Follow TV Tropes

Following

History VideoGame / GraviteamTactics

Go To

OR

Is there an issue? Send a MessageReason:
None


** ''Zhalanashkol'' - Covers a battle between Chinese and Soviet forces near Lake Zhalanashkol during the Sino-Soviet border conflict in August 1969.

to:

** ''Zhalanashkol'' ''Zhalanashkol 1969'' - Covers a battle between Chinese and Soviet forces near Lake Zhalanashkol during the Sino-Soviet border conflict in August 1969.
Is there an issue? Send a MessageReason:
None


** ''P..D'' - WWII operation focused on armored warfare.
Is there an issue? Send a MessageReason:
None


''Graviteam Tactics'' is a series of wargames developed by Graviteam. The series was formerly known as ''Achtung Panzer'' before [[ExecutiveMeddling a series of copyright issues with Paradox Interactive]] forced the developers to change the series' name to its current form.

to:

''Graviteam Tactics'' is a wargame series of wargames developed by Graviteam. The series was formerly known as ''Achtung Panzer'' before [[ExecutiveMeddling a series of copyright issues with Paradox Interactive]] forced the developers to change the series' name to its current form.
Is there an issue? Send a MessageReason:
None


The game has two primary modes of play: the turn-based campaign map and the real-time tactical battle. Each campaign (called an operation by the game) is set within a small section of a larger historical military operation, played out on a grid-based topographical map. The size of the operation depends on the designer; the largest ones involve 1-3 regiments/brigades on each side. Each engagement on the operation map is played out as a real-time battle, on a section of the operation map represented by a 4x4 grid.

to:

The game has two primary modes of play: the turn-based campaign map and the real-time tactical battle. Each campaign (called an operation by the game) is set within a small section of a larger historical military operation, played out on a grid-based topographical map. The size of the operation depends on the designer; the largest ones involve 1-3 regiments/brigades on each side. Each engagement on the operation map is played out as a real-time battle, on a section of the operation map represented by a 4x4 3x3 grid.
Is there an issue? Send a MessageReason:
None


The game has two primary modes of play: the turn-based campaign map and the real-time tactical battle. Each campaign (called an operation by the game) is set within a small section of a larger historical military operation, played out on a grid-based topographical map. Each engagement on the operation map is played out as a real-time battle, on a section of the operation map represented by a 4x4 grid.

to:

The game has two primary modes of play: the turn-based campaign map and the real-time tactical battle. Each campaign (called an operation by the game) is set within a small section of a larger historical military operation, played out on a grid-based topographical map. The size of the operation depends on the designer; the largest ones involve 1-3 regiments/brigades on each side. Each engagement on the operation map is played out as a real-time battle, on a section of the operation map represented by a 4x4 grid.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ThereIsNoKillLikeOverkill: AI tank gunners have a tendency to shoot a few more rounds into knocked-out enemy vehicles, even if it is flaming.
Is there an issue? Send a MessageReason:
None


* BreakOutTheMuseumPiece: FAPLA in ''Operation Hooper'' and the Mujahidin in ''Shield of the Prophet'' use [=ZiS-3=] 76mm field guns, which is a World War II-era artillery piece; nevertheless, the [=ZiS-3=] remains effective against light armor. Justified as the Soviet Union did export surplus World War II weapons to friendly states during the Cold War.

to:

* BreakOutTheMuseumPiece: FAPLA in ''Operation Hooper'' and the Mujahidin in ''Shield of the Prophet'' use [=ZiS-3=] 76mm field guns, which is a World War II-era artillery piece; nevertheless, the [=ZiS-3=] remains effective against light armor. Justified as the Soviet Union did export surplus World War II weapons to friendly states during the Cold War. The Mujahidin also use Mauser 98Ks and Lee-Enfields alongside [=AKs=].
Is there an issue? Send a MessageReason:
None


** ''Zhalanashkol'' - Covers a battle between Chinese and Soviet forces near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict.

to:

** ''Zhalanashkol'' - Covers a battle between Chinese and Soviet forces near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict.conflict in August 1969.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PinballProjectile: Armor-piercing projectiles that bounce will keep flying until they hit something; this can mean that a round that bounces off a tank's turret can fly into the side armor of a vehicle next to it!
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NotPlayingFairWithResources: If an operation is playable from both sides, then the enemy side will usually have a few platoons that the player wouldn't get if they played as the opposing side.
Is there an issue? Send a MessageReason:
None


