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* DemonicPossession: In the Museum level, possessor ghosts are able to take over civilians and even your fellow Ghostbusters. Ray also gets possessed ''multiple times'' to the point where the others don't even display concern, just mild annoyance. He wanders off speaking in tongues, and all that happens is Ilyssa and the Mayor are told to keep an eye on him while the player and the other Ghostbusters catch up.

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* DemonicPossession: In the Museum level, possessor ghosts are able to take over civilians and even your fellow Ghostbusters. Ray also gets possessed ''multiple times'' to the point where the others don't even display concern, just mild annoyance. He wanders off speaking in tongues, and all that happens is Ilyssa and the Mayor are told to keep an eye on him while the player and the other Ghostbusters catch up. Later, near the end of the game, it is revealed that [[spoiler:the Mayor]] has been possessed for the last few months.
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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoon-y; it likewise gave you the option to play as a female, had co-op mode and a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.

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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoon-y; it likewise gave you the option to play as a female, had co-op mode mode, a greater emphasis on puzzle-solving, and a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.
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** Done in-game at one point, when Venkman runs ahead of the player and hides, then jumps out from around the corner with a loud "BOO!"
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Quick fix.


Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] of the Realistic version was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxOnw, UsefulNotes/NintendoSwitch and Epic Games Store. Released, fittingly, on October 4, 2019.

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Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] of the Realistic version was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxOnw, UsefulNotes/XboxOne, UsefulNotes/NintendoSwitch and Epic Games Store. Released, fittingly, on October 4, 2019.
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Some edits.


Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] of the Realistic version was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store. Released, fittingly, on Oct 2019.

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Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] of the Realistic version was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/XboxOnw, UsefulNotes/NintendoSwitch and Epic Games Store. Released, fittingly, on Oct October 4, 2019.

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* DestructiveSavior: The game keeps track of how much property damage you cause through the course of the game. From the smallest glass to the biggest car, everything is worth something if you break it. Times Square and the History Museum are particularly bad about this, being full of lots of expensive things that you can easily break while trying to take out the ghosts. Of the six levels that penalize you for breaking things, they'll make up 90% or more of your total. Consider yourself careful if your damage total by the end of the game is under 500 thousand. There are achievements/trophies for causing more than three ''million'' in damage (The Destructor) and less than $100,000 (Nice Shooting, Tex!). The Stylized versions actually encourage this, as despite the money being useless, re-playing levels shows your "high score." The damage values only ever go ''up'', meaning the goal is to break ALL THE THINGS[[note]]There is exactly ''one'' thing that cannot be destroyed, and it's the Doritos truck in the Times Square level, and the reason why is unknown: other example of product placement (even Doritos product placement) are perfectly destroyable, but this ''one truck'' will not explode[[/note]].

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* DestructiveSavior: The game keeps track of how much property damage you cause through the course of the game. From the smallest glass to the biggest car, everything is worth something if you break it. Times Square and the History Museum are particularly bad about this, being full of lots of expensive things that you can easily break while trying to take out the ghosts. Of the six levels that penalize you for breaking things, they'll make up 90% or more of your total. Consider yourself careful if your damage total by the end of the game is under 500 $500 thousand. There are achievements/trophies for causing more than three ''million'' in damage (The Destructor) and less than $100,000 (Nice Shooting, Tex!). The Stylized versions actually encourage this, as despite the money being useless, re-playing levels shows your "high score." The damage values only ever go ''up'', meaning the goal is to break ALL THE THINGS[[note]]There is exactly ''one'' thing that cannot be destroyed, and it's the Doritos truck in the Times Square level, and the reason why is unknown: other example of product placement (even Doritos product placement) are perfectly destroyable, but this ''one truck'' will not explode[[/note]].



* SeenItAll: Based on the answering machine messages, it seems that New Yorkers have become rather blasé about ghosts.

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* SeenItAll: SeenItAll:
**
Based on the answering machine messages, it seems that New Yorkers have become rather blasé about ghosts.ghosts.
** Ray has been possessed so many times that the other Ghostbusters treat it as an annoyance at worst. They can just slime him later.
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* HappyEndingOverride: A mostly non-depressing example. Peter and Dana clearly aren't together anymore, and Louis is no longer working with the team, did not become a full time Ghostbuster, and evidentally did not end up with Janine. Both cases are expanded on in the IDW comics.
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* AnachronismStew: Mostly averted in the 2009 game, though some of the Doritos ProductPlacement uses the logo used in 2009, along with the modern Frito-Lay logo appearing on the early '90s-styled Doritos vending machines, though the Remaster replaced the Doritos with the more aesthetically-appropriate "[[BlandNameProduct Crispy's]], averting the stew further.

