitants were poisoned by Lith, has a growing cavern of meat moss in the well where the corpses were disposed of. Lith's lair in the witch clinic is so overgrown with the stuff that it [[XenomorphXerox resembles a]] [[Franchise/{{Alien}} xenomorph hive]], complete with pulsating acid "eggs" and the uncanny humanoid forms of Golems cocooned on the walls. The elvish mothership seen in the twist ending of ''Bloodrite'' is similarly overgrown, with the remains of elves in hazmat suits filled to bursting with the ooze.]]



* MauveShirt: In ''Bloodrite'', friendly NPC allies are much more common, with a number of semi-unique characters to boot. They can die in combat like other {{Red Shirt}}s, but [[VideoGameCaringPotential keeping them alive]] often yields rewards later down the road.



* MeatMoss: Partway through the game, you'll start coming upon areas coated in a fungus-like purple-black material with pulsating yellow pods, which the demon cult uses to sabotage a portal in the Grove. [[spoiler:It originates from the corpses of people killed by a {{Precursor}} bioweapon, which Nithriel tasked [[MadScientist Lith]] with recreating. Ironpeak, whose inhabitants were poisoned by Lith, has a growing cavern of meat moss in the well where the corpses were disposed of. Lith's lair in the witch clinic is so overgrown with the stuff that it [[XenomorphXerox resembles a]] [[Franchise/{{Alien}} xenomorph hive]], complete with pulsating acid "eggs" and the uncanny humanoid forms of Golems cocooned on the walls. The elvish mothership seen in the twist ending of ''Bloodrite'' is similarly overgrown, with the remains of elves in hazmat suits filled to bursting with the ooze.]]



* PortalCut: The demon cult sabotages the portal network when the Iron Division seeks to regroup at the Lancer Temple, and two unlucky bear warriors from Captain Dura's party are spat out in the Grove, one losing her leg (which can later be found in "Research and Decay", when the player finds the warriors' intended destination).

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* PortalCut: The demon cult sabotages the portal network when the Iron Division seeks to regroup at the Lancer Temple, and two unlucky bear warriors from Captain Dura's party are spat out in the Grove, one losing her leg (which can later be found in "Research and Decay", when the player finds reaches the warriors' intended destination).



* SuperNotDrowningSkills: Earth Mothers can use their magic to breathe underwater, allowing one of them to accompany Zan through [[UnderTheSea "Deep Calls"]]. Unfortunately, Warlocks and Psi Demons can do the same thing, which they're using to explore the UnderwaterRuins.



* ToBeContinued: The end of ''Crystal Heart''. [[spoiler:Despite the Iron Division's efforts, Nithriel [[YouCantThwartStageOne successfully steals the Disc and flees to Hell through a portal]], and Zan jumps in after her, leaving the Iron Division behind to mop up the stragglers of the cult army and slowly rebuild their home.]] The final screen thanks the player for completing "Chapter 1" of ''Hedon''.

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* ToBeContinued: The end of ''Crystal Heart''. [[spoiler:Despite the Iron Division's player's efforts, Nithriel [[YouCantThwartStageOne successfully steals the Disc and flees to Hell through a portal]], and Zan jumps in after her, leaving the Iron Division behind to mop up the stragglers of the cult army and slowly rebuild their home.]] The final screen thanks the player for completing "Chapter 1" of ''Hedon''.
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* TheRival: ''Bloodrite'' introduces Eraanthe, "the Queen of Wrath", a half-demon mercenary hired by the Iron Division to help topple the Blue Baron, since only those with demon blood can reach the innermost sanctum of Hell. Motivated solely by revenge against the Baron, Eraanthe is hostile and condescending towards Zan, who she views as a threat to her goals. [[TheFriendNobodyLikes No-one in the army particularly likes her]], with multiple characters hoping that Zan gets to the finish line first. [[spoiler:She ultimately fails regardless of what the player does -- Eraanthe gets stuck at the Primarch of Pride's challenge (who demands that she surrender her sword, to her adamant refusal), and even if Zan helps her out, she's humiliated by the Blue Baron and forced to retreat from the final battle.]]

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