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** the default notation only shows up to four letters of the number leading to ridiculous sounding notations such as "Qaog", or "Sphe".
** supernova tiers are abbreviated to "SNTX" with X being the tier you're on, like SNT 8.
** many currencies are abbreviated too, Such as "Ap" or "Np".

to:

** the The default notation only shows up to four letters of the number leading to ridiculous sounding notations such as "Qaog", or "Sphe".
** supernova Supernova tiers are abbreviated to "SNTX" with X being the tier you're on, like SNT 8.
** many Many currencies are abbreviated too, Such as "Ap" or "Np".
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''Grass Cutting Incremental'' is an IdleGame built in VideoGame/{{Roblox}} in which you [[ExactlyWhatItSaysOnTheTin cut grass]], spending it to unlock upgrades that allow you to cut more grass. Eventually, you will industrialize, and fly off into space in your grass cutting endeavor.

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''Grass Cutting Incremental'' is an IdleGame built in VideoGame/{{Roblox}} Platform/{{Roblox}} in which you [[ExactlyWhatItSaysOnTheTin cut grass]], spending it to unlock upgrades that allow you to cut more grass. Eventually, you will industrialize, and fly off into space in your grass cutting endeavor.
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!!Grass Cutting Incremental has examples of:

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!!Grass Cutting Incremental has examples of:!!Cut tropes to earn tropes, then spend those tropes on upgrades to earn even more tropes.
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-->-- '''The game's description'''


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-->-- '''The '''This game's description'''

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Added DiffLines:

* InterfaceSpoiler: Players can choose to display Three different things on their avatar, those being Any leveling in the levels tab, any currency in the currencies tab, and anything under the "stats display settings". This can be an issue, As someone can simply start the game, and within the first minute a player with [[spoiler:The final tier of Loop]] can show themselves to the player.
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** supernova tiers are abbreviated to "SNTX" with X being the tier you're on, like SNT8.

to:

** supernova tiers are abbreviated to "SNTX" with X being the tier you're on, like SNT8.SNT 8.
Is there an issue? Send a MessageReason:
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** supernova tiers are abbreviated to "sntX" with X being the tier you're on, like snt8.

to:

** supernova tiers are abbreviated to "sntX" "SNTX" with X being the tier you're on, like snt8.SNT8.

Changed: 1

Removed: 89

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* AdamSmithHatesYourGuts: as per expected for an idle game, prices increase very quickly.



** many currencies are abbreviated too, Such as "Ap" or "Np"

to:

** many currencies are abbreviated too, Such as "Ap" or "Np""Np".
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** Furthermore, Upon your first sacrifice, You unlock A new Funny machine building which Allows you to go to the Unatural-Realm. Instead of grass, it's Unatural-Grass, Prestige is Normality, Crystals are Clouds (albeit generated instantly upon hitting the level requirement), and Grasshops are grassjumps. There is no steel equivalent however. These upgrades influence many parts of the game During this stage.

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** Furthermore, Upon your first sacrifice, You unlock A new Funny machine building which Allows you to go to the Unatural-Realm. Instead of grass, it's Unatural-Grass, Prestige is Normality, Crystals are Clouds (albeit generated instantly upon hitting the level requirement), and Grasshops are grassjumps. There is no steel equivalent however. These upgrades influence many parts of the game During this stage.
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* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop" which resets basically EVERYTHING. This leads to FIVE tiers of loop with even more extra content in the main game, like D11, some of which haven't even been obtained at the time this trope page is being written.]]

to:

* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop" which resets basically EVERYTHING. This leads to FIVE tiers of loop with even more extra content in the main game, like D11, some of which haven't even been obtained at the time this trope page is being written.]]
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None


** the default notation only shows up to four letters of the number leading to ridiculous sounding notations such as "QaOg", or "SpHe".
** supernova tiers are abbreviated to "SNTX" with X being the tier you're on, like SNT8.
** many currencies are abbreviated too, Such as "AP" or "NP"

to:

** the default notation only shows up to four letters of the number leading to ridiculous sounding notations such as "QaOg", "Qaog", or "SpHe".
"Sphe".
** supernova tiers are abbreviated to "SNTX" "sntX" with X being the tier you're on, like SNT8.
snt8.
** many currencies are abbreviated too, Such as "AP" "Ap" or "NP""Np"



* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop" which resets basically EVERYTHING. This leads to FIVE tiers of loop with even more extra content in the main game, like D11, some of which haven't even been obtained at the time I'm writing this.]]

to:

* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop" which resets basically EVERYTHING. This leads to FIVE tiers of loop with even more extra content in the main game, like D11, some of which haven't even been obtained at the time I'm writing this.this trope page is being written.]]

