History VideoGame / HalfLife1

8th Apr '18 8:32:05 AM DanteVin
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STATUS: EVALUATAION TERMINATED\\

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STATUS: EVALUATAION EVALUATION TERMINATED\\



** Same goes for the encounters between the Black Ops and Race X aliens later in the Black Mesa incident.

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** Same goes for the encounters between the Black Ops and Race X aliens later in the Black Mesa incident.incident set in the ''Opposing Force'' expansion.



* EyeBeam: Pit Worm in ''Opposing Force'' shoots one from its sole eye. Players that GoForTheEye can cause it to flinch, but won't otherwise harm it.

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* EyeBeam: Pit Worm in ''Opposing Force'' shoots one from its sole eye. Players that who GoForTheEye can cause it to flinch, but won't otherwise harm it.


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** Adrian Shephard of ''Opposing Force'' has a wrench, combat knife, desert eagle, a sniper rifle, M249 Machine Gun, the Displacement Gun, a weaponized Barnacle, Spore Launcher, and a Shock Roach. Plus with a certain cheat code, he can also equip all of Gordon's arsenal as listed above.
2nd Apr '18 5:55:05 AM sally_mustang
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* CouldntFindAPen: There are some numbers written in blood near a scientist's corpse in the chapter ''Lambda Complex.'' These numbers are a hint for an upcoming puzzle.

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* CouldntFindAPen: There are some numbers written in blood near a scientist's corpse in the chapter ''Lambda Complex.Core.'' These numbers are a hint for an upcoming puzzle.
1st Apr '18 10:17:00 PM Rarefoil
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-->-- '''{{Tagline}}'''
18th Mar '18 3:03:40 PM nombretomado
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The game engine was also famous for being highly customizable, leading to a long series of mods. Some of them were single-player, such as ''VideoGame/GunmanChronicles'' and ''VideoGame/TheyHunger'',[[note]]TheWestern and SurvivalHorror[=/=]ZombieApocalypse[[/note]] while famous multiplayer mods include ''Deathmatch Classic'', ''Ricochet'', ''Day of Defeat'' , ''Natural Selection'', ''VideoGame/TheHidden'' , and ''VideoGame/AfraidOfMonsters''.[[note]]Repectively: old school VideoGame/{{Quake}}-style combat; fast-paced VideoGame/QuakeIIIArena-style action; ''{{Tron}}''-esque energy disc battles, as you hop between platforms; a gritty World War II combat simulation; aliens vs. SpaceMarines, in a cross between first person shooter and real time strategy; SurvivalHorror[=/=]StealthBasedGame; and SurvivalHorror[=/=]StealthBasedGame.[[/note]] Especially notable of all mods are ''VideoGame/{{Team Fortress|Classic}}'' and ''VideoGame/CounterStrike'', both of which have famously ascended to independent games in their own right (and adopted by Valve themselves); because of this, Half-Life and its mods are collectively one of the most influential games of all time.

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The game engine was also famous for being highly customizable, leading to a long series of mods. Some of them were single-player, such as ''VideoGame/GunmanChronicles'' and ''VideoGame/TheyHunger'',[[note]]TheWestern and SurvivalHorror[=/=]ZombieApocalypse[[/note]] while famous multiplayer mods include ''Deathmatch Classic'', ''Ricochet'', ''Day of Defeat'' , ''Natural Selection'', ''VideoGame/TheHidden'' , and ''VideoGame/AfraidOfMonsters''.[[note]]Repectively: old school VideoGame/{{Quake}}-style combat; fast-paced VideoGame/QuakeIIIArena-style action; ''{{Tron}}''-esque ''{{Franchise/Tron}}''-esque energy disc battles, as you hop between platforms; a gritty World War II combat simulation; aliens vs. SpaceMarines, in a cross between first person shooter and real time strategy; SurvivalHorror[=/=]StealthBasedGame; and SurvivalHorror[=/=]StealthBasedGame.[[/note]] Especially notable of all mods are ''VideoGame/{{Team Fortress|Classic}}'' and ''VideoGame/CounterStrike'', both of which have famously ascended to independent games in their own right (and adopted by Valve themselves); because of this, Half-Life and its mods are collectively one of the most influential games of all time.
11th Mar '18 12:05:26 AM Rmpdc
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* DaylightHorror: All of the outdoor scenes take place during the daytime. Most clearly demonstrated when Gordon has to dodge tentacles and headcrabs coming out of the sand.

