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** Edgar(again): boasting that Tarethur turned an enemy {{Ace Pilot}}'s red-colored machine into [[Anime/MobileSuitGundam "Three times the scrap"]]
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* ShowWithinAShow: Metallictron, an in-universe SuberRobot anime that also serves as the game's tutorial.

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* ShowWithinAShow: Metallictron, an in-universe SuberRobot SuperRobot anime that also serves as the game's tutorial.
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** When hot-dropping the Thunderbolt down into the battlefield for Tarethur to board, Edgar calls out [[VideoGame/Titanfall "THUNDERFALL!"]].

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** When hot-dropping the Thunderbolt down into the battlefield for Tarethur to board, Edgar calls out [[VideoGame/Titanfall [[VideoGame/{{Titanfall}} "THUNDERFALL!"]].

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* ShowWithinAShow: Metallictron, an in-universe mecha anime that also serves as the game's tutorial.

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* ShoutOut:
** Edgar refers to his blocking an attack aimed at Tarethur as [[VideoGame/SuperRobotWars "Support Defense"]]
** When hot-dropping the Thunderbolt down into the battlefield for Tarethur to board, Edgar calls out [[VideoGame/Titanfall "THUNDERFALL!"]].
* ShowWithinAShow: Metallictron, an in-universe mecha SuberRobot anime that also serves as the game's tutorial.
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The game was funded via Website/{{Kickstarter}} and was released in Asia on PC via UsefulNotes/{Steam}} and UsefulNotes/PlayStation4 in June 2019. It will release in the West on January 14, 2020 for the UsefulNotes/PlayStation4.

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The game was funded via Website/{{Kickstarter}} and was released in Asia on PC via UsefulNotes/{Steam}} UsefulNotes/{{Steam}} and UsefulNotes/PlayStation4 in June 2019. It will release in the West on January 14, 2020 for the UsefulNotes/PlayStation4.

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'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. The game features a campaign mode following a conflict between Martian colonists and the Earth military as one of several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game was funded via Website/{{Kickstarter}} and was released in on PC and UsefulNotes/PlayStation4 in June 2019.

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'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. The game features a campaign mode following a conflict between Martian colonists and the Earth military as one of several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game was funded via Website/{{Kickstarter}} and was released in on PC and UsefulNotes/PlayStation4 in June 2019.
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The game was funded via Website/{{Kickstarter}} and was released in Asia on PC via UsefulNotes/{Steam}} and UsefulNotes/PlayStation4 in June 2019. It will release in the West on January 14, 2020 for the UsefulNotes/PlayStation4.


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* InTheStyleOf: It's an action game that looks like the attack animations of the ''VideoGame/SuperRobotWars'' series.

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* BigDamnHeroes: [[spoiler: Tarethur has ultimately given hope after having its mech damaged during the space battle around Station Sigma, but he is ultimately saved by The Phoenix, a frigate that also serves as Hardcore Corporation's headquarters. They not only save him, but help turn the tide of the battle in favour of the NUN]].

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* BigDamnHeroes: [[spoiler: Tarethur has ultimately given up hope after having its his mech damaged during the space battle around Station Sigma, but he is ultimately saved by The Phoenix, a frigate that also serves as Hardcore Corporation's headquarters. They not only save him, but help turn the tide of the battle in favour of the NUN]].


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* DivertingPower: The Phoenix is a small ship with a main gun that lets it hit far above its weight class. The catch? Said gun is such a power hog that the Phoenix has to shut down its main drives (meaning it can't make any meaningful course corrections) in order to have enough power to fire it.

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* AnyoneCanDie: It's probably easier to list the named characters that ''don't'' buy the farm; characters are almost casually offed on ''both'' sides of the playing field. [[spoiler:All the members of the QuirkyMinibossSquad all go down with very little fanfare, Edgar seemingly sacrifices himself so that Tarethur can live, Xu sacrifices himself to ensure a transport makes it to its destination in spite of Cruzan's best attempts.]]



* ArtShift: Used dramatically in several scenes, such as the [[spoiler:CQC fight between Tarethur and Vulphaes in the abandoned outpost after the destruction of Fervenca.]]

