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* ''[[Tōjin Makyō-den: Heracles no Eikō'' (''Legend of the Fighting Demon's Lair: Glory of Heracles]]'', 1987, Famicom) - Young Heracles goes to Hades.

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* ''[[Tōjin ''Tōjin Makyō-den: Heracles no Eikō'' (''Legend of the Fighting Demon's Lair: Glory of Heracles]]'', Heracles'', 1987, Famicom) - Young Heracles goes to Hades.
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* ''Tōjin Makyō-den: Heracles no Eikō'' (''Legend of the Fighting Demon's Lair: Glory of Heracles'', 1987, Famicom) - Young Heracles goes to Hades.

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* ''Tōjin ''[[Tōjin Makyō-den: Heracles no Eikō'' (''Legend of the Fighting Demon's Lair: Glory of Heracles'', Heracles]]'', 1987, Famicom) - Young Heracles goes to Hades.

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Removed spoiler-tagging from a main trope name per policy. Removed some nattery bullet points from Elemental Rock Paper Scissors. Removed a Useful Note being used as a trope. Hid Escort Mission, because the third-level bullet argues that "they" are more like Guest Star Party Members than Escort Missions, but I don't know if it's talking about the cases from the third game, the DS game, or both


The first two games in the series, available on the {{UsefulNotes/Famicom}} are pretty much just straight-up ''VideoGame/DragonQuest'' [[FollowTheLeader clones]], although the complete and total focus on Myth/GreekMythology (right down to using the proper Greek name of Greek mythology's legendary hero) was and is unique for the genre. The latest title, released for the UsefulNotes/NintendoDS, includes light strategy elements, making the game feel similar to ''VideoGame/GoldenSun''.

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The first two games in the series, available on the {{UsefulNotes/Famicom}} {{Platform/Famicom}} are pretty much just straight-up ''VideoGame/DragonQuest'' [[FollowTheLeader clones]], although the complete and total focus on Myth/GreekMythology (right down to using the proper Greek name of Greek mythology's legendary hero) was and is unique for the genre. The latest title, released for the UsefulNotes/NintendoDS, Platform/NintendoDS, includes light strategy elements, making the game feel similar to ''VideoGame/GoldenSun''.



* [[spoiler:DeadAllAlong]]: In the DS game, [[spoiler:the big laughing Heracles in your party is actually Iphicles, the real Heracles's younger brother, who died before the game. He came back to life with amnesia and believing himself to be Heracles, due to the Crasis and his grieving brother's wish to resurrect him.]]

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* [[spoiler:DeadAllAlong]]: DeadAllAlong: In the DS game, [[spoiler:the big laughing Heracles in your party is actually Iphicles, the real Heracles's younger brother, who died before the game. He came back to life with amnesia and believing himself to be Heracles, due to the Crasis and his grieving brother's wish to resurrect him.]]



** Before you ask, I have yet to see a single Light attack spell
*** You, Leucos, and Heracles get one near the end of the game. It's pretty Badass and is likely a slight nod to ''VideoGame/GoldenSun''.



* EscortMission: Happens quite often in the third game, where [=NPCs=] actually serve as (somewhat useful/useless) temporary party members. In the DS game, they're just along for the ride and are in no real danger.
** Often times, they're even at a higher level then you and have skills you can't get barring cheating (you also can't mess with their equipment anyway...)
*** Well, no, those are more like a GuestStarPartyMember type really. [=NPCs=] like Piazza never help in battle.

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* %%Argues with itself. Are these examples or not?* EscortMission: Happens quite often in the third game, where [=NPCs=] actually serve as (somewhat useful/useless) temporary party members. In the DS game, they're just along for the ride and are in no real danger.
** %%** Often times, they're even at a higher level then you and have skills you can't get barring cheating (you also can't mess with their equipment anyway...)
*** %%*** Well, no, those are more like a GuestStarPartyMember type really. [=NPCs=] like Piazza never help in battle.



* ForcedTutorial: Used to the point of ridiculousness in the DS version. The game interrupts you constantly to tell you what StatusEffects are, even though any Japanese kid with even a passing knowledge of Dragon Quest should know how RPG mechanics work.
** Though you don't have to sit through lengthy explanations. Tap B and move on.

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* ForcedTutorial: Used to the point of ridiculousness in the DS version. The game interrupts you constantly to tell you what StatusEffects are, even though any Japanese kid with even a passing knowledge of Dragon Quest ''Dragon Quest'' should know how RPG mechanics work.
**
work. Though you don't have to sit through lengthy explanations. Tap B and move on.



