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** The boss of Chapter 7 is [[spoiler:Matir, a massive robot created by Crusade and the Female Engineer to protect the pilots of the Belenos. ''Solatorobo'' and its supplementary materials have discussed a century-long period of conflict collectively known as the Hundred Lilies War, the last stretch of which involved the Kingdom of Shepherd engineering large battle robots to turn the tide of the war in their favor— with the first use of these robots being set to occur over four and a half centuries after the ''Fuga'' trilogy. Suspiciously, Matir has a very similar design to the machines created by Shepherd, with the most obvious difference being that the Crusade logo on its front plate is swapped out with a magatama-like symbol.]]

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->''Kaze ga oshieru ikisaki e susumou\\
Shinjiru sono-te o hanasanai yō ni\\
Hoshi ga tomosu made''
----

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->''Kaze ga oshieru ikisaki e susumou\\
susumou[[note]]Our destination is wherever the wind tells us to go[[/note]]\\
Shinjiru sono-te o hanasanai yō ni\\
ni[[note]]Don't let go of the hand that you believe in[[/note]]\\
Hoshi ga tomosu made''
----
made[[note]]Until the stars light up[[/note]]''
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* VoidBetweenTheWorlds: The game reveals the existence of [[spoiler:the Deep Depths, a realm said to be outside of space, time and reality. [[TheHero Malt]] ends up in this realm should he [[GameOver die in the real world]], allowing him to go back in time and [[SetRightWhatOnceWentWrong ensure a different outcome]] for himself and the crew of the Taranis. It's also stated that the desires and memories of those within the Deep Depths impact how the realm is perceived by them, as evidenced by how Malt experienced an illusion of Petit Mona created from his memories.]]

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* {{Revision}}: The Jeanne Archives from the first game only mention two specific times when the Taranis was deployed by Crusade-- the test firing of it in the wastelands and its takedown of the Vanargand-- likely leading some players to believe that those were the ''only'' two times the Taranis was sent out, as well as believing that the conflict between France and Germany only began and ended with the Vanargand's deployment. [[spoiler:Jihl however states that Crusade's hybrids were also killed ''in combat'', and he was forced to be a reusable source of Soul Cannon ammunition when the Taranis was deployed "to the battlefield". The implication to take here is that the conflict between France and Germany went on for long enough for Crusade to suffer a number of hybrid casualties, with the Vanargand only being deployed as a final trump card.]]



** The unlockable Secret Movie [[spoiler:teases a third game in the series. In it, Malt sees a BadFuture where a new war has claimed the lives of his friends, the children are told Petit Mona is "a birthplace of heroes" and that at least Boron is a reincarnation of a legendary warrior, it's hinted that Jihl's spirit is still tied to Hanna after his sacrifice, Flam has regained consciousness, Maestro watches over "a new beginning", and Malt proclaims this will be the story of how he betrayed the world. Locations shown include a city full of skyscrapers, a structure that looks suspiciously like [[VideoGame/SolatoroboRedTheHunter the Futzu Tower]], and outer space and even the moon]].

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** The unlockable Secret Movie [[spoiler:teases a third game in the series. series through a hefty amount of MindScrew. In it, Malt sees a BadFuture where a new war involving the Berman Empire has claimed the lives of his friends, the children are told Petit Mona is "a birthplace of heroes" and that at least Boron is a reincarnation of a legendary warrior, it's hinted that Jihl's spirit is still tied to Hanna after his sacrifice, Wappa mentions a "great kingdom" that existed in the past, Flam has regained consciousness, Maestro watches over "a new beginning", and Malt proclaims this will be the story of how he betrayed the world. Locations shown include a city full of skyscrapers, a structure that looks suspiciously like [[VideoGame/SolatoroboRedTheHunter the Futzu Tower]], and outer space and even the moon]].
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** Early into Chapter 10, [[spoiler:Jihl informs Hanna that he's just been sent the coordinates for the last Altar. Hanna's response is, "Sent? By who?"]]