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* ArtShift: Used dramatically in several scenes, such as the [[spoiler:CQC fight [[spoiler:end of the CQC cutscene between Tarethur and Vulphaes in the abandoned outpost after the destruction of Fervenca.]]
* BadBoss: Out of all of them, Xerxes is up there. He has ''no'' qualms about throwing the lives of his soldiers away, doubly so if they're mercenaries, triply so if they seem to genuinely believe in his apparent cause. [[spoiler:After all, those that survive too long or ask too many questions are likely to realize that his true goal ''isn't'' the liberation of Mars.
]]



* BoardingParty: A ''mecha'' one, for the final level.

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* BoardingParty: A ''mecha'' one, for the final level.level(s).
* DarkestHour: It goes from bad to worse, when [[spoiler:it turns out that Xerxes anticipated the reinforcements arriving and had his flagship ready to reduce them to slag.]]



* EnergyBlade: One of Thunderbolt's primary melee choice is a weapon literally named Energy Blade, which attacks with quick, green-colored slashes. Interestingly, in contrast to the [[Franchise/StarWars lightsaber]]-style handheld weapons typically used in the ''Franchise/{{Gundam}}'' series and its many imitators, the Thunderbolt's is [[BladeBelowTheShoulder built into its arm]].



* EleventhHourSuperpower: The Thunderbolt possesses some strange power source that can only be tapped when in extreme danger. It manifests early on, setting it up as a ChekhovsGun for [[spoiler:the final encounter with Xerxes', where it allows Tarethur to break the restraints. For the remainder of the fight, the Thunderbolt deals more damage and takes significantly less.]]
* EnergyBlade: One of Thunderbolt's primary melee choice is a weapon literally named Energy Blade, which attacks with quick, green-colored slashes. Interestingly, in contrast to the [[Franchise/StarWars lightsaber]]-style handheld weapons typically used in the ''Franchise/{{Gundam}}'' series and its many imitators, the Thunderbolt's is [[BladeBelowTheShoulder built into its arm]].



* HopeSpot: Just when it looks like [[spoiler:the NUN reinforcements have arrived to save the day and be BigDamnHeroes, Xerxes wipes them out with his flagship's improvized main gun.]]

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* HopeSpot: Just when it looks like [[spoiler:the NUN reinforcements have arrived to save the day and be BigDamnHeroes, Xerxes wipes them out HopelessBossFight: One of your first encounters with his flagship's improvized main gun.Vulphaes sees him [[spoiler:kick your ass at a set point in the fight, despite using a very basic mecha. There's actually an achievement for getting him below 10% Health in the first encounter.]]



* SpellMyNameWithAnS: Extremely common due to a rather haphazard translation. Vulphaes, for instance, seems to also be referred to as 'Wallfisch' in certain places.



* WaveMotionGun: Several, really. The Thunderbolt has a miniature one as an Ultimate from overcharging its beam rifle, the company's flagship/frigate has a particle beam cannon strapped to the side of it, Vulphaes has his chest blaster, and finally [[spoiler:Xerxes overcharges a mining ship's planetcracker laser to wipe out the NUN reinforcement fleet.]]

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* VictoryFakeout: You never truly ''defeat'' [[spoiler:Vulphaes]] in any encounter; he always pulls out some trick or gets saved by some plot event.
* WaveMotionGun: Several, really. The Thunderbolt has a miniature one as an Ultimate from overcharging its beam rifle, the company's flagship/frigate has a particle beam cannon strapped to the side of it, Vulphaes has his chest blaster, and finally [[spoiler:Xerxes overcharges a mining ship's planetcracker laser to wipe out the NUN reinforcement fleet.]]]]
* XanatosGambit: Steel Dawn are ''relentlessly'' one step ahead, even when it ''looks like'' they're on the back foot.

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* ArtShift: Used dramatically in several scenes, such as the [[spoiler:CQC fight between Tarethur and Vulphaes in the abandoned outpost after the destruction of Fervenca.]]



* BoardingParty: A ''mecha'' one, for the final level.



* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Vulphaes abandons the Steel Dawn and ultimately helps arthur in the final battle against Xerxas Nomad, the leader of the Steel Dawn.]]
* HeroicSacrifice: First, [[spoiler: Edgar convinces Tarethur to to let him go so he can save himself. Later, Vulpahes ensures that Tarethur and the rest of the NUN forces aboard the Leviathan get enough time to escape at the cost of his own life.]]