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* AnachronismStew: Mostly averted in the 2009 game, though some of the Doritos ProductPlacement uses the logo used in 2009, along with the modern Frito-Lay logo appearing on the early '90s-styled Doritos vending machines, though the Remaster replaced the Doritos with the more aesthetically-appropriate "[[BlandNameProduct Crispy's]], Crispy's]]", averting the stew further.

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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoon-y, likewise gave you the option to play as a female, co-op mode and had a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.

to:

The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoon-y, cartoon-y; it likewise gave you the option to play as a female, had co-op mode and had a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.



* AnachronismStew: Mostly averted in the 2009 game, though some of the Doritos ProductPlacement uses the logo used in 2009, along with the modern Frito-Lay logo appearing on the early '90s-styled Doritos vending machines.
*** Better averted in the Remaster, since they've replaced the Doritos with the more aesthetically-apporriate "[[BlandNameProduct Crispy's]].

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* AnachronismStew: Mostly averted in the 2009 game, though some of the Doritos ProductPlacement uses the logo used in 2009, along with the modern Frito-Lay logo appearing on the early '90s-styled Doritos vending machines.
*** Better averted in
machines, though the Remaster, since they've Remaster replaced the Doritos with the more aesthetically-apporriate aesthetically-appropriate "[[BlandNameProduct Crispy's]].Crispy's]], averting the stew further.



* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines, with an obvious BlandNameProduct called "Crispy's" being most prominate.

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* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines, with an obvious BlandNameProduct called "Crispy's" being most prominate.prominent.
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*** Better averted in the Remaster, since they've replaced the Doritos with the more aesthetically-apporriate "[[BlandNamePlacement Crispy's]].

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*** Better averted in the Remaster, since they've replaced the Doritos with the more aesthetically-apporriate "[[BlandNamePlacement "[[BlandNameProduct Crispy's]].



* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines, with an obvious BlandNameReplacement called "Crispy's" being most prominate.

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* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines, with an obvious BlandNameReplacement BlandNameProduct called "Crispy's" being most prominate.
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*** Better averted in the Remaster, since they've replaced the Doritos with the more aesthetically-apporriate "[[BlandNamePlacement Crispy's]].



* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines.

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* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines.machines, with an obvious BlandNameReplacement called "Crispy's" being most prominate.

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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoon-y, likewise gave you the option to play as a female, and had a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.

to:

The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoon-y, likewise gave you the option to play as a female, co-op mode and had a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.


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* FirstPersonPerspective: The Stylized versions seem to do this a lot when the main characters are talking to the player character. Apparently this was due to the developers not bothering to add facial animations for the player character for in-game cutscnces. Notice how your characters is either not in frame with the others and just hanging back like a plank of wood.

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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoony (It likewise gave you the option to play as a female). Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store and released, fittingly, in Oct 2019.

to:

The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoony (It cartoon-y, likewise gave you the option to play as a female). female, and had a few additional scenes and dialogue not featured in the realistic version, making it a nice collector piece.

Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] of the Realistic version was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store and released, Store. Released, fittingly, in on Oct 2019.
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* SupportingProtagonist: Suffice it to say that this game is ''not'' the Rookie's story. He's just the player character, not much more. He ''does'' save the day a few times -- particularly on Shandor Island -- but the story is solidly about the movie cast.
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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoony (It likewise gave you the option to play as a female). Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store.

to:

The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoony (It likewise gave you the option to play as a female). Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been was announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store.
Store and released, fittingly, in Oct 2019.
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[[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store.

For the earlier 1984 Creator/{{Activision}} game based on the movie, see ''VideoGame/{{Ghostbusters 1984}}''. For the 1990 game for the UsefulNotes/SegaGenesis, see ''VideoGame/{{Ghostbusters 1990}}''.

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The original release came out for UsefulNotes/Playstation3, UsefulNotes/Xbox360, PC, UsefulNotes/PlaystationPortable, UsefulNotes/Playstation2 and the UsefulNotes/NintendoWii. The latter three systems were dubbed the "Stylized" versions due to the systems not having the hardware to create the realistic graphics of the higher grade systems. To compensate, the models were designed more akin in the style of the ''WesternAnimation/TheRealGhostbusters'', making it look more cartoony (It likewise gave you the option to play as a female). Ten years after the original release, [[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store.