* ''Graviteam Tactics: Operation Star'' (2011) - Covers the same battles as ''Kharkov 1943''; the difference is that this game is self-published by Graviteam, and they have been continually adding improvements and additions in the patches. This game in set in the areas of Taranovka and Rakitnoe.

to:

* ''Graviteam Tactics: Operation Star'' (2011) - Covers the same battles as ''Kharkov 1943''; the difference is that this game is self-published by Graviteam, and they have been continually adding improvements and additions in the patches. This game in is set in the areas of Taranovka and Rakitnoe.
Is there an issue? Send a MessageReason:
None


* UniversalAmmunition: Ammo replenishment platoons will resupply nearby units regardless of weapon type and caliber. Justified as an AcceptableBreaksFromReality, as it would be extremely tedious to juggle around specific ammunition types for your tanks, artillery and infantry.

to:

* UniversalAmmunition: Ammo replenishment platoons will resupply nearby units regardless of weapon type and caliber. Justified as an AcceptableBreaksFromReality, [[AcceptableBreaksFromReality Acceptable Break From Reality]], as it would be extremely tedious to juggle around specific ammunition types for your tanks, artillery and infantry.
Is there an issue? Send a MessageReason:
None


* CriticalExistenceFailure: Averted. Infantry can be put out of action fairly easily. Tanks and other armored vehicles can be knocked out in ways other than outright destroying them, which can force the crew to bail out; they will also attempt to retreat from the battlefield of their main armament is disabled.

to:

* CriticalExistenceFailure: Averted. Infantry can be put out of action fairly easily. Tanks and other armored vehicles can be knocked out in ways other than outright destroying them, which can force the crew to bail out; they will also attempt to retreat from the battlefield of if their main armament is disabled.
Is there an issue? Send a MessageReason:
None


* CriticalExistenceFailure: Averted. Infantry can be put out of action fairly easily. Tanks and other armored vehicles can be knocked out in ways other than outright destroying them, which can force the crew to bail out.

to:

* CriticalExistenceFailure: Averted. Infantry can be put out of action fairly easily. Tanks and other armored vehicles can be knocked out in ways other than outright destroying them, which can force the crew to bail out.out; they will also attempt to retreat from the battlefield of their main armament is disabled.
Is there an issue? Send a MessageReason:
None


* ColdWar: ''Operation Hooper'' takes place during the Angolan Civil War in 1988; ''Shield of the Prophet'' depicts a war between Iran and the Soviet Union over western Afghanistan in 1979; ''Zhalanashkol'' is set during the 1969 Sino-Soviet border conflict on the Kazakh SSR-Xinjiang border.

to:

* ColdWar: ''Operation Hooper'' takes place during the Angolan Civil War in 1988; ''Shield of the Prophet'' depicts a war between Iran and the Soviet Union over western Afghanistan in 1979; ''Zhalanashkol'' is set during the 1969 Sino-Soviet border conflict on along the Kazakh SSR-Xinjiang border.
Is there an issue? Send a MessageReason:
None


* ''Graviteam Tactics: Mius Front'' - Summer 1943 on the Mius River front.

to:

* ''Graviteam Tactics: Mius Front'' Mius-Front'' - Summer 1943 on the Mius River front.



** In ''Mius Front'', troops will suffer a fatigue penalty in battle if they choose to dig trenches in deployment mode.

to:

** In ''Mius Front'', ''Mius-Front'', troops will suffer a fatigue penalty in battle if they choose to dig trenches in deployment mode.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RedChina: The People's Liberation Army is one of the playable sides in ''Zhalanashkol''.
Is there an issue? Send a MessageReason:
None


* TerrainSculpting: Tanks can be used to ruin foxholes and trench lines with their tracks; artillery shells can create obstacles for vehicles, as well as cover for infantry.

to:

* TerrainSculpting: Tanks can be used use their tracks to ruin foxholes and trench lines with their tracks; lines; artillery shells can create obstacles for vehicles, as well as cover for infantry.infantry (as well as destroying field fortifications).
Is there an issue? Send a MessageReason:
None


* SovietInvasionOfAfghanistan: Inverted. In ''Shield of the Prophet'', Soviet forces intervene in Afghanistan at the request of the Afghan communist government against a rebellion supported by the Iranian Army.

to:

* SovietInvasionOfAfghanistan: Inverted. In ''Shield of the Prophet'', Soviet forces intervene in Afghanistan at the request of the Afghan communist government against a rebellion supported by the Iranian Army. [[spoiler: In the ending of the Soviet version of the operation, Soviet troops in the region are implied to have been retasked with a counterinsurgency mission against the surviving Mujahidin groups after the Iranians are defeated.]]
Is there an issue? Send a MessageReason:
None