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* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Vulphaes abandons the Steel Dawn and ultimately helps arthur Arthur in the final battle against Xerxas Nomad, the leader of the Steel Dawn.]]
* HeroicSacrifice: First, [[spoiler: Edgar convinces Tarethur to to let him go so he can save himself. Later, Vulpahes Vulphaes ensures that Tarethur and the rest of the NUN forces aboard the Leviathan get enough time to escape at the cost of his own life.]]
* HopeSpot: Just when it looks like [[spoiler:the NUN reinforcements have arrived to save the day and be BigDamnHeroes, Xerxes wipes them out with his flagship's improvized main gun.
]]



** Thunder Bolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
** Round Hammer, a ''TabletopGame/BattleTech'' or ''Franchise/MetalGear''-esque heavy duty mecha.

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** Thunder Bolt, Thunderbolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
** Round Hammer, a ''TabletopGame/BattleTech'' or ''Franchise/MetalGear''-esque heavy duty artillery mecha.



* RedOniBlueOni: Tarethur and Vulphaes.

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* RedOniBlueOni: Tarethur and is the blue to the red Edgar ''and'' Vulphaes.



* TheSocialDarwinist: [[spoiler:Xerxes']] whole motivation is basically this. The terrorist attacks and 'liberation' from NUN/Earth oppression is just an excuse.



* SlidingScaleOfIdealismVersusCynicism: Edgar is the idealist to Tarethur's cynic.



* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoiler: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]

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* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoiler: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose.remorse. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]
* UnexpectedShmupLevel: Not one but two! First when Tarethur [[spoiler:resigns and joins the NUN operation officially, then again after he's rescued and recovering. In the first you pilot his mech strapped to a booster pack, and in the second you fly the company frigate. Complete with beam cannons, [=CIWS=] turrets, and [=VLS=] missile arrays.]]
* WaveMotionGun: Several, really. The Thunderbolt has a miniature one as an Ultimate from overcharging its beam rifle, the company's flagship/frigate has a particle beam cannon strapped to the side of it, Vulphaes has his chest blaster, and finally [[spoiler:Xerxes overcharges a mining ship's planetcracker laser to wipe out the NUN reinforcement fleet.
]]
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'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. The game features a campaign mode following a conflict between Martian colonists and the Earth military as one of several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game was funded via Website/{{Kickstarter}} and will be released on PC and UsefulNotes/PlayStation4, and is slated for release in June 2019.

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'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. The game features a campaign mode following a conflict between Martian colonists and the Earth military as one of several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game was funded via Website/{{Kickstarter}} and will be was released in on PC and UsefulNotes/PlayStation4, and is slated for release UsefulNotes/PlayStation4 in June 2019.

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* EnergyBlade: One of Thunderbolt's primary melee choice is a weapon literally named Energy Blade, which attacks with quick, green-colored slashes.

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* DivingKick: The one part of Crimson Flame's moveset that ''isn't'' lifted directly from ''Anime/MazingerZ''.
* EnergyBlade: One of Thunderbolt's primary melee choice is a weapon literally named Energy Blade, which attacks with quick, green-colored slashes. Interestingly, in contrast to the [[Franchise/StarWars lightsaber]]-style handheld weapons typically used in the ''Franchise/{{Gundam}}'' series and its many imitators, the Thunderbolt's is [[BladeBelowTheShoulder built into its arm]].



** Round Hammer, a ''Franchise/MetalGear''-esque heavy duty mecha.

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** Round Hammer, a ''TabletopGame/BattleTech'' or ''Franchise/MetalGear''-esque heavy duty mecha.



** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster and RocketPunch.

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** Crimson Flame, a close combat SuperRobot-inspired ''Anime/MazingerZ''-inspired mecha, which comes with a ChestBlaster and RocketPunch.
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* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Vulphaes abandons the Steel Dawn and ultimately helps arthur in the final battle agains Xerxas Nomad, the leader of the Steel Dawn.]]