For the earlier 1984 Creator/{{Activision}} game based on the movie, see ''VideoGame/{{Ghostbusters 1984}}''. For the 1990 game for the UsefulNotes/SegaGenesis, see ''VideoGame/{{Ghostbusters 1990}}''.
1990}}''. For the 2016 tie-in game, see ''VideoGame/Ghostbusters2016''.
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* LetsMockTheMonsters: In keeping with series tradition, Peter Venkman takes no monster seriously, not even the BigBad.

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* LetsMockTheMonsters: In keeping with series tradition, Peter Venkman takes no monster seriously, not even the BigBad. Being old hands in the business, the other three get in on it, too, to lesser degrees. [[OOCIsSeriousBusiness When they stop doing this]] the scare factor of the game ramps up quite a bit.
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* BrandX: Something players of the original may notice upon playing the 2019 remaster, all the Dorito's machines are replaced with generic snack machines.
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* DiegeticInterface: Every important element in the game is displayed on your proton pack. Which mode is selected[[note]]which is even color-coded: orange for the Proton Accelerator, blue for the Dark Matter Generator, green for the Slime Blower/'Plasm Distributor', and yellow for the Meson Collider[[/note]], your current heat level, and your active health are visible at all times.

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* DiegeticInterface: Every important element in the game is displayed on your proton pack. Which mode is selected[[note]]which is even color-coded: orange for the Proton Accelerator, Accelerator (Proton Stream & Boson Dart), blue for the Dark Matter Generator, Generator (Shock Blast & Stasis Stream, green for the Plasm Distributor (Slime Blower & Slime Blower/'Plasm Distributor', Tether), and yellow for the Meson Collider[[/note]], Composite Particle System (Meson Collider & Overload Pulse)[[/note]], your current heat level, and your active health are visible at all times.



* EvilCannotComprehendGood: One of the major functions for the Proton Pack is a slime blower armed with positively-charged slime, which is usually used for black slime obstacles, which are associated with negative emotions.

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* EvilCannotComprehendGood: One of the major functions for the Proton Pack is a slime blower armed with positively-charged slime, which is usually used for black slime obstacles, obstacles and enemies, which are associated with negative emotions.



[[spoiler:'''Egon:''' [[DidYouJustPunchOutCthulhu We eat gods for breakfast!]]]]

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[[spoiler:'''Egon:''' [[DidYouJustPunchOutCthulhu We eat gods gods]] [[BadassBoast for breakfast!]]]]
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* DiegeticInterface: Every important element in the game is displayed on your proton pack. Which mode is selected[[note]]which is even color-coded: orange for the Proton Accelerator, blue for the Dark Matter Generator, green for the Slime Blower/'Plasm Distributor', and yellow for the Composite Particle System[[/note]], your current heat level, and your active health are visible at all times.

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* DiegeticInterface: Every important element in the game is displayed on your proton pack. Which mode is selected[[note]]which is even color-coded: orange for the Proton Accelerator, blue for the Dark Matter Generator, green for the Slime Blower/'Plasm Distributor', and yellow for the Composite Particle System[[/note]], Meson Collider[[/note]], your current heat level, and your active health are visible at all times.
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* DiegeticInterface: Every important element in the game is displayed on your proton pack. Which mode is selected[[note]]which is even color-coded: orange for the Proton Beam, blue for the Dark Matter Beam, green for the Slime Blower, and red for the Meson Collider[[/note]], your current heat level, and your active health are visible at all times.

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* DiegeticInterface: Every important element in the game is displayed on your proton pack. Which mode is selected[[note]]which is even color-coded: orange for the Proton Beam, Accelerator, blue for the Dark Matter Beam, Generator, green for the Slime Blower, Blower/'Plasm Distributor', and red yellow for the Meson Collider[[/note]], Composite Particle System[[/note]], your current heat level, and your active health are visible at all times.

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Moving some 1984 game tropes over (mostly about the NES game)


* AnEntrepreneurIsYou: The game based on the first movie.



* MythologyGag: After you collect the Stay Puft figure, it appears back at headquarters in Ray's bed. This is likely a reference to ''WesternAnimation/TheRealGhostbusters'', in which [[ManChild Ray]] also slept with a Stay Puft toy.