* GoodMorningCrono: Seems to happen in the third game... then you fall into the underworld shortly after.
* Myth/GreekMythology: Gyeah, boyee!
** Expect to kill most of the big names from the old myths in the DS game. Including some damn obscure ones.
* IKnowYoureInThereSomewhereFight: [[spoiler: The third game has your whole party fight the Protagonist's monster form (that you just beat) after being sent to the Underworld and defeating Hades. A Little time loop is added for good measure, you are forced to fight because you are condemned to by Chronos.]]

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* %%* GoodMorningCrono: Seems to happen in the third game... then you fall into the underworld shortly after.
* Myth/GreekMythology: Gyeah, boyee!
** Expect to kill most of the big names from the old myths in the DS game. Including some damn obscure ones.
* IKnowYoureInThereSomewhereFight: [[spoiler: The third game has your whole party fight the Protagonist's monster form (that you just beat) after being sent to the Underworld and defeating Hades. A Little little time loop is added for good measure, you are forced to fight because you are condemned to by Chronos.]]



* MonsterOfTheWeek: In IV, Throughout the game, with each major town you travel to, the townspeople are affected by the fiend who has taken over the location. [[spoiler: Lethargy makes it so that Travel Wings cannot be made, Vanity makes it impossible for ships to be made due to being weighed down by accessories, Fear makes the Spartans unable to fight, Hate makes the Persians wage war against the Greeks by affecting the King and prevents the construction of the submarine. And some just are blocking the road like Pain.]]

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* MonsterOfTheWeek: In IV, Throughout throughout the game, with each major town you travel to, the townspeople are affected by the fiend who has taken over the location. [[spoiler: Lethargy makes it so that Travel Wings cannot be made, Vanity makes it impossible for ships to be made due to being weighed down by accessories, Fear makes the Spartans unable to fight, Hate makes the Persians wage war against the Greeks by affecting the King and prevents the construction of the submarine. And some just are blocking the road like Pain.]]



* MysteriousWaif: Eris from the DS game.
** She's also pretty sarcastic to people around her...

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* %%* MysteriousWaif: Eris from the DS game.
**
game. She's also pretty sarcastic to people around her...
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Not enough context (ZCE). Disambig


*** You, Leucos, and Heracles get one near the end of the game. It's pretty Badass and is likely a slight nod to VideoGame/GoldenSun.
* EncounterRepellant: Sybll's Balm

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*** You, Leucos, and Heracles get one near the end of the game. It's pretty Badass and is likely a slight nod to VideoGame/GoldenSun.
*
''VideoGame/GoldenSun''.
%%*
EncounterRepellant: Sybll's Balm



* LevelUpFillUp: In the DS game.
* LukeIAmYourFather: [[spoiler: In Glory of Heracles 3, the Protagonist is the Hero's father. Both are party members named by the player.]]

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* %%* LevelUpFillUp: In the DS game.
* LukeIAmYourFather: [[spoiler: In Glory ''Glory of Heracles 3, 3'', the Protagonist is the Hero's father. Both are party members named by the player.]]



* MyNameIsQuestionMarks: The hero starts out this way in the DS game.

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* %%* MyNameIsQuestionMarks: The hero starts out this way in the DS game.



* PandorasBox: Appears in the 4th game.

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* %%* PandorasBox: Appears in the 4th game.



* ShieldBash: The hero can do this in the DS game.
* ShoutOut: Quite a few in the DS game. Including the reference below, there's also: [[VideoGame/TheLegendOfZelda "A secret to everyone"]], [[Franchise/FireEmblem "Archanea? Never heard of it."]], [[VideoGame/PunchOut "How about a TKO from Olympus?"]], and when your naming your character, Leucos will suggest the name [[VideoGame/KidIcarus Pit]] as mentioned below.

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* %%* ShieldBash: The hero can do this in the DS game.
* ShoutOut: Quite a few in the DS game. Including the reference below, there's also: [[VideoGame/TheLegendOfZelda [[VideoGame/TheLegendOfZeldaI "A secret to everyone"]], [[Franchise/FireEmblem "Archanea? Never heard of it."]], [[VideoGame/PunchOut "How about a TKO from Olympus?"]], and when your naming your character, Leucos will suggest the name [[VideoGame/KidIcarus Pit]] as mentioned below.
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* ''Glory Of Heracles'' (2008, Nintendo DS) - A group of immortals has lost their memory.