* TheSeventies: ''Shield of the Prophet'' is set in mid-1979.

to:

* TheSeventies: ''Shield of the Prophet'' is set in mid-1979.July 1979.
Is there an issue? Send a MessageReason:
None


** If air spotters do not call in air support during the "initial orders" phase of the battle, an aircraft call can take up to 20 minutes to process to simulate the pilots' briefing of the mission, the preparation of aircraft, and the flight towards the battlefield.

to:

** If air spotters do not call in air support during the "initial orders" phase of the battle, an aircraft call can take up to 20 minutes to process to simulate represent the pilots' briefing of the mission, the preparation of aircraft, and the flight towards the battlefield.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** If air spotters do not call in air support during the "initial orders" phase of the battle, an aircraft call can take up to 20 minutes to process to simulate the pilots' briefing of the mission, the preparation of aircraft, and the flight towards the battlefield.
Is there an issue? Send a MessageReason:
None


* SecondaryFire: Tanks use their coaxial and hull machine guns (some like the KV-1 get rear-mounted machine guns). Certain German tanks are able to fire [[http://en.wikipedia.org/wiki/Nahverteidigungswaffe anti-personnel grenades]].

to:

* SecondaryFire: Tanks use their coaxial and hull machine guns (some like the KV-1 get rear-mounted machine guns). Certain German tanks are able to fire [[http://en.wikipedia.org/wiki/Nahverteidigungswaffe anti-personnel grenades]]. The Chieftain tank uses a rangefinding machine gun to determine range before firing the main gun.
Is there an issue? Send a MessageReason:
None


* TimedMission: Played straight for the operations. The turn limit pressures the player to capture or hold onto key points on the operation map. One can't idle much on the offensive as he might waste turns and let the defending enemy dig in deeper.

to:

* TimedMission: Played straight for the operations. The turn limit pressures the player to capture or hold onto key points on the operation map. One can't idle much on the offensive as he might waste turns and let the defending enemy dig in deeper. On the other hand, it is imperative for the defender to disrupt the enemy's offensive speed as much as possible so that counterattacking reinforcements introduced later in the operation can strike back with the greatest effect.
Is there an issue? Send a MessageReason:
None


* HowMuchMoreCanHeTake / WhyWontYouDie: It can happen when an enemy tank receives multiple penetrating hits, and continues to fight as normal. Penetration does not guarantee destruction, unlike other wargames which model any penetration as a kill.

to:

* HowMuchMoreCanHeTake / WhyWontYouDie: It can happen when an enemy tank receives multiple penetrating hits, hits and continues to fight as normal. Penetration normal; moreover, penetration does not guarantee destruction, unlike other some wargames which model any penetration as a kill.

Added: 61

Removed: 61

Is there an issue? Send a MessageReason:
None


* TheSeventies: ''Shield of the Prophet'' is set in mid-1979.



* TheSeventies: ''Shield of the Prophet'' is set in mid-1979.
Is there an issue? Send a MessageReason:
None


** ''Zhalanashkol'' - Covers a battle between the Chinese and Soviet forces near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict.

to:

** ''Zhalanashkol'' - Covers a battle between the Chinese and Soviet forces near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict.
Is there an issue? Send a MessageReason:
None


** ''Zhalanashkol'' - Covers a battle between the Soviet Army and the People's Liberation Army near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict.

to:

** ''Zhalanashkol'' - Covers a battle between the Chinese and Soviet Army and the People's Liberation Army forces near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict.
Is there an issue? Send a MessageReason:
None


** ''Zhalanashkol'' - Set in the western portion of the Sino-Soviet border conflict of 1969 near Lake Zhalanashkol.

to:

** ''Zhalanashkol'' - Set in Covers a battle between the western portion of Soviet Army and the People's Liberation Army near Lake Zhalanashkol during the 1969 Sino-Soviet border conflict of 1969 near Lake Zhalanashkol.conflict.
Is there an issue? Send a MessageReason:
None


Given the creators' location in Kharkov and their eye towards recreating terrain as accurately as possible, the series has focused on the Eastern Front of World War II, though that appears to be changing with the release of new [=DLCs=] based on battles in Angola and Afghanistan.

to:

Given the creators' location in Kharkov and their eye towards recreating terrain as accurately as possible, the series has focused on the Eastern Front of World War II, though that appears to be changing with the release of new [=DLCs=] based on battles in Angola and Afghanistan.
from the Cold War.

Top