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* MythologyGag: MythologyGag:
**
After you collect the Stay Puft figure, it appears back at headquarters in Ray's bed. This is likely a reference to ''WesternAnimation/TheRealGhostbusters'', in which [[ManChild Ray]] also slept with a Stay Puft toy.



** The 1984 game (released for NES etc.) is possibly referenced in the 2009 video game during the ghost-dimension-library level.
--->'''Egon''': Oh, no.\\
'''Ray''': See something scary Egon?\\
'''Egon''': Stairs, LOTS of stairs...
** This game contains the infamous NES ending screen: "Conglaturation!!! You have completed a great game. And prooved the justice of our culture. Now go and rest our heroes!" It [[AscendedMeme appears on a computer monitor in the Firehouse.]]



* NintendoHard: The titular NES game of the first movie is one of the biggest examples in all of gaming history, just for those fucking STAIRS. Until [[Website/ThatGuyWithTheGlasses Lord Kat]] revealed a technique in episode 1 of Until We Win.
** WebVideo/TheAngryVideoGameNerd was particularly pissed off about the stairs...among other problems that game had.
** Possibly referenced in the 2009 video game during the ghost-dimension-library level.
--->'''Egon''': Oh, no.\\
'''Ray''': See something scary Egon?\\
'''Egon''': Stairs, LOTS of stairs...
** The Playstation 2 version of the 2009 video game had Nintendo Hardness also -- mostly stemming from the lack of save points. If your game freezes up and glitches, you're forced back to the start of the level you were on once you restart.
*** This is likely a result of being a port of the Wii version, which as designed from motion controls.
** The Atari 2600 game of the first movie was even worse. The jumping Stay Puft only had one point in his jumping arc where his altitude was greater than the height of a Ghostbuster. That point was the exact width of a Ghostbuster. So you had to figure out that exact point, run to it, and stop exactly on it - with no margin for error - and then continue the rest of the way across the screen once Stay Puft jumped over you in order to beat the game. And you have to do this twice in order to be able to cross the streams.

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* NintendoHard: The titular NES game of the first movie is one of the biggest examples in all of gaming history, just for those fucking STAIRS. Until [[Website/ThatGuyWithTheGlasses Lord Kat]] revealed a technique in episode 1 of Until We Win.
** WebVideo/TheAngryVideoGameNerd was particularly pissed off about the stairs...among other problems that game had.
** Possibly referenced in the 2009 video game during the ghost-dimension-library level.
--->'''Egon''': Oh, no.\\
'''Ray''': See something scary Egon?\\
'''Egon''': Stairs, LOTS of stairs...
NintendoHard:
** The Playstation 2 version of the 2009 video game had Nintendo Hardness also -- mostly stemming from the lack of save points. If your game freezes up and glitches, you're forced back to the start of the level you were on once you restart.
***
restart. This is likely a result of being a port of the Wii version, which as was designed from for motion controls.
** The Atari 2600 game of the first movie was even worse. The jumping Stay Puft only had one point in his jumping arc where his altitude was greater than the height of a Ghostbuster. That point was the exact width of a Ghostbuster. So you had to figure out that exact point, run to it, and stop exactly on it - with no margin for error - and then continue the rest of the way across the screen once Stay Puft jumped over you in order to beat the game. And you have to do this twice in order to be able to cross the streams.
controls.



** In the Stylized version, this is replace with time-delayed slime mines, which do more damage the longer they're charged.

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** In the Stylized version, this is replace replaced with time-delayed slime mines, which do more damage the longer they're charged.



* AWinnerIsYou The infamous "Conglaturation!!! You have completed a great game. And prooved the justice of our culture. Now go and rest our heroes!" ending screen of the NES game.
** [[AscendedMeme Which appears on a computer monitor in the Firehouse in the 2009 game.]]
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Being the popular franchise that it is, ''Franchise/{{Ghostbusters}}'' has managed to spawn a few video games in its lifetime. These games have generally been hit or miss, depending on the console and the development.

But the most successful of these games came out in 2009, in celebration of the [[MilestoneCelebration 25th Anniversary]] of the original movie. Given a major multi-platform release and significant support from multiple companies, on top of featuring the voice talents of the core four Ghostbusters and other key members of the films, the game was a strong success and renewed interest in the third movie.