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* DaylightHorror: All but one of the outdoor scenes take place during the daytime. Most clearly demonstrated when Gordon has to dodge tentacles and headcrabs coming out of the sand.
8th Mar '18 5:49:06 PM Rmpdc
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** Not to mention the Black Ops. Compared to the HECU, they have access to the same equipment, but are also far better trained and specialized. And they do a much better job at handling both the Xen and Race X invasions, managing to be on equal footing with them for a whilelonger. Like the HECU, however, they're eventually overwhelmed as well and resort to [[ItsTheOnlyWayToBeSure nuking the facility]].

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** Not to mention the Black Ops. Compared to the HECU, they have access to the same equipment, but are also far better trained and specialized. And they do a much better job at handling both the Xen and Race X invasions, managing to be on equal footing with them for a whilelonger.while longer. Like the HECU, however, they're eventually overwhelmed as well and resort to [[ItsTheOnlyWayToBeSure nuking the facility]].
8th Mar '18 5:47:49 PM Rmpdc
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* BadassArmy: The HECU. Made up of highly trained marines backed by a full repertoire of US military hardware. They're quite deadly, but unfortunately for them they're a single special forces battalion going up against an entire alien army (and [[BadassBookworm Gordon]] [[OneManArmy Freeman]]). Things go well for them at first, but once the alien invasion really gets underway they're rather quickly overwhelmed and resort to [[ScreThisImOuttaHere pulling out of the facility altogether]].

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* BadassArmy: The HECU. Made up of highly trained marines backed by a full repertoire of US military hardware. They're quite deadly, but unfortunately for them they're a single special forces battalion going up against an entire alien army (and [[BadassBookworm Gordon]] [[OneManArmy Freeman]]). Things go well for them at first, but once the alien invasion really gets underway they're rather quickly overwhelmed and resort to [[ScreThisImOuttaHere [[ScrewThisImOuttaHere pulling out of the facility altogether]].
8th Mar '18 5:47:20 PM Rmpdc
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* BadassArmy: The HECU. Made up of highly trained marines backed by a full repertoire of US military hardware. They're quite deadly, but unfortunately for them they're a single special forces battalion going up against an entire alien army (and [[BadassBookworm Gordon]] [[OneManArmy Freeman]]). Things go well for them at first, but once the alien invasion really gets underway they're rather quickly overwhelmed and resort to [[ItsTheOnlyWayToBeSure nuking the facility]].

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* BadassArmy: The HECU. Made up of highly trained marines backed by a full repertoire of US military hardware. They're quite deadly, but unfortunately for them they're a single special forces battalion going up against an entire alien army (and [[BadassBookworm Gordon]] [[OneManArmy Freeman]]). Things go well for them at first, but once the alien invasion really gets underway they're rather quickly overwhelmed and resort to [[ItsTheOnlyWayToBeSure nuking [[ScreThisImOuttaHere pulling out of the facility]].facility altogether]].


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** Not to mention the Black Ops. Compared to the HECU, they have access to the same equipment, but are also far better trained and specialized. And they do a much better job at handling both the Xen and Race X invasions, managing to be on equal footing with them for a whilelonger. Like the HECU, however, they're eventually overwhelmed as well and resort to [[ItsTheOnlyWayToBeSure nuking the facility]].
** Race X's aliens. Their [[EliteMooks Shock Troopers]] are arguably tougher to take down than the Alien Grunts, and their [[GiantMook Pit Worms and Gene Worms]] are shown to be just as tough, if not tougher, than the Gargantuas.
29th Jan '18 11:12:04 AM Smeagol17
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In early 2013, With Valve's push to get Steam on Linux, they ported ''Half-Life 1'' to [[UsefulNotes/{{UNIX}} Linux]], as well as UsefulNotes/MacOS.

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In early 2013, With with Valve's push to get Steam on Linux, they ported ''Half-Life 1'' to [[UsefulNotes/{{UNIX}} Linux]], as well as UsefulNotes/MacOS.
8th Sep '17 10:46:08 PM DoktorSoviet
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** The Alpha version of the game was intended to be very different. The art style was more campy and unrealistic, with characters having very exaggerated features like bug eyes[[note]]this is where Barney first got his name, as it was a reference to the rather bug-eyed Don Knotts from Series/TheAndyGriffithShow[[/note]]. The level design was clearly more [[VideoGame/QuakeI Quake-esque]] involving a darker and more unrealistic color palette and guns that are held at the center of the player's view. Gordon's role in the story was apparently different, with all Black Mesa staff originally being against him. Gordon himself was a large, biker-looking man with a [[Main/BadassBeard huge beard]]. Dozens of enemies were cut from the game, some getting as far as to be modeled and scripted. Even the name was different, with the work-in-progress title of the project being ''Quiver'', a reference to the Arrowhead Project from Creator/StephenKing's Literature/TheMist.
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