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* ''Glory Of Heracles'' ''VideoGame/GloryOfHeraclesDS'' (2008, Nintendo DS) - A group of immortals has lost their memory.
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An Axe To Grind is no longer a trope


* AnAxeToGrind: Heracles, in the DS game he uses an axe as his sub-weapon, in the third game he starts with an axe, and in the second he also uses one.
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** [[spoiler:Doubles as a FunnyAneurysmMoment when Achilles is actually struck down by Agon.]]
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* ForcedTutorial: Used to the point of ridiculousness in the DS version. The game interrupts you constantly to tell you what StandardStatusEffects are, even though any Japanese kid with even a passing knowledge of Dragon Quest should know how RPG mechanics work.

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* ForcedTutorial: Used to the point of ridiculousness in the DS version. The game interrupts you constantly to tell you what StandardStatusEffects StatusEffects are, even though any Japanese kid with even a passing knowledge of Dragon Quest should know how RPG mechanics work.
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''Glory of Heracles'' (ヘラクレスの栄光) is a five-part JRPG series that was developed by Data East until it folded in the early 2000s, then the license was picked up by Creator/{{Nintendo}} and developed by a second-party developer, Paon (who is composed largely of ex-Data East employees and bought the IP rights.)

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''Glory of Heracles'' (ヘラクレスの栄光) is a five-part JRPG series that was developed by Data East until it folded in the early 2000s, then the license was picked up by Creator/{{Nintendo}} and developed by a second-party developer, Paon (who is composed largely of ex-Data East employees and bought the IP rights.)
rights).

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* WhereItAllBegan: [[spoiler: The Orichalcum Mines in IV where Pandora's Box was opened, even Arlmoa says to return to it before the TimeSkip begins.]]

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* WhereItAllBegan: [[spoiler: The Orichalcum Mines in IV where Pandora's Box was opened, even Arlmoa says to return to it before their bodies.]]
--> [[spoiler:Arlmoa: "(Hero), Plato, can you hear me? You will soon die. But that is
the TimeSkip begins.]]beginning of eternity! The pain of your wounds, the pain in your hearts... it is the price you pay for becoming eternal. This is crucial so you never forget it! Even if you forget all else, this you must remember! Never drink the water of the river Lethe! Lethe is the river of forgetting! Never drink it's water! Cross the river and return here! To this capital of wisdom and knowledge, Atlantis!! Back to Atlantis where your bodies are waiting! That is the beginning of eternity!!"]]

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* MonsterOfTheWeek: In IV, Throughout the game, with each major town you travel to, the townspeople are affected by the fiend who has taken over the location. [[spoiler: Lethargy makes it so that Travel Wings cannot be made, Fear makes the Spartans unable to fight, Hate makes the Persians wage war against the Greeks by affecting the King and prevents the construction of the submarine.]]

to:

* MonsterOfTheWeek: In IV, Throughout the game, with each major town you travel to, the townspeople are affected by the fiend who has taken over the location. [[spoiler: Lethargy makes it so that Travel Wings cannot be made, Vanity makes it impossible for ships to be made due to being weighed down by accessories, Fear makes the Spartans unable to fight, Hate makes the Persians wage war against the Greeks by affecting the King and prevents the construction of the submarine.submarine. And some just are blocking the road like Pain.]]



* {{Reincarnation}}: [[spoiler:This is pretty much how the cycle of life works in this series, those that die go to Hades, and drink from Lethe to have their memories erased and then sent back as new life.]]

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* {{Reincarnation}}: [[spoiler:This is pretty much how [[spoiler:Based on the cycle eschatology (Doctrine of life works in this series, those that die go to Hades, and drink the Afterlife/End Times) of Greek lore regarding the soul quite faithfully. All souls must undergo purification through drinking from Lethe to have abandon their memories erased and then sent back as new life.memories.]]



***[[spoiler:It is also revealed that the reason why Atlantis fell was due to Ephipha's older sister telling Arlmoa the secrets of how Transmigration works.]]



* TimeSkip: [[spoiler:In 4, you and Plato jump 9000 years into the future after being thrown into Pandora's Box, Heracles is waiting at what is left of Atlantis]]

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* TimeSkip: [[spoiler:In 4, you and Plato jump 9000 years into the future after being thrown into Pandora's Box, Heracles is waiting at what is left of Atlantis]]Atlantis asleep in stone]]



* UnidentifiedItems: The UsefulNotes/NintendoDS version has rusty items which need to be taken to a polisher to make them proper weapons.

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* UnidentifiedItems: The UsefulNotes/NintendoDS version has 3rd to 5th games in the franchise have rusty items which that need to be taken to a polisher to make them proper weapons.polished.


Added DiffLines:

* WhereItAllBegan: [[spoiler: The Orichalcum Mines in IV where Pandora's Box was opened, even Arlmoa says to return to it before the TimeSkip begins.]]

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