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** Early into Chapter 10, [[spoiler:Jihl informs Hanna that he's just been sent the coordinates for the last Altar. Hanna's response is, "Sent? By who?"]]From where?"]]
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Like with the first game, a series of web animations known as ''Comedies of Steel 2'' have been uploaded to [=CyberConnect2's=] [=YouTube=] channel following the game's release. As of this writing, they are only available in Japanese with no English subtitles, but they can nevertheless be found [[https://youtube.com/playlist?list=PLkryP5_y-sRczHygcpgGINoDzwgLjUuzt&feature=shared here]].

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Like with the first game, a bi-weekly series of web animations motion comics known as ''Comedies of Steel 2'' have been uploaded to [=CyberConnect2's=] [=YouTube=] channel following the game's release. As of this writing, they are only available in Japanese with no English subtitles, but they can nevertheless be found [[https://youtube.com/playlist?list=PLkryP5_y-sRczHygcpgGINoDzwgLjUuzt&feature=shared here]].

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** Chapter 3. [[spoiler:Jihl gains access to the Belenos, and uses it to heavily damage the Taranis and destroy the Tarascus, causing Hanna's evacuation teleportation to fail and her body to dissipate into light. The remaining children are so outraged that the remains of the ruined tanks resonate with them and merge into a single machine: the Exo-Taranis.]]
** Chapter 7. [[spoiler:After thinking they heard Hanna's voice guiding them in the previous chapter, the children are able to confirm that she still exists...as a VirtualGhost inside the Belenos' system. Destroying the Belenos will thus permanently erase her, but she encourages them to chase Jihl down and do so, for ''Jihl's'' sake, before the Belenos' power consumes him. Then, in the next port town before the next chapter begins, Vanilla receives a message claiming that her father, Shayne Muscat, is still alive.]]
** Chapter 10. [[spoiler:Hanna learns that someone has been guiding Jihl all along. Jihl completes the Belenos, having had a change of heart and planning to use it to resurrect Hanna. However, the Belenos' hidden programming activates, trapping Jihl and merging him with its biomachinery. When the other children catch up, they learn who Jihl's secret benefactor was: Cayenne the tutor, who had faked his own death and used Nono magic to appear as President Muscat for the past six months, then faked that death as well. Cayenne then uses magic to force his former pupil Vanille to set off a suicide bomb in the Exo-Taranis, and then uses the Belenos at full power against the incapacitated children, killing them all.]]