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* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Vulphaes abandons the Steel Dawn and ultimately helps arthur in the final battle agains against Xerxas Nomad, the leader of the Steel Dawn.]]


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* ShowWithinAShow: Metallictron, an in-universe mecha anime that also serves as the game's tutorial.
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* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoilers: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]

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* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoilers: [[spoiler: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]
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* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoilers:: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]

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* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoilers:: [[spoilers: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]
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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation New United Nations]] (NUN), who has stretched out as far as the colonies established on Mars. The game follows the footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his employers find themselves involved in a conflict between the NUN and the [[LaResistance Steel Dawn]], an insurgecy movement bent on liberating Mars.

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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation New United Nations]] (NUN), who has stretched out as far as the colonies established on Mars. The game follows the footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his employers find themselves involved in a conflict between the NUN and the [[LaResistance Steel Dawn]], an insurgecy insurgency movement bent on liberating Mars.



* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals.

to:

* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals. The game starts with them salughtering innocent workers, in a mine. [[spoilers:: Later on, during the battle of Orcus city, they are shown attacking civilians with no rermose. They also sacrifice Fervenca city and its entire population as a means to weaken the NUN presence on mars.]]
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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation New United Nations]] (NUN), who has stretched out as far as the colonies established on Mars. The game follows the footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his employers find themselves involved in a conflict between the NUN and the [[LaResistance Steel Dawn]], and insurgecy movement bent on liberating Mars.

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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation New United Nations]] (NUN), who has stretched out as far as the colonies established on Mars. The game follows the footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his employers find themselves involved in a conflict between the NUN and the [[LaResistance Steel Dawn]], and an insurgecy movement bent on liberating Mars.
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* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Valphaes abandons the Steel Dawn and ultimately helps arthur in the final battle agains Xerxas Nomad, the leader of the Steel Dawn.]]

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* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Valphaes Vulphaes abandons the Steel Dawn and ultimately helps arthur in the final battle agains Xerxas Nomad, the leader of the Steel Dawn.]]


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* RedOniBlueOni: Tarethur and Vulphaes.

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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation New United Nations]] (EUN), who has stretched out as far as the colonies established on Mars. The game follows the footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his company find themselves fighting with the NUN against the [[LaResistance Steel Dawn]] insurgency, who managed to recruit a massive army right under the NUN's nose.

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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation New United Nations]] (EUN), (NUN), who has stretched out as far as the colonies established on Mars. The game follows the footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his company employers find themselves fighting with involved in a conflict between the NUN against and the [[LaResistance Steel Dawn]] insurgency, who managed to recruit a massive army right under the NUN's nose.Dawn]], and insurgecy movement bent on liberating Mars.



* HeelFaceTurn: [[spoiler: Following the destruction of Fervenca City, Valphaes abandons the Steel Dawn and ultimately helps arthur in the final battle agains Xerxas Nomad, the leader of the Steel Dawn.]]



* SmokeOut: The alpha build showed that the Round Hammer artillery mecha is able to fire smoke shells to confuse the enemies. It is also the only ability of that mech with infinite ammo.

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* SmokeOut: The alpha build showed that the Round Hammer artillery mecha is able to fire smoke shells to confuse the enemies. It is also the only ability of that mech with infinite ammo.ammo.
* TheRevolutionWillNotBeCivilized: The Steel Dawn has no qualms about killing innocent civilians if they stand in the way of its goals.

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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation Earth United Nations]] (EUN), who has stretched out as far as the colonies established on Mars. However, new residents of the red planet are unsatisfied with the government, thus staged a grand insurrection, amassing a giant army right under the EUN's noses. Soon, the [[LaResistance Mars Rebel Forces]] (MRF) have taken over most of colonized space, occupying the Jump Stations needed for space travel and isolated the Earth from its space colonies. Victory for the MRF is all, but assured, yet despite their losses, the EUN is planning a final, desperate offensive, which could turn the tide of war in their favor.

