History VideoGame / Galaga

28th Nov '15 1:12:26 PM bt8257
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The objective of ''Galaga'' is to score as many points as possible by destroying insect-like enemies. The player controls a fighter spaceship that can move left and right along the bottom of the playfield. Enemies fly in groups into a formation near the top of the screen, then begin flying down toward the player, firing bombs at and attempting to collide with the fighter. Occasionally, a "boss Galaga" attempts to capture the player's fighter using a {{tractor beam}}. If successful, the fighter joins the formation and must be freed by the player (using another ship and costing him/her a life), enabling him/her to control two ships simultaneously and doubling the players' firepower. Galaga '88 even allowed the player to do the same with a third ship. The game is over when the player's last ship is destroyed or captured.
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The objective of ''Galaga'' is to score as many points as possible by destroying insect-like enemies. The player controls a fighter spaceship that can move left and right along the bottom of the playfield. Enemies fly in groups into a formation near the top of the screen, then begin flying down toward the player, firing bombs at and attempting to collide with the fighter. Occasionally, a "boss Galaga" attempts to capture the player's fighter using a {{tractor beam}}. If successful, the fighter joins the formation and must be freed by the player (using another ship and costing him/her a life), enabling him/her to control two ships simultaneously and doubling the players' firepower. Galaga '88 ''Galaga '88'' even allowed the player to do the same with a third ''[[UpToEleven third]]'' ship. The game is over when the player's last ship is destroyed or captured.
9th Aug '15 3:37:47 PM FordPrefect
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* DifficultButAwesome: Dual ships (and triple ships [[UrbanLegendOfZelda in '88 only]]) have wider shots that are easier to land on targets and minimize OneBulletAtATime, but it also effectively doubles your hitbox making it harder to dodge.
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* DifficultButAwesome: Dual ships (and triple ships [[UrbanLegendOfZelda in '88 only]]) have wider shots that are easier to land on targets and minimize targets, averting OneBulletAtATime, but it also effectively doubles your hitbox making it harder to dodge.
21st Apr '15 8:06:45 PM bt8257
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''Galaga'' is a fixed shooter arcade game and the sequel to ''{{Galaxian}}''. It was released by Namco in 1981; the US version was released the same year under license to Midway.
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''Galaga'' is a fixed shooter arcade game and the sequel to ''{{Galaxian}}''.''VideoGame/{{Galaxian}}''. It was released by Namco in 1981; the US version was released the same year under license to Midway.

''Galaga'' introduces a number of new features over its predecessor, ''{{Galaxian}}''. Among these are a realistic explosion sound that occurs when the player loses a life, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every four levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player.
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''Galaga'' introduces a number of new features over its predecessor, ''{{Galaxian}}''.''VideoGame/{{Galaxian}}''. Among these are a realistic explosion sound that occurs when the player loses a life, a count of the player's "hit/miss ratio" at the end of the game, and a bonus "Challenging Stage" that occurs every four levels, in which a series of enemies fly onto and out of the screen in set patterns without firing at the player.

The series has also been given a downloadable title in the same vein as Pac-Man Championship Edition: {{VideoGame/Galaga Legions}} on Xbox Live Arcade in 2008, with a Deluxe version released as part of the Namco Generations line on Xbox Live Arcade and Playstation Network in 2011.
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The series has also been given a downloadable title in the same vein as Pac-Man Championship Edition: {{VideoGame/Galaga Legions}} VideoGame/GalagaLegions on Xbox Live Arcade in 2008, with a Deluxe version released as part of the Namco Generations line on Xbox Live Arcade and Playstation Network in 2011.
14th Apr '15 5:09:42 AM morenohijazo
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Added DiffLines:

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* MovingTargetBonus: Hitting an enemy while it was attacking scores more points than hitting it while it was in formation.
30th Mar '15 4:38:24 PM tenryufan
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* UrbanLegendOfZelda: The triple ship legend. However, it was finally made possible in ''Galaga '88''.
11th Feb '15 12:17:54 AM LucaEarlgrey
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Considering the point of arcade games is to clear them in as few continues as possible, that kinda doesn't count.
** Averted in ''Arrangement'', where the game instead shows a "Continue?" screen with a 9 second counter.
21st Jan '15 9:41:16 AM FordPrefect
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* TurnsRed: The boss Galagas take two hits to destroy, turning darker colors after the first.
21st Jan '15 9:37:16 AM FordPrefect
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* TractorBeam: With a side of EverythingsBetterWithSpinning. You can shoot while you're spinning, possibly hitting an enemy (including the boss capturing you, in which case you're released).
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* TractorBeam: With a side of EverythingsBetterWithSpinning. You can shoot while you're spinning, possibly hitting an enemy (including the boss capturing you, in which case you're released).you; destroying it releases your ship).
12th Jan '15 2:23:34 PM StFan
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Galaga is one of the few classic arcade games to still be profitable. It was released in a combination arcade game with ''Ms. Pac-Man'' and ''{{Pac-Man}}'' in 2001.
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Galaga is one of the few classic arcade games to still be profitable. It was released in a combination arcade game with ''Ms. Pac-Man'' and ''{{Pac-Man}}'' ''VideoGame/PacMan'' in 2001.
19th Dec '14 10:29:33 PM DoNotEatMyBacon
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Added DiffLines:
** Averted in ''Arrangement'', where the game instead shows a "Continue?" screen with a 9 second counter.
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