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** Chapter 3.3, "The Palace of Silence": the conclusion to the Tarascus' pursuit of the rogue Taranis. [[spoiler:Jihl gains access to the Belenos, and uses it to heavily damage the Taranis and destroy the Tarascus, causing Hanna's evacuation teleportation to fail and her body to dissipate into light. The remaining children are so outraged that the remains of the ruined tanks resonate with them and merge into a single machine: the Exo-Taranis.]]
** Chapter 7. [[spoiler:After thinking 4, "The Shadow of Trees": [[spoiler:it's implied that Jihl isn't ''entirely'' working on his own, and is revealed to have a contact discussing matters with him. Meanwhile, Malt's frustration towards his failure to save Hanna boils over, and he vows to take Jihl's life as revenge.]]
** Chapter 7, "Forgotten Images": [[spoiler:after wondering if
they heard Hanna's voice guiding them in the previous chapter, the children are able to confirm that she Hanna's soul still exists...exists… as a VirtualGhost inside the Belenos' system.systems. Destroying the Belenos will thus permanently erase her, but she encourages them to chase Jihl down and do so, for ''Jihl's'' sake, before the Belenos' power consumes him. Then, in the next port town before the next chapter begins, Vanilla receives a message claiming that her father, Shayne Muscat, is still alive.]]
** Chapter 10. 9, "The Game of Knucklebones": [[spoiler:Jihl's backstory is revealed-- Crusade originally created him as one of many [[ArtificialHuman hybrid]] children meant to pilot the Belenos, and when testing for it failed, they exploited him as a renewable source of energy for the Soul Cannon. Jihl's assumption that his "Mama" (the woman responsible for caring for him and the other hybrids) did nothing but leave him to black out in the Taranis is also proven wrong-- it's revealed that she sacrificed herself in his place for the Taranis to land the killing blow on the Vanargand.]]
** Chapter 10, "The Interrupted Serenade":
[[spoiler:Hanna learns that someone has been guiding Jihl all along. Jihl completes the Belenos, having had a change of heart and planning to use it to resurrect Hanna. However, the Belenos' hidden programming activates, trapping Jihl and merging him with its biomachinery. bio-machinery. When the other children catch up, they also learn who Jihl's secret benefactor was: Cayenne the tutor, Vanilla's former tutor Cayenne, who had faked his own death and used Nono magic to appear as President Muscat for the past six months, then faked that death as well. Revealing his desire to use the Belenos to revive the Vanargand and use it to destroy the Berman Empire in revenge, Cayenne then uses magic to force his former pupil Vanille Vanilla to set off a suicide bomb in the Exo-Taranis, and then uses the Belenos at full power against the incapacitated children, killing them all.]]all. They get better in the next chapter.]]
** Chapter 12, "Sounds and Perfumes Swirl in the Evening Air": [[spoiler:the children take a MultiStageBattle across the Belenos-revived Vanargand, and are backed up by the Gasco Army, along with their former "prisoners" Stollen and Baum.]]
* WhamLine:
** Early into Chapter 10, [[spoiler:Jihl informs Hanna that he's just been sent the coordinates for the last Altar. Hanna's response is, "Sent? By who?"]]
** TheStinger for the GoldenEnding has [[spoiler:Malt coming across a silhouetted figure in the cave that the Taranis has returned to… and it's shown that he recognizes this figure]]:
--->'''Malt:''' [[spoiler:Brother?]]
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*** It's stated in the library entry for Lhassa Apso that the hot springs of Dachs (as in [[AnimalThemeNaming "dachshund"]]) were created as a result of the land rupturing from the Vanargand's attack, along with the destruction of the island's lava beds and sulphur deposits. While Lhassa Apso was a location created for ''Fuga'', Dachs was originally mentioned in a Japanese-only art book for ''Solatorobo''.

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*** It's stated in the library entry for Lhassa Apso that the hot springs of Dachs (as in [[AnimalThemeNaming "dachshund"]]) were created as a result of the land rupturing from the Vanargand's attack, along with the destruction of the island's lava beds and sulphur deposits. While Lhassa Apso was a location created for ''Fuga'', Dachs was originally mentioned shown off in a Japanese-only supplementary materials for ''Solatorobo'', specifically the "Red Data Children" novels and the ''Archives'' art book for ''Solatorobo''.books.
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->''"You'll pay for it all and more! I will find you, wherever you are… I'm coming for you, Jihl. [[OOCIsSeriousBusiness I'm coming to kill you!]]"''

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->''"You'll ->''"Jihl… I'll make you regret ever being born! For [[spoiler:stealing Hanna away]]-- for causing us all this grief! You'll pay for it all and more! I will find you, wherever you are… I'm coming for you, Jihl. [[OOCIsSeriousBusiness I'm coming to kill you!]]"''
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->'''Malt:''' How far could the Taranis have gone? It's not like something that huge could stay hidden out of sight.\\
'''Kyle:''' Could say the same about this hunk of junk. Man, it feels like a bad dream being in here. I never would've imagined we'd be chasing after the Taranis in a Berman tank.

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->'''Malt:''' How far could the Taranis have gone? It's not like something that huge could stay hidden out of sight.\\
'''Kyle:''' Could say the same about this hunk of junk. Man,
->''"You'll pay for it feels like a bad dream being in here. all and more! I never would've imagined we'd be chasing after the Taranis in a Berman tank.
will find you, wherever you are… I'm coming for you, Jihl. [[OOCIsSeriousBusiness I'm coming to kill you!]]"''
-->-- '''Malt'''
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->''"[[spoiler:Jihl]]… I'll make you regret ever being born! For [[spoiler:stealing Hanna away]]— for causing us all this grief! You'll pay for it all and more! I will find you, wherever you are… I'm coming for you, [[spoiler:Jihl]]. [[OOCIsSeriousBusiness I'm coming to kill you!]]"''
-->-- '''Malt'''