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By the year 2219, humanity has been existing under the singular banner of the [[TheFederation Earth New United Nations]] (EUN), who has stretched out as far as the colonies established on Mars. However, new residents of The game follows the red planet are unsatisfied footsteps of Tarethur O'Connell, a mercenary pilot working for the Hardcore Corporation, and soon both him and his company find themselves fighting with the government, thus staged NUN against the [[LaResistance Steel Dawn]] insurgency, who managed to recruit a grand insurrection, amassing a giant massive army right under the EUN's noses. Soon, the [[LaResistance Mars Rebel Forces]] (MRF) have taken over most of colonized space, occupying the Jump Stations needed for space travel and isolated the Earth from its space colonies. Victory for the MRF is all, but assured, yet despite their losses, the EUN is planning a final, desperate offensive, which could turn the tide of war in their favor.NUN's nose.


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* ApocalypseHow: The destruction of [[spoiler: Fervenca City.]]
* BigDamnHeroes: [[spoiler: Tarethur has ultimately given hope after having its mech damaged during the space battle around Station Sigma, but he is ultimately saved by The Phoenix, a frigate that also serves as Hardcore Corporation's headquarters. They not only save him, but help turn the tide of the battle in favour of the NUN]].


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* HeroicSacrifice: First, [[spoiler: Edgar convinces Tarethur to to let him go so he can save himself. Later, Vulpahes ensures that Tarethur and the rest of the NUN forces aboard the Leviathan get enough time to escape at the cost of his own life.]]
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* EnergyBlade: The Assault Thunderbolt mecha in the alpha possesses a melee weapon literally named Energy Blade, which attacks with quick, green-colored slashes.

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* EnergyBlade: The Assault Thunderbolt mecha in the alpha possesses a One of Thunderbolt's primary melee choice is a weapon literally named Energy Blade, which attacks with quick, green-colored slashes.



* RocketPunch: In the alpha, Crimson Flame's primary attack is a literal rocket punch, which flies off a couple seconds' of charge-up time. Then, a replacement fist drops in from above in place of the old one.
* ShockAndAwe: Assault Thunderbolt mecha in the alpha build possesses an Electric Shock secondary attack ability. Like the Energy Blade, its range is limited to melee, but it is seen to do less damage in favour of briefly stunning the enemy.

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* RocketPunch: In the alpha, Crimson Flame's primary attack is a literal rocket punch, which flies off a couple seconds' of charge-up time.time. The longer the charge time, the stronger the attack. Then, a replacement fist drops in from above in place of the old one.
* ShockAndAwe: Assault Thunderbolt mecha in the alpha build possesses One of Thunderbolt's secondary melee choice is an Electric Shock secondary attack ability. Like the Energy Blade, its range is limited to melee, but it is seen to do less damage in favour of briefly stunning the enemy.
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Deleting hidden Speculative Troping per this thread.


%%* GraphicsInducedSuperDeformed: All robots look like they were taken right out of ''VideoGame/SuperRobotWars''. They were, however, first designed in a realistic manner, only to down-scale them later in production.



%%* SuperDeformed: All mecha are rendered in-game in this style reminiscent of ''VideoGame/SuperRobotWars''.
%%* SuperRobot: The Crimson Flame s a SuperPrototype that fights like one, complete with RocketPunch, EyeBeams, and ChestBlaster.



* SmokeOut: The alpha build showed that the Round Hammer artillery mecha is able to fire smoke shells to confuse the enemies. It is also the only ability of that mech with infinite ammo.
%%* TransformingMecha: The Geier can transform into a flying vehicle, granting it flexibility in mobility and fighting prowess.

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* SmokeOut: The alpha build showed that the Round Hammer artillery mecha is able to fire smoke shells to confuse the enemies. It is also the only ability of that mech with infinite ammo.
%%* TransformingMecha: The Geier can transform into a flying vehicle, granting it flexibility in mobility and fighting prowess.
ammo.
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** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.

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** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.ChestBlaster and RocketPunch.
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Refrain from speculation about the final work. Just describe what's present in the material we have available to us.


* HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. The units revealed in the trailers and alpha footage are:

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* HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. The units revealed in the trailers and alpha footage are:

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* EnergyBlade: The Assault Thunderbolt mecha in the alpha possesses a melee weapon literally named Energy Blade, which attacks with quick, green-colored slashes.
* DefeatEqualsExplosion: In the alpha, the defeated bots are instantly vaporized in a large explosion that takes up about half the screen, but remains harmless to the player.



%%* HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. So far the revealed units are:
%%** Thunder Bolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
%%** Round Hammer, a ''Franchise/MetalGear''-esque heavy duty mecha.
%%** Geier, a TransformingMecha capable of turning into a jet.
%%** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.

to:

%%* * HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. So far the The units revealed units in the trailers and alpha footage are:
%%** ** Thunder Bolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
%%** ** Round Hammer, a ''Franchise/MetalGear''-esque heavy duty mecha.
%%** ** Geier, a TransformingMecha capable of turning into a jet.
%%** ** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.ChestBlaster.
* RocketPunch: In the alpha, Crimson Flame's primary attack is a literal rocket punch, which flies off a couple seconds' of charge-up time. Then, a replacement fist drops in from above in place of the old one.


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* ShockAndAwe: Assault Thunderbolt mecha in the alpha build possesses an Electric Shock secondary attack ability. Like the Energy Blade, its range is limited to melee, but it is seen to do less damage in favour of briefly stunning the enemy.
* SmokeOut: The alpha build showed that the Round Hammer artillery mecha is able to fire smoke shells to confuse the enemies. It is also the only ability of that mech with infinite ammo.

Added: 523

Changed: 18

Removed: 255

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%%NOTE: This is an unreleased work that is currently not available to the public. If you would like to add a trope based on promotional materials, please come discuss it in this thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600



%% Speculative troping is not allowed on TV Tropes.
%%
%% We trope what DOES happen in works, not what MIGHT happen or is LIKELY to happen.
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%% For unreleased works where all we have to go on is advertising and other supplemental materials, we have some detailed guidelines, which can be found at Administrivia/CreatingAWorkPageForAnUpcomingWork.
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%% If you have questions, please consult the Unreleased Work Speculation Cleanup thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
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%%
%%



* GraphicsInducedSuperDeformed: All robots look like they were taken right out of ''VideoGame/SuperRobotWars''. They were, however, first designed in a realistic manner, only to down-scale them later in production.
* HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. So far the revealed units are:
** Thunder Bolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
** Round Hammer, a ''Franchise/MetalGear''-esque heavy duty mecha.
** Geier, a TransformingMecha capable of turning into a jet.
** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.
* SuperDeformed: All mecha are rendered in-game in this style reminiscent of ''VideoGame/SuperRobotWars''.
* SuperRobot: The Crimson Flame s a SuperPrototype that fights like one, complete with RocketPunch, EyeBeams, and ChestBlaster.
* TransformingMecha: The Geier can transform into a flying vehicle, granting it flexibility in mobility and fighting prowess.

to:

* %%* GraphicsInducedSuperDeformed: All robots look like they were taken right out of ''VideoGame/SuperRobotWars''. They were, however, first designed in a realistic manner, only to down-scale them later in production.
* %%* HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. So far the revealed units are:
** %%** Thunder Bolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
** %%** Round Hammer, a ''Franchise/MetalGear''-esque heavy duty mecha.
** %%** Geier, a TransformingMecha capable of turning into a jet.
** %%** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.
* %%* SuperDeformed: All mecha are rendered in-game in this style reminiscent of ''VideoGame/SuperRobotWars''.
* %%* SuperRobot: The Crimson Flame s a SuperPrototype that fights like one, complete with RocketPunch, EyeBeams, and ChestBlaster.
* %%* TransformingMecha: The Geier can transform into a flying vehicle, granting it flexibility in mobility and fighting prowess.
Is there an issue? Send a MessageReason:
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'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. The game features a campaign mode following a conflict between Martian colonists and the Earth military as one of several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game was funded via Website/{{Kickstarter}} and will be released on PC and UsefulNotes/PlayStation4; no release date has been announced.

to:

'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. The game features a campaign mode following a conflict between Martian colonists and the Earth military as one of several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game was funded via Website/{{Kickstarter}} and will be released on PC and UsefulNotes/PlayStation4; no UsefulNotes/PlayStation4, and is slated for release date has been announced.
in June 2019.
Is there an issue? Send a MessageReason:
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%%NOTE: This is an unreleased work that is currently not available to the public. If you would like to add a trope based on promotional materials, please come discuss it in this thread: https://tvtropes.org/pmwiki/posts.php?discussion=15514631230A64268600
%%
%%

Added: 451

Changed: 2103

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'''''Hardcore Mecha''''' is a 2D action-platforming mecha game in development by Beijing-based indie studio [=RocketPunch=] Games. In addition to a multiplayer fighting mode, the game features a campaign mode following a conflict between Martian colonists and the militaries of Earth.