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Being the popular franchise that it is, ''Franchise/{{Ghostbusters}}'' has managed to spawn a few video games in its lifetime. These games have generally been hit [[SugarWiki/NoProblemWithLicensedGames hit]] or miss, [[TheProblemWithLicensedGames miss]], depending on the console and the development.

But the most successful of these games came out in 2009, in celebration of the [[MilestoneCelebration 25th Anniversary]] of the original movie. Given a major multi-platform release and significant support from multiple companies, on top of featuring the voice talents of the core four Ghostbusters and other key members of the films, the game was a strong success and renewed interest in the third movie.
movie. Sadly, it was also the last ''Ghostbusters'' media in which the late Creator/HaroldRamis appeared.
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Vigo was trying to reincarnate, not take on a Destructor form.


** One has to wonder what Vigo's plan was for after he took on the body of an infant.
*** He gets to [[Film/ChildsPlay be a kid again]].
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* GameplayAndStoryIntegration: In the realistic version, anything you destroy in the Ghost World portion of the library, the secret catacombs under the museum, the Spider Witch's lair, Shandor Island, or the cemetery that appears in Central Park does ''NOT'' count towards your property damage total. The city of New York isn't going to reimburse the ghosts or Shandor's cult.
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[[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/PlayStation4.

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[[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/PlayStation4.
UsefulNotes/PlayStation4, UsefulNotes/XboxONE, UsefulNotes/NintendoSwitch and Epic Games Store.
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[[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/Playstation4.

to:

[[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/Playstation4.
UsefulNotes/PlayStation4.
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[[https://www.youtube.com/watch?v=WPwJ2Hmxa0I A remastered edition]] has been announced for the UsefulNotes/Playstation4.
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** ''VideoGame/QBert'' is one of the arcade games at the firehouse (Sony owns it via Columbia Pictures-- Columbia owned Gottlieb at the time).

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** A ''Film/{{Ghostbusters|1984}}'' DVD appears as a cursed artifact as well.

to:

** A ''Film/{{Ghostbusters|1984}}'' DVD appears as a cursed artifact as well. This is explained as the Shandor cult having tried to see the future and only finding that.



** There are multiple references to ''WesternAnimation/TheRealGhostbusters'' in the form of Slimer being the TeamPet, the upgraded containment unit looking like a bank vault and the show's PKE meter showing up on a table as a piece of random technology.
*** The Ghost Traps from both ''WesternAnimation/TheRealGhostbusters'' and ''WesternAnimation/ExtremeGhostbusters'' can be seen in the basement too.
*** Replaced with the movie versions of the same in the Wii version.
*** The online Tobin's Spirit Guide may be a reference to "The Bird of Kildarby," in which an electronic version of the book appeared.
*** The Reduced Slime Consumption upgrade for the Slime Blower is based on an improved growth medium for the slime that was discovered in Egon's collection of spores, molds and fungi.
** If the player interacts with Vigo's painting in the game, one of Vigo's possible responses is commanding the Rookie to bring him a child, but from some of the other things he says, he seems depressed and resigned to the idea that he isn't getting out.



** Also within the game, Louis Tully (due to Creator/RickMoranis being retired and regarding the movies as an OldShame) and Dana Barrett (due to Creator/SigourneyWeaver not wanting to do voice acting) are absent, though referenced.

to:

** Also within the game, Louis Tully (due to Creator/RickMoranis being retired and regarding the movies as an OldShame) and Dana Barrett (due to Creator/SigourneyWeaver not wanting to do voice acting) are absent, though referenced.referenced; a note at his desk indicates Louis is out sick during the events of the game.



** There are multiple references to ''WesternAnimation/TheRealGhostbusters'' in the form of Slimer being the TeamPet, the upgraded containment unit looking like a bank vault and the show's PKE meter showing up on a table as a piece of random technology.
*** The Ghost Traps from both ''WesternAnimation/TheRealGhostbusters'' and ''WesternAnimation/ExtremeGhostbusters'' can be seen in the basement too.
*** Replaced with the movie versions of the same in the Wii version.
*** The online Tobin's Spirit Guide may be a reference to "The Bird of Kildarby," in which an electronic version of the book appeared.
*** The Reduced Slime Consumption upgrade for the Slime Blower is based on an improved growth medium for the slime that was discovered in Egon's collection of spores, molds and fungi.



** If the player interacts with Vigo's painting in the game, one of Vigo's possible responses is commanding the Rookie to bring him a child, but from some of the other things he says, he seems depressed and resigned to the idea that he isn't getting out.

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