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->''"[[spoiler:Jihl]]… I'll make you regret ever ->'''Malt:''' How far could the Taranis have gone? It's not like something that huge could stay hidden out of sight.\\
'''Kyle:''' Could say the same about this hunk of junk. Man, it feels like a bad dream
being born! For [[spoiler:stealing Hanna away]]— for causing us all this grief! You'll pay for it all and more! in here. I will find you, wherever you are… I'm coming for you, [[spoiler:Jihl]]. [[OOCIsSeriousBusiness I'm coming to kill you!]]"''
-->-- '''Malt'''
never would've imagined we'd be chasing after the Taranis in a Berman tank.
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* DarkerAndEdgier: The game is even darker than its predecessor, which was already pretty dark by ''Little Tale Bronx'''s standards. This is due to many factors, such as even more fanfare made out of the Soul Cannon use, darker plot with more named characters unavoidably dying, the harrowing effect these deaths have on surviving children, and additional tragedy and atrocities revealed in the setting's background.

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* DarkerAndEdgier: The game is even darker than its predecessor, which was already pretty dark by ''Little Tale Tail Bronx'''s standards. This is due to many factors, such as even more fanfare made out of the Soul Cannon use, darker plot with more named characters unavoidably dying, the harrowing effect these deaths have on surviving children, and additional tragedy and atrocities revealed in the setting's background.
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%%** The name of the game's new antagonist, Jihl, may be a shout-out to King Jhil from Anime/NausicaaOfTheValleyOfTheWind.
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* ArcWords: "Hope and despair."

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*** The industrial city of Pharaoh has been established as the nation's new capital, replacing the ruined Paresia. It'll remain the capital by the time ''Solatorobo'' occurs.
*** Between Chapter 4 and 5, one NPC will note that the island of Basset is a place where airships are known to crash, and the Library entries discuss that the island suffers from a lack of resources due to its distance from Pharaoh. By the time of ''Solatorobo'', Basset is a slum town composed almost entirely of wrecked battleships.
*** The Library entry discussing the forests of Vizsla mentions that the local wildlife has begun to mutate and grow following Gasco's fragmentation. By the time of ''Solatorobo'', the island of Vizsla is covered with mushrooms so massive that the island's residents have built homes upon them, and giant insects like ladyshrooms and scarabees have also come into existence.

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*** The industrial city of Pharaoh has been established as the nation's new ''de facto'' capital, replacing the ruined Paresia. It'll remain the capital by the time ''Solatorobo'' occurs.
occurs. It's also mentioned in the Library that a rail line is being developed to better transport bedrock collected from the nearby mountain range to Pharaoh, with it possibly being a distant precursor to the passenger trains seen in ''Solatorobo''-era Pharaoh.
*** It's stated in the library entry for Lhassa Apso that the hot springs of Dachs (as in [[AnimalThemeNaming "dachshund"]]) were created as a result of the land rupturing from the Vanargand's attack, along with the destruction of the island's lava beds and sulphur deposits. While Lhassa Apso was a location created for ''Fuga'', Dachs was originally mentioned in a Japanese-only art book for ''Solatorobo''.
*** Between Chapter 4 and 5, one NPC will note that the island of Basset is a place where airships are known to crash, and the crash. The island's respective Library entries discuss add to this by discussing how a low magnetic field that causes machinery to go berserk has been discovered around the island eastern port of the island, along with stating that Basset suffers from a general lack of resources due to its distance from Pharaoh. By the time of ''Solatorobo'', Basset is a slum town composed almost entirely of wrecked battleships.
*** Shetland's Library entry discusses how-- following its takeover by the Berman Army and the fragmentation of Gasco-- it has now become a full-on mining island with major airship support and industrialization underway, which will remain the case for it by ''Solatorobo''.
*** While the last game already established that Mau had a sizable population of spell-casting Felineko ''long'' before the Berman Army showed up, its Library entry for this game states that the fragmentation of Gasco has isolated it and encouraged many followers of the Oshilasama folk religion to make their way there. Compared to the desert seen in the last game, slightly more vegetation seems to have shown up across Mau in this game, possibly alluding to how the island's climate is that of a windy grassland by the time of ''Solatorobo''.
*** The Library entry discussing the forests wetlands of Vizsla mentions that the local wildlife has flora and fauna have begun to mutate and grow following Gasco's fragmentation. By the time of ''Solatorobo'', the island of Vizsla is covered with mushrooms so massive that the island's residents have built homes upon them, and giant insects like ladyshrooms and scarabees have also come into existence.existence as pets and pests respectively.



* NonMaliciousMonster: [[spoiler: The boss of chapter 7 is a sentry robot, reprogrammed by the Female Engineer to protect the pilot of the Belenos (which happens to be Jihl). [[TalkingTheMonsterToDeath It's possible to end the fight with it prematurely if you tell it that you don't want to harm Jihl]], in which case it stands down (though you won't get the XP and items reward after the battle in this case).]]

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* NonMaliciousMonster: [[spoiler: The boss of chapter 7 is a sentry robot, robot named Matir, reprogrammed by the Female Engineer to protect the pilot of the Belenos (which happens to be Jihl). [[TalkingTheMonsterToDeath It's possible to end the fight with it prematurely if you tell it that you don't want to harm Jihl]], in which case it stands down (though you won't get the XP and items reward after the battle in this case).]]

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Like with the first game, a series of web animations known as ''Comedies of Steel 2'' have been uploaded to [=CyberConnect2's=] [=YouTube=] channel following the game's release. As of this writing, they are only available in Japanese with no English subtitles, but they can nevertheless be found [[https://youtube.com/playlist?list=PLkryP5_y-sRczHygcpgGINoDzwgLjUuzt&feature=shared here]].



![[center:PRÉPAREZ-VOUS AUX COMBAT![[labelnote:*]][-[[VideoGame/FugaMelodiesOfSteel (Again!)]]-][[/labelnote]]\\

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![[center:PRÉPAREZ-VOUS AUX COMBAT![[labelnote:*]][-[[VideoGame/FugaMelodiesOfSteel (Again!)]]-][[/labelnote]]\\(Encore!)]]-][[/labelnote]]\\
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** Every time you start NewGamePlus, your KarmaMeter resets back to zero. While this can remove the frustration that comes with trying to unlock the bonus Empathy or Resolute Epilogues following the GoldenEnding, the caveat of this is that it also removes all Leader Skills earned from the previous run, meaning unless you have the Gasco Medal on hand (which is crazy expensive and only available on New Game Plus), you'll never have the points needed to unlock all of the Leader Skills on both sides of the Judgement scale in a single playthrough.

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** Every time you start NewGamePlus, your KarmaMeter resets back to zero. While this can remove zero in order to give the frustration that comes with trying player a chance to experience different Empathy and Resolution Events at certain points in the story, and unlock the two bonus Empathy or Resolute Epilogues related to such following the GoldenEnding, GoldenEnding. However, the caveat of this is that it also removes all Leader Skills earned from the previous run, meaning unless you have the Gasco Medal on hand (which is crazy expensive and only available on New Game Plus), you'll never have the points needed to unlock preventing all of the Leader Skills them on both sides of the Judgement scale in Gauge from being gained within a single playthrough.playthrough. New Game Plus does however unlock the Gasco Medal, an extremely expensive item costing 100,000 rings, which will double any increase of Empathy and Resolution when acquired.



* BettyAndVeronica: Vanilla has a couple of ShipTease moments in her link events with Malt, on top of the Count repeatedly assuming Malt is her boyfriend when passing out his comics. As a stern, hard headed rich girl Vanilla is a near 1:1 example of a Veronica to Hanna's down-to-earth cheerful Betty.

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* BettyAndVeronica: Vanilla has a couple of ShipTease moments in her link events with Malt, on top of the Count repeatedly assuming Malt is her boyfriend when passing out his comics. As a stern, hard headed hard-headed rich girl girl, Vanilla is a near 1:1 example of a Veronica to Hanna's down-to-earth cheerful Betty. Betty.



* BreakingOldTrends: {{Downplayed|Trope}}. The first ''Little Tail Bronx'' game to be a direct sequel rather than a NonLinearSequel, and the first game to not be tied to any anniversary in [=CyberConnect2=]'s history.

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* BreakingOldTrends: {{Downplayed|Trope}}. The This is first ''Little Tail Bronx'' game to be a direct sequel rather than a NonLinearSequel, and the first game to not be tied to any anniversary in [=CyberConnect2=]'s history.



* CallBack: [[spoiler:When the children start fighting against the resurrected Vanargand, the music starts playing "Flower On The Trails", the iconic vocal theme from the first game.]]

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* CallBack: [[spoiler:When the children start fighting against the leg and spikes of the resurrected Vanargand, the music starts playing "Flower On The Trails", the iconic vocal theme from the first game.]]



** Per the last game's confirmation that Gasco will eventually become Shepherd, the map of Gasco seen in this game looks nearly identical to how Shepherd appears in ''VideoGame/SolatoroboRedTheHunter'', with a few minor differences. Some areas also have themes that are [[RearrangeTheSong remixes]] of their ''Solatorobo'' counterparts, in ways that vary from subtle to obvious. Other geographical things to note are:

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** Per the last game's confirmation that Gasco will eventually become Shepherd, the map of Gasco seen in this game looks nearly identical very similar to how Shepherd appears in ''VideoGame/SolatoroboRedTheHunter'', with only a few minor differences.key differences (for example, Vizsla is situated on the southern peninsula of a larger landmass in this game, compared to how in ''Solatorobo'' the peninsula will have split off into its own island to the south of said landmass). Some areas also have themes that are [[RearrangeTheSong remixes]] of their ''Solatorobo'' counterparts, in ways that vary from subtle to obvious. Other geographical things to note are:



** Socks expresses an interest in Old World technology when the children enter one of the [[spoiler:Crusade facilities]]. Likewise, when [[spoiler:the children learn Jihl's backstory, he specifically is the one to point out how unbelievable that the technology to create "hybrids" existed-- a nod to how [[VideoGame/SolatoroboRedTheHunter his distant descendant Merveille]] will help to create some of these hybrids herself.]]

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** Socks Socks, being TheSmartGuy of the group, expresses an interest in Old World technology when the children enter one of the [[spoiler:Crusade facilities]]. Likewise, when [[spoiler:the children learn Jihl's backstory, he specifically is the one to point out how unbelievable that the technology to create "hybrids" existed-- a relatively subtle nod to how [[VideoGame/SolatoroboRedTheHunter his distant descendant Merveille]] will help to create some more of these hybrids herself.]]
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* WhereItAllBegan: The game starts with the Tarascus driving through the streets of Pharaoh, chasing the rogue Taranis, and [[spoiler:in the final Chapter you briefly return to Pharaoh as it is assaulted by the Vanargand]].
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* ElaborateUndergroundBase: The [[spoiler: Crusade]] facilites are huge, to the point where the kids can drive around and fight unobstructed aboard their giant tanks while inside. Driving through these facilities usually takes a significant chunk of a given chapter, and one chapter consists solely of driving out of one such facility.
* ElementalWeapon: In addition to elemental statuses the kids can inflict in tank combat, this game introduces elemental ammo for their pistol that they can use while exploring dungeons. Fire bullets incinerate roots that bar the kids' path (and also deal double damage to monsters), while electric bullets can be used to power switches.


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* NonMaliciousMonster: [[spoiler: The boss of chapter 7 is a sentry robot, reprogrammed by the Female Engineer to protect the pilot of the Belenos (which happens to be Jihl). [[TalkingTheMonsterToDeath It's possible to end the fight with it prematurely if you tell it that you don't want to harm Jihl]], in which case it stands down (though you won't get the XP and items reward after the battle in this case).]]


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* SternChase: Most of the game is this, with the kids pursuing the rogue Taranis (and later the Belenos) aboard a different tank.
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* RearrangeTheSong: As Gasco has been fragmented into islands and certain locales start to forge into their more modern Shepherd Republic selves, a lot of the stage themes in this game are rougher, militarized remixes of existing ''Solatorobo'' songs, such as "Holy Samoyede", "Slums of Basset", "Shetland Mines", and "Mau -The Bower-".
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* MoodWhiplash: At the end of Chapter 4 Malt is at his lowest, broken and crying out from the top of the Taranis, proclaiming his murderous revenge against Jihl as a rainstorm falls around him. And in the very next scene, less than 10 seconds of playtime later, [[TinyTyrannicalGirl Wappa]] [[SmallNameBigEgo shows]] [[LeaderWannabe up]] in a perfect inversion of ShooOutTheClowns.

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* BagOfSpilling: Justified. The children spent the whole of the previous year living as normal civilians and their powers are tied to the Taranis itself. So when the Taranis goes rogue and the ones that were not captured had to use the Tarascus [[spoiler:and later the Exo-Taranis]] instead, they had to restart from level 1 or in the case of the other rescued children, at a much lower level.

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* BagOfSpilling: BagOfSpilling:
**
Justified. The children spent the whole of the previous year living as normal civilians and their powers are tied to the Taranis itself. So when the Taranis goes rogue and the ones that were not captured had to use the Tarascus [[spoiler:and later the Exo-Taranis]] instead, they had to restart from level 1 or in the case of the other rescued children, at a much lower level.level.
** Every time you start NewGamePlus, your KarmaMeter resets back to zero. While this can remove the frustration that comes with trying to unlock the bonus Empathy or Resolute Epilogues following the GoldenEnding, the caveat of this is that it also removes all Leader Skills earned from the previous run, meaning unless you have the Gasco Medal on hand (which is crazy expensive and only available on New Game Plus), you'll never have the points needed to unlock all of the Leader Skills on both sides of the Judgement scale in a single playthrough.
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* InfinityPlusOneSword: There are two items you can get upon starting NewGamePlus, those being the Gasco Medal and the Golden Pawbun. They both provide the simple, yet ''very'' effective, effects of doubling all Judgement points, Affinity, and Experience gained. They are also the most expensive items in the game bar none, possibly invoking multiple repeat playthroughs if you're also trying to budget for items and upgrade materials.
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* EmptyPilesOfClothing: [[spoiler:After being a victim of TeleFrag, Hanna's jacket is the only thing that remains.]]

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* EmptyPilesOfClothing: [[spoiler:After being a victim of TeleFrag, TeleporterAccident, Hanna's jacket is the only thing that remains.]]



* TechnologicallyAdvancedFoe: In addition to Berman Geists you will also occasionally encounter robots remaining from the Old World, most often found in and around [[spoiler:Crusade facilities]]. They are not that much stronger than contemporary machines but they do have their own tricks - for one, they don't have any Weaknesses, meaning they normally cannot be delayed, and some of them are capable of GatheringSteamn, automatically increasing their armour level and gaining access to new attacks throughout the fight. They also shoot lasers instead of bullets and artillery shells.
* TeleFrag: A newly revealed function of both the Taranis and Tarascus is the ability to teleport crew members to other locations within the tank, as well as between one another if they're able to get within spitting distance. The children use this functionality to rescue their trapped friends on the Taranis, [[spoiler:but the process being interrupted leads to Hanna's apparent death as the tanks are wrecked by Belenos before she fully re-forms.]]

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* TechnologicallyAdvancedFoe: In addition to Berman Geists you will also occasionally encounter robots remaining from the Old World, most often found in and around [[spoiler:Crusade facilities]]. They are not that much stronger than contemporary machines but they do have their own tricks - for one, they don't have any Weaknesses, meaning they normally cannot be delayed, and some of them are capable of GatheringSteamn, GatheringSteam, automatically increasing their armour level and gaining access to new attacks throughout the fight. They also shoot lasers instead of bullets and artillery shells.
* TeleFrag: TeleporterAccident: A newly revealed function of both the Taranis and Tarascus is the ability to teleport crew members to other locations within the tank, as well as between one another if they're able to get within spitting distance. The children use this functionality to rescue their trapped friends on the Taranis, [[spoiler:but the process being interrupted leads to Hanna's apparent death as the tanks are wrecked by Belenos before she fully re-forms.]]
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* MetalSlime: The silver and golden versions of Old World robots you have to face award you with additional XP and valuables if you defeat them, but if you take too long they will flee the fight, leaving you with nothing.


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* SpiderTank: Some Old World robots you face are looking like this.


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* TechnologicallyAdvancedFoe: In addition to Berman Geists you will also occasionally encounter robots remaining from the Old World, most often found in and around [[spoiler:Crusade facilities]]. They are not that much stronger than contemporary machines but they do have their own tricks - for one, they don't have any Weaknesses, meaning they normally cannot be delayed, and some of them are capable of GatheringSteamn, automatically increasing their armour level and gaining access to new attacks throughout the fight. They also shoot lasers instead of bullets and artillery shells.
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* NewGamePlus: As with its predecessor, once you complete the game you can play it again while retaining your upgrades, character links and character levels, [[ReplayValue allowing you to try and reach a better ending, unlock more secret files with lore as well as enter the Dangerous paths that were locked off during your first playthrough]].


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* ProductionThrowback: The short version of "Flower on the Trails", the main boss theme from the previous game, is heard when the children are attacking [[spoiler:the Vanargand's critical points as they reach for the head]].

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* BeamOWar: Happens during the first scripted tutorial fight against the rogue Taranis. The children take too long to prevent the Soul Cannon from firing, so as a last-ditch effort they fire the Managarm to try and extinguish the Soul Cannon shot, which results in the trope between the Soul Cannon and the Managarm. The Managarm loses in seconds.



* DarkerAndEdgier: Use of the Soul Cannon has much more fanfare attached compared to the previous entry: in which it boiled down to a short firing scene, last words on the selection menu and a TragicKeepsake that could be found outside the chamber after the fact. Now the firing sequence is a 20 turn countdown which the player must desperately outrace, and should they fail we see the child's final thoughts as the cannon fires, watch them be scribbled out of the happy peacetime scene shown at the game's start, and followup scenes of the surviving characters mourning their friend.

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* DarkerAndEdgier: Use The game is even darker than its predecessor, which was already pretty dark by ''Little Tale Bronx'''s standards. This is due to many factors, such as even more fanfare made out of the Soul Cannon has much use, darker plot with more fanfare attached compared to the previous entry: in which it boiled down to a short firing scene, last words on the selection menu and a TragicKeepsake that could be found outside the chamber after the fact. Now the firing sequence is a 20 turn countdown which the player must desperately outrace, and should they fail we see the child's final thoughts as the cannon fires, watch them be scribbled out of the happy peacetime scene shown at the game's start, and followup scenes of the surviving named characters mourning their friend.unavoidably dying, the harrowing effect these deaths have on surviving children, and additional tragedy and atrocities revealed in the setting's background.
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* DownloadableContent: Much like with the first game, there's a Deluxe Pack that contains additional sleepwear outfits for the children, [[https://s.famitsu.com/serial/fuga/202306/20306700.html but a Season Pass has been confirmed that will contain additional DLC]]. Interestingly, they were able to strike a proper deal with Bandai Namco for this, as a ''VideoGame/TailConcerto'' costume set is the first [=DLC=] pack.

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* DownloadableContent: Much like with the first game, there's a Deluxe Pack that contains additional sleepwear outfits for the children, [[https://s.famitsu.com/serial/fuga/202306/20306700.html [[https://twitter.com/RPGSite/status/1676318128098406405 but a Season Pass has been confirmed that will contain contains three additional DLC]]. DLC costume packs]]. Interestingly, they were able to strike a proper deal with Bandai Namco for this, as a ''VideoGame/TailConcerto'' costume set is the first [=DLC=] pack.pack, while the other two consist of a general {{Steampunk}} and an animal set for the second and third.
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* BettyAndVeronica: Vanilla has a couple of ShipTease moments in her link events with Malt, on top of the Count repeatedly assuming Malt is her boyfriend when passing out his comics. As a stern, hard headed rich girl Vanilla is a near 1:1 example of a Veronica to Hanna's down-to-earth cheerful Betty.

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