The game is in development for PC and Playstation 4. No release date has been announced.

!!Tropes

* SuperDeformed: The mechas are rendered in-game in an SD style reminiscent of ''VideoGame/SuperRobotWars''.
* SuperRobot: The Crimson Flame mecha is a SuperPrototype that fights like a super robot, complete with a RocketPunch, EyeBeams, and ChestBlaster.

to:

'''''Hardcore Mecha''''' (originally ''Code: HARDCORE'') is a 2D action-platforming mecha game MechaGame in development by Beijing-based indie studio [=RocketPunch=] Games. In addition to a multiplayer fighting mode, the The game features a campaign mode following a conflict between Martian colonists and the militaries Earth military as one of Earth.

several unique pilots who can use one out of fifteen available, highly-stylized {{Mecha}}. In addition, a multiplayer mode of upwards to four players can compete against one another. The game is in development for was funded via Website/{{Kickstarter}} and will be released on PC and Playstation 4. No UsefulNotes/PlayStation4; no release date has been announced.

!!Tropes

By the year 2219, humanity has been existing under the singular banner of the [[TheFederation Earth United Nations]] (EUN), who has stretched out as far as the colonies established on Mars. However, new residents of the red planet are unsatisfied with the government, thus staged a grand insurrection, amassing a giant army right under the EUN's noses. Soon, the [[LaResistance Mars Rebel Forces]] (MRF) have taken over most of colonized space, occupying the Jump Stations needed for space travel and isolated the Earth from its space colonies. Victory for the MRF is all, but assured, yet despite their losses, the EUN is planning a final, desperate offensive, which could turn the tide of war in their favor.
----
!This game provides the examples of:
* GraphicsInducedSuperDeformed: All robots look like they were taken right out of ''VideoGame/SuperRobotWars''. They were, however, first designed in a realistic manner, only to down-scale them later in production.
* HumongousMecha: The game will feature a wide plethora of robots of different sizes, shapes and abilities. As stated by the developers themselves, they take inspiration for the mechanical designs from as many as sources as possible - Japanese-style, Western-style, {{Super Robot}}s, {{Real Robot}}s, etc., to satisfy the need of any {{Mecha}} fan. So far the revealed units are:
** Thunder Bolt, a unit design to work and adapt to any battle situation. The most humanoid-looking unit, it's meant to be an {{Expy}} of the mobile suits in the ''Franchise/{{Gundam}}'' franchise.
** Round Hammer, a ''Franchise/MetalGear''-esque heavy duty mecha.
** Geier, a TransformingMecha capable of turning into a jet.
** Crimson Flame, a close combat SuperRobot-inspired mecha, which comes with a ChestBlaster.
* SuperDeformed: The mechas All mecha are rendered in-game in an SD this style reminiscent of ''VideoGame/SuperRobotWars''.
* SuperRobot: The Crimson Flame mecha is s a SuperPrototype that fights like a super robot, one, complete with a RocketPunch, EyeBeams, and ChestBlaster.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/mgfbuvoyqmxfudfujk77__1000.jpg]]

'''''Hardcore Mecha''''' is a 2D action-platforming mecha game in development by Beijing-based indie studio [=RocketPunch=] Games. In addition to a multiplayer fighting mode, the game features a campaign mode following a conflict between Martian colonists and the militaries of Earth.

The game is in development for PC and Playstation 4. No release date has been announced.

!!Tropes

* SuperDeformed: The mechas are rendered in-game in an SD style reminiscent of ''VideoGame/SuperRobotWars''.
* SuperRobot: The Crimson Flame mecha is a SuperPrototype that fights like a super robot, complete with a RocketPunch, EyeBeams, and ChestBlaster.
* TransformingMecha: The Geier can transform into a flying vehicle, granting it flexibility in mobility and fighting prowess.

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