Added: 353

Changed: 32

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*AcronymandAbbreviationOverload: Present in several parts of the game.
** the default notation only shows up to four letters of the number leading to ridiculous sounding notations such as "QaOg", or "SpHe".
** supernova tiers are abbreviated to "SNTX" with X being the tier you're on, like SNT8.
** many currencies are abbreviated too, Such as "AP" or "NP"



** Solarian Challenges make you sunset and then require you to get to a specific stage with a certain penalty, like faster enemy scaling.

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** Solarian Challenges make you sunset sunrise or sunset, bring your fm to 1, and then require you to get to a specific stage with a certain penalty, like faster enemy scaling.
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** Dark Dungeon 4 is a reference to (Videogame/RainWorld spoilers) [[spoiler:Five Pebbles, An iterator with a factory-like superstructure being infected by the rot throughout the story, present throughout the dungeon.]]

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** Dark Dungeon 4 is a reference to (Videogame/RainWorld spoilers) [[spoiler:Five Pebbles, An iterator with a factory-like superstructure being infected by the rot throughout the story, present throughout inside the dungeon.]]
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Added DiffLines:

* AdamSmithHatesYourGuts: as per expected for an idle game, prices increase very quickly.
Is there an issue? Send a MessageReason:
None


* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop" which resets basically EVERYTHING. This leads to FIVE tiers of loop, some of which haven't even been obtained at the time I'm writing this.]]

to:

* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop" which resets basically EVERYTHING. This leads to FIVE tiers of loop, loop with even more extra content in the main game, like D11, some of which haven't even been obtained at the time I'm writing this.]]
Is there an issue? Send a MessageReason:
None


* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". This leads to FIVE more tiers of loop, some of which haven't even been obtained as I'm writing this.]]

to:

* ExtendedGameplay: [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". "loop" which resets basically EVERYTHING. This leads to FIVE more tiers of loop, some of which haven't even been obtained as at the time I'm writing this.]]
Is there an issue? Send a MessageReason:
None


* ExtendedGameplay: [[Spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". This leads to FIVE more tiers of loop, some of which haven't even been obtained as I'm writing this.]]

to:

* ExtendedGameplay: [[Spoiler:after [[spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". This leads to FIVE more tiers of loop, some of which haven't even been obtained as I'm writing this.]]
Is there an issue? Send a MessageReason:
None


* ExtendedGameplay: [[Spoiler: after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". This leads to FIVE more tiers of loop, some of which haven't even been obtained as I'm writing this.]]

to:

* ExtendedGameplay: [[Spoiler: after [[Spoiler:after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". This leads to FIVE more tiers of loop, some of which haven't even been obtained as I'm writing this.]]

Added: 425

Changed: 86

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** Solarian Challenges make you sunset and then require you to get to a specific stage with a certain penalty, like faster enemy scaling.
* ExtendedGameplay: [[Spoiler: after Spassman betrays you and sends you to U2, You can head back to your original save file, where there's a new option next to the final castle, "loop". This leads to FIVE more tiers of loop, some of which haven't even been obtained as I'm writing this.]]



** Dark Dungeon 4's name is a reference to (Videogame/RainWorld spoilers) [[spoiler:Five Pebbles, An iterator with a factory-like superstructure.]]

to:

** Dark Dungeon 4's name 4 is a reference to (Videogame/RainWorld spoilers) [[spoiler:Five Pebbles, An iterator with a factory-like superstructure.superstructure being infected by the rot throughout the story, present throughout the dungeon.]]
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* ChekhovsGunman: [[spoiler:Spassman, The character next to the light forest portal, Seems to do nothing except tell you "this is not the time...". However, upon dark matter centralize, spassman will brig you to the void, where he will explain that grassman is building an army of grass, and you must obtain the grassland gem, leading to the grassland. [[EvilAllAlongHe's not really telling the truth, however.]] ]]

to:

* ChekhovsGunman: [[spoiler:Spassman, The character next to the light forest portal, Seems to do nothing except tell you "this is not the time...". However, upon dark matter centralize, spassman will brig you to the void, where he will explain that grassman is building an army of grass, and you must obtain the grassland gem, leading to the grassland. [[EvilAllAlongHe's [[EvilAllAlong He's not really telling the truth, however.]] ]]
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* ChekhovsGunman: [[spoiler:Spassman, The character next to the light forest portal, Seems to do nothing except tell you "this is not the time...". However, upon dark matter centralize, spassman will brig you to the void, where he will explain that grassman is building an army of grass, and you must obtain the grassland gem, leading to the grassland.]]

to:

* ChekhovsGunman: [[spoiler:Spassman, The character next to the light forest portal, Seems to do nothing except tell you "this is not the time...". However, upon dark matter centralize, spassman will brig you to the void, where he will explain that grassman is building an army of grass, and you must obtain the grassland gem, leading to the grassland. [[EvilAllAlongHe's not really telling the truth, however.